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https://github.com/osukey/osukey.git
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Update framework
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@ -3,12 +3,10 @@
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using System;
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using System.Collections.Generic;
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using osu.Framework.Input;
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using osu.Framework.Input.StateChanges;
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using osu.Game.Input.Handlers;
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using OpenTK;
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using OpenTK.Input;
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using KeyboardState = osu.Framework.Input.KeyboardState;
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using MouseState = osu.Framework.Input.MouseState;
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namespace osu.Game.Rulesets.Replays
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{
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@ -107,7 +105,7 @@ namespace osu.Game.Rulesets.Replays
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return CurrentTime = time;
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}
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protected class ReplayMouseState : MouseState
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protected class ReplayMouseState : osu.Framework.Input.States.MouseState
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{
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public ReplayMouseState(Vector2 position)
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{
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@ -115,7 +113,7 @@ namespace osu.Game.Rulesets.Replays
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}
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}
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protected class ReplayKeyboardState : KeyboardState
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protected class ReplayKeyboardState : osu.Framework.Input.States.KeyboardState
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{
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public ReplayKeyboardState(List<Key> keys)
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{
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