Merge branch 'master' into red-tint

This commit is contained in:
Dan Balasescu
2020-06-30 15:44:22 +09:00
committed by GitHub
73 changed files with 2463 additions and 265 deletions

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@ -19,10 +19,10 @@ namespace osu.Game.Tests.Visual.Menus
[Cached]
private OsuLogo logo;
protected OsuScreenStack IntroStack;
protected IntroTestScene()
{
OsuScreenStack introStack = null;
Children = new Drawable[]
{
new Box
@ -45,17 +45,17 @@ namespace osu.Game.Tests.Visual.Menus
logo.FinishTransforms();
logo.IsTracking = false;
introStack?.Expire();
IntroStack?.Expire();
Add(introStack = new OsuScreenStack
Add(IntroStack = new OsuScreenStack
{
RelativeSizeAxes = Axes.Both,
});
introStack.Push(CreateScreen());
IntroStack.Push(CreateScreen());
});
AddUntilStep("wait for menu", () => introStack.CurrentScreen is MainMenu);
AddUntilStep("wait for menu", () => IntroStack.CurrentScreen is MainMenu);
}
protected abstract IScreen CreateScreen();

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@ -11,5 +11,18 @@ namespace osu.Game.Tests.Visual.Menus
public class TestSceneIntroWelcome : IntroTestScene
{
protected override IScreen CreateScreen() => new IntroWelcome();
public TestSceneIntroWelcome()
{
AddAssert("check if menu music loops", () =>
{
var menu = IntroStack?.CurrentScreen as MainMenu;
if (menu == null)
return false;
return menu.Track.Looping;
});
}
}
}

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@ -0,0 +1,71 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking.Statistics;
using osuTK;
namespace osu.Game.Tests.Visual.Ranking
{
public class TestSceneHitEventTimingDistributionGraph : OsuTestScene
{
[Test]
public void TestManyDistributedEvents()
{
createTest(CreateDistributedHitEvents());
}
[Test]
public void TestZeroTimeOffset()
{
createTest(Enumerable.Range(0, 100).Select(_ => new HitEvent(0, HitResult.Perfect, new HitCircle(), new HitCircle(), null)).ToList());
}
[Test]
public void TestNoEvents()
{
createTest(new List<HitEvent>());
}
private void createTest(List<HitEvent> events) => AddStep("create test", () =>
{
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4Extensions.FromHex("#333")
},
new HitEventTimingDistributionGraph(events)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(600, 130)
}
};
});
public static List<HitEvent> CreateDistributedHitEvents()
{
var hitEvents = new List<HitEvent>();
for (int i = 0; i < 50; i++)
{
int count = (int)(Math.Pow(25 - Math.Abs(i - 25), 2));
for (int j = 0; j < count; j++)
hitEvents.Add(new HitEvent(i - 25, HitResult.Perfect, new HitCircle(), new HitCircle(), null));
}
return hitEvents;
}
}
}

