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Add the ability to add new ControlPoint types to existing groups
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@ -2,17 +2,12 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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namespace osu.Game.Screens.Edit.Timing
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{
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@ -51,190 +46,5 @@ namespace osu.Game.Screens.Edit.Timing
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new SampleSection(),
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new EffectSection(),
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};
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private class TimingSection : Section<TimingControlPoint>
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{
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private OsuSpriteText bpm;
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private OsuSpriteText timeSignature;
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[BackgroundDependencyLoader]
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private void load()
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{
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Flow.AddRange(new[]
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{
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bpm = new OsuSpriteText(),
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timeSignature = new OsuSpriteText(),
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ControlPoint.BindValueChanged(point =>
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{
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bpm.Text = $"BPM: {point.NewValue?.BeatLength}";
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timeSignature.Text = $"Signature: {point.NewValue?.TimeSignature}";
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});
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}
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}
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private class DifficultySection : Section<DifficultyControlPoint>
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{
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private OsuSpriteText multiplier;
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[BackgroundDependencyLoader]
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private void load()
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{
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Flow.AddRange(new[]
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{
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multiplier = new OsuSpriteText(),
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ControlPoint.BindValueChanged(point => { multiplier.Text = $"Multiplier: {point.NewValue?.SpeedMultiplier}"; });
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}
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}
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private class SampleSection : Section<SampleControlPoint>
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{
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private OsuSpriteText bank;
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private OsuSpriteText volume;
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[BackgroundDependencyLoader]
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private void load()
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{
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Flow.AddRange(new[]
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{
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bank = new OsuSpriteText(),
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volume = new OsuSpriteText(),
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ControlPoint.BindValueChanged(point =>
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{
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bank.Text = $"Bank: {point.NewValue?.SampleBank}";
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volume.Text = $"Volume: {point.NewValue?.SampleVolume}";
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});
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}
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}
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private class EffectSection : Section<EffectControlPoint>
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{
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private OsuSpriteText kiai;
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private OsuSpriteText omitBarLine;
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[BackgroundDependencyLoader]
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private void load()
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{
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Flow.AddRange(new[]
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{
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kiai = new OsuSpriteText(),
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omitBarLine = new OsuSpriteText(),
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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ControlPoint.BindValueChanged(point =>
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{
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kiai.Text = $"Kiai: {point.NewValue?.KiaiMode}";
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omitBarLine.Text = $"Skip Bar Line: {point.NewValue?.OmitFirstBarLine}";
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});
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}
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}
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private class Section<T> : CompositeDrawable
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where T : ControlPoint
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{
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private OsuCheckbox checkbox;
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private Container content;
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protected FillFlowContainer Flow { get; private set; }
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protected Bindable<T> ControlPoint { get; } = new Bindable<T>();
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private const float header_height = 20;
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[Resolved]
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private Bindable<ControlPointGroup> selectedPoints { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeDuration = 200;
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AutoSizeEasing = Easing.OutQuint;
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AutoSizeAxes = Axes.Y;
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Masking = true;
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InternalChildren = new Drawable[]
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{
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new Box
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{
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Colour = colours.Gray1,
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RelativeSizeAxes = Axes.Both,
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = header_height,
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Children = new Drawable[]
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{
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checkbox = new OsuCheckbox
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{
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LabelText = typeof(T).Name.Replace(typeof(ControlPoint).Name, string.Empty)
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}
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}
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},
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content = new Container
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{
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Y = header_height,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = colours.Gray2,
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RelativeSizeAxes = Axes.Both,
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},
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Flow = new FillFlowContainer
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{
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Padding = new MarginPadding(10),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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Direction = FillDirection.Vertical,
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},
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}
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}
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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selectedPoints.BindValueChanged(points =>
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{
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ControlPoint.Value = points.NewValue?.ControlPoints.OfType<T>().FirstOrDefault();
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checkbox.Current.Value = ControlPoint.Value != null;
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}, true);
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checkbox.Current.BindValueChanged(selected => { content.BypassAutoSizeAxes = selected.NewValue ? Axes.None : Axes.Y; }, true);
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}
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}
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}
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}
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