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Always add cursor trail for legacy cursor with disjoint trail
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@ -28,7 +28,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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private readonly TrailPart[] parts = new TrailPart[max_sprites];
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private int currentIndex;
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private IShader shader;
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protected IShader Shader;
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private double timeOffset;
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private float time;
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@ -63,7 +65,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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[BackgroundDependencyLoader]
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private void load(ShaderManager shaders)
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{
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shader = shaders.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE);
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Shader = shaders.Load(@"CursorTrail", FragmentShaderDescriptor.TEXTURE);
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}
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protected override void LoadComplete()
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@ -141,21 +143,32 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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protected override bool OnMouseMove(MouseMoveEvent e)
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{
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Vector2 pos = e.ScreenSpaceMousePosition;
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Vector2 position = e.ScreenSpaceMousePosition;
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if (lastPosition == null)
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{
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lastPosition = pos;
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lastPosition = position;
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resampler.AddPosition(lastPosition.Value);
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return base.OnMouseMove(e);
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}
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foreach (Vector2 pos2 in resampler.AddPosition(pos))
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{
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Trace.Assert(lastPosition.HasValue);
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if (InterpolateMovements)
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AddTrail(position);
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if (InterpolateMovements)
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return base.OnMouseMove(e);
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}
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protected void AddTrail(Vector2 position)
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{
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if (!lastPosition.HasValue)
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return;
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if (InterpolateMovements)
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{
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foreach (Vector2 pos2 in resampler.AddPosition(position))
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{
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Trace.Assert(lastPosition.HasValue);
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// ReSharper disable once PossibleInvalidOperationException
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Vector2 pos1 = lastPosition.Value;
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Vector2 diff = pos2 - pos1;
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@ -170,14 +183,12 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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addPart(lastPosition.Value);
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}
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}
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else
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{
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lastPosition = pos2;
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addPart(lastPosition.Value);
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}
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}
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return base.OnMouseMove(e);
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else
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{
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lastPosition = position;
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addPart(lastPosition.Value);
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}
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}
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private void addPart(Vector2 screenSpacePosition)
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@ -223,7 +234,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
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{
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base.ApplyState();
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shader = Source.shader;
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shader = Source.Shader;
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texture = Source.texture;
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size = Source.partSize;
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time = Source.time;
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