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@ -1,23 +1,32 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Screens;
using osu.Framework.Testing;
using osu.Framework.Utils;
using osu.Game.Beatmaps;
using osu.Game.Online.API;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens;
using osu.Game.Screens.Play;
using osu.Game.Screens.Ranking;
using osu.Game.Screens.Ranking.Statistics;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Ranking
{
[TestFixture]
public class TestSceneResultsScreen : ScreenTestScene
public class TestSceneResultsScreen : OsuManualInputManagerTestScene
{
private BeatmapManager beatmaps;
@ -41,7 +50,7 @@ namespace osu.Game.Tests.Visual.Ranking
private UnrankedSoloResultsScreen createUnrankedSoloResultsScreen() => new UnrankedSoloResultsScreen(new TestScoreInfo(new OsuRuleset().RulesetInfo));
[Test]
public void ResultsWithoutPlayer()
public void TestResultsWithoutPlayer()
{
TestResultsScreen screen = null;
OsuScreenStack stack;
@ -60,7 +69,7 @@ namespace osu.Game.Tests.Visual.Ranking
}
[Test]
public void ResultsWithPlayer()
public void TestResultsWithPlayer()
{
TestResultsScreen screen = null;
@ -70,7 +79,7 @@ namespace osu.Game.Tests.Visual.Ranking
}
[Test]
public void ResultsForUnranked()
public void TestResultsForUnranked()
{
UnrankedSoloResultsScreen screen = null;
@ -79,6 +88,130 @@ namespace osu.Game.Tests.Visual.Ranking
AddAssert("retry overlay present", () => screen.RetryOverlay != null);
}
[Test]
public void TestShowHideStatisticsViaOutsideClick()
{
TestResultsScreen screen = null;
AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
AddUntilStep("wait for loaded", () => screen.IsLoaded);
AddStep("click expanded panel", () =>
{
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
InputManager.MoveMouseTo(expandedPanel);
InputManager.Click(MouseButton.Left);
});
AddAssert("statistics shown", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Visible);
AddUntilStep("expanded panel at the left of the screen", () =>
{
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
return expandedPanel.ScreenSpaceDrawQuad.TopLeft.X - screen.ScreenSpaceDrawQuad.TopLeft.X < 150;
});
AddStep("click to right of panel", () =>
{
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
InputManager.MoveMouseTo(expandedPanel.ScreenSpaceDrawQuad.TopRight + new Vector2(100, 0));
InputManager.Click(MouseButton.Left);
});
AddAssert("statistics hidden", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Hidden);
AddUntilStep("expanded panel in centre of screen", () =>
{
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, screen.ScreenSpaceDrawQuad.Centre.X, 1);
});
}
[Test]
public void TestShowHideStatistics()
{
TestResultsScreen screen = null;
AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
AddUntilStep("wait for loaded", () => screen.IsLoaded);
AddStep("click expanded panel", () =>
{
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
InputManager.MoveMouseTo(expandedPanel);
InputManager.Click(MouseButton.Left);
});
AddAssert("statistics shown", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Visible);
AddUntilStep("expanded panel at the left of the screen", () =>
{
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
return expandedPanel.ScreenSpaceDrawQuad.TopLeft.X - screen.ScreenSpaceDrawQuad.TopLeft.X < 150;
});
AddStep("click expanded panel", () =>
{
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
InputManager.MoveMouseTo(expandedPanel);
InputManager.Click(MouseButton.Left);
});
AddAssert("statistics hidden", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Hidden);
AddUntilStep("expanded panel in centre of screen", () =>
{
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
return Precision.AlmostEquals(expandedPanel.ScreenSpaceDrawQuad.Centre.X, screen.ScreenSpaceDrawQuad.Centre.X, 1);
});
}
[Test]
public void TestShowStatisticsAndClickOtherPanel()
{
TestResultsScreen screen = null;
AddStep("load results", () => Child = new TestResultsContainer(screen = createResultsScreen()));
AddUntilStep("wait for loaded", () => screen.IsLoaded);
ScorePanel expandedPanel = null;
ScorePanel contractedPanel = null;
AddStep("click expanded panel then contracted panel", () =>
{
expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
InputManager.MoveMouseTo(expandedPanel);
InputManager.Click(MouseButton.Left);
contractedPanel = this.ChildrenOfType<ScorePanel>().First(p => p.State == PanelState.Contracted && p.ScreenSpaceDrawQuad.TopLeft.X > screen.ScreenSpaceDrawQuad.TopLeft.X);
InputManager.MoveMouseTo(contractedPanel);
InputManager.Click(MouseButton.Left);
});
AddAssert("statistics shown", () => this.ChildrenOfType<StatisticsPanel>().Single().State.Value == Visibility.Visible);
AddAssert("contracted panel still contracted", () => contractedPanel.State == PanelState.Contracted);
AddAssert("expanded panel still expanded", () => expandedPanel.State == PanelState.Expanded);
}
[Test]
public void TestFetchScoresAfterShowingStatistics()
{
DelayedFetchResultsScreen screen = null;
AddStep("load results", () => Child = new TestResultsContainer(screen = new DelayedFetchResultsScreen(new TestScoreInfo(new OsuRuleset().RulesetInfo), 3000)));
AddUntilStep("wait for loaded", () => screen.IsLoaded);
AddStep("click expanded panel", () =>
{
var expandedPanel = this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded);
InputManager.MoveMouseTo(expandedPanel);
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for fetch", () => screen.FetchCompleted);
AddAssert("expanded panel still on screen", () => this.ChildrenOfType<ScorePanel>().Single(p => p.State == PanelState.Expanded).ScreenSpaceDrawQuad.TopLeft.X > 0);
}
private class TestResultsContainer : Container
{
[Cached(typeof(Player))]
@ -113,6 +246,58 @@ namespace osu.Game.Tests.Visual.Ranking
RetryOverlay = InternalChildren.OfType<HotkeyRetryOverlay>().SingleOrDefault();
}
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
{
var scores = new List<ScoreInfo>();
for (int i = 0; i < 20; i++)
{
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
score.TotalScore += 10 - i;
scores.Add(score);
}
scoresCallback?.Invoke(scores);
return null;
}
}
private class DelayedFetchResultsScreen : TestResultsScreen
{
public bool FetchCompleted { get; private set; }
private readonly double delay;
public DelayedFetchResultsScreen(ScoreInfo score, double delay)
: base(score)
{
this.delay = delay;
}
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
{
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromMilliseconds(delay));
var scores = new List<ScoreInfo>();
for (int i = 0; i < 20; i++)
{
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo);
score.TotalScore += 10 - i;
scores.Add(score);
}
scoresCallback?.Invoke(scores);
Schedule(() => FetchCompleted = true);
});
return null;
}
}
private class UnrankedSoloResultsScreen : SoloResultsScreen

