Use existing web localisation for chat strings

This commit is contained in:
Joseph Madamba
2022-05-26 22:23:03 -07:00
parent 198afb6aa7
commit 105d581f24
4 changed files with 13 additions and 7 deletions

View File

@ -13,6 +13,7 @@ using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Resources.Localisation.Web;
using osuTK;
using osuTK.Graphics;
@ -58,7 +59,7 @@ namespace osu.Game.Overlays.Chat
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Text = "osu!chat",
Text = ChatStrings.TitleCompact,
Font = OsuFont.Torus.With(size: 16, weight: FontWeight.SemiBold),
Margin = new MarginPadding { Bottom = 2f },
},