Move difficulty copy to BeatmapModelManager.Save

This commit is contained in:
Dean Herbert
2021-10-07 17:16:44 +09:00
parent ca9c79b758
commit 0df409c050
2 changed files with 2 additions and 2 deletions

View File

@ -192,6 +192,8 @@ namespace osu.Game.Beatmaps
{
var setInfo = beatmapInfo.BeatmapSet;
beatmapInfo.BaseDifficulty.CopyFrom(beatmapContent.Difficulty);
using (var stream = new MemoryStream())
{
using (var sw = new StreamWriter(stream, Encoding.UTF8, 1024, true))