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Avoid displaying previous user avatar when showing new beatmap… (#5112)
Avoid displaying previous user avatar when showing new beatmap overlay Co-authored-by: Dean Herbert <pe@ppy.sh>
This commit is contained in:
@ -53,7 +53,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Size = new Vector2(40),
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Size = new Vector2(40),
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FillMode = FillMode.Fit,
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FillMode = FillMode.Fit,
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},
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},
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avatar = new UpdateableAvatar
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avatar = new UpdateableAvatar(hideImmediately: true)
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -90,7 +90,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold)
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Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold)
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},
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},
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flag = new UpdateableFlag
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flag = new UpdateableFlag(hideImmediately: true)
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{
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{
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Anchor = Anchor.CentreLeft,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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@ -5,6 +5,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Transforms;
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namespace osu.Game.Users.Drawables
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namespace osu.Game.Users.Drawables
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{
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{
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@ -37,6 +38,8 @@ namespace osu.Game.Users.Drawables
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set => base.EdgeEffect = value;
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set => base.EdgeEffect = value;
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}
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}
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protected override bool TransformImmediately { get; }
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/// <summary>
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/// <summary>
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/// Whether to show a default guest representation on null user (as opposed to nothing).
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/// Whether to show a default guest representation on null user (as opposed to nothing).
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/// </summary>
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/// </summary>
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@ -47,11 +50,14 @@ namespace osu.Game.Users.Drawables
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/// </summary>
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/// </summary>
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public readonly BindableBool OpenOnClick = new BindableBool(true);
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public readonly BindableBool OpenOnClick = new BindableBool(true);
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public UpdateableAvatar(User user = null)
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public UpdateableAvatar(User user = null, bool hideImmediately = false)
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{
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{
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TransformImmediately = hideImmediately;
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User = user;
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User = user;
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}
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}
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protected override TransformSequence<Drawable> ApplyHideTransforms(Drawable drawable) => TransformImmediately ? drawable?.FadeOut() : base.ApplyHideTransforms(drawable);
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protected override Drawable CreateDrawable(User user)
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protected override Drawable CreateDrawable(User user)
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{
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{
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if (user == null && !ShowGuestOnNull)
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if (user == null && !ShowGuestOnNull)
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@ -3,6 +3,7 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Transforms;
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namespace osu.Game.Users.Drawables
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namespace osu.Game.Users.Drawables
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{
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{
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@ -14,16 +15,21 @@ namespace osu.Game.Users.Drawables
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set => Model = value;
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set => Model = value;
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}
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}
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protected override bool TransformImmediately { get; }
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/// <summary>
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/// <summary>
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/// Whether to show a place holder on null country.
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/// Whether to show a place holder on null country.
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/// </summary>
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/// </summary>
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public bool ShowPlaceholderOnNull = true;
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public bool ShowPlaceholderOnNull = true;
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public UpdateableFlag(Country country = null)
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public UpdateableFlag(Country country = null, bool hideImmediately = false)
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{
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{
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TransformImmediately = hideImmediately;
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Country = country;
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Country = country;
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}
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}
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protected override TransformSequence<Drawable> ApplyHideTransforms(Drawable drawable) => TransformImmediately ? drawable?.FadeOut() : base.ApplyHideTransforms(drawable);
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protected override Drawable CreateDrawable(Country country)
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protected override Drawable CreateDrawable(Country country)
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{
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{
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if (country == null && !ShowPlaceholderOnNull)
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if (country == null && !ShowPlaceholderOnNull)
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