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Try to fix stuttering behavior
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@ -3,7 +3,6 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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@ -151,6 +150,9 @@ namespace osu.Game.Overlays.Music
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{
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private readonly FillFlowContainer<PlaylistItem> playlist;
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private const int line_height = 22;
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private const int rearrange_buffer = 3;
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public PlaylistItemHandle(FillFlowContainer<PlaylistItem> playlist)
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{
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this.playlist = playlist;
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@ -202,7 +204,12 @@ namespace osu.Game.Overlays.Music
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max = m - 1;
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}
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return (int)items[Math.Max(0, min - 1)].Depth;
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int index = Math.Max(0, min - 1);
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// Only move if mouse falls within buffer
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if (position - items[index].Y > rearrange_buffer && position - items[index].Y < line_height - rearrange_buffer) {
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return (int)items[index].Depth;
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}
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return (int)Parent.Depth;
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}
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}
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}
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