mirror of
https://github.com/osukey/osukey.git
synced 2025-05-30 01:47:30 +09:00
Merge remote-tracking branch 'refs/remotes/ppy/master' into overlay-ruleset-selector
This commit is contained in:
commit
10e8361e7c
@ -135,7 +135,7 @@ csharp_preferred_modifier_order = public,private,protected,internal,new,abstract
|
|||||||
csharp_style_expression_bodied_accessors = true:warning
|
csharp_style_expression_bodied_accessors = true:warning
|
||||||
csharp_style_expression_bodied_constructors = false:none
|
csharp_style_expression_bodied_constructors = false:none
|
||||||
csharp_style_expression_bodied_indexers = true:warning
|
csharp_style_expression_bodied_indexers = true:warning
|
||||||
csharp_style_expression_bodied_methods = true:silent
|
csharp_style_expression_bodied_methods = false:silent
|
||||||
csharp_style_expression_bodied_operators = true:warning
|
csharp_style_expression_bodied_operators = true:warning
|
||||||
csharp_style_expression_bodied_properties = true:warning
|
csharp_style_expression_bodied_properties = true:warning
|
||||||
csharp_style_expression_bodied_local_functions = true:silent
|
csharp_style_expression_bodied_local_functions = true:silent
|
||||||
|
@ -29,7 +29,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
|
<PackageReference Include="Microsoft.Win32.Registry" Version="4.7.0" />
|
||||||
<PackageReference Include="DiscordRichPresence" Version="1.0.121" />
|
<PackageReference Include="DiscordRichPresence" Version="1.0.147" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Resources">
|
<ItemGroup Label="Resources">
|
||||||
<EmbeddedResource Include="lazer.ico" />
|
<EmbeddedResource Include="lazer.ico" />
|
||||||
|
@ -20,7 +20,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
internal readonly CatcherArea CatcherArea;
|
internal readonly CatcherArea CatcherArea;
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || CatcherArea.ReceivePositionalInputAt(screenSpacePos);
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
|
||||||
|
// only check the X position; handle all vertical space.
|
||||||
|
base.ReceivePositionalInputAt(new Vector2(screenSpacePos.X, ScreenSpaceDrawQuad.Centre.Y));
|
||||||
|
|
||||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
||||||
{
|
{
|
||||||
|
@ -237,19 +237,19 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
{
|
{
|
||||||
LeftKeys = new[]
|
LeftKeys = new[]
|
||||||
{
|
{
|
||||||
InputKey.Number1,
|
InputKey.Q,
|
||||||
InputKey.Number2,
|
InputKey.W,
|
||||||
InputKey.Number3,
|
InputKey.E,
|
||||||
InputKey.Number4,
|
InputKey.R,
|
||||||
},
|
},
|
||||||
RightKeys = new[]
|
RightKeys = new[]
|
||||||
{
|
{
|
||||||
InputKey.Z,
|
|
||||||
InputKey.X,
|
InputKey.X,
|
||||||
InputKey.C,
|
InputKey.C,
|
||||||
InputKey.V
|
InputKey.V,
|
||||||
|
InputKey.B
|
||||||
},
|
},
|
||||||
SpecialKey = InputKey.Tilde,
|
SpecialKey = InputKey.S,
|
||||||
SpecialAction = ManiaAction.Special1,
|
SpecialAction = ManiaAction.Special1,
|
||||||
NormalActionStart = ManiaAction.Key1
|
NormalActionStart = ManiaAction.Key1
|
||||||
}.GenerateKeyBindingsFor(keys, out var nextNormal);
|
}.GenerateKeyBindingsFor(keys, out var nextNormal);
|
||||||
@ -265,12 +265,12 @@ namespace osu.Game.Rulesets.Mania
|
|||||||
},
|
},
|
||||||
RightKeys = new[]
|
RightKeys = new[]
|
||||||
{
|
{
|
||||||
InputKey.O,
|
InputKey.K,
|
||||||
InputKey.P,
|
InputKey.L,
|
||||||
InputKey.BracketLeft,
|
InputKey.Semicolon,
|
||||||
InputKey.BracketRight
|
InputKey.Quote
|
||||||
},
|
},
|
||||||
SpecialKey = InputKey.BackSlash,
|
SpecialKey = InputKey.I,
|
||||||
SpecialAction = ManiaAction.Special2,
|
SpecialAction = ManiaAction.Special2,
|
||||||
NormalActionStart = nextNormal
|
NormalActionStart = nextNormal
|
||||||
}.GenerateKeyBindingsFor(keys, out _);
|
}.GenerateKeyBindingsFor(keys, out _);
|
||||||
|
@ -118,17 +118,19 @@ namespace osu.Game.Tests.Editor
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestGetSnappedDurationFromDistance()
|
public void TestGetSnappedDurationFromDistance()
|
||||||
{
|
{
|
||||||
assertSnappedDuration(50, 0);
|
assertSnappedDuration(0, 0);
|
||||||
|
assertSnappedDuration(50, 1000);
|
||||||
assertSnappedDuration(100, 1000);
|
assertSnappedDuration(100, 1000);
|
||||||
assertSnappedDuration(150, 1000);
|
assertSnappedDuration(150, 2000);
|
||||||
assertSnappedDuration(200, 2000);
|
assertSnappedDuration(200, 2000);
|
||||||
assertSnappedDuration(250, 2000);
|
assertSnappedDuration(250, 3000);
|
||||||
|
|
||||||
AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
|
AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
|
||||||
|
|
||||||
|
assertSnappedDuration(0, 0);
|
||||||
assertSnappedDuration(50, 0);
|
assertSnappedDuration(50, 0);
|
||||||
assertSnappedDuration(100, 0);
|
assertSnappedDuration(100, 1000);
|
||||||
assertSnappedDuration(150, 0);
|
assertSnappedDuration(150, 1000);
|
||||||
assertSnappedDuration(200, 1000);
|
assertSnappedDuration(200, 1000);
|
||||||
assertSnappedDuration(250, 1000);
|
assertSnappedDuration(250, 1000);
|
||||||
|
|
||||||
@ -139,8 +141,8 @@ namespace osu.Game.Tests.Editor
|
|||||||
});
|
});
|
||||||
|
|
||||||
assertSnappedDuration(50, 0);
|
assertSnappedDuration(50, 0);
|
||||||
assertSnappedDuration(100, 0);
|
assertSnappedDuration(100, 500);
|
||||||
assertSnappedDuration(150, 0);
|
assertSnappedDuration(150, 500);
|
||||||
assertSnappedDuration(200, 500);
|
assertSnappedDuration(200, 500);
|
||||||
assertSnappedDuration(250, 500);
|
assertSnappedDuration(250, 500);
|
||||||
assertSnappedDuration(400, 1000);
|
assertSnappedDuration(400, 1000);
|
||||||
@ -149,17 +151,17 @@ namespace osu.Game.Tests.Editor
|
|||||||
[Test]
|
[Test]
|
||||||
public void GetSnappedDistanceFromDistance()
|
public void GetSnappedDistanceFromDistance()
|
||||||
{
|
{
|
||||||
assertSnappedDistance(50, 0);
|
assertSnappedDistance(50, 100);
|
||||||
assertSnappedDistance(100, 100);
|
assertSnappedDistance(100, 100);
|
||||||
assertSnappedDistance(150, 100);
|
assertSnappedDistance(150, 200);
|
||||||
assertSnappedDistance(200, 200);
|
assertSnappedDistance(200, 200);
|
||||||
assertSnappedDistance(250, 200);
|
assertSnappedDistance(250, 300);
|
||||||
|
|
||||||
AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
|
AddStep("set slider multiplier = 2", () => composer.EditorBeatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2);
|
||||||
|
|
||||||
assertSnappedDistance(50, 0);
|
assertSnappedDistance(50, 0);
|
||||||
assertSnappedDistance(100, 0);
|
assertSnappedDistance(100, 200);
|
||||||
assertSnappedDistance(150, 0);
|
assertSnappedDistance(150, 200);
|
||||||
assertSnappedDistance(200, 200);
|
assertSnappedDistance(200, 200);
|
||||||
assertSnappedDistance(250, 200);
|
assertSnappedDistance(250, 200);
|
||||||
|
|
||||||
@ -170,8 +172,8 @@ namespace osu.Game.Tests.Editor
|
|||||||
});
|
});
|
||||||
|
|
||||||
assertSnappedDistance(50, 0);
|
assertSnappedDistance(50, 0);
|
||||||
assertSnappedDistance(100, 0);
|
assertSnappedDistance(100, 200);
|
||||||
assertSnappedDistance(150, 0);
|
assertSnappedDistance(150, 200);
|
||||||
assertSnappedDistance(200, 200);
|
assertSnappedDistance(200, 200);
|
||||||
assertSnappedDistance(250, 200);
|
assertSnappedDistance(250, 200);
|
||||||
assertSnappedDistance(400, 400);
|
assertSnappedDistance(400, 400);
|
||||||
|
@ -85,64 +85,64 @@ namespace osu.Game.Tests.Visual.Editor
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void CreateContent(Vector2 startPosition)
|
protected override void CreateContent()
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(5),
|
Size = new Vector2(5),
|
||||||
Position = startPosition
|
Position = StartPosition
|
||||||
});
|
});
|
||||||
|
|
||||||
int beatIndex = 0;
|
int indexFromPlacement = 0;
|
||||||
|
|
||||||
for (float s = startPosition.X + DistanceSpacing; s <= DrawWidth && beatIndex < MaxIntervals; s += DistanceSpacing, beatIndex++)
|
for (float s = StartPosition.X + DistanceSpacing; s <= DrawWidth && indexFromPlacement < MaxIntervals; s += DistanceSpacing, indexFromPlacement++)
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(5, 10),
|
Size = new Vector2(5, 10),
|
||||||
Position = new Vector2(s, startPosition.Y),
|
Position = new Vector2(s, StartPosition.Y),
|
||||||
Colour = GetColourForBeatIndex(beatIndex)
|
Colour = GetColourForIndexFromPlacement(indexFromPlacement)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
beatIndex = 0;
|
indexFromPlacement = 0;
|
||||||
|
|
||||||
for (float s = startPosition.X - DistanceSpacing; s >= 0 && beatIndex < MaxIntervals; s -= DistanceSpacing, beatIndex++)
|
for (float s = StartPosition.X - DistanceSpacing; s >= 0 && indexFromPlacement < MaxIntervals; s -= DistanceSpacing, indexFromPlacement++)
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(5, 10),
|
Size = new Vector2(5, 10),
|
||||||
Position = new Vector2(s, startPosition.Y),
|
Position = new Vector2(s, StartPosition.Y),
|
||||||
Colour = GetColourForBeatIndex(beatIndex)
|
Colour = GetColourForIndexFromPlacement(indexFromPlacement)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
beatIndex = 0;
|
indexFromPlacement = 0;
|
||||||
|
|
||||||
for (float s = startPosition.Y + DistanceSpacing; s <= DrawHeight && beatIndex < MaxIntervals; s += DistanceSpacing, beatIndex++)
|
for (float s = StartPosition.Y + DistanceSpacing; s <= DrawHeight && indexFromPlacement < MaxIntervals; s += DistanceSpacing, indexFromPlacement++)
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(10, 5),
|
Size = new Vector2(10, 5),
|
||||||
Position = new Vector2(startPosition.X, s),
|
Position = new Vector2(StartPosition.X, s),
|
||||||
Colour = GetColourForBeatIndex(beatIndex)
|
Colour = GetColourForIndexFromPlacement(indexFromPlacement)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
beatIndex = 0;
|
indexFromPlacement = 0;
|
||||||
|
|
||||||
for (float s = startPosition.Y - DistanceSpacing; s >= 0 && beatIndex < MaxIntervals; s -= DistanceSpacing, beatIndex++)
|
for (float s = StartPosition.Y - DistanceSpacing; s >= 0 && indexFromPlacement < MaxIntervals; s -= DistanceSpacing, indexFromPlacement++)
|
||||||
{
|
{
|
||||||
AddInternal(new Circle
|
AddInternal(new Circle
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(10, 5),
|
Size = new Vector2(10, 5),
|
||||||
Position = new Vector2(startPosition.X, s),
|
Position = new Vector2(StartPosition.X, s),
|
||||||
Colour = GetColourForBeatIndex(beatIndex)
|
Colour = GetColourForIndexFromPlacement(indexFromPlacement)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,146 +1,15 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Audio;
|
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Timing;
|
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Rulesets.Edit;
|
|
||||||
using osu.Game.Rulesets.Objects;
|
|
||||||
using osu.Game.Screens.Edit;
|
|
||||||
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Editor
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
{
|
{
|
||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneTimelineBlueprintContainer : EditorClockTestScene
|
public class TestSceneTimelineBlueprintContainer : TimelineTestScene
|
||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override Drawable CreateTestComponent() => new TimelineBlueprintContainer();
|
||||||
{
|
|
||||||
typeof(TimelineArea),
|
|
||||||
typeof(Timeline),
|
|
||||||
typeof(TimelineButton),
|
|
||||||
typeof(CentreMarker)
|
|
||||||
};
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(AudioManager audio)
|
|
||||||
{
|
|
||||||
Beatmap.Value = new WaveformTestBeatmap(audio);
|
|
||||||
|
|
||||||
var editorBeatmap = new EditorBeatmap((Beatmap<HitObject>)Beatmap.Value.Beatmap, BeatDivisor);
|
|
||||||
|
|
||||||
Dependencies.Cache(editorBeatmap);
|
|
||||||
Dependencies.CacheAs<IBeatSnapProvider>(editorBeatmap);
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Spacing = new Vector2(0, 5),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new StartStopButton(),
|
|
||||||
new AudioVisualiser(),
|
|
||||||
}
|
|
||||||
},
|
|
||||||
new TimelineArea
|
|
||||||
{
|
|
||||||
Child = new TimelineBlueprintContainer(),
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Size = new Vector2(0.8f, 100)
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private class AudioVisualiser : CompositeDrawable
|
|
||||||
{
|
|
||||||
private readonly Drawable marker;
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private IAdjustableClock adjustableClock { get; set; }
|
|
||||||
|
|
||||||
public AudioVisualiser()
|
|
||||||
{
|
|
||||||
Size = new Vector2(250, 25);
|
|
||||||
|
|
||||||
InternalChildren = new[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Alpha = 0.25f,
|
|
||||||
},
|
|
||||||
marker = new Box
|
|
||||||
{
|
|
||||||
RelativePositionAxes = Axes.X,
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = 2,
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Update()
|
|
||||||
{
|
|
||||||
base.Update();
|
|
||||||
|
|
||||||
if (beatmap.Value.Track.IsLoaded)
|
|
||||||
marker.X = (float)(adjustableClock.CurrentTime / beatmap.Value.Track.Length);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class StartStopButton : OsuButton
|
|
||||||
{
|
|
||||||
private IAdjustableClock adjustableClock;
|
|
||||||
private bool started;
|
|
||||||
|
|
||||||
public StartStopButton()
|
|
||||||
{
|
|
||||||
BackgroundColour = Color4.SlateGray;
|
|
||||||
Size = new Vector2(100, 50);
|
|
||||||
Text = "Start";
|
|
||||||
|
|
||||||
Action = onClick;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(IAdjustableClock adjustableClock)
|
|
||||||
{
|
|
||||||
this.adjustableClock = adjustableClock;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void onClick()
|
|
||||||
{
|
|
||||||
if (started)
|
|
||||||
{
|
|
||||||
adjustableClock.Stop();
|
|
||||||
Text = "Start";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
adjustableClock.Start();
|
|
||||||
Text = "Stop";
|
|
||||||
}
|
|
||||||
|
|
||||||
started = !started;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
32
osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs
Normal file
32
osu.Game.Tests/Visual/Editor/TestSceneTimelineTickDisplay.cs
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneTimelineTickDisplay : TimelineTestScene
|
||||||
|
{
|
||||||
|
public override Drawable CreateTestComponent() => new TimelineTickDisplay();
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
BeatDivisor.Value = 4;
|
||||||
|
|
||||||
|
Add(new BeatDivisorControl(BeatDivisor)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopRight,
|
||||||
|
Origin = Anchor.TopRight,
|
||||||
|
Margin = new MarginPadding(30),
|
||||||
|
Size = new Vector2(90)
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
148
osu.Game.Tests/Visual/Editor/TimelineTestScene.cs
Normal file
148
osu.Game.Tests/Visual/Editor/TimelineTestScene.cs
Normal file
@ -0,0 +1,148 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Timing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Screens.Edit;
|
||||||
|
using osu.Game.Screens.Edit.Compose.Components.Timeline;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Editor
|
||||||
|
{
|
||||||
|
public abstract class TimelineTestScene : EditorClockTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(TimelineArea),
|
||||||
|
typeof(Timeline),
|
||||||
|
typeof(TimelineButton),
|
||||||
|
typeof(CentreMarker)
|
||||||
|
};
|
||||||
|
|
||||||
|
protected TimelineArea TimelineArea { get; private set; }
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(AudioManager audio)
|
||||||
|
{
|
||||||
|
Beatmap.Value = new WaveformTestBeatmap(audio);
|
||||||
|
|
||||||
|
var editorBeatmap = new EditorBeatmap((Beatmap<HitObject>)Beatmap.Value.Beatmap, BeatDivisor);
|
||||||
|
|
||||||
|
Dependencies.Cache(editorBeatmap);
|
||||||
|
Dependencies.CacheAs<IBeatSnapProvider>(editorBeatmap);
|
||||||
|
|
||||||
|
AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 5),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new StartStopButton(),
|
||||||
|
new AudioVisualiser(),
|
||||||
|
}
|
||||||
|
},
|
||||||
|
TimelineArea = new TimelineArea
|
||||||
|
{
|
||||||
|
Child = CreateTestComponent(),
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Size = new Vector2(0.8f, 100),
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public abstract Drawable CreateTestComponent();
|
||||||
|
|
||||||
|
private class AudioVisualiser : CompositeDrawable
|
||||||
|
{
|
||||||
|
private readonly Drawable marker;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IBindable<WorkingBeatmap> beatmap { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IAdjustableClock adjustableClock { get; set; }
|
||||||
|
|
||||||
|
public AudioVisualiser()
|
||||||
|
{
|
||||||
|
Size = new Vector2(250, 25);
|
||||||
|
|
||||||
|
InternalChildren = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Alpha = 0.25f,
|
||||||
|
},
|
||||||
|
marker = new Box
|
||||||
|
{
|
||||||
|
RelativePositionAxes = Axes.X,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = 2,
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Update()
|
||||||
|
{
|
||||||
|
base.Update();
|
||||||
|
|
||||||
|
if (beatmap.Value.Track.IsLoaded)
|
||||||
|
marker.X = (float)(adjustableClock.CurrentTime / beatmap.Value.Track.Length);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class StartStopButton : OsuButton
|
||||||
|
{
|
||||||
|
private IAdjustableClock adjustableClock;
|
||||||
|
private bool started;
|
||||||
|
|
||||||
|
public StartStopButton()
|
||||||
|
{
|
||||||
|
BackgroundColour = Color4.SlateGray;
|
||||||
|
Size = new Vector2(100, 50);
|
||||||
|
Text = "Start";
|
||||||
|
|
||||||
|
Action = onClick;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(IAdjustableClock adjustableClock)
|
||||||
|
{
|
||||||
|
this.adjustableClock = adjustableClock;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onClick()
|
||||||
|
{
|
||||||
|
if (started)
|
||||||
|
{
|
||||||
|
adjustableClock.Stop();
|
||||||
|
Text = "Start";
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
adjustableClock.Start();
|
||||||
|
Text = "Stop";
|
||||||
|
}
|
||||||
|
|
||||||
|
started = !started;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
122
osu.Game.Tests/Visual/Navigation/OsuGameTestScene.cs
Normal file
122
osu.Game.Tests/Visual/Navigation/OsuGameTestScene.cs
Normal file
@ -0,0 +1,122 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Platform;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Screens;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
using IntroSequence = osu.Game.Configuration.IntroSequence;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Navigation
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A scene which tests full game flow.
