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https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Update DrawableRoom design.
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@ -1,14 +1,18 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Configuration;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Localisation;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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@ -19,22 +23,36 @@ namespace osu.Game.Screens.Multiplayer
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{
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public class DrawableRoom : ClickableContainer
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{
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private const float content_padding = 5;
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private const float height = 90;
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private const float transition_duration = 100;
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private const float content_padding = 10;
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private const float height = 100;
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private const float side_strip_width = 5;
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private const float cover_width = 145;
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private const float ruleset_height = 30;
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private readonly Box sideStrip;
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private readonly UpdateableAvatar avatar;
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private readonly Container coverContainer, rulesetContainer, gameTypeContainer;
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private readonly OsuSpriteText name;
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private readonly Container flagContainer;
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private readonly OsuSpriteText host;
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private readonly OsuSpriteText rankBounds;
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private readonly FillFlowContainer levelRangeContainer;
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private readonly OsuSpriteText levelRangeLower;
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private readonly OsuSpriteText levelRangeHigher;
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private readonly OsuSpriteText status;
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private readonly FillFlowContainer<OsuSpriteText> beatmapInfoFlow;
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private readonly OsuSpriteText beatmapTitle;
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private readonly OsuSpriteText beatmapDash;
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private readonly OsuSpriteText beatmapArtist;
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private readonly Bindable<string> nameBind = new Bindable<string>();
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private readonly Bindable<User> hostBind = new Bindable<User>();
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private readonly Bindable<RoomStatus> statusBind = new Bindable<RoomStatus>();
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private readonly Bindable<GameType> typeBind = new Bindable<GameType>();
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private readonly Bindable<BeatmapInfo> beatmapBind = new Bindable<BeatmapInfo>();
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private readonly Bindable<User[]> participantsBind = new Bindable<User[]>();
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private OsuColour colours;
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private TextureStore textures;
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private LocalisationEngine localisation;
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public readonly Room Room;
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@ -59,24 +77,36 @@ namespace osu.Game.Screens.Multiplayer
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.Gray(34),
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Colour = OsuColour.FromHex(@"212121"),
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},
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sideStrip = new Box
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{
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RelativeSizeAxes = Axes.Y,
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Width = content_padding,
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Width = side_strip_width,
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},
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avatar = new UpdateableAvatar
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new Container
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{
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Size = new Vector2(Height - content_padding * 2),
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Width = cover_width,
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RelativeSizeAxes = Axes.Y,
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Masking = true,
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CornerRadius = 5f,
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Margin = new MarginPadding { Left = content_padding * 2, Top = content_padding },
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Margin = new MarginPadding { Left = side_strip_width },
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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},
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coverContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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},
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},
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Top = content_padding, Bottom = content_padding, Left = Height + content_padding * 2, Right = content_padding },
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Padding = new MarginPadding { Top = content_padding, Bottom = content_padding, Left = side_strip_width + cover_width + content_padding, Right = content_padding },
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Children = new Drawable[]
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{
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new FillFlowContainer
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@ -100,20 +130,30 @@ namespace osu.Game.Screens.Multiplayer
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.Y,
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Height = 15f,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(5f, 0f),
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Children = new Drawable[]
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{
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flagContainer = new Container
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{
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Width = 30f,
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Width = 22f,
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RelativeSizeAxes = Axes.Y,
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},
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new Container
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new Container //todo: team banners
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{
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Width = 40f,
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Width = 38f,
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RelativeSizeAxes = Axes.Y,
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CornerRadius = 2f,
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Masking = true,
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Children = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"ad387e"),
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},
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},
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},
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new OsuSpriteText
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{
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@ -131,13 +171,40 @@ namespace osu.Game.Screens.Multiplayer
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},
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},
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},
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rankBounds = new OsuSpriteText
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levelRangeContainer = new FillFlowContainer
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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Text = "#0 - #0",
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TextSize = 14,
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Margin = new MarginPadding { Right = 10 },
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new[]
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{
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new OsuSpriteText
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{
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Text = "#",
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TextSize = 14,
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},
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levelRangeLower = new OsuSpriteText
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{
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TextSize = 14,
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Font = @"Exo2.0-Bold",
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},
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new OsuSpriteText
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{
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Text = " - ",
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TextSize = 14,
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},
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new OsuSpriteText
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{
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Text = "#",
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TextSize = 14,
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},
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levelRangeHigher = new OsuSpriteText
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{
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TextSize = 14,
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Font = @"Exo2.0-Bold",
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},
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},
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},
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},
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},
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@ -150,7 +217,6 @@ namespace osu.Game.Screens.Multiplayer
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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Margin = new MarginPadding { Bottom = content_padding },
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Children = new Drawable[]
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{
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status = new OsuSpriteText
