From 0fce23a36bcb358f463971ea70a1dd735d2282ea Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 19 Feb 2019 12:38:45 +0900 Subject: [PATCH] Fix test regression --- osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs | 2 +- osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs b/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs index 219b0d7b47..305924958b 100644 --- a/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs +++ b/osu.Game.Tests/Visual/TestCaseEditorSummaryTimeline.cs @@ -21,7 +21,7 @@ namespace osu.Game.Tests.Visual [BackgroundDependencyLoader] private void load() { - Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, Clock); + Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo, null); Add(new SummaryTimeline { diff --git a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs index aa4b3f3c03..e6de9d37b2 100644 --- a/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs +++ b/osu.Game/Tests/Beatmaps/TestWorkingBeatmap.cs @@ -20,7 +20,7 @@ namespace osu.Game.Tests.Beatmaps /// Create an instance which creates a for the provided ruleset when requested. /// /// The target ruleset. - /// An optional clock which should be used instead of a stopwatch for virtual time progression. + /// A clock which should be used instead of a stopwatch for virtual time progression. public TestWorkingBeatmap(RulesetInfo ruleset, IFrameBasedClock referenceClock) : this(new TestBeatmap(ruleset), referenceClock) {