Fix blueprint showing even when mouse outside of container

This commit is contained in:
Dean Herbert
2020-02-13 09:03:48 +09:00
parent c080ebcc50
commit 0fe41fd50a
6 changed files with 13 additions and 11 deletions

View File

@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
{
base.UpdatePosition(screenSpacePosition);
if (PlacementBegun)
if (PlacementActive)
{
var endTime = TimeAt(screenSpacePosition);

View File

@ -62,7 +62,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
public override void UpdatePosition(Vector2 screenSpacePosition)
{
if (!PlacementBegun)
if (!PlacementActive)
Column = ColumnAt(screenSpacePosition);
if (Column == null) return;