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@ -173,7 +239,7 @@ namespace osu.Game.Screens.Multiplayer
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beatmapDash = new OsuSpriteText
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{
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TextSize = 14,
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Font = @"Exo2.0-RegularItalic",
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Font = @"Exo2.0-BoldItalic",
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},
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beatmapArtist = new OsuSpriteText
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{
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@ -184,26 +250,64 @@ namespace osu.Game.Screens.Multiplayer
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},
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},
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},
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new FillFlowContainer
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{
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Height = ruleset_height,
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Direction = FillDirection.Horizontal,
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LayoutDuration = transition_duration,
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Spacing = new Vector2(5f, 0f),
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Children = new[]
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{
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rulesetContainer = new Container
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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},
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gameTypeContainer = new Container
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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AutoSizeAxes = Axes.Both,
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},
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},
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},
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},
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},
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};
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Room.Name.ValueChanged += displayName;
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Room.Host.ValueChanged += displayUser;
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Room.Status.ValueChanged += displayStatus;
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Room.Beatmap.ValueChanged += displayBeatmap;
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nameBind.ValueChanged += displayName;
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hostBind.ValueChanged += displayUser;
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participantsBind.ValueChanged += displayParticipants;
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nameBind.BindTo(Room.Name);
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hostBind.BindTo(Room.Host);
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statusBind.BindTo(Room.Status);
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typeBind.BindTo(Room.Type);
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beatmapBind.BindTo(Room.Beatmap);
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participantsBind.BindTo(Room.Participants);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, LocalisationEngine localisation)
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private void load(OsuColour colours, TextureStore textures, LocalisationEngine localisation)
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{
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this.localisation = localisation;
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this.textures = textures;
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this.colours = colours;
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beatmapInfoFlow.Colour = rankBounds.Colour = colours.Gray9;
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beatmapInfoFlow.Colour = levelRangeContainer.Colour = colours.Gray9;
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host.Colour = colours.Blue;
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displayStatus(Room.Status.Value);
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//binded here instead of ctor because dependencies are needed
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statusBind.ValueChanged += displayStatus;
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typeBind.ValueChanged += displayGameType;
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beatmapBind.ValueChanged += displayBeatmap;
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statusBind.TriggerChange();
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typeBind.TriggerChange();
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beatmapBind.TriggerChange();
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}
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private void displayName(string value)
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@ -213,7 +317,6 @@ namespace osu.Game.Screens.Multiplayer
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private void displayUser(User value)
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{
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avatar.User = value;
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host.Text = value.Username;
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flagContainer.Children = new[] { new DrawableFlag(value.Country?.FlagName ?? @"__") { RelativeSizeAxes = Axes.Both } };
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}
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@ -227,33 +330,64 @@ namespace osu.Game.Screens.Multiplayer
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d.FadeColour(value.GetAppropriateColour(colours), 100);
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}
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private void displayGameType(GameType value)
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{
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gameTypeContainer.Children = new[]
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{
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new DrawableGameType(value)
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{
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Size = new Vector2(ruleset_height),
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},
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};
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}
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private void displayBeatmap(BeatmapInfo value)
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{
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if (value != null)
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{
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coverContainer.FadeIn(transition_duration);
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coverContainer.Children = new[]
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{
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new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null))
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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OnLoadComplete = d => d.FadeInFromZero(400, EasingTypes.Out),
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}) { RelativeSizeAxes = Axes.Both }
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};
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rulesetContainer.FadeIn(transition_duration);
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rulesetContainer.Children = new[]
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{
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new DifficultyIcon(value)
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{
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Size = new Vector2(ruleset_height),
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}
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};
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beatmapTitle.Current = localisation.GetUnicodePreference(value.Metadata.TitleUnicode, value.Metadata.Title);
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beatmapDash.Text = @" - ";
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beatmapArtist.Current = localisation.GetUnicodePreference(value.Metadata.ArtistUnicode, value.Metadata.Artist);
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}
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else
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{
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coverContainer.FadeOut(transition_duration);
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rulesetContainer.FadeOut(transition_duration);
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beatmapTitle.Current = null;
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beatmapArtist.Current = null;
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beatmapTitle.Text = @"Changing map";
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beatmapDash.Text = string.Empty;
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beatmapArtist.Text = string.Empty;
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beatmapTitle.Text = "Changing map";
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beatmapDash.Text = beatmapArtist.Text = string.Empty;
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}
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}
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protected override void Dispose(bool isDisposing)
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private void displayParticipants(User[] value)
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{
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Room.Name.ValueChanged -= displayName;
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Room.Host.ValueChanged -= displayUser;
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Room.Status.ValueChanged -= displayStatus;
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Room.Beatmap.ValueChanged -= displayBeatmap;
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base.Dispose(isDisposing);
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var ranks = value.Select(u => u.GlobalRank);
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levelRangeLower.Text = ranks.Min().ToString();
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levelRangeHigher.Text = ranks.Max().ToString();
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}
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}
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}
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@ -331,7 +331,6 @@ namespace osu.Game.Screens.Multiplayer
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},
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levelRangeHigher = new OsuSpriteText
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{
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Text = "6251",
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TextSize = 14,
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Font = @"Exo2.0-Bold",
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},
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