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Fix CI errors
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9861b21440
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@ -115,7 +115,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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}
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[Test]
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public void testNullBeatmap()
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public void TestNullBeatmap()
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{
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selectBeatmap(null);
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AddAssert("check empty version", () => string.IsNullOrEmpty(infoWedge.Info.VersionLabel.Text));
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@ -126,7 +126,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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}
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[Test]
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public void testTruncation()
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public void TestTruncation()
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{
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selectBeatmap(createLongMetadata());
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}
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@ -178,12 +178,12 @@ namespace osu.Game.Tests.Visual.SongSelect
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{
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Metadata = new BeatmapMetadata
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{
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AuthorString = $"WWWWWWWWWWWWWWW",
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Artist = $"Verrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Artist",
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Source = $"Verrrrry long Source",
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Title = $"Verrrrry long Title"
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AuthorString = "WWWWWWWWWWWWWWW",
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Artist = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Artist",
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Source = "Verrrrry long Source",
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Title = "Verrrrry long Title"
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},
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Version = $"Verrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Version",
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Version = "Verrrrrrrrrrrrrrrrrrrrrrrrrrrrry long Version",
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Status = BeatmapSetOnlineStatus.Graveyard,
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},
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};
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@ -33,7 +33,7 @@ namespace osu.Game.Screens.Select
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{
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private const float shear_width = 36.75f;
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private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.wedged_container_size.Y, 0);
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private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGED_CONTAINER_SIZE.Y, 0);
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private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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@ -41,7 +41,7 @@ namespace osu.Game.Screens.Select
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{
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public abstract class SongSelect : OsuScreen, IKeyBindingHandler<GlobalAction>
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{
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public static readonly Vector2 wedged_container_size = new Vector2(0.5f, 245);
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public static readonly Vector2 WEDGED_CONTAINER_SIZE = new Vector2(0.5f, 245);
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protected const float BACKGROUND_BLUR = 20;
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private const float left_area_padding = 20;
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@ -109,7 +109,7 @@ namespace osu.Game.Screens.Select
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Right = -150 },
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Size = new Vector2(wedged_container_size.X, 1),
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Size = new Vector2(WEDGED_CONTAINER_SIZE.X, 1),
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}
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}
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},
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@ -118,11 +118,11 @@ namespace osu.Game.Screens.Select
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Origin = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(wedged_container_size.X, 1),
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Size = new Vector2(WEDGED_CONTAINER_SIZE.X, 1),
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Padding = new MarginPadding
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{
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Bottom = Footer.HEIGHT,
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Top = wedged_container_size.Y + left_area_padding,
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Top = WEDGED_CONTAINER_SIZE.Y + left_area_padding,
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Left = left_area_padding,
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Right = left_area_padding * 2,
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},
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@ -158,7 +158,7 @@ namespace osu.Game.Screens.Select
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Child = Carousel = new BeatmapCarousel
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(1 - wedged_container_size.X, 1),
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Size = new Vector2(1 - WEDGED_CONTAINER_SIZE.X, 1),
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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SelectionChanged = updateSelectedBeatmap,
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@ -182,7 +182,7 @@ namespace osu.Game.Screens.Select
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},
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beatmapInfoWedge = new BeatmapInfoWedge
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{
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Size = wedged_container_size,
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Size = WEDGED_CONTAINER_SIZE,
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RelativeSizeAxes = Axes.X,
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Margin = new MarginPadding
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{
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