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Merge branch 'master' into bg-audio-quality-checks
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@ -11,13 +11,14 @@ using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Checks.Components;
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using osuTK;
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namespace osu.Game.Screens.Edit.Verify
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{
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public class VerifyScreen : EditorScreen
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public class VerifyScreen : RoundedContentEditorScreen
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{
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[Cached]
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private Bindable<Issue> selectedIssue = new Bindable<Issue>();
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@ -33,7 +34,6 @@ namespace osu.Game.Screens.Edit.Verify
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Child = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding(20),
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Child = new GridContainer
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{
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RelativeSizeAxes = Axes.Both,
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@ -74,7 +74,7 @@ namespace osu.Game.Screens.Edit.Verify
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private BeatmapVerifier generalVerifier;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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private void load(OverlayColourProvider colours)
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{
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generalVerifier = new BeatmapVerifier();
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rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
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@ -85,7 +85,7 @@ namespace osu.Game.Screens.Edit.Verify
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{
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new Box
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{
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Colour = colours.Gray0,
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Colour = colours.Background2,
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RelativeSizeAxes = Axes.Both,
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},
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new OsuScrollContainer
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