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@ -0,0 +1,48 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking.Statistics;
namespace osu.Game.Tests.Visual.Ranking
{
public class TestSceneStatisticsPanel : OsuTestScene
{
[Test]
public void TestScoreWithStatistics()
{
var score = new TestScoreInfo(new OsuRuleset().RulesetInfo)
{
HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents()
};
loadPanel(score);
}
[Test]
public void TestScoreWithoutStatistics()
{
loadPanel(new TestScoreInfo(new OsuRuleset().RulesetInfo));
}
[Test]
public void TestNullScore()
{
loadPanel(null);
}
private void loadPanel(ScoreInfo score) => AddStep("load panel", () =>
{
Child = new StatisticsPanel
{
RelativeSizeAxes = Axes.Both,
State = { Value = Visibility.Visible },
Score = { Value = score }
};
});
}
}

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@ -17,11 +17,12 @@ using osu.Game.Rulesets;
using osu.Game.Screens.Select;
using osu.Game.Screens.Select.Carousel;
using osu.Game.Screens.Select.Filter;
using osuTK.Input;
namespace osu.Game.Tests.Visual.SongSelect
{
[TestFixture]
public class TestSceneBeatmapCarousel : OsuTestScene
public class TestSceneBeatmapCarousel : OsuManualInputManagerTestScene
{
private TestBeatmapCarousel carousel;
private RulesetStore rulesets;
@ -39,6 +40,43 @@ namespace osu.Game.Tests.Visual.SongSelect
this.rulesets = rulesets;
}
[Test]
public void TestKeyRepeat()
{
loadBeatmaps();
advanceSelection(false);
AddStep("press down arrow", () => InputManager.PressKey(Key.Down));
BeatmapInfo selection = null;
checkSelectionIterating(true);
AddStep("press up arrow", () => InputManager.PressKey(Key.Up));
checkSelectionIterating(true);
AddStep("release down arrow", () => InputManager.ReleaseKey(Key.Down));
checkSelectionIterating(true);
AddStep("release up arrow", () => InputManager.ReleaseKey(Key.Up));
checkSelectionIterating(false);
void checkSelectionIterating(bool isIterating)
{
for (int i = 0; i < 3; i++)
{
AddStep("store selection", () => selection = carousel.SelectedBeatmap);
if (isIterating)
AddUntilStep("selection changed", () => carousel.SelectedBeatmap != selection);
else
AddUntilStep("selection not changed", () => carousel.SelectedBeatmap == selection);
}
}
}
[Test]
public void TestRecommendedSelection()
{