|
||||||
|
/// </summary>
|
||||||
|
public abstract class OsuGameTestScene : ManualInputManagerTestScene
|
||||||
|
{
|
||||||
|
private GameHost host;
|
||||||
|
|
||||||
|
protected TestOsuGame Game;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(GameHost host)
|
||||||
|
{
|
||||||
|
this.host = host;
|
||||||
|
|
||||||
|
Child = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[SetUpSteps]
|
||||||
|
public void SetUpSteps()
|
||||||
|
{
|
||||||
|
AddStep("Create new game instance", () =>
|
||||||
|
{
|
||||||
|
if (Game != null)
|
||||||
|
{
|
||||||
|
Remove(Game);
|
||||||
|
Game.Dispose();
|
||||||
|
}
|
||||||
|
|
||||||
|
RecycleLocalStorage();
|
||||||
|
|
||||||
|
// see MouseSettings
|
||||||
|
var frameworkConfig = host.Dependencies.Get<FrameworkConfigManager>();
|
||||||
|
frameworkConfig.GetBindable<double>(FrameworkSetting.CursorSensitivity).Disabled = false;
|
||||||
|
|
||||||
|
Game = new TestOsuGame(LocalStorage, API);
|
||||||
|
Game.SetHost(host);
|
||||||
|
|
||||||
|
// todo: this can be removed once we can run audio tracks without a device present
|
||||||
|
// see https://github.com/ppy/osu/issues/1302
|
||||||
|
Game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
||||||
|
|
||||||
|
Add(Game);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("Wait for load", () => Game.IsLoaded);
|
||||||
|
AddUntilStep("Wait for intro", () => Game.ScreenStack.CurrentScreen is IntroScreen);
|
||||||
|
|
||||||
|
ConfirmAtMainMenu();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void ConfirmAtMainMenu() => AddUntilStep("Wait for main menu", () => Game.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
|
||||||
|
|
||||||
|
public class TestOsuGame : OsuGame
|
||||||
|
{
|
||||||
|
public new ScreenStack ScreenStack => base.ScreenStack;
|
||||||
|
|
||||||
|
public new BackButton BackButton => base.BackButton;
|
||||||
|
|
||||||
|
public new BeatmapManager BeatmapManager => base.BeatmapManager;
|
||||||
|
|
||||||
|
public new SettingsPanel Settings => base.Settings;
|
||||||
|
|
||||||
|
public new OsuConfigManager LocalConfig => base.LocalConfig;
|
||||||
|
|
||||||
|
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||||
|
|
||||||
|
public new Bindable<RulesetInfo> Ruleset => base.Ruleset;
|
||||||
|
|
||||||
|
protected override Loader CreateLoader() => new TestLoader();
|
||||||
|
|
||||||
|
public TestOsuGame(Storage storage, IAPIProvider api)
|
||||||
|
{
|
||||||
|
Storage = storage;
|
||||||
|
API = api;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
API.Login("Rhythm Champion", "osu!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public class TestLoader : Loader
|
||||||
|
{
|
||||||
|
protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler();
|
||||||
|
|
||||||
|
private class TestShaderPrecompiler : ShaderPrecompiler
|
||||||
|
{
|
||||||
|
protected override bool AllLoaded => true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
110
osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs
Normal file
110
osu.Game.Tests/Visual/Navigation/TestScenePresentBeatmap.cs
Normal file
@ -0,0 +1,110 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Mania;
|
||||||
|
using osu.Game.Rulesets.Osu;
|
||||||
|
using osu.Game.Screens.Menu;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Navigation
|
||||||
|
{
|
||||||
|
public class TestScenePresentBeatmap : OsuGameTestScene
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestFromMainMenu()
|
||||||
|
{
|
||||||
|
var firstImport = importBeatmap(1);
|
||||||
|
presentAndConfirm(firstImport);
|
||||||
|
|
||||||
|
AddStep("return to menu", () => Game.ScreenStack.CurrentScreen.Exit());
|
||||||
|
AddUntilStep("wait for menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
||||||
|
|
||||||
|
var secondimport = importBeatmap(2);
|
||||||
|
presentAndConfirm(secondimport);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFromMainMenuDifferentRuleset()
|
||||||
|
{
|
||||||
|
var firstImport = importBeatmap(1);
|
||||||
|
presentAndConfirm(firstImport);
|
||||||
|
|
||||||
|
AddStep("return to menu", () => Game.ScreenStack.CurrentScreen.Exit());
|
||||||
|
AddUntilStep("wait for menu", () => Game.ScreenStack.CurrentScreen is MainMenu);
|
||||||
|
|
||||||
|
var secondimport = importBeatmap(2, new ManiaRuleset().RulesetInfo);
|
||||||
|
presentAndConfirm(secondimport);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFromSongSelect()
|
||||||
|
{
|
||||||
|
var firstImport = importBeatmap(1);
|
||||||
|
presentAndConfirm(firstImport);
|
||||||
|
|
||||||
|
var secondimport = importBeatmap(2);
|
||||||
|
presentAndConfirm(secondimport);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestFromSongSelectDifferentRuleset()
|
||||||
|
{
|
||||||
|
var firstImport = importBeatmap(1);
|
||||||
|
presentAndConfirm(firstImport);
|
||||||
|
|
||||||
|
var secondimport = importBeatmap(2, new ManiaRuleset().RulesetInfo);
|
||||||
|
presentAndConfirm(secondimport);
|
||||||
|
}
|
||||||
|
|
||||||
|
private Func<BeatmapSetInfo> importBeatmap(int i, RulesetInfo ruleset = null)
|
||||||
|
{
|
||||||
|
BeatmapSetInfo imported = null;
|
||||||
|
AddStep($"import beatmap {i}", () =>
|
||||||
|
{
|
||||||
|
var difficulty = new BeatmapDifficulty();
|
||||||
|
var metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
Artist = "SomeArtist",
|
||||||
|
AuthorString = "SomeAuthor",
|
||||||
|
Title = $"import {i}"
|
||||||
|
};
|
||||||
|
|
||||||
|
imported = Game.BeatmapManager.Import(new BeatmapSetInfo
|
||||||
|
{
|
||||||
|
Hash = Guid.NewGuid().ToString(),
|
||||||
|
OnlineBeatmapSetID = i,
|
||||||
|
Metadata = metadata,
|
||||||
|
Beatmaps = new List<BeatmapInfo>
|
||||||
|
{
|
||||||
|
new BeatmapInfo
|
||||||
|
{
|
||||||
|
OnlineBeatmapID = i * 1024,
|
||||||
|
Metadata = metadata,
|
||||||
|
BaseDifficulty = difficulty,
|
||||||
|
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}).Result;
|
||||||
|
});
|
||||||
|
|
||||||
|
AddAssert($"import {i} succeeded", () => imported != null);
|
||||||
|
|
||||||
|
return () => imported;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void presentAndConfirm(Func<BeatmapSetInfo> getImport)
|
||||||
|
{
|
||||||
|
AddStep("present beatmap", () => Game.PresentBeatmap(getImport()));
|
||||||
|
|
||||||
|
AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect);
|
||||||
|
AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapSetInfo.ID == getImport().ID);
|
||||||
|
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Beatmaps.First().Ruleset.ID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,78 +6,26 @@ using System.Linq;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Platform;
|
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Framework.Testing;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Configuration;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Online.API;
|
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Mods;
|
using osu.Game.Overlays.Mods;
|
||||||
using osu.Game.Screens;
|
|
||||||
using osu.Game.Screens.Menu;
|
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Tests.Beatmaps.IO;
|
using osu.Game.Tests.Beatmaps.IO;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
|
||||||
using osuTK.Input;
|
using osuTK.Input;
|
||||||
using IntroSequence = osu.Game.Configuration.IntroSequence;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Menus
|
namespace osu.Game.Tests.Visual.Navigation
|
||||||
{
|
{
|
||||||
public class TestSceneScreenNavigation : ManualInputManagerTestScene
|
public class TestSceneScreenNavigation : OsuGameTestScene
|
||||||
{
|
{
|
||||||
private const float click_padding = 25;
|
private const float click_padding = 25;
|
||||||
|
|
||||||
private GameHost host;
|
private Vector2 backButtonPosition => Game.ToScreenSpace(new Vector2(click_padding, Game.LayoutRectangle.Bottom - click_padding));
|
||||||
private TestOsuGame game;
|
|
||||||
|
|
||||||
private Vector2 backButtonPosition => game.ToScreenSpace(new Vector2(click_padding, game.LayoutRectangle.Bottom - click_padding));
|
private Vector2 optionsButtonPosition => Game.ToScreenSpace(new Vector2(click_padding, click_padding));
|
||||||
|
|
||||||
private Vector2 optionsButtonPosition => game.ToScreenSpace(new Vector2(click_padding, click_padding));
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(GameHost host)
|
|
||||||
{
|
|
||||||
this.host = host;
|
|
||||||
|
|
||||||
Child = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Colour = Color4.Black,
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
[SetUpSteps]
|
|
||||||
public void SetUpSteps()
|
|
||||||
{
|
|
||||||
AddStep("Create new game instance", () =>
|
|
||||||
{
|
|
||||||
if (game != null)
|
|
||||||
{
|
|
||||||
Remove(game);
|
|
||||||
game.Dispose();
|
|
||||||
}
|
|
||||||
|
|
||||||
game = new TestOsuGame(LocalStorage, API);
|
|
||||||
game.SetHost(host);
|
|
||||||
|
|
||||||
// todo: this can be removed once we can run audio trakcs without a device present
|
|
||||||
// see https://github.com/ppy/osu/issues/1302
|
|
||||||
game.LocalConfig.Set(OsuSetting.IntroSequence, IntroSequence.Circles);
|
|
||||||
|
|
||||||
Add(game);
|
|
||||||
});
|
|
||||||
AddUntilStep("Wait for load", () => game.IsLoaded);
|
|
||||||
AddUntilStep("Wait for intro", () => game.ScreenStack.CurrentScreen is IntroScreen);
|
|
||||||
confirmAtMainMenu();
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestExitSongSelectWithEscape()
|
public void TestExitSongSelectWithEscape()
|
||||||
@ -98,21 +46,21 @@ namespace osu.Game.Tests.Visual.Menus
|
|||||||
{
|
{
|
||||||
Player player = null;
|
Player player = null;
|
||||||
|
|
||||||
WorkingBeatmap beatmap() => game.Beatmap.Value;
|
WorkingBeatmap beatmap() => Game.Beatmap.Value;
|
||||||
Track track() => beatmap().Track;
|
Track track() => beatmap().Track;
|
||||||
|
|
||||||
pushAndConfirm(() => new TestSongSelect());
|
pushAndConfirm(() => new TestSongSelect());
|
||||||
|
|
||||||
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(game, virtualTrack: true).Wait());
|
AddStep("import beatmap", () => ImportBeatmapTest.LoadOszIntoOsu(Game, virtualTrack: true).Wait());
|
||||||
|
|
||||||
AddUntilStep("wait for selected", () => !game.Beatmap.IsDefault);
|
AddUntilStep("wait for selected", () => !Game.Beatmap.IsDefault);
|
||||||
|
|
||||||
if (withUserPause)
|
if (withUserPause)
|
||||||
AddStep("pause", () => game.Dependencies.Get<MusicController>().Stop());
|
AddStep("pause", () => Game.Dependencies.Get<MusicController>().Stop());
|
||||||
|
|
||||||
AddStep("press enter", () => pressAndRelease(Key.Enter));
|
AddStep("press enter", () => pressAndRelease(Key.Enter));
|
||||||
|
|
||||||
AddUntilStep("wait for player", () => (player = game.ScreenStack.CurrentScreen as Player) != null);
|
AddUntilStep("wait for player", () => (player = Game.ScreenStack.CurrentScreen as Player) != null);
|
||||||
AddUntilStep("wait for fail", () => player.HasFailed);
|
AddUntilStep("wait for fail", () => player.HasFailed);
|
||||||
|
|
||||||
AddUntilStep("wait for track stop", () => !track().IsRunning);
|
AddUntilStep("wait for track stop", () => !track().IsRunning);
|
||||||
@ -135,7 +83,7 @@ namespace osu.Game.Tests.Visual.Menus
|
|||||||
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
|
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
|
||||||
|
|
||||||
// BackButton handles hover using its child button, so this checks whether or not any of BackButton's children are hovered.
|
// BackButton handles hover using its child button, so this checks whether or not any of BackButton's children are hovered.
