Fix blueprint showing even when mouse outside of container

This commit is contained in:
Dean Herbert
2020-02-13 09:03:48 +09:00
parent c080ebcc50
commit 0fe41fd50a
6 changed files with 13 additions and 11 deletions

View File

@ -126,7 +126,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
private void beginCurve()
{
BeginPlacement();
BeginPlacement(commitStart: true);
setState(PlacementState.Body);
}

View File

@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners
if (e.Button != MouseButton.Left)
return false;
BeginPlacement();
BeginPlacement(commitStart: true);
piece.FadeTo(1f, 150, Easing.OutQuint);
isPlacingEnd = true;