Make IBeatmapProcessor a class with virtual methods.

This commit is contained in:
smoogipooo
2017-04-18 09:43:43 +09:00
parent efc050a95a
commit 0e1ce333e3
14 changed files with 14 additions and 83 deletions

View File

@ -24,8 +24,6 @@ namespace osu.Game.Modes.Catch.UI
protected override BeatmapConverter<CatchBaseHit> CreateBeatmapConverter() => new CatchBeatmapConverter();
protected override IBeatmapProcessor<CatchBaseHit> CreateBeatmapProcessor() => new CatchBeatmapProcessor();
protected override Playfield<CatchBaseHit, CatchJudgement> CreatePlayfield() => new CatchPlayfield();
protected override DrawableHitObject<CatchBaseHit, CatchJudgement> GetVisualRepresentation(CatchBaseHit h) => null;