|
||||||
AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == game.BackButton));
|
AddUntilStep("Back button is hovered", () => InputManager.HoveredDrawables.Any(d => d.Parent == Game.BackButton));
|
||||||
|
|
||||||
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
||||||
AddUntilStep("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
AddUntilStep("Overlay was hidden", () => songSelect.ModSelectOverlay.State.Value == Visibility.Hidden);
|
||||||
@ -159,20 +107,20 @@ namespace osu.Game.Tests.Visual.Menus
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestOpenOptionsAndExitWithEscape()
|
public void TestOpenOptionsAndExitWithEscape()
|
||||||
{
|
{
|
||||||
AddUntilStep("Wait for options to load", () => game.Settings.IsLoaded);
|
AddUntilStep("Wait for options to load", () => Game.Settings.IsLoaded);
|
||||||
AddStep("Enter menu", () => pressAndRelease(Key.Enter));
|
AddStep("Enter menu", () => pressAndRelease(Key.Enter));
|
||||||
AddStep("Move mouse to options overlay", () => InputManager.MoveMouseTo(optionsButtonPosition));
|
AddStep("Move mouse to options overlay", () => InputManager.MoveMouseTo(optionsButtonPosition));
|
||||||
AddStep("Click options overlay", () => InputManager.Click(MouseButton.Left));
|
AddStep("Click options overlay", () => InputManager.Click(MouseButton.Left));
|
||||||
AddAssert("Options overlay was opened", () => game.Settings.State.Value == Visibility.Visible);
|
AddAssert("Options overlay was opened", () => Game.Settings.State.Value == Visibility.Visible);
|
||||||
AddStep("Hide options overlay using escape", () => pressAndRelease(Key.Escape));
|
AddStep("Hide options overlay using escape", () => pressAndRelease(Key.Escape));
|
||||||
AddAssert("Options overlay was closed", () => game.Settings.State.Value == Visibility.Hidden);
|
AddAssert("Options overlay was closed", () => Game.Settings.State.Value == Visibility.Hidden);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void pushAndConfirm(Func<Screen> newScreen)
|
private void pushAndConfirm(Func<Screen> newScreen)
|
||||||
{
|
{
|
||||||
Screen screen = null;
|
Screen screen = null;
|
||||||
AddStep("Push new screen", () => game.ScreenStack.Push(screen = newScreen()));
|
AddStep("Push new screen", () => Game.ScreenStack.Push(screen = newScreen()));
|
||||||
AddUntilStep("Wait for new screen", () => game.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
|
AddUntilStep("Wait for new screen", () => Game.ScreenStack.CurrentScreen == screen && screen.IsLoaded);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void pushEscape() =>
|
private void pushEscape() =>
|
||||||
@ -181,64 +129,25 @@ namespace osu.Game.Tests.Visual.Menus
|
|||||||
private void exitViaEscapeAndConfirm()
|
private void exitViaEscapeAndConfirm()
|
||||||
{
|
{
|
||||||
pushEscape();
|
pushEscape();
|
||||||
confirmAtMainMenu();
|
ConfirmAtMainMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void exitViaBackButtonAndConfirm()
|
private void exitViaBackButtonAndConfirm()
|
||||||
{
|
{
|
||||||
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
|
AddStep("Move mouse to backButton", () => InputManager.MoveMouseTo(backButtonPosition));
|
||||||
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
AddStep("Click back button", () => InputManager.Click(MouseButton.Left));
|
||||||
confirmAtMainMenu();
|
ConfirmAtMainMenu();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void confirmAtMainMenu() => AddUntilStep("Wait for main menu", () => game.ScreenStack.CurrentScreen is MainMenu menu && menu.IsLoaded);
|
|
||||||
|
|
||||||
private void pressAndRelease(Key key)
|
private void pressAndRelease(Key key)
|
||||||
{
|
{
|
||||||
InputManager.PressKey(key);
|
InputManager.PressKey(key);
|
||||||
InputManager.ReleaseKey(key);
|
InputManager.ReleaseKey(key);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TestOsuGame : OsuGame
|
|
||||||
{
|
|
||||||
public new ScreenStack ScreenStack => base.ScreenStack;
|
|
||||||
|
|
||||||
public new BackButton BackButton => base.BackButton;
|
|
||||||
|
|
||||||
public new SettingsPanel Settings => base.Settings;
|
|
||||||
|
|
||||||
public new OsuConfigManager LocalConfig => base.LocalConfig;
|
|
||||||
|
|
||||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
|
||||||
|
|
||||||
protected override Loader CreateLoader() => new TestLoader();
|
|
||||||
|
|
||||||
public TestOsuGame(Storage storage, IAPIProvider api)
|
|
||||||
{
|
|
||||||
Storage = storage;
|
|
||||||
API = api;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
API.Login("Rhythm Champion", "osu!");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class TestSongSelect : PlaySongSelect
|
private class TestSongSelect : PlaySongSelect
|
||||||
{
|
{
|
||||||
public ModSelectOverlay ModSelectOverlay => ModSelect;
|
public ModSelectOverlay ModSelectOverlay => ModSelect;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class TestLoader : Loader
|
|
||||||
{
|
|
||||||
protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler();
|
|
||||||
|
|
||||||
private class TestShaderPrecompiler : ShaderPrecompiler
|
|
||||||
{
|
|
||||||
protected override bool AllLoaded => true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -13,7 +13,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneChangelogOverlay : OsuTestScene
|
public class TestSceneChangelogOverlay : OsuTestScene
|
||||||
{
|
{
|
||||||
private ChangelogOverlay changelog;
|
private TestChangelogOverlay changelog;
|
||||||
|
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
@ -29,23 +29,40 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
protected override bool UseOnlineAPI => true;
|
protected override bool UseOnlineAPI => true;
|
||||||
|
|
||||||
protected override void LoadComplete()
|
[SetUp]
|
||||||
|
public void SetUp() => Schedule(() =>
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
Child = changelog = new TestChangelogOverlay();
|
||||||
|
});
|
||||||
|
|
||||||
Add(changelog = new ChangelogOverlay());
|
[Test]
|
||||||
AddStep(@"Show", changelog.Show);
|
public void ShowWithNoFetch()
|
||||||
AddStep(@"Hide", changelog.Hide);
|
{
|
||||||
|
AddStep(@"Show", () => changelog.Show());
|
||||||
|
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||||
|
AddAssert(@"listing displayed", () => changelog.Current.Value == null);
|
||||||
|
AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null);
|
||||||
|
}
|
||||||
|
|
||||||
AddWaitStep("wait for hide", 3);
|
[Test]
|
||||||
|
public void ShowWithListing()
|
||||||
|
{
|
||||||
|
AddStep(@"Show with listing", () => changelog.ShowListing());
|
||||||
|
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||||
|
AddAssert(@"listing displayed", () => changelog.Current.Value == null);
|
||||||
|
AddAssert(@"no stream selected", () => changelog.Header.Streams.Current.Value == null);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void ShowWithBuild()
|
||||||
|
{
|
||||||
AddStep(@"Show with Lazer 2018.712.0", () =>
|
AddStep(@"Show with Lazer 2018.712.0", () =>
|
||||||
{
|
{
|
||||||
changelog.ShowBuild(new APIChangelogBuild
|
changelog.ShowBuild(new APIChangelogBuild
|
||||||
{
|
{
|
||||||
Version = "2018.712.0",
|
Version = "2018.712.0",
|
||||||
DisplayVersion = "2018.712.0",
|
DisplayVersion = "2018.712.0",
|
||||||
UpdateStream = new APIUpdateStream { Name = OsuGameBase.CLIENT_STREAM_NAME },
|
UpdateStream = new APIUpdateStream { Id = 7, Name = OsuGameBase.CLIENT_STREAM_NAME },
|
||||||
ChangelogEntries = new List<APIChangelogEntry>
|
ChangelogEntries = new List<APIChangelogEntry>
|
||||||
{
|
{
|
||||||
new APIChangelogEntry
|
new APIChangelogEntry
|
||||||
@ -56,19 +73,16 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
changelog.Show();
|
|
||||||
});
|
});
|
||||||
|
|
||||||
AddWaitStep("wait for show", 3);
|
AddUntilStep(@"wait for streams", () => changelog.Streams?.Count > 0);
|
||||||
AddStep(@"Hide", changelog.Hide);
|
AddAssert(@"correct build displayed", () => changelog.Current.Value.Version == "2018.712.0");
|
||||||
AddWaitStep("wait for hide", 3);
|
AddAssert(@"correct stream selected", () => changelog.Header.Streams.Current.Value.Id == 7);
|
||||||
|
}
|
||||||
AddStep(@"Show with listing", () =>
|
|
||||||
{
|
|
||||||
changelog.ShowListing();
|
|
||||||
changelog.Show();
|
|
||||||
});
|
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestHTMLUnescaping()
|
||||||
|
{
|
||||||
AddStep(@"Ensure HTML string unescaping", () =>
|
AddStep(@"Ensure HTML string unescaping", () =>
|
||||||
{
|
{
|
||||||
changelog.ShowBuild(new APIChangelogBuild
|
changelog.ShowBuild(new APIChangelogBuild
|
||||||
@ -97,5 +111,12 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
});
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestChangelogOverlay : ChangelogOverlay
|
||||||
|
{
|
||||||
|
public new List<APIUpdateStream> Streams => base.Streams;
|
||||||
|
|
||||||
|
public new ChangelogHeader Header => base.Header;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,8 @@ using osu.Game.Online.API.Requests;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Overlays.Comments;
|
using osu.Game.Overlays.Comments;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
@ -22,12 +24,15 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(HeaderButton),
|
typeof(HeaderButton),
|
||||||
typeof(SortTabControl),
|
typeof(SortTabControl),
|
||||||
typeof(ShowChildrenButton),
|
typeof(ShowChildrenButton),
|
||||||
typeof(DeletedChildrenPlaceholder),
|
typeof(DeletedCommentsCounter),
|
||||||
typeof(VotePill)
|
typeof(VotePill)
|
||||||
};
|
};
|
||||||
|
|
||||||
protected override bool UseOnlineAPI => true;
|
protected override bool UseOnlineAPI => true;
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||||
|
|
||||||
public TestSceneCommentsContainer()
|
public TestSceneCommentsContainer()
|
||||||
{
|
{
|
||||||
BasicScrollContainer scroll;
|
BasicScrollContainer scroll;
|
||||||
|
@ -4,7 +4,9 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Comments;
|
using osu.Game.Overlays.Comments;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
@ -19,6 +21,9 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(SortTabControl),
|
typeof(SortTabControl),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
private readonly Bindable<CommentsSortCriteria> sort = new Bindable<CommentsSortCriteria>();
|
private readonly Bindable<CommentsSortCriteria> sort = new Bindable<CommentsSortCriteria>();
|
||||||
private readonly BindableBool showDeleted = new BindableBool();
|
private readonly BindableBool showDeleted = new BindableBool();
|
||||||
|
|
||||||
|
@ -4,10 +4,12 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Profile.Sections;
|
using osu.Game.Overlays.Profile.Sections;
|
||||||
using osu.Game.Overlays.Profile.Sections.Historical;
|
using osu.Game.Overlays.Profile.Sections.Historical;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -27,6 +29,9 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(DrawableProfileRow)
|
typeof(DrawableProfileRow)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink);
|
||||||
|
|
||||||
public TestSceneHistoricalSection()
|
public TestSceneHistoricalSection()
|
||||||
{
|
{
|
||||||
HistoricalSection section;
|
HistoricalSection section;
|
||||||
|
@ -7,6 +7,8 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Overlays.Comments;
|
using osu.Game.Overlays.Comments;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
@ -17,6 +19,9 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(TotalCommentsCounter),
|
typeof(TotalCommentsCounter),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
public TestSceneTotalCommentsCounter()
|
public TestSceneTotalCommentsCounter()
|
||||||
{
|
{
|
||||||
var count = new BindableInt();
|
var count = new BindableInt();
|
||||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
typeof(ProfileHeader),
|
typeof(ProfileHeader),
|
||||||
typeof(RankGraph),
|
typeof(RankGraph),
|
||||||
typeof(LineGraph),
|
typeof(LineGraph),
|
||||||
typeof(TabControlOverlayHeader.OverlayHeaderTabControl),
|
typeof(TabControlOverlayHeader<>.OverlayHeaderTabControl),
|
||||||
typeof(CentreHeaderContainer),
|
typeof(CentreHeaderContainer),
|
||||||
typeof(BottomHeaderContainer),
|
typeof(BottomHeaderContainer),
|
||||||
typeof(DetailHeaderContainer),
|
typeof(DetailHeaderContainer),
|
||||||
|
101
osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs
Normal file
101
osu.Game.Tests/Visual/Online/TestSceneUserProfileScores.cs
Normal file
@ -0,0 +1,101 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Game.Overlays.Profile.Sections;
|
||||||
|
using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osuTK;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneUserProfileScores : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(DrawableProfileScore),
|
||||||
|
typeof(DrawableProfileWeightedScore),
|
||||||
|
typeof(ProfileItemContainer),
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneUserProfileScores()
|
||||||
|
{
|
||||||
|
var score = new ScoreInfo
|
||||||
|
{
|
||||||
|
PP = 134.32,
|
||||||
|
Rank = ScoreRank.A,
|
||||||
|
Beatmap = new BeatmapInfo
|
||||||
|
{
|
||||||
|
Metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
Title = "Triumph & Regret",
|
||||||
|
Artist = "typeMARS"
|
||||||
|
},
|
||||||
|
Version = "[4K] Regret"
|
||||||
|
},
|
||||||
|
Date = DateTimeOffset.Now,
|
||||||
|
Mods = new Mod[]
|
||||||
|
{
|
||||||
|
new OsuModHardRock(),
|
||||||
|
new OsuModDoubleTime(),
|
||||||
|
},
|
||||||
|
Accuracy = 0.998546
|
||||||
|
};
|
||||||
|
|
||||||
|
var noPPScore = new ScoreInfo
|
||||||
|
{
|
||||||
|
Rank = ScoreRank.B,
|
||||||
|
Beatmap = new BeatmapInfo
|
||||||
|
{
|
||||||
|
Metadata = new BeatmapMetadata
|
||||||
|
{
|
||||||
|
Title = "C18H27NO3(extend)",
|
||||||
|
Artist = "Team Grimoire"
|
||||||
|
},
|
||||||
|
Version = "[4K] Cataclysmic Hypernova"
|
||||||
|
},
|
||||||
|
Date = DateTimeOffset.Now,
|
||||||
|
Accuracy = 0.55879
|
||||||
|
};
|
||||||
|
|
||||||
|
Add(new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 10),
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new ColourProvidedContainer(OverlayColourScheme.Green, new DrawableProfileScore(score)),
|
||||||
|
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileScore(noPPScore)),
|
||||||
|
new ColourProvidedContainer(OverlayColourScheme.Pink, new DrawableProfileWeightedScore(score, 0.85))
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ColourProvidedContainer : Container
|
||||||
|
{
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider;
|
||||||
|
|
||||||
|
public ColourProvidedContainer(OverlayColourScheme colourScheme, DrawableProfileScore score)
|
||||||
|
{
|
||||||
|
colourProvider = new OverlayColourProvider(colourScheme);
|
||||||
|
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Add(score);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -4,11 +4,13 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Profile.Sections;
|
using osu.Game.Overlays.Profile.Sections;
|
||||||
using osu.Game.Overlays.Profile.Sections.Ranks;
|
using osu.Game.Overlays.Profile.Sections.Ranks;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
@ -20,7 +22,15 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
protected override bool UseOnlineAPI => true;
|
protected override bool UseOnlineAPI => true;
|
||||||
