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Use playfield size constants where possible
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@ -6,6 +6,7 @@ using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Osu.Objects;
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using System;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Users;
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@ -18,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Replays
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/// <summary>
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/// Constants (for spinners).
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/// </summary>
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protected static readonly Vector2 SPINNER_CENTRE = new Vector2(256, 192);
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protected static readonly Vector2 SPINNER_CENTRE = OsuPlayfield.BASE_SIZE / 2;
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protected const float SPIN_RADIUS = 50;
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/// <summary>
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