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Update usages of RemoveInternal
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@ -56,7 +56,7 @@ namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components
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public void UpdateFrom(ScrollingHitObjectContainer hitObjectContainer, JuiceStream hitObject)
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{
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while (path.Vertices.Count < InternalChildren.Count)
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RemoveInternal(InternalChildren[^1]);
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RemoveInternal(InternalChildren[^1], true);
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while (InternalChildren.Count < path.Vertices.Count)
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AddInternal(new VertexPiece());
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