|
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(DrawableProfileScore), typeof(RanksSection) };
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(DrawableProfileScore),
|
||||||
|
typeof(DrawableProfileWeightedScore),
|
||||||
|
typeof(RanksSection)
|
||||||
|
};
|
||||||
|
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||||
|
|
||||||
public TestSceneUserRanks()
|
public TestSceneUserRanks()
|
||||||
{
|
{
|
||||||
|
@ -14,6 +14,7 @@ using osu.Framework.Extensions;
|
|||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
@ -25,6 +26,7 @@ using osu.Game.Rulesets.Taiko;
|
|||||||
using osu.Game.Screens.Select;
|
using osu.Game.Screens.Select;
|
||||||
using osu.Game.Screens.Select.Carousel;
|
using osu.Game.Screens.Select.Carousel;
|
||||||
using osu.Game.Screens.Select.Filter;
|
using osu.Game.Screens.Select.Filter;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.SongSelect
|
namespace osu.Game.Tests.Visual.SongSelect
|
||||||
{
|
{
|
||||||
@ -95,6 +97,127 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddAssert("filter count is 1", () => songSelect.FilterCount == 1);
|
AddAssert("filter count is 1", () => songSelect.FilterCount == 1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangeBeatmapBeforeEnter()
|
||||||
|
{
|
||||||
|
addRulesetImportStep(0);
|
||||||
|
|
||||||
|
createSongSelect();
|
||||||
|
|
||||||
|
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||||
|
|
||||||
|
WorkingBeatmap selected = null;
|
||||||
|
|
||||||
|
AddStep("store selected beatmap", () => selected = Beatmap.Value);
|
||||||
|
|
||||||
|
AddStep("select next and enter", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.Down);
|
||||||
|
InputManager.ReleaseKey(Key.Down);
|
||||||
|
InputManager.PressKey(Key.Enter);
|
||||||
|
InputManager.ReleaseKey(Key.Enter);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||||
|
AddAssert("ensure selection changed", () => selected != Beatmap.Value);
|
||||||
|
|
||||||
|
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||||
|
AddUntilStep("bindable lease returned", () => !Beatmap.Disabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangeBeatmapAfterEnter()
|
||||||
|
{
|
||||||
|
addRulesetImportStep(0);
|
||||||
|
|
||||||
|
createSongSelect();
|
||||||
|
|
||||||
|
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||||
|
|
||||||
|
WorkingBeatmap selected = null;
|
||||||
|
|
||||||
|
AddStep("store selected beatmap", () => selected = Beatmap.Value);
|
||||||
|
|
||||||
|
AddStep("select next and enter", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(Key.Enter);
|
||||||
|
InputManager.ReleaseKey(Key.Enter);
|
||||||
|
InputManager.PressKey(Key.Down);
|
||||||
|
InputManager.ReleaseKey(Key.Down);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||||
|
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
|
||||||
|
|
||||||
|
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||||
|
AddUntilStep("bindable lease returned", () => !Beatmap.Disabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangeBeatmapViaMouseBeforeEnter()
|
||||||
|
{
|
||||||
|
addRulesetImportStep(0);
|
||||||
|
|
||||||
|
createSongSelect();
|
||||||
|
|
||||||
|
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||||
|
|
||||||
|
WorkingBeatmap selected = null;
|
||||||
|
|
||||||
|
AddStep("store selected beatmap", () => selected = Beatmap.Value);
|
||||||
|
|
||||||
|
AddStep("select next and enter", () =>
|
||||||
|
{
|
||||||
|
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
|
||||||
|
.First(b => ((CarouselBeatmap)b.Item).Beatmap != songSelect.Carousel.SelectedBeatmap));
|
||||||
|
|
||||||
|
InputManager.PressButton(MouseButton.Left);
|
||||||
|
InputManager.ReleaseButton(MouseButton.Left);
|
||||||
|
|
||||||
|
InputManager.PressKey(Key.Enter);
|
||||||
|
InputManager.ReleaseKey(Key.Enter);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||||
|
AddAssert("ensure selection changed", () => selected != Beatmap.Value);
|
||||||
|
|
||||||
|
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||||
|
AddUntilStep("bindable lease returned", () => !Beatmap.Disabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestChangeBeatmapViaMouseAfterEnter()
|
||||||
|
{
|
||||||
|
addRulesetImportStep(0);
|
||||||
|
|
||||||
|
createSongSelect();
|
||||||
|
|
||||||
|
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||||
|
|
||||||
|
WorkingBeatmap selected = null;
|
||||||
|
|
||||||
|
AddStep("store selected beatmap", () => selected = Beatmap.Value);
|
||||||
|
|
||||||
|
AddStep("select next and enter", () =>
|
||||||
|
{
|
||||||
|
InputManager.MoveMouseTo(songSelect.Carousel.ChildrenOfType<DrawableCarouselBeatmap>()
|
||||||
|
.First(b => ((CarouselBeatmap)b.Item).Beatmap != songSelect.Carousel.SelectedBeatmap));
|
||||||
|
|
||||||
|
InputManager.PressButton(MouseButton.Left);
|
||||||
|
|
||||||
|
InputManager.PressKey(Key.Enter);
|
||||||
|
InputManager.ReleaseKey(Key.Enter);
|
||||||
|
|
||||||
|
InputManager.ReleaseButton(MouseButton.Left);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddUntilStep("wait for not current", () => !songSelect.IsCurrentScreen());
|
||||||
|
AddAssert("ensure selection didn't change", () => selected == Beatmap.Value);
|
||||||
|
|
||||||
|
AddUntilStep("wait for return to song select", () => songSelect.IsCurrentScreen());
|
||||||
|
AddUntilStep("bindable lease returned", () => !Beatmap.Disabled);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestNoFilterOnSimpleResume()
|
public void TestNoFilterOnSimpleResume()
|
||||||
{
|
{
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
@ -12,11 +14,11 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class TestSceneBreadcrumbControl : OsuTestScene
|
public class TestSceneBreadcrumbControl : OsuTestScene
|
||||||
{
|
{
|
||||||
private readonly BreadcrumbControl<BreadcrumbTab> breadcrumbs;
|
private readonly TestBreadcrumbControl breadcrumbs;
|
||||||
|
|
||||||
public TestSceneBreadcrumbControl()
|
public TestSceneBreadcrumbControl()
|
||||||
{
|
{
|
||||||
Add(breadcrumbs = new BreadcrumbControl<BreadcrumbTab>
|
Add(breadcrumbs = new TestBreadcrumbControl
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
@ -25,8 +27,13 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
});
|
});
|
||||||
|
|
||||||
AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
|
AddStep(@"first", () => breadcrumbs.Current.Value = BreadcrumbTab.Click);
|
||||||
|
assertVisible(1);
|
||||||
|
|
||||||
AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
|
AddStep(@"second", () => breadcrumbs.Current.Value = BreadcrumbTab.The);
|
||||||
|
assertVisible(2);
|
||||||
|
|
||||||
AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
|
AddStep(@"third", () => breadcrumbs.Current.Value = BreadcrumbTab.Circles);
|
||||||
|
assertVisible(3);
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -35,11 +42,27 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
breadcrumbs.StripColour = colours.Blue;
|
breadcrumbs.StripColour = colours.Blue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void assertVisible(int count) => AddAssert($"first {count} item(s) visible", () =>
|
||||||
|
{
|
||||||
|
for (int i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
if (breadcrumbs.GetDrawable((BreadcrumbTab)i).State != Visibility.Visible)
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
});
|
||||||
|
|
||||||
private enum BreadcrumbTab
|
private enum BreadcrumbTab
|
||||||
{
|
{
|
||||||
Click,
|
Click,
|
||||||
The,
|
The,
|
||||||
Circles,
|
Circles,
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class TestBreadcrumbControl : BreadcrumbControl<BreadcrumbTab>
|
||||||
|
{
|
||||||
|
public BreadcrumbTabItem GetDrawable(BreadcrumbTab tab) => (BreadcrumbTabItem)TabContainer.First(t => t.Value == tab);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,8 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
{
|
{
|
||||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
{
|
{
|
||||||
typeof(FooterButtonMods)
|
typeof(FooterButtonMods),
|
||||||
|
typeof(FooterButton)
|
||||||
};
|
};
|
||||||
|
|
||||||
private readonly TestFooterButtonMods footerButtonMods;
|
private readonly TestFooterButtonMods footerButtonMods;
|
||||||
|
163
osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs
Normal file
163
osu.Game.Tests/Visual/UserInterface/TestSceneOverlayHeader.cs
Normal file
@ -0,0 +1,163 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneOverlayHeader : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(OverlayHeader),
|
||||||
|
typeof(TabControlOverlayHeader<>),
|
||||||
|
typeof(BreadcrumbControlOverlayHeader),
|
||||||
|
typeof(TestNoControlHeader),
|
||||||
|
typeof(TestStringTabControlHeader),
|
||||||
|
typeof(TestEnumTabControlHeader),
|
||||||
|
typeof(TestBreadcrumbControlHeader),
|
||||||
|
typeof(OverlayHeaderBackground)
|
||||||
|
};
|
||||||
|
|
||||||
|
private readonly FillFlowContainer flow;
|
||||||
|
|
||||||
|
public TestSceneOverlayHeader()
|
||||||
|
{
|
||||||
|
AddRange(new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Black,
|
||||||
|
},
|
||||||
|
new BasicScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = flow = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Direction = FillDirection.Vertical
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
addHeader("Orange OverlayHeader (no background)", new TestNoBackgroundHeader(), OverlayColourScheme.Orange);
|
||||||
|
addHeader("Blue OverlayHeader", new TestNoControlHeader(), OverlayColourScheme.Blue);
|
||||||
|
addHeader("Green TabControlOverlayHeader (string)", new TestStringTabControlHeader(), OverlayColourScheme.Green);
|
||||||
|
addHeader("Pink TabControlOverlayHeader (enum)", new TestEnumTabControlHeader(), OverlayColourScheme.Pink);
|
||||||
|
addHeader("Red BreadcrumbControlOverlayHeader (no background)", new TestBreadcrumbControlHeader(), OverlayColourScheme.Red);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addHeader(string name, OverlayHeader header, OverlayColourScheme colourScheme)
|
||||||
|
{
|
||||||
|
flow.Add(new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
Margin = new MarginPadding(20),
|
||||||
|
Text = name,
|
||||||
|
},
|
||||||
|
new ColourProvidedContainer(colourScheme, header)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ColourProvidedContainer : Container
|
||||||
|
{
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider;
|
||||||
|
|
||||||
|
public ColourProvidedContainer(OverlayColourScheme colourScheme, OverlayHeader header)
|
||||||
|
{
|
||||||
|
colourProvider = new OverlayColourProvider(colourScheme);
|
||||||
|
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Add(header);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestNoBackgroundHeader : OverlayHeader
|
||||||
|
{
|
||||||
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestNoControlHeader : OverlayHeader
|
||||||
|
{
|
||||||
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
|
||||||
|
|
||||||
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestStringTabControlHeader : TabControlOverlayHeader<string>
|
||||||
|
{
|
||||||
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
|
||||||
|
|
||||||
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
|
|
||||||
|
public TestStringTabControlHeader()
|
||||||
|
{
|
||||||
|
TabControl.AddItem("tab1");
|
||||||
|
TabControl.AddItem("tab2");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestEnumTabControlHeader : TabControlOverlayHeader<TestEnum>
|
||||||
|
{
|
||||||
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/rankings");
|
||||||
|
|
||||||
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
|
}
|
||||||
|
|
||||||
|
private enum TestEnum
|
||||||
|
{
|
||||||
|
Some,
|
||||||
|
Cool,
|
||||||
|
Tabs
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestBreadcrumbControlHeader : BreadcrumbControlOverlayHeader
|
||||||
|
{
|
||||||
|
protected override ScreenTitle CreateTitle() => new TestTitle();
|
||||||
|
|
||||||
|
public TestBreadcrumbControlHeader()
|
||||||
|
{
|
||||||
|
TabControl.AddItem("tab1");
|
||||||
|
TabControl.AddItem("tab2");
|
||||||
|
TabControl.Current.Value = "tab2";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestTitle : ScreenTitle
|
||||||
|
{
|
||||||
|
public TestTitle()
|
||||||
|
{
|
||||||
|
Title = "title";
|
||||||
|
Section = "section";
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/changelog");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,42 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneOverlayHeaderBackground : OsuTestScene
|
||||||
|
{
|
||||||
|
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||||
|
{
|
||||||
|
typeof(OverlayHeaderBackground)
|
||||||
|
};
|
||||||
|
|
||||||
|
public TestSceneOverlayHeaderBackground()
|
||||||
|
{
|
||||||
|
Add(new BasicScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 20),
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new OverlayHeaderBackground(@"Headers/changelog"),
|
||||||
|
new OverlayHeaderBackground(@"Headers/news"),
|
||||||
|
new OverlayHeaderBackground(@"Headers/rankings"),
|
||||||
|
new OverlayHeaderBackground(@"Headers/search"),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -29,9 +29,9 @@ namespace osu.Game.Graphics
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public DrawableDate(DateTimeOffset date)
|
public DrawableDate(DateTimeOffset date, float textSize = OsuFont.DEFAULT_FONT_SIZE)
|
||||||
{
|
{
|
||||||
Font = OsuFont.GetFont(weight: FontWeight.Regular, italics: true);
|
Font = OsuFont.GetFont(weight: FontWeight.Regular, size: textSize, italics: true);
|
||||||
Date = date;
|
Date = date;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -90,7 +90,7 @@ namespace osu.Game.Graphics
|
|||||||
{
|
{
|
||||||
ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() =>
|
ScheduledDelegate waitDelegate = host.DrawThread.Scheduler.AddDelayed(() =>
|
||||||
{
|
{
|
||||||
if (framesWaited++ < frames_to_wait)
|
if (framesWaited++ >= frames_to_wait)
|
||||||
// ReSharper disable once AccessToDisposedClosure
|
// ReSharper disable once AccessToDisposedClosure
|
||||||
framesWaitedEvent.Set();
|
framesWaitedEvent.Set();
|
||||||
}, 10, true);
|
}, 10, true);
|
||||||
|
@ -34,13 +34,13 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
var tIndex = TabContainer.IndexOf(t);
|
var tIndex = TabContainer.IndexOf(t);
|
||||||
var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]);
|
var tabIndex = TabContainer.IndexOf(TabMap[index.NewValue]);
|
||||||
|
|
||||||
t.State = tIndex < tabIndex ? Visibility.Hidden : Visibility.Visible;
|
t.State = tIndex > tabIndex ? Visibility.Hidden : Visibility.Visible;
|
||||||
t.Chevron.FadeTo(tIndex <= tabIndex ? 0f : 1f, 500, Easing.OutQuint);
|
t.Chevron.FadeTo(tIndex >= tabIndex ? 0f : 1f, 500, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
|
public class BreadcrumbTabItem : OsuTabItem, IStateful<Visibility>
|
||||||
{
|
{
|
||||||
protected virtual float ChevronSize => 10;
|
protected virtual float ChevronSize => 10;
|
||||||
|
|
||||||
|
@ -36,6 +36,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
public virtual string TooltipText { get; private set; }
|
public virtual string TooltipText { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to format the tooltip as a percentage or the actual value.
