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Move ModOverlay to SongSelect
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@ -21,6 +21,7 @@ using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Mods;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Screens.Backgrounds;
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@ -67,6 +68,8 @@ namespace osu.Game.Screens.Select
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private DialogOverlay dialogOverlay;
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private BeatmapManager beatmaps;
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protected readonly ModSelectOverlay ModSelect;
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private SampleChannel sampleChangeDifficulty;
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private SampleChannel sampleChangeBeatmap;
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@ -194,7 +197,16 @@ namespace osu.Game.Screens.Select
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OnBack = ExitFromBack,
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});
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FooterPanels.Add(BeatmapOptions = new BeatmapOptionsOverlay());
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FooterPanels.AddRange(new Drawable[]
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{
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BeatmapOptions = new BeatmapOptionsOverlay(),
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ModSelect = new ModSelectOverlay
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{
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RelativeSizeAxes = Axes.X,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre,
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}
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});
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}
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}
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@ -205,6 +217,7 @@ namespace osu.Game.Screens.Select
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{
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if (Footer != null)
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{
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Footer.AddButton(@"mods", colours.Yellow, ModSelect, Key.F1);
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Footer.AddButton(@"random", colours.Green, triggerRandom, Key.F2);
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Footer.AddButton(@"options", colours.Blue, BeatmapOptions, Key.F3);
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@ -438,6 +451,8 @@ namespace osu.Game.Screens.Select
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protected override void OnSuspending(Screen next)
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{
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ModSelect.Hide();
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Content.ScaleTo(1.1f, 250, Easing.InSine);
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Content.FadeOut(250);
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@ -448,6 +463,12 @@ namespace osu.Game.Screens.Select
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protected override bool OnExiting(Screen next)
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{
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if (ModSelect.State == Visibility.Visible)
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{
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ModSelect.Hide();
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return true;
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}
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FinaliseSelection(performStartAction: false);
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beatmapInfoWedge.State = Visibility.Hidden;
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