From 0fb4e6b41b5fba0b9bbb75664d8627f3b85c4fc6 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 8 Jun 2018 18:16:55 +0900 Subject: [PATCH] Fix hold note body not following the scroll direction --- .../Objects/Drawables/DrawableHoldNote.cs | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs index e008fa952e..6ae78ec4d0 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Mania.Judgements; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Scoring; +using osu.Game.Rulesets.UI.Scrolling; namespace osu.Game.Rulesets.Mania.Objects.Drawables { @@ -75,6 +76,19 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables AddNested(tail); } + private ScrollingDirection direction; + public override ScrollingDirection Direction + { + set + { + base.Direction = value; + direction = value; + + bodyPiece.Anchor = value == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft; + bodyPiece.Origin = bodyPiece.Anchor; + } + } + public override Color4 AccentColour { get { return base.AccentColour; } @@ -100,7 +114,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables base.Update(); // Make the body piece not lie under the head note - bodyPiece.Y = head.Height / 2; + bodyPiece.Y = (direction == ScrollingDirection.Up ? 1 : -1) * head.Height / 2; bodyPiece.Height = DrawHeight - head.Height / 2 + tail.Height / 2; }