|
||||||
|
/// </summary>
|
||||||
|
public bool DisplayAsPercentage { get; set; }
|
||||||
|
|
||||||
private Color4 accentColour;
|
private Color4 accentColour;
|
||||||
|
|
||||||
public Color4 AccentColour
|
public Color4 AccentColour
|
||||||
@ -169,11 +174,11 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo);
|
double floatValue = value.ToDouble(NumberFormatInfo.InvariantInfo);
|
||||||
double floatMinValue = CurrentNumber.MinValue.ToDouble(NumberFormatInfo.InvariantInfo);
|
|
||||||
double floatMaxValue = CurrentNumber.MaxValue.ToDouble(NumberFormatInfo.InvariantInfo);
|
|
||||||
|
|
||||||
if (floatMaxValue == 1 && floatMinValue >= -1)
|
if (DisplayAsPercentage)
|
||||||
TooltipText = floatValue.ToString("P0");
|
{
|
||||||
|
TooltipText = floatValue.ToString("0%");
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
var decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits);
|
var decimalPrecision = normalise(CurrentNumber.Precision.ToDecimal(NumberFormatInfo.InvariantInfo), max_decimal_digits);
|
||||||
|
@ -21,6 +21,22 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
public class OsuTabControl<T> : TabControl<T>
|
public class OsuTabControl<T> : TabControl<T>
|
||||||
{
|
{
|
||||||
|
private Color4 accentColour;
|
||||||
|
|
||||||
|
public virtual Color4 AccentColour
|
||||||
|
{
|
||||||
|
get => accentColour;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
accentColour = value;
|
||||||
|
|
||||||
|
if (Dropdown is IHasAccentColour dropdown)
|
||||||
|
dropdown.AccentColour = value;
|
||||||
|
foreach (var i in TabContainer.Children.OfType<IHasAccentColour>())
|
||||||
|
i.AccentColour = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private readonly Box strip;
|
private readonly Box strip;
|
||||||
|
|
||||||
protected override Dropdown<T> CreateDropdown() => new OsuTabDropdown();
|
protected override Dropdown<T> CreateDropdown() => new OsuTabDropdown();
|
||||||
@ -62,21 +78,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
AccentColour = colours.Blue;
|
AccentColour = colours.Blue;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Color4 accentColour;
|
|
||||||
|
|
||||||
public Color4 AccentColour
|
|
||||||
{
|
|
||||||
get => accentColour;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
accentColour = value;
|
|
||||||
if (Dropdown is IHasAccentColour dropdown)
|
|
||||||
dropdown.AccentColour = value;
|
|
||||||
foreach (var i in TabContainer.Children.OfType<IHasAccentColour>())
|
|
||||||
i.AccentColour = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public Color4 StripColour
|
public Color4 StripColour
|
||||||
{
|
{
|
||||||
get => strip.Colour;
|
get => strip.Colour;
|
||||||
|
@ -130,91 +130,91 @@ namespace osu.Game.IO.Legacy
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
switch (obj.GetType().Name)
|
switch (obj)
|
||||||
{
|
{
|
||||||
case "Boolean":
|
case bool boolObj:
|
||||||
Write((byte)ObjType.boolType);
|
Write((byte)ObjType.boolType);
|
||||||
Write((bool)obj);
|
Write(boolObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Byte":
|
case byte byteObj:
|
||||||
Write((byte)ObjType.byteType);
|
Write((byte)ObjType.byteType);
|
||||||
Write((byte)obj);
|
Write(byteObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "UInt16":
|
case ushort ushortObj:
|
||||||
Write((byte)ObjType.uint16Type);
|
Write((byte)ObjType.uint16Type);
|
||||||
Write((ushort)obj);
|
Write(ushortObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "UInt32":
|
case uint uintObj:
|
||||||
Write((byte)ObjType.uint32Type);
|
Write((byte)ObjType.uint32Type);
|
||||||
Write((uint)obj);
|
Write(uintObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "UInt64":
|
case ulong ulongObj:
|
||||||
Write((byte)ObjType.uint64Type);
|
Write((byte)ObjType.uint64Type);
|
||||||
Write((ulong)obj);
|
Write(ulongObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "SByte":
|
case sbyte sbyteObj:
|
||||||
Write((byte)ObjType.sbyteType);
|
Write((byte)ObjType.sbyteType);
|
||||||
Write((sbyte)obj);
|
Write(sbyteObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Int16":
|
case short shortObj:
|
||||||
Write((byte)ObjType.int16Type);
|
Write((byte)ObjType.int16Type);
|
||||||
Write((short)obj);
|
Write(shortObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Int32":
|
case int intObj:
|
||||||
Write((byte)ObjType.int32Type);
|
Write((byte)ObjType.int32Type);
|
||||||
Write((int)obj);
|
Write(intObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Int64":
|
case long longObj:
|
||||||
Write((byte)ObjType.int64Type);
|
Write((byte)ObjType.int64Type);
|
||||||
Write((long)obj);
|
Write(longObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Char":
|
case char charObj:
|
||||||
Write((byte)ObjType.charType);
|
Write((byte)ObjType.charType);
|
||||||
base.Write((char)obj);
|
base.Write(charObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "String":
|
case string stringObj:
|
||||||
Write((byte)ObjType.stringType);
|
Write((byte)ObjType.stringType);
|
||||||
base.Write((string)obj);
|
base.Write(stringObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Single":
|
case float floatObj:
|
||||||
Write((byte)ObjType.singleType);
|
Write((byte)ObjType.singleType);
|
||||||
Write((float)obj);
|
Write(floatObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Double":
|
case double doubleObj:
|
||||||
Write((byte)ObjType.doubleType);
|
Write((byte)ObjType.doubleType);
|
||||||
Write((double)obj);
|
Write(doubleObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Decimal":
|
case decimal decimalObj:
|
||||||
Write((byte)ObjType.decimalType);
|
Write((byte)ObjType.decimalType);
|
||||||
Write((decimal)obj);
|
Write(decimalObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "DateTime":
|
case DateTime dateTimeObj:
|
||||||
Write((byte)ObjType.dateTimeType);
|
Write((byte)ObjType.dateTimeType);
|
||||||
Write((DateTime)obj);
|
Write(dateTimeObj);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Byte[]":
|
case byte[] byteArray:
|
||||||
Write((byte)ObjType.byteArrayType);
|
Write((byte)ObjType.byteArrayType);
|
||||||
base.Write((byte[])obj);
|
base.Write(byteArray);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "Char[]":
|
case char[] charArray:
|
||||||
Write((byte)ObjType.charArrayType);
|
Write((byte)ObjType.charArrayType);
|
||||||
base.Write((char[])obj);
|
base.Write(charArray);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -277,7 +277,7 @@ namespace osu.Game.Online.Leaderboards
|
|||||||
protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
|
protected virtual IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
|
||||||
{
|
{
|
||||||
new LeaderboardScoreStatistic(FontAwesome.Solid.Link, "Max Combo", model.MaxCombo.ToString()),
|
new LeaderboardScoreStatistic(FontAwesome.Solid.Link, "Max Combo", model.MaxCombo.ToString()),
|
||||||
new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy))
|
new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:0%}" : @"{0:0.00%}", model.Accuracy))
|
||||||
};
|
};
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
int playCount = beatmap?.OnlineInfo?.PlayCount ?? 0;
|
int playCount = beatmap?.OnlineInfo?.PlayCount ?? 0;
|
||||||
|
|
||||||
var rate = playCount != 0 ? (float)passCount / playCount : 0;
|
var rate = playCount != 0 ? (float)passCount / playCount : 0;
|
||||||
successPercent.Text = rate.ToString("P0");
|
successPercent.Text = rate.ToString("0%");
|
||||||
successRate.Length = rate;
|
successRate.Length = rate;
|
||||||
percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
|
percentContainer.ResizeWidthTo(successRate.Length, 250, Easing.InOutCubic);
|
||||||
|
|
||||||
|
@ -1,24 +1,15 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public abstract class BreadcrumbControlOverlayHeader : OverlayHeader
|
public abstract class BreadcrumbControlOverlayHeader : TabControlOverlayHeader<string>
|
||||||
{
|
{
|
||||||
protected OverlayHeaderBreadcrumbControl BreadcrumbControl;
|
protected override OsuTabControl<string> CreateTabControl() => new OverlayHeaderBreadcrumbControl();
|
||||||
|
|
||||||
protected override TabControl<string> CreateTabControl() => BreadcrumbControl = new OverlayHeaderBreadcrumbControl();
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OverlayColourProvider colourProvider)
|
|
||||||
{
|
|
||||||
BreadcrumbControl.AccentColour = colourProvider.Highlight1;
|
|
||||||
}
|
|
||||||
|
|
||||||
public class OverlayHeaderBreadcrumbControl : BreadcrumbControl<string>
|
public class OverlayHeaderBreadcrumbControl : BreadcrumbControl<string>
|
||||||
{
|
{
|
||||||
|
@ -2,13 +2,11 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
|
||||||
@ -26,8 +24,8 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
|
|
||||||
public ChangelogHeader()
|
public ChangelogHeader()
|
||||||
{
|
{
|
||||||
BreadcrumbControl.AddItem(listing_string);
|
TabControl.AddItem(listing_string);
|
||||||
BreadcrumbControl.Current.ValueChanged += e =>
|
TabControl.Current.ValueChanged += e =>
|
||||||
{
|
{
|
||||||
if (e.NewValue == listing_string)
|
if (e.NewValue == listing_string)
|
||||||
ListingSelected?.Invoke();
|
ListingSelected?.Invoke();
|
||||||
@ -37,7 +35,7 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
|
|
||||||
Streams.Current.ValueChanged += e =>
|
Streams.Current.ValueChanged += e =>
|
||||||
{
|
{
|
||||||
if (e.NewValue?.LatestBuild != null && e.NewValue != Current.Value?.UpdateStream)
|
if (e.NewValue?.LatestBuild != null && !e.NewValue.Equals(Current.Value?.UpdateStream))
|
||||||
Current.Value = e.NewValue.LatestBuild;
|
Current.Value = e.NewValue.LatestBuild;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -47,26 +45,26 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
|
private void showBuild(ValueChangedEvent<APIChangelogBuild> e)
|
||||||
{
|
{
|
||||||
if (e.OldValue != null)
|
if (e.OldValue != null)
|
||||||
BreadcrumbControl.RemoveItem(e.OldValue.ToString());
|
TabControl.RemoveItem(e.OldValue.ToString());
|
||||||
|
|
||||||
if (e.NewValue != null)
|
if (e.NewValue != null)
|
||||||
{
|
{
|
||||||
BreadcrumbControl.AddItem(e.NewValue.ToString());
|
TabControl.AddItem(e.NewValue.ToString());
|
||||||
BreadcrumbControl.Current.Value = e.NewValue.ToString();
|
TabControl.Current.Value = e.NewValue.ToString();
|
||||||
|
|
||||||
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == e.NewValue.UpdateStream.Name);
|
updateCurrentStream();
|
||||||
|
|
||||||
title.Version = e.NewValue.UpdateStream.DisplayName;
|
title.Version = e.NewValue.UpdateStream.DisplayName;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
BreadcrumbControl.Current.Value = listing_string;
|
TabControl.Current.Value = listing_string;
|
||||||
Streams.Current.Value = null;
|
Streams.Current.Value = null;
|
||||||
title.Version = null;
|
title.Version = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateBackground() => new HeaderBackground();
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/changelog");
|
||||||
|
|
||||||
protected override Drawable CreateContent() => new Container
|
protected override Drawable CreateContent() => new Container
|
||||||
{
|
{
|
||||||
@ -80,19 +78,18 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
|
|
||||||
protected override ScreenTitle CreateTitle() => title = new ChangelogHeaderTitle();
|
protected override ScreenTitle CreateTitle() => title = new ChangelogHeaderTitle();
|
||||||
|
|
||||||
public class HeaderBackground : Sprite
|
public void Populate(List<APIUpdateStream> streams)
|
||||||
{
|
{
|
||||||
public HeaderBackground()
|
Streams.Populate(streams);
|
||||||
{
|
updateCurrentStream();
|
||||||
RelativeSizeAxes = Axes.Both;
|
}
|
||||||
FillMode = FillMode.Fill;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
private void updateCurrentStream()
|
||||||
private void load(TextureStore textures)
|
{
|
||||||
{
|
if (Current.Value == null)
|
||||||
Texture = textures.Get(@"Headers/changelog");
|
return;
|
||||||
}
|
|
||||||
|
Streams.Current.Value = Streams.Items.FirstOrDefault(s => s.Name == Current.Value.UpdateStream.Name);
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ChangelogHeaderTitle : ScreenTitle
|
private class ChangelogHeaderTitle : ScreenTitle
|
||||||
|
@ -29,8 +29,6 @@ namespace osu.Game.Overlays.Changelog
|
|||||||
|
|
||||||
public void Populate(List<APIUpdateStream> streams)
|
public void Populate(List<APIUpdateStream> streams)
|
||||||
{
|
{
|
||||||
Current.Value = null;
|
|
||||||
|
|
||||||
foreach (APIUpdateStream updateStream in streams)
|
foreach (APIUpdateStream updateStream in streams)
|
||||||
AddItem(updateStream);
|
AddItem(updateStream);
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
|
public readonly Bindable<APIChangelogBuild> Current = new Bindable<APIChangelogBuild>();
|
||||||
|
|
||||||
private ChangelogHeader header;
|
protected ChangelogHeader Header;
|
||||||
|
|
||||||
private Container<ChangelogContent> content;
|
private Container<ChangelogContent> content;
|
||||||
|
|
||||||
@ -34,7 +34,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private List<APIChangelogBuild> builds;
|
private List<APIChangelogBuild> builds;
|
||||||
|
|
||||||
private List<APIUpdateStream> streams;
|
protected List<APIUpdateStream> Streams;
|
||||||
|
|
||||||
public ChangelogOverlay()
|
public ChangelogOverlay()
|
||||||
: base(OverlayColourScheme.Purple)
|
: base(OverlayColourScheme.Purple)
|
||||||
@ -62,7 +62,7 @@ namespace osu.Game.Overlays
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
header = new ChangelogHeader
|
Header = new ChangelogHeader
|
||||||
{
|
{
|
||||||
ListingSelected = ShowListing,
|
ListingSelected = ShowListing,
|
||||||
},
|
},
|
||||||
@ -78,7 +78,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
|
sampleBack = audio.Samples.Get(@"UI/generic-select-soft");
|
||||||
|
|
||||||
header.Current.BindTo(Current);
|
Header.Current.BindTo(Current);
|
||||||
|
|
||||||
Current.BindValueChanged(e =>
|
Current.BindValueChanged(e =>
|
||||||
{
|
{
|
||||||
@ -117,7 +117,7 @@ namespace osu.Game.Overlays
|
|||||||
performAfterFetch(() =>
|
performAfterFetch(() =>
|
||||||
{
|
{
|
||||||
var build = builds.Find(b => b.Version == version && b.UpdateStream.Name == updateStream)
|
var build = builds.Find(b => b.Version == version && b.UpdateStream.Name == updateStream)
|
||||||
?? streams.Find(s => s.Name == updateStream)?.LatestBuild;
|
?? Streams.Find(s => s.Name == updateStream)?.LatestBuild;
|
||||||
|
|
||||||
if (build != null)
|
if (build != null)
|
||||||
ShowBuild(build);
|
ShowBuild(build);
|
||||||
@ -179,9 +179,9 @@ namespace osu.Game.Overlays
|
|||||||
res.Streams.ForEach(s => s.LatestBuild.UpdateStream = res.Streams.Find(s2 => s2.Id == s.LatestBuild.UpdateStream.Id));
|
res.Streams.ForEach(s => s.LatestBuild.UpdateStream = res.Streams.Find(s2 => s2.Id == s.LatestBuild.UpdateStream.Id));
|
||||||
|
|
||||||
builds = res.Builds;
|
builds = res.Builds;
|
||||||
streams = res.Streams;
|
Streams = res.Streams;
|
||||||
|
|
||||||
header.Streams.Populate(res.Streams);
|
Header.Populate(res.Streams);
|
||||||
|
|
||||||
tcs.SetResult(true);
|
tcs.SetResult(true);
|
||||||
});
|
});
|
||||||
|
@ -8,7 +8,6 @@ using osu.Game.Online.API.Requests;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@ -27,28 +26,26 @@ namespace osu.Game.Overlays.Comments
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private IAPIProvider api { get; set; }
|
private IAPIProvider api { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private OsuColour colours { get; set; }
|
|
||||||
|
|
||||||
private GetCommentsRequest request;
|
private GetCommentsRequest request;
|
||||||
private CancellationTokenSource loadCancellation;
|
private CancellationTokenSource loadCancellation;
|
||||||
private int currentPage;
|
private int currentPage;
|
||||||
|
|
||||||
private readonly Box background;
|
private FillFlowContainer content;
|
||||||
private readonly FillFlowContainer content;
|
private DeletedCommentsCounter deletedCommentsCounter;
|
||||||
private readonly DeletedChildrenPlaceholder deletedChildrenPlaceholder;
|
private CommentsShowMoreButton moreButton;
|
||||||
private readonly CommentsShowMoreButton moreButton;
|
private TotalCommentsCounter commentCounter;
|
||||||
private readonly TotalCommentsCounter commentCounter;
|
|
||||||
|
|
||||||
public CommentsContainer()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
AddRangeInternal(new Drawable[]
|
AddRangeInternal(new Drawable[]
|
||||||
{
|
{
|
||||||
background = new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = colourProvider.Background5
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -78,7 +75,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColour.Gray(0.2f)
|
Colour = colourProvider.Background4
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -87,7 +84,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
deletedChildrenPlaceholder = new DeletedChildrenPlaceholder
