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Add back "rewind" text, showing temporarily after a rewind occurs
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@ -106,6 +106,7 @@ namespace osu.Game.Screens.Select
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AutoSizeAxes = Axes.Both,
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Child = SpriteText = new OsuSpriteText
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{
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AlwaysPresent = true,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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}
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