Correctly expire bar lines in osu!taiko and osu!mania

This commit is contained in:
Dean Herbert
2020-02-23 13:50:05 +09:00
parent ffc7eaa3f2
commit 0e29d3c4a2
4 changed files with 7 additions and 4 deletions

View File

@ -265,7 +265,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
}
}
if (state.Value != ArmedState.Idle && LifetimeEnd == double.MaxValue)
if (state.Value != ArmedState.Idle && LifetimeEnd == double.MaxValue || HitObject.HitWindows == null)
Expire();
}
else