|
deletedCommentsCounter = new DeletedCommentsCounter
|
||||||
{
|
{
|
||||||
ShowDeleted = { BindTarget = ShowDeleted }
|
ShowDeleted = { BindTarget = ShowDeleted }
|
||||||
},
|
},
|
||||||
@ -113,12 +110,6 @@ namespace osu.Game.Overlays.Comments
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
background.Colour = colours.Gray2;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
Sort.BindValueChanged(_ => refetchComments(), true);
|
Sort.BindValueChanged(_ => refetchComments(), true);
|
||||||
@ -162,7 +153,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
private void clearComments()
|
private void clearComments()
|
||||||
{
|
{
|
||||||
currentPage = 1;
|
currentPage = 1;
|
||||||
deletedChildrenPlaceholder.DeletedCount.Value = 0;
|
deletedCommentsCounter.Count.Value = 0;
|
||||||
moreButton.IsLoading = true;
|
moreButton.IsLoading = true;
|
||||||
content.Clear();
|
content.Clear();
|
||||||
}
|
}
|
||||||
@ -193,7 +184,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
{
|
{
|
||||||
content.Add(loaded);
|
content.Add(loaded);
|
||||||
|
|
||||||
deletedChildrenPlaceholder.DeletedCount.Value += response.Comments.Count(c => c.IsDeleted && c.IsTopLevel);
|
deletedCommentsCounter.Count.Value += response.Comments.Count(c => c.IsDeleted && c.IsTopLevel);
|
||||||
|
|
||||||
if (response.HasMore)
|
if (response.HasMore)
|
||||||
{
|
{
|
||||||
|
@ -76,9 +76,9 @@ namespace osu.Game.Overlays.Comments
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
background.Colour = colours.Gray3;
|
background.Colour = colourProvider.Background4;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ShowDeletedButton : HeaderButton
|
private class ShowDeletedButton : HeaderButton
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
@ -11,11 +11,12 @@ namespace osu.Game.Overlays.Comments
|
|||||||
{
|
{
|
||||||
public readonly BindableInt Current = new BindableInt();
|
public readonly BindableInt Current = new BindableInt();
|
||||||
|
|
||||||
public CommentsShowMoreButton()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
IdleColour = OsuColour.Gray(0.3f);
|
IdleColour = colourProvider.Background2;
|
||||||
HoverColour = OsuColour.Gray(0.4f);
|
HoverColour = colourProvider.Background1;
|
||||||
ChevronIconColour = OsuColour.Gray(0.5f);
|
ChevronIconColour = colourProvider.Foreground1;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
|
@ -12,51 +12,56 @@ using osu.Game.Graphics.Sprites;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays.Comments
|
namespace osu.Game.Overlays.Comments
|
||||||
{
|
{
|
||||||
public class DeletedChildrenPlaceholder : FillFlowContainer
|
public class DeletedCommentsCounter : CompositeDrawable
|
||||||
{
|
{
|
||||||
public readonly BindableBool ShowDeleted = new BindableBool();
|
public readonly BindableBool ShowDeleted = new BindableBool();
|
||||||
public readonly BindableInt DeletedCount = new BindableInt();
|
|
||||||
|
public readonly BindableInt Count = new BindableInt();
|
||||||
|
|
||||||
private readonly SpriteText countText;
|
private readonly SpriteText countText;
|
||||||
|
|
||||||
public DeletedChildrenPlaceholder()
|
public DeletedCommentsCounter()
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
Direction = FillDirection.Horizontal;
|
|
||||||
Spacing = new Vector2(3, 0);
|
|
||||||
Margin = new MarginPadding { Vertical = 10, Left = 80 };
|
Margin = new MarginPadding { Vertical = 10, Left = 80 };
|
||||||
Children = new Drawable[]
|
|
||||||
|
InternalChild = new FillFlowContainer
|
||||||
{
|
{
|
||||||
new SpriteIcon
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(3, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Icon = FontAwesome.Solid.Trash,
|
new SpriteIcon
|
||||||
Size = new Vector2(14),
|
{
|
||||||
},
|
Icon = FontAwesome.Solid.Trash,
|
||||||
countText = new OsuSpriteText
|
Size = new Vector2(14),
|
||||||
{
|
},
|
||||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
countText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
DeletedCount.BindValueChanged(_ => updateDisplay(), true);
|
|
||||||
ShowDeleted.BindValueChanged(_ => updateDisplay(), true);
|
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Count.BindValueChanged(_ => updateDisplay(), true);
|
||||||
|
ShowDeleted.BindValueChanged(_ => updateDisplay(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateDisplay()
|
private void updateDisplay()
|
||||||
{
|
{
|
||||||
if (DeletedCount.Value != 0)
|
if (!ShowDeleted.Value && Count.Value != 0)
|
||||||
{
|
{
|
||||||
countText.Text = @"deleted comment".ToQuantity(DeletedCount.Value);
|
countText.Text = @"deleted comment".ToQuantity(Count.Value);
|
||||||
this.FadeTo(ShowDeleted.Value ? 0 : 1);
|
Show();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
|
||||||
Hide();
|
Hide();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
{
|
{
|
||||||
LinkFlowContainer username;
|
LinkFlowContainer username;
|
||||||
FillFlowContainer childCommentsContainer;
|
FillFlowContainer childCommentsContainer;
|
||||||
DeletedChildrenPlaceholder deletedChildrenPlaceholder;
|
DeletedCommentsCounter deletedCommentsCounter;
|
||||||
FillFlowContainer info;
|
FillFlowContainer info;
|
||||||
LinkFlowContainer message;
|
LinkFlowContainer message;
|
||||||
GridContainer content;
|
GridContainer content;
|
||||||
@ -184,7 +184,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FillDirection.Vertical
|
Direction = FillDirection.Vertical
|
||||||
},
|
},
|
||||||
deletedChildrenPlaceholder = new DeletedChildrenPlaceholder
|
deletedCommentsCounter = new DeletedCommentsCounter
|
||||||
{
|
{
|
||||||
ShowDeleted = { BindTarget = ShowDeleted }
|
ShowDeleted = { BindTarget = ShowDeleted }
|
||||||
}
|
}
|
||||||
@ -193,7 +193,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
deletedChildrenPlaceholder.DeletedCount.Value = comment.DeletedChildrenCount;
|
deletedCommentsCounter.Count.Value = comment.DeletedChildrenCount;
|
||||||
|
|
||||||
if (comment.UserId.HasValue)
|
if (comment.UserId.HasValue)
|
||||||
username.AddUserLink(comment.User);
|
username.AddUserLink(comment.User);
|
||||||
|
@ -5,7 +5,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
@ -45,9 +44,9 @@ namespace osu.Game.Overlays.Comments
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
background.Colour = colours.Gray4;
|
background.Colour = colourProvider.Background3;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
@ -56,7 +56,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
public readonly BindableBool Active = new BindableBool();
|
public readonly BindableBool Active = new BindableBool();
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; }
|
private OverlayColourProvider colourProvider { get; set; }
|
||||||
|
|
||||||
private readonly SpriteText text;
|
private readonly SpriteText text;
|
||||||
|
|
||||||
@ -78,7 +78,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
updateBackgroundState();
|
updateBackgroundState();
|
||||||
|
|
||||||
text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
|
text.Font = text.Font.With(weight: active.NewValue ? FontWeight.Bold : FontWeight.Medium);
|
||||||
text.Colour = active.NewValue ? colours.BlueLighter : Color4.White;
|
text.Colour = active.NewValue ? colourProvider.Light1 : Color4.White;
|
||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,7 +5,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
@ -17,9 +16,10 @@ namespace osu.Game.Overlays.Comments
|
|||||||
{
|
{
|
||||||
public readonly BindableInt Current = new BindableInt();
|
public readonly BindableInt Current = new BindableInt();
|
||||||
|
|
||||||
private readonly SpriteText counter;
|
private OsuSpriteText counter;
|
||||||
|
|
||||||
public TotalCommentsCounter()
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = 50;
|
Height = 50;
|
||||||
@ -38,6 +38,7 @@ namespace osu.Game.Overlays.Comments
|
|||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Font = OsuFont.GetFont(size: 20, italics: true),
|
Font = OsuFont.GetFont(size: 20, italics: true),
|
||||||
|
Colour = colourProvider.Light1,
|
||||||
Text = @"Comments"
|
Text = @"Comments"
|
||||||
},
|
},
|
||||||
new CircularContainer
|
new CircularContainer
|
||||||
@ -51,14 +52,15 @@ namespace osu.Game.Overlays.Comments
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColour.Gray(0.05f)
|
Colour = colourProvider.Background6
|
||||||
},
|
},
|
||||||
counter = new OsuSpriteText
|
counter = new OsuSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
Margin = new MarginPadding { Horizontal = 10, Vertical = 5 },
|
||||||
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold),
|
||||||
|
Colour = colourProvider.Foreground1
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
@ -66,12 +68,6 @@ namespace osu.Game.Overlays.Comments
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
counter.Colour = colours.BlueLighter;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);
|
Current.BindValueChanged(value => counter.Text = value.NewValue.ToString("N0"), true);
|
||||||
|
@ -18,11 +18,11 @@ namespace osu.Game.Overlays
|
|||||||
protected IAPIProvider API { get; private set; }
|
protected IAPIProvider API { get; private set; }
|
||||||
|
|
||||||
[Cached]
|
[Cached]
|
||||||
private readonly OverlayColourProvider colourProvider;
|
protected readonly OverlayColourProvider ColourProvider;
|
||||||
|
|
||||||
protected FullscreenOverlay(OverlayColourScheme colourScheme)
|
protected FullscreenOverlay(OverlayColourScheme colourScheme)
|
||||||
{
|
{
|
||||||
colourProvider = new OverlayColourProvider(colourScheme);
|
ColourProvider = new OverlayColourProvider(colourScheme);
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
RelativePositionAxes = Axes.Both;
|
RelativePositionAxes = Axes.Both;
|
||||||
@ -43,10 +43,10 @@ namespace osu.Game.Overlays
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
Waves.FirstWaveColour = colourProvider.Light4;
|
Waves.FirstWaveColour = ColourProvider.Light4;
|
||||||
Waves.SecondWaveColour = colourProvider.Light3;
|
Waves.SecondWaveColour = ColourProvider.Light3;
|
||||||
Waves.ThirdWaveColour = colourProvider.Dark4;
|
Waves.ThirdWaveColour = ColourProvider.Dark4;
|
||||||
Waves.FourthWaveColour = colourProvider.Dark3;
|
Waves.FourthWaveColour = ColourProvider.Dark3;
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Show()
|
public override void Show()
|
||||||
|
@ -1,11 +1,8 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
@ -23,9 +20,9 @@ namespace osu.Game.Overlays.News
|
|||||||
|
|
||||||
public NewsHeader()
|
public NewsHeader()
|
||||||
{
|
{
|
||||||
BreadcrumbControl.AddItem(front_page_string);
|
TabControl.AddItem(front_page_string);
|
||||||
|
|
||||||
BreadcrumbControl.Current.ValueChanged += e =>
|
TabControl.Current.ValueChanged += e =>
|
||||||
{
|
{
|
||||||
if (e.NewValue == front_page_string)
|
if (e.NewValue == front_page_string)
|
||||||
ShowFrontPage?.Invoke();
|
ShowFrontPage?.Invoke();
|
||||||
@ -37,41 +34,26 @@ namespace osu.Game.Overlays.News
|
|||||||
private void showPost(ValueChangedEvent<string> e)
|
private void showPost(ValueChangedEvent<string> e)
|
||||||
{
|
{
|
||||||
if (e.OldValue != null)
|
if (e.OldValue != null)
|
||||||
BreadcrumbControl.RemoveItem(e.OldValue);
|
TabControl.RemoveItem(e.OldValue);
|
||||||
|
|
||||||
if (e.NewValue != null)
|
if (e.NewValue != null)
|
||||||
{
|
{
|
||||||
BreadcrumbControl.AddItem(e.NewValue);
|
TabControl.AddItem(e.NewValue);
|
||||||
BreadcrumbControl.Current.Value = e.NewValue;
|
TabControl.Current.Value = e.NewValue;
|
||||||
|
|
||||||
title.IsReadingPost = true;
|
title.IsReadingPost = true;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
BreadcrumbControl.Current.Value = front_page_string;
|
TabControl.Current.Value = front_page_string;
|
||||||
title.IsReadingPost = false;
|
title.IsReadingPost = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Drawable CreateBackground() => new NewsHeaderBackground();
|
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
|
||||||
|
|
||||||
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
|
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
|
||||||
|
|
||||||
private class NewsHeaderBackground : Sprite
|
|
||||||
{
|
|
||||||
public NewsHeaderBackground()
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
FillMode = FillMode.Fill;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(TextureStore textures)
|
|
||||||
{
|
|
||||||
Texture = textures.Get(@"Headers/news");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class NewsHeaderTitle : ScreenTitle
|
private class NewsHeaderTitle : ScreenTitle
|
||||||
{
|
{
|
||||||
private const string post_string = "post";
|
private const string post_string = "post";
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -15,14 +14,9 @@ namespace osu.Game.Overlays
|
|||||||
public abstract class OverlayHeader : Container
|
public abstract class OverlayHeader : Container
|
||||||
{
|
{
|
||||||
private readonly Box titleBackground;
|
private readonly Box titleBackground;
|
||||||
private readonly Box controlBackground;
|
|
||||||
private readonly Container background;
|
|
||||||
private readonly ScreenTitle title;
|
private readonly ScreenTitle title;
|
||||||
|
|
||||||
protected float BackgroundHeight
|
protected readonly FillFlowContainer HeaderInfo;
|
||||||
{
|
|
||||||
set => background.Height = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected OverlayHeader()
|
protected OverlayHeader()
|
||||||
{
|
{
|
||||||
@ -36,46 +30,36 @@ namespace osu.Game.Overlays
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
background = new Container
|
HeaderInfo = new FillFlowContainer
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Height = 80,
|
|
||||||
Masking = true,
|
|
||||||
Child = CreateBackground()
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
titleBackground = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
title = CreateTitle().With(title =>
|
|
||||||
{
|
|
||||||
title.Margin = new MarginPadding
|
|
||||||
{
|
|
||||||
Vertical = 10,
|
|
||||||
Left = UserProfileOverlay.CONTENT_X_MARGIN
|
|
||||||
};
|
|
||||||
})
|
|
||||||
}
|
|
||||||
},
|
|
||||||
new Container
|
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
Depth = -float.MaxValue,
|
Depth = -float.MaxValue,
|
||||||
Children = new Drawable[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
controlBackground = new Box
|
CreateBackground(),
|
||||||
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.X,
|
||||||
Colour = Color4.Gray,
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
titleBackground = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.Gray,
|
||||||
|
},
|
||||||
|
title = CreateTitle().With(title =>
|
||||||
|
{
|
||||||
|
title.Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Vertical = 10,
|
||||||
|
Left = UserProfileOverlay.CONTENT_X_MARGIN
|
||||||
|
};
|
||||||
|
})
|
||||||
|
}
|
||||||
},
|
},
|
||||||
CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
|
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
CreateContent()
|
CreateContent()
|
||||||
@ -88,16 +72,14 @@ namespace osu.Game.Overlays
|
|||||||
{
|
{
|
||||||
titleBackground.Colour = colourProvider.Dark5;
|
titleBackground.Colour = colourProvider.Dark5;
|
||||||
title.AccentColour = colourProvider.Highlight1;
|
title.AccentColour = colourProvider.Highlight1;
|
||||||
controlBackground.Colour = colourProvider.Dark4;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected abstract Drawable CreateBackground();
|
[NotNull]
|
||||||
|
protected virtual Drawable CreateContent() => Drawable.Empty();
|
||||||
|
|
||||||
[NotNull]
|
[NotNull]
|
||||||
protected virtual Drawable CreateContent() => new Container();
|
protected virtual Drawable CreateBackground() => Drawable.Empty();
|
||||||
|
|
||||||
protected abstract ScreenTitle CreateTitle();
|
protected abstract ScreenTitle CreateTitle();
|
||||||
|
|
||||||
protected abstract TabControl<string> CreateTabControl();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
43
osu.Game/Overlays/OverlayHeaderBackground.cs
Normal file
43
osu.Game/Overlays/OverlayHeaderBackground.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays
|
||||||
|
{
|
||||||
|
public class OverlayHeaderBackground : CompositeDrawable
|
||||||
|
{
|
||||||
|
public OverlayHeaderBackground(string textureName)
|
||||||
|
{
|
||||||
|
Height = 80;
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
Masking = true;
|
||||||
|
InternalChild = new Background(textureName);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class Background : Sprite
|
||||||
|
{
|
||||||
|
private readonly string textureName;
|
||||||
|
|
||||||
|
public Background(string textureName)
|
||||||
|
{
|
||||||
|
this.textureName = textureName;
|
||||||
|
|
||||||
|
Anchor = Anchor.Centre;
|
||||||
|
Origin = Anchor.Centre;
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
