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Always use JSON property global_rank
for global ranks instead
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@ -3,7 +3,6 @@
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using System;
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using Newtonsoft.Json;
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using osu.Game.Online.API.Requests;
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using osu.Game.Scoring;
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using osu.Game.Utils;
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using static osu.Game.Users.User;
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@ -27,24 +26,22 @@ namespace osu.Game.Users
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public int Progress;
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}
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/// <remarks>
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/// This must only be used when coming from condensed user responses (e.g. from <see cref="GetUsersRequest"/>), otherwise use <code>Ranks.Global</code>.
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/// </remarks>
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// todo: this should likely be moved to a separate UserStatisticsCompact class at some point.
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[JsonProperty(@"rank")]
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public UserRanks Ranks;
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// eventually UserRanks object will be completely replaced with separate global and country rank properties, see https://github.com/ppy/osu-web/blob/cb79bb72186c8f1a25f6a6f5ef315123decb4231/app/Transformers/UserStatisticsTransformer.php#L53.
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// but for now, always point UserRanks.Global to the global_rank property, as that is included solely for requests like GetUsersRequest.
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[JsonProperty(@"global_rank")]
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public int? GlobalRank;
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[JsonProperty(@"pp")]
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public decimal? PP;
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[JsonProperty(@"pp_rank")] // the API sometimes only returns this value in condensed user responses
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private int? rank
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private int? globalRank
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{
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set => Ranks.Global = value;
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}
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[JsonProperty(@"rank")]
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public UserRanks Ranks;
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[JsonProperty(@"pp")]
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public decimal? PP;
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[JsonProperty(@"pp_rank")]
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public int PPRank;
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[JsonProperty(@"ranked_score")]
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public long RankedScore;
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