diff --git a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs index a145dea6af..7a3a303ff3 100644 --- a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs @@ -254,15 +254,31 @@ namespace osu.Game.Screens.Edit.Compose.Components { Debug.Assert(!clickSelectionBegan); - foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints) + bool hoveringSelected = false; + + // Make sure any already-selected blueprints aren't being hovered over + foreach (SelectionBlueprint selected in selectionHandler.SelectedBlueprints) { - if (blueprint.IsHovered) + if (selected.IsHovered) { - selectionHandler.HandleSelectionRequested(blueprint, e.CurrentState); - clickSelectionBegan = true; + hoveringSelected = true; break; } } + + // Attempt a new selection at the mouse position + if (!hoveringSelected) + { + foreach (SelectionBlueprint blueprint in selectionBlueprints.AliveBlueprints) + { + if (blueprint.IsHovered) + { + selectionHandler.HandleSelectionRequested(blueprint, e.CurrentState); + clickSelectionBegan = true; + break; + } + } + } } ///