FillMode = FillMode.Fill;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(TextureStore textures)
|
||||||
|
{
|
||||||
|
Texture = textures.Get(textureName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -13,41 +13,25 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public abstract class OverlayTabControl<T> : TabControl<T>
|
public abstract class OverlayTabControl<T> : OsuTabControl<T>
|
||||||
{
|
{
|
||||||
private readonly Box bar;
|
private readonly Box bar;
|
||||||
|
|
||||||
private Color4 accentColour = Color4.White;
|
|
||||||
|
|
||||||
public Color4 AccentColour
|
|
||||||
{
|
|
||||||
get => accentColour;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
if (accentColour == value)
|
|
||||||
return;
|
|
||||||
|
|
||||||
accentColour = value;
|
|
||||||
bar.Colour = value;
|
|
||||||
|
|
||||||
foreach (TabItem<T> tabItem in TabContainer)
|
|
||||||
{
|
|
||||||
((OverlayTabItem)tabItem).AccentColour = value;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public new MarginPadding Padding
|
|
||||||
{
|
|
||||||
get => TabContainer.Padding;
|
|
||||||
set => TabContainer.Padding = value;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected float BarHeight
|
protected float BarHeight
|
||||||
{
|
{
|
||||||
set => bar.Height = value;
|
set => bar.Height = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override Color4 AccentColour
|
||||||
|
{
|
||||||
|
get => base.AccentColour;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
base.AccentColour = value;
|
||||||
|
bar.Colour = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected OverlayTabControl()
|
protected OverlayTabControl()
|
||||||
{
|
{
|
||||||
TabContainer.Masking = false;
|
TabContainer.Masking = false;
|
||||||
@ -66,7 +50,7 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
protected override TabItem<T> CreateTabItem(T value) => new OverlayTabItem(value);
|
protected override TabItem<T> CreateTabItem(T value) => new OverlayTabItem(value);
|
||||||
|
|
||||||
protected class OverlayTabItem : TabItem<T>
|
protected class OverlayTabItem : TabItem<T>, IHasAccentColour
|
||||||
{
|
{
|
||||||
protected readonly ExpandingBar Bar;
|
protected readonly ExpandingBar Bar;
|
||||||
protected readonly OsuSpriteText Text;
|
protected readonly OsuSpriteText Text;
|
||||||
|
@ -33,16 +33,16 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
iconColour = colours.GreySeafoamLighter;
|
iconColour = colourProvider.Foreground1;
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = colours.GreySeafoamDark,
|
Colour = colourProvider.Background4
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
|
@ -7,7 +7,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Overlays.Profile.Header.Components;
|
using osu.Game.Overlays.Profile.Header.Components;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -28,7 +27,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours, TextureStore textures)
|
private void load(OverlayColourProvider colourProvider, TextureStore textures)
|
||||||
{
|
{
|
||||||
Container<Drawable> hiddenDetailContainer;
|
Container<Drawable> hiddenDetailContainer;
|
||||||
Container<Drawable> expandedDetailContainer;
|
Container<Drawable> expandedDetailContainer;
|
||||||
@ -38,7 +37,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = colours.GreySeafoam
|
Colour = colourProvider.Background4
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -119,12 +118,12 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
hiddenDetailGlobal = new OverlinedInfoContainer
|
hiddenDetailGlobal = new OverlinedInfoContainer
|
||||||
{
|
{
|
||||||
Title = "Global Ranking",
|
Title = "Global Ranking",
|
||||||
LineColour = colours.Yellow
|
LineColour = colourProvider.Highlight1
|
||||||
},
|
},
|
||||||
hiddenDetailCountry = new OverlinedInfoContainer
|
hiddenDetailCountry = new OverlinedInfoContainer
|
||||||
{
|
{
|
||||||
Title = "Country Ranking",
|
Title = "Country Ranking",
|
||||||
LineColour = colours.Yellow
|
LineColour = colourProvider.Highlight1
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Header.Components
|
namespace osu.Game.Overlays.Profile.Header.Components
|
||||||
@ -25,10 +24,10 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
IdleColour = colours.GreySeafoamLight;
|
IdleColour = colourProvider.Background2;
|
||||||
HoverColour = colours.GreySeafoamLight.Darken(0.2f);
|
HoverColour = colourProvider.Background2.Lighten(0.2f);
|
||||||
|
|
||||||
Child = icon = new SpriteIcon
|
Child = icon = new SpriteIcon
|
||||||
{
|
{
|
||||||
|
@ -43,7 +43,8 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
line = new Circle
|
line = new Circle
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = 4,
|
Height = 2,
|
||||||
|
Margin = new MarginPadding { Bottom = 2 }
|
||||||
},
|
},
|
||||||
title = new OsuSpriteText
|
title = new OsuSpriteText
|
||||||
{
|
{
|
||||||
|
@ -6,7 +6,6 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Header.Components
|
namespace osu.Game.Overlays.Profile.Header.Components
|
||||||
@ -27,12 +26,12 @@ namespace osu.Game.Overlays.Profile.Header.Components
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
InternalChild = info = new OverlinedInfoContainer
|
InternalChild = info = new OverlinedInfoContainer
|
||||||
{
|
{
|
||||||
Title = "Total Play Time",
|
Title = "Total Play Time",
|
||||||
LineColour = colours.Yellow,
|
LineColour = colourProvider.Highlight1,
|
||||||
};
|
};
|
||||||
|
|
||||||
User.BindValueChanged(updateTime, true);
|
User.BindValueChanged(updateTime, true);
|
||||||
|
@ -54,7 +54,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider, OsuColour colours)
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
@ -65,7 +65,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = colours.GreySeafoamDarker,
|
Colour = colourProvider.Background5,
|
||||||
},
|
},
|
||||||
fillFlow = new FillFlowContainer
|
fillFlow = new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -152,12 +152,12 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
detailGlobalRank = new OverlinedInfoContainer(true, 110)
|
detailGlobalRank = new OverlinedInfoContainer(true, 110)
|
||||||
{
|
{
|
||||||
Title = "Global Ranking",
|
Title = "Global Ranking",
|
||||||
LineColour = colours.Yellow,
|
LineColour = colourProvider.Highlight1,
|
||||||
},
|
},
|
||||||
detailCountryRank = new OverlinedInfoContainer(false, 110)
|
detailCountryRank = new OverlinedInfoContainer(false, 110)
|
||||||
{
|
{
|
||||||
Title = "Country Ranking",
|
Title = "Country Ranking",
|
||||||
LineColour = colours.Yellow,
|
LineColour = colourProvider.Highlight1,
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Overlays.Profile.Header.Components;
|
using osu.Game.Overlays.Profile.Header.Components;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -23,7 +22,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
public readonly Bindable<User> User = new Bindable<User>();
|
public readonly Bindable<User> User = new Bindable<User>();
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
Alpha = 0;
|
Alpha = 0;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
@ -34,7 +33,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = colours.GreySeafoamDarker,
|
Colour = colourProvider.Background5,
|
||||||
},
|
},
|
||||||
new Container //artificial shadow
|
new Container //artificial shadow
|
||||||
{
|
{
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
private FillFlowContainer userStats;
|
private FillFlowContainer userStats;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
Height = 150;
|
Height = 150;
|
||||||
|
|
||||||
@ -42,7 +42,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = colours.GreySeafoamDark,
|
Colour = colourProvider.Background5,
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -117,7 +117,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = 1.5f,
|
Height = 1.5f,
|
||||||
Margin = new MarginPadding { Top = 10 },
|
Margin = new MarginPadding { Top = 10 },
|
||||||
Colour = colours.GreySeafoamLighter,
|
Colour = colourProvider.Light1,
|
||||||
},
|
},
|
||||||
new FillFlowContainer
|
new FillFlowContainer
|
||||||
{
|
{
|
||||||
@ -137,7 +137,7 @@ namespace osu.Game.Overlays.Profile.Header
|
|||||||
Margin = new MarginPadding { Left = 10 },
|
Margin = new MarginPadding { Left = 10 },
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
Anchor = Anchor.CentreLeft,
|
Anchor = Anchor.CentreLeft,
|
||||||
Colour = colours.GreySeafoamLighter,
|
Colour = colourProvider.Light1,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -14,7 +14,7 @@ using osu.Game.Users;
|
|||||||
|
|
||||||
namespace osu.Game.Overlays.Profile
|
namespace osu.Game.Overlays.Profile
|
||||||
{
|
{
|
||||||
public class ProfileHeader : TabControlOverlayHeader
|
public class ProfileHeader : TabControlOverlayHeader<string>
|
||||||
{
|
{
|
||||||
private UserCoverBackground coverContainer;
|
private UserCoverBackground coverContainer;
|
||||||
|
|
||||||
@ -25,8 +25,6 @@ namespace osu.Game.Overlays.Profile
|
|||||||
|
|
||||||
public ProfileHeader()
|
public ProfileHeader()
|
||||||
{
|
{
|
||||||
BackgroundHeight = 150;
|
|
||||||
|
|
||||||
User.ValueChanged += e => updateDisplay(e.NewValue);
|
User.ValueChanged += e => updateDisplay(e.NewValue);
|
||||||
|
|
||||||
TabControl.AddItem("info");
|
TabControl.AddItem("info");
|
||||||
@ -38,7 +36,9 @@ namespace osu.Game.Overlays.Profile
|
|||||||
protected override Drawable CreateBackground() =>
|
protected override Drawable CreateBackground() =>
|
||||||
new Container
|
new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = 150,
|
||||||
|
Masking = true,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
coverContainer = new UserCoverBackground
|
coverContainer = new UserCoverBackground
|
||||||
|
@ -95,10 +95,10 @@ namespace osu.Game.Overlays.Profile
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
background.Colour = colours.GreySeafoamDarker;
|
background.Colour = colourProvider.Background5;
|
||||||
underscore.Colour = colours.Seafoam;
|
underscore.Colour = colourProvider.Highlight1;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class SectionTriangles : Container
|
private class SectionTriangles : Container
|
||||||
@ -128,11 +128,11 @@ namespace osu.Game.Overlays.Profile
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
triangles.ColourLight = colours.GreySeafoamDark;
|
triangles.ColourLight = colourProvider.Background4;
|
||||||
triangles.ColourDark = colours.GreySeafoamDarker.Darken(0.2f);
|
triangles.ColourDark = colourProvider.Background5.Darken(0.2f);
|
||||||
foreground.Colour = ColourInfo.GradientVertical(colours.GreySeafoamDarker, colours.GreySeafoamDarker.Opacity(0));
|
foreground.Colour = ColourInfo.GradientVertical(colourProvider.Background5, colourProvider.Background5.Opacity(0));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,7 +4,6 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
@ -13,32 +12,25 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
using System.Collections.Generic;
|
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Historical
|
namespace osu.Game.Overlays.Profile.Sections.Historical
|
||||||
{
|
{
|
||||||
public class DrawableMostPlayedBeatmap : OsuHoverContainer
|
public class DrawableMostPlayedBeatmap : CompositeDrawable
|
||||||
{
|
{
|
||||||
private const int cover_width = 100;
|
private const int cover_width = 100;
|
||||||
private const int corner_radius = 6;
|
private const int corner_radius = 6;
|
||||||
private const int height = 50;
|
|
||||||
|
|
||||||
private readonly BeatmapInfo beatmap;
|
private readonly BeatmapInfo beatmap;
|
||||||
private readonly int playCount;
|
private readonly int playCount;
|
||||||
|
|
||||||
private Box background;
|
|
||||||
|
|
||||||
protected override IEnumerable<Drawable> EffectTargets => new[] { background };
|
|
||||||
|
|
||||||
public DrawableMostPlayedBeatmap(BeatmapInfo beatmap, int playCount)
|
public DrawableMostPlayedBeatmap(BeatmapInfo beatmap, int playCount)
|
||||||
{
|
{
|
||||||
this.beatmap = beatmap;
|
this.beatmap = beatmap;
|
||||||
this.playCount = playCount;
|
this.playCount = playCount;
|
||||||
Enabled.Value = true; //manually enabled, because we have no action
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = height;
|
Height = 50;
|
||||||
|
|
||||||
Masking = true;
|
Masking = true;
|
||||||
CornerRadius = corner_radius;
|
CornerRadius = corner_radius;
|
||||||
@ -47,10 +39,7 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OsuColour colours)
|
||||||
{
|
{
|
||||||
IdleColour = colours.GreySeafoam;
|
AddRangeInternal(new Drawable[]
|
||||||
HoverColour = colours.GreySeafoamLight;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
new UpdateableBeatmapSetCover
|
new UpdateableBeatmapSetCover
|
||||||
{
|
{
|
||||||
@ -72,46 +61,48 @@ namespace osu.Game.Overlays.Profile.Sections.Historical
|
|||||||
CornerRadius = corner_radius,
|
CornerRadius = corner_radius,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
background = new Box { RelativeSizeAxes = Axes.Both },
|
new ProfileItemContainer
|
||||||
new Container
|
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
Child = new Container
|
||||||
Padding = new MarginPadding(10),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
new FillFlowContainer
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(10),
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
Anchor = Anchor.CentreLeft,
|
new FillFlowContainer
|
||||||
Origin = Anchor.CentreLeft,
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
{
|
||||||
new MostPlayedBeatmapMetadataContainer(beatmap),
|
Anchor = Anchor.CentreLeft,
|
||||||
new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular))
|
Origin = Anchor.CentreLeft,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
new MostPlayedBeatmapMetadataContainer(beatmap),
|
||||||
Direction = FillDirection.Horizontal,
|
new LinkFlowContainer(t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular))
|
||||||
Colour = colours.GreySeafoamLighter
|
{
|
||||||
}.With(d =>
|
AutoSizeAxes = Axes.Both,
|
||||||
{
|
Direction = FillDirection.Horizontal,
|
||||||
d.AddText("mapped by ");
|
Colour = colours.GreySeafoamLighter
|
||||||
d.AddUserLink(beatmap.Metadata.Author);
|
}.With(d =>
|
||||||
}),
|
{
|
||||||
}
|
d.AddText("mapped by ");
|
||||||
},
|
d.AddUserLink(beatmap.Metadata.Author);
|
||||||
new PlayCountText(playCount)
|
}),
|
||||||
{
|
}
|
||||||
Anchor = Anchor.CentreRight,
|
},
|
||||||
Origin = Anchor.CentreRight
|
new PlayCountText(playCount)
|
||||||
},
|
{
|
||||||
}
|
Anchor = Anchor.CentreRight,
|
||||||
},
|
Origin = Anchor.CentreRight
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
private class MostPlayedBeatmapMetadataContainer : BeatmapMetadataContainer
|
private class MostPlayedBeatmapMetadataContainer : BeatmapMetadataContainer
|
||||||
|
@ -101,7 +101,7 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
|||||||
{
|
{
|
||||||
Masking = true,
|
Masking = true,
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
Height = 5,
|
Height = 2,
|
||||||
Child = lineBackground = new Box
|
Child = lineBackground = new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -128,10 +128,10 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
lineBackground.Colour = colours.Yellow;
|
lineBackground.Colour = colourProvider.Highlight1;
|
||||||
DescriptionText.Colour = colours.GreySeafoamLighter;
|
DescriptionText.Colour = colourProvider.Foreground1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
63
osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs
Normal file
63
osu.Game/Overlays/Profile/Sections/ProfileItemContainer.cs
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Profile.Sections
|
||||||
|
{
|
||||||
|
public class ProfileItemContainer : Container
|
||||||
|
{
|
||||||
|
private const int hover_duration = 200;
|
||||||
|
|
||||||
|
protected override Container<Drawable> Content => content;
|
||||||
|
|
||||||
|
private Color4 idleColour;
|
||||||
|
private Color4 hoverColour;
|
||||||
|
|
||||||
|
private readonly Box background;
|
||||||
|
private readonly Container content;
|
||||||
|
|
||||||
|
public ProfileItemContainer()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
Masking = true;
|
||||||
|
CornerRadius = 6;
|
||||||
|
|
||||||
|
AddRangeInternal(new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
content = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colourProvider)
|
||||||
|
{
|
||||||
|
background.Colour = idleColour = colourProvider.Background4;
|
||||||
|
hoverColour = colourProvider.Background3;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
background.FadeColour(hoverColour, hover_duration, Easing.OutQuint);
|
||||||
|
return base.OnHover(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
background.FadeColour(idleColour, hover_duration, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,7 +2,6 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections
