Rename User to APIUser and move to correct namespace

This commit is contained in:
Dean Herbert
2021-11-04 18:02:44 +09:00
parent 69aa620ab7
commit 0ecf5f201c
195 changed files with 990 additions and 946 deletions

View File

@ -11,6 +11,7 @@ using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus;
using osu.Game.Rulesets.UI;
@ -19,7 +20,6 @@ using osu.Game.Screens.Play;
using osu.Game.Screens.Play.HUD;
using osu.Game.Screens.Play.PlayerSettings;
using osu.Game.Tests.Beatmaps.IO;
using osu.Game.Users;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual.Multiplayer
@ -59,8 +59,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AddStep("start players silently", () =>
{
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
OnlinePlayDependencies.Client.AddUser(new APIUser { Id = PLAYER_1_ID }, true);
OnlinePlayDependencies.Client.AddUser(new APIUser { Id = PLAYER_2_ID }, true);
playingUsers.Add(new MultiplayerRoomUser(PLAYER_1_ID));
playingUsers.Add(new MultiplayerRoomUser(PLAYER_2_ID));
@ -120,13 +120,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
AddStep("start players", () =>
{
var player1 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_1_ID }, true);
var player1 = OnlinePlayDependencies.Client.AddUser(new APIUser { Id = PLAYER_1_ID }, true);
player1.MatchState = new TeamVersusUserState
{
TeamID = 0,
};
var player2 = OnlinePlayDependencies.Client.AddUser(new User { Id = PLAYER_2_ID }, true);
var player2 = OnlinePlayDependencies.Client.AddUser(new APIUser { Id = PLAYER_2_ID }, true);
player2.MatchState = new TeamVersusUserState
{
TeamID = 1,
@ -367,7 +367,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
var user = new MultiplayerRoomUser(id)
{
User = new User { Id = id },
User = new APIUser { Id = id },
};
OnlinePlayDependencies.Client.AddUser(user.User, true);