Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-ruleset-selector

This commit is contained in:
Andrei Zavatski
2020-01-30 10:08:39 +03:00
111 changed files with 2228 additions and 1042 deletions

View File

@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osuTK;
namespace osu.Game.Overlays.Profile.Header.Components
@ -25,10 +24,10 @@ namespace osu.Game.Overlays.Profile.Header.Components
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colours.GreySeafoamLight;
HoverColour = colours.GreySeafoamLight.Darken(0.2f);
IdleColour = colourProvider.Background2;
HoverColour = colourProvider.Background2.Lighten(0.2f);
Child = icon = new SpriteIcon
{

View File

@ -43,7 +43,8 @@ namespace osu.Game.Overlays.Profile.Header.Components
line = new Circle
{
RelativeSizeAxes = Axes.X,
Height = 4,
Height = 2,
Margin = new MarginPadding { Bottom = 2 }
},
title = new OsuSpriteText
{

View File

@ -6,7 +6,6 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics;
using osu.Game.Users;
namespace osu.Game.Overlays.Profile.Header.Components
@ -27,12 +26,12 @@ namespace osu.Game.Overlays.Profile.Header.Components
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
private void load(OverlayColourProvider colourProvider)
{
InternalChild = info = new OverlinedInfoContainer
{
Title = "Total Play Time",
LineColour = colours.Yellow,
LineColour = colourProvider.Highlight1,
};
User.BindValueChanged(updateTime, true);