Fix blueprint showing even when mouse outside of container

This commit is contained in:
Dean Herbert
2020-02-13 09:03:48 +09:00
parent c080ebcc50
commit 0fe41fd50a
6 changed files with 13 additions and 11 deletions

View File

@ -107,7 +107,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
{
if (composer.CursorInPlacementArea)
currentPlacement.State = PlacementState.Shown;
else if (currentPlacement?.PlacementBegun == false)
else if (currentPlacement?.PlacementActive == false)
currentPlacement.State = PlacementState.Hidden;
}
}