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Rename SkinnableElementTargetContainer
to SkinnableTargetContainer
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@ -68,7 +68,7 @@ namespace osu.Game.Screens.Play
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private bool holdingForHUD;
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private readonly SkinnableElementTargetContainer mainComponents;
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private readonly SkinnableTargetContainer mainComponents;
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private IEnumerable<Drawable> hideTargets => new Drawable[] { visibilityContainer, KeyCounter, topRightElements };
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@ -97,7 +97,7 @@ namespace osu.Game.Screens.Play
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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mainComponents = new SkinnableElementTargetContainer(SkinnableTarget.MainHUDComponents)
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mainComponents = new SkinnableTargetContainer(SkinnableTarget.MainHUDComponents)
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{
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RelativeSizeAxes = Axes.Both,
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},
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