|
namespace osu.Game.Overlays.Profile.Sections
|
||||||
@ -10,11 +9,11 @@ namespace osu.Game.Overlays.Profile.Sections
|
|||||||
public class ProfileShowMoreButton : ShowMoreButton
|
public class ProfileShowMoreButton : ShowMoreButton
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colors)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
IdleColour = colors.GreySeafoamDark;
|
IdleColour = colourProvider.Background2;
|
||||||
HoverColour = colors.GreySeafoam;
|
HoverColour = colourProvider.Background1;
|
||||||
ChevronIconColour = colors.Yellow;
|
ChevronIconColour = colourProvider.Foreground1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,47 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Scoring;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|
||||||
{
|
|
||||||
public class DrawablePerformanceScore : DrawableProfileScore
|
|
||||||
{
|
|
||||||
private readonly double? weight;
|
|
||||||
|
|
||||||
public DrawablePerformanceScore(ScoreInfo score, double? weight = null)
|
|
||||||
: base(score)
|
|
||||||
{
|
|
||||||
this.weight = weight;
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colour)
|
|
||||||
{
|
|
||||||
double pp = Score.PP ?? 0;
|
|
||||||
RightFlowContainer.Add(new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = $"{pp:0}pp",
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
|
|
||||||
});
|
|
||||||
|
|
||||||
if (weight.HasValue)
|
|
||||||
{
|
|
||||||
RightFlowContainer.Add(new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = $"weighted: {pp * weight:0}pp ({weight:P0})",
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Colour = colour.GrayA,
|
|
||||||
Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true)
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,76 +1,225 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osuTK;
|
using System.Linq;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Online.Leaderboards;
|
using osu.Game.Online.Leaderboards;
|
||||||
using osu.Game.Rulesets.Mods;
|
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Beatmaps;
|
using osuTK;
|
||||||
using osu.Framework.Localisation;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||||
{
|
{
|
||||||
public abstract class DrawableProfileScore : DrawableProfileRow
|
public class DrawableProfileScore : CompositeDrawable
|
||||||
{
|
{
|
||||||
private readonly FillFlowContainer modsContainer;
|
private const int performance_width = 80;
|
||||||
|
private const int content_padding = 10;
|
||||||
|
|
||||||
protected readonly ScoreInfo Score;
|
protected readonly ScoreInfo Score;
|
||||||
|
|
||||||
protected DrawableProfileScore(ScoreInfo score)
|
[Resolved]
|
||||||
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider colourProvider { get; set; }
|
||||||
|
|
||||||
|
public DrawableProfileScore(ScoreInfo score)
|
||||||
{
|
{
|
||||||
Score = score;
|
Score = score;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
Height = 60;
|
Height = 40;
|
||||||
Children = new Drawable[]
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
AddInternal(new ProfileItemContainer
|
||||||
{
|
{
|
||||||
modsContainer = new FillFlowContainer
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
AutoSizeAxes = Axes.Both,
|
new Container
|
||||||
Anchor = Anchor.CentreRight,
|
{
|
||||||
Origin = Anchor.CentreRight,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Spacing = new Vector2(1),
|
Padding = new MarginPadding { Left = content_padding, Right = performance_width + content_padding },
|
||||||
Margin = new MarginPadding { Right = 160 }
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(8, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new UpdateableRank(Score.Rank)
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Size = new Vector2(50, 20),
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 2),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new ScoreBeatmapMetadataContainer(Score.Beatmap),
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(5, 0),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Text = $"{Score.Beatmap.Version}",
|
||||||
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
|
||||||
|
Colour = colours.Yellow
|
||||||
|
},
|
||||||
|
new DrawableDate(Score.Date, 12)
|
||||||
|
{
|
||||||
|
Colour = colourProvider.Foreground1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(15),
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
CreateRightContent().With(c =>
|
||||||
|
{
|
||||||
|
c.Anchor = Anchor.CentreRight;
|
||||||
|
c.Origin = Anchor.CentreRight;
|
||||||
|
}),
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Spacing = new Vector2(2),
|
||||||
|
Children = Score.Mods.Select(mod => new ModIcon(mod)
|
||||||
|
{
|
||||||
|
Scale = new Vector2(0.35f)
|
||||||
|
}).ToList(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Width = performance_width,
|
||||||
|
Anchor = Anchor.CentreRight,
|
||||||
|
Origin = Anchor.CentreRight,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Size = new Vector2(1, 0.5f),
|
||||||
|
Colour = Color4.Black.Opacity(0.5f),
|
||||||
|
Shear = new Vector2(-0.45f, 0),
|
||||||
|
EdgeSmoothness = new Vector2(2, 0),
|
||||||
|
},
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
RelativePositionAxes = Axes.Y,
|
||||||
|
Size = new Vector2(1, -0.5f),
|
||||||
|
Position = new Vector2(0, 1),
|
||||||
|
Colour = Color4.Black.Opacity(0.5f),
|
||||||
|
Shear = new Vector2(0.45f, 0),
|
||||||
|
EdgeSmoothness = new Vector2(2, 0),
|
||||||
|
},
|
||||||
|
createDrawablePerformance().With(d =>
|
||||||
|
{
|
||||||
|
d.Anchor = Anchor.Centre;
|
||||||
|
d.Origin = Anchor.Centre;
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
};
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader(true)]
|
[NotNull]
|
||||||
private void load(OsuColour colour)
|
protected virtual Drawable CreateRightContent() => CreateDrawableAccuracy();
|
||||||
|
|
||||||
|
protected OsuSpriteText CreateDrawableAccuracy() => new OsuSpriteText
|
||||||
{
|
{
|
||||||
var text = new OsuSpriteText
|
Text = $"{Score.Accuracy:0.00%}",
|
||||||
{
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||||
Text = $"accuracy: {Score.Accuracy:P2}",
|
Colour = colours.Yellow,
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Colour = colour.GrayA,
|
|
||||||
Font = OsuFont.GetFont(size: 11, weight: FontWeight.Regular, italics: true)
|
|
||||||
};
|
|
||||||
|
|
||||||
RightFlowContainer.Insert(1, text);
|
|
||||||
|
|
||||||
LeftFlowContainer.Add(new ProfileScoreBeatmapMetadataContainer(Score.Beatmap));
|
|
||||||
LeftFlowContainer.Add(new DrawableDate(Score.Date));
|
|
||||||
|
|
||||||
foreach (Mod mod in Score.Mods)
|
|
||||||
modsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.5f) });
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override Drawable CreateLeftVisual() => new UpdateableRank(Score.Rank)
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Y,
|
|
||||||
Width = 60,
|
|
||||||
FillMode = FillMode.Fit,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
private class ProfileScoreBeatmapMetadataContainer : BeatmapMetadataContainer
|
private Drawable createDrawablePerformance()
|
||||||
{
|
{
|
||||||
public ProfileScoreBeatmapMetadataContainer(BeatmapInfo beatmap)
|
if (Score.PP.HasValue)
|
||||||
|
{
|
||||||
|
return new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||||
|
Text = $"{Score.PP:0}",
|
||||||
|
Colour = colourProvider.Highlight1
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||||
|
Text = "pp",
|
||||||
|
Colour = colourProvider.Light3
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
return new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = OsuFont.GetFont(weight: FontWeight.Bold),
|
||||||
|
Text = "-",
|
||||||
|
Colour = colourProvider.Highlight1
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private class ScoreBeatmapMetadataContainer : BeatmapMetadataContainer
|
||||||
|
{
|
||||||
|
public ScoreBeatmapMetadataContainer(BeatmapInfo beatmap)
|
||||||
: base(beatmap)
|
: base(beatmap)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
@ -79,16 +228,19 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
{
|
{
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
Text = new LocalisedString((
|
Text = new LocalisedString((
|
||||||
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} [{beatmap.Version}] ",
|
$"{beatmap.Metadata.TitleUnicode ?? beatmap.Metadata.Title} ",
|
||||||
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} [{beatmap.Version}] ")),
|
$"{beatmap.Metadata.Title ?? beatmap.Metadata.TitleUnicode} ")),
|
||||||
Font = OsuFont.GetFont(size: 15, weight: FontWeight.SemiBold, italics: true)
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold, italics: true)
|
||||||
},
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
|
Anchor = Anchor.BottomLeft,
|
||||||
Padding = new MarginPadding { Top = 3 },
|
Origin = Anchor.BottomLeft,
|
||||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular, italics: true)
|
Text = "by " + new LocalisedString((beatmap.Metadata.ArtistUnicode, beatmap.Metadata.Artist)),
|
||||||
|
Font = OsuFont.GetFont(size: 12, italics: true)
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,55 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
||||||
|
{
|
||||||
|
public class DrawableProfileWeightedScore : DrawableProfileScore
|
||||||
|
{
|
||||||
|
private readonly double weight;
|
||||||
|
|
||||||
|
public DrawableProfileWeightedScore(ScoreInfo score, double weight)
|
||||||
|
: base(score)
|
||||||
|
{
|
||||||
|
this.weight = weight;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Drawable CreateRightContent() => new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Width = 60,
|
||||||
|
Child = CreateDrawableAccuracy()
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
|
||||||
|
Text = $"{Score.PP * weight:0}pp",
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = OsuFont.GetFont(size: 12),
|
||||||
|
Text = $@"weighted {weight:0%}"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
@ -1,31 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
|
||||||
using osu.Game.Scoring;
|
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|
||||||
{
|
|
||||||
public class DrawableTotalScore : DrawableProfileScore
|
|
||||||
{
|
|
||||||
public DrawableTotalScore(ScoreInfo score)
|
|
||||||
: base(score)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
RightFlowContainer.Add(new OsuSpriteText
|
|
||||||
{
|
|
||||||
Text = Score.TotalScore.ToString("#,###"),
|
|
||||||
Anchor = Anchor.TopRight,
|
|
||||||
Origin = Anchor.TopRight,
|
|
||||||
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold, italics: true)
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -15,14 +15,12 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
{
|
{
|
||||||
public class PaginatedScoreContainer : PaginatedContainer<APILegacyScoreInfo>
|
public class PaginatedScoreContainer : PaginatedContainer<APILegacyScoreInfo>
|
||||||
{
|
{
|
||||||
private readonly bool includeWeight;
|
|
||||||
private readonly ScoreType type;
|
private readonly ScoreType type;
|
||||||
|
|
||||||
public PaginatedScoreContainer(ScoreType type, Bindable<User> user, string header, string missing, bool includeWeight = false)
|
public PaginatedScoreContainer(ScoreType type, Bindable<User> user, string header, string missing)
|
||||||
: base(user, header, missing)
|
: base(user, header, missing)
|
||||||
{
|
{
|
||||||
this.type = type;
|
this.type = type;
|
||||||
this.includeWeight = includeWeight;
|
|
||||||
|
|
||||||
ItemsPerPage = 5;
|
ItemsPerPage = 5;
|
||||||
|
|
||||||
@ -43,10 +41,10 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks
|
|||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
default:
|
default:
|
||||||
return new DrawablePerformanceScore(model.CreateScoreInfo(Rulesets), includeWeight ? Math.Pow(0.95, ItemsContainer.Count) : (double?)null);
|
return new DrawableProfileScore(model.CreateScoreInfo(Rulesets));
|
||||||
|
|
||||||
case ScoreType.Recent:
|
case ScoreType.Best:
|
||||||
return new DrawableTotalScore(model.CreateScoreInfo(Rulesets));
|
return new DrawableProfileWeightedScore(model.CreateScoreInfo(Rulesets), Math.Pow(0.95, ItemsContainer.Count));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Overlays.Profile.Sections
|
|||||||
{
|
{
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
new PaginatedScoreContainer(ScoreType.Best, User, "Best Performance", "No performance records. :(", true),
|
new PaginatedScoreContainer(ScoreType.Best, User, "Best Performance", "No performance records. :("),
|
||||||
new PaginatedScoreContainer(ScoreType.Firsts, User, "First Place Ranks", "No awesome performance records yet. :("),
|
new PaginatedScoreContainer(ScoreType.Firsts, User, "First Place Ranks", "No awesome performance records yet. :("),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -17,10 +17,34 @@ namespace osu.Game.Overlays.Settings.Sections.Audio
|
|||||||
{
|
{
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new SettingsSlider<double> { LabelText = "Master", Bindable = audio.Volume, KeyboardStep = 0.01f },
|
new SettingsSlider<double>
|
||||||
new SettingsSlider<double> { LabelText = "Master (window inactive)", Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive), KeyboardStep = 0.01f },
|
{
|
||||||
new SettingsSlider<double> { LabelText = "Effect", Bindable = audio.VolumeSample, KeyboardStep = 0.01f },
|
LabelText = "Master",
|
||||||
new SettingsSlider<double> { LabelText = "Music", Bindable = audio.VolumeTrack, KeyboardStep = 0.01f },
|
Bindable = audio.Volume,
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
|
new SettingsSlider<double>
|
||||||
|
{
|
||||||
|
LabelText = "Master (window inactive)",
|
||||||
|
Bindable = config.GetBindable<double>(OsuSetting.VolumeInactive),
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
|
new SettingsSlider<double>
|
||||||
|
{
|
||||||
|
LabelText = "Effect",
|
||||||
|
Bindable = audio.VolumeSample,
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
|
new SettingsSlider<double>
|
||||||
|
{
|
||||||
|
LabelText = "Music",
|
||||||
|
Bindable = audio.VolumeTrack,
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -21,13 +21,15 @@ namespace osu.Game.Overlays.Settings.Sections.Gameplay
|
|||||||
{
|
{
|
||||||
LabelText = "Background dim",
|
LabelText = "Background dim",
|
||||||
Bindable = config.GetBindable<double>(OsuSetting.DimLevel),
|
Bindable = config.GetBindable<double>(OsuSetting.DimLevel),
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsSlider<double>
|
new SettingsSlider<double>
|
||||||
{
|
{
|
||||||
LabelText = "Background blur",
|
LabelText = "Background blur",
|
||||||
Bindable = config.GetBindable<double>(OsuSetting.BlurLevel),
|
Bindable = config.GetBindable<double>(OsuSetting.BlurLevel),
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsCheckbox
|
new SettingsCheckbox
|
||||||
{
|
{
|
||||||
|
@ -98,25 +98,29 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
|
|||||||
{
|
{
|
||||||
LabelText = "Horizontal position",
|
LabelText = "Horizontal position",
|
||||||
Bindable = scalingPositionX,
|
Bindable = scalingPositionX,
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
LabelText = "Vertical position",
|
LabelText = "Vertical position",
|
||||||
Bindable = scalingPositionY,
|
Bindable = scalingPositionY,
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
LabelText = "Horizontal scale",
|
LabelText = "Horizontal scale",
|
||||||
Bindable = scalingSizeX,
|
Bindable = scalingSizeX,
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
new SettingsSlider<float>
|
new SettingsSlider<float>
|
||||||
{
|
{
|
||||||
LabelText = "Vertical scale",
|
LabelText = "Vertical scale",
|
||||||
Bindable = scalingSizeY,
|
Bindable = scalingSizeY,
|
||||||
KeyboardStep = 0.01f
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.Settings
|
namespace osu.Game.Overlays.Settings
|
||||||
@ -22,16 +23,32 @@ namespace osu.Game.Overlays.Settings
|
|||||||
RelativeSizeAxes = Axes.X
|
RelativeSizeAxes = Axes.X
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// When set, value changes based on user input are only transferred to any bound control's Current on commit.
|
||||||
|
/// This is useful if the UI interaction could be adversely affected by the value changing, such as the position of the <see cref="SliderBar{T}"/> on the screen.
|
||||||
|
/// </summary>
|
||||||
public bool TransferValueOnCommit
|
public bool TransferValueOnCommit
|
||||||
{
|
{
|
||||||
get => ((TSlider)Control).TransferValueOnCommit;
|
get => ((TSlider)Control).TransferValueOnCommit;
|
||||||
set => ((TSlider)Control).TransferValueOnCommit = value;
|
set => ((TSlider)Control).TransferValueOnCommit = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A custom step value for each key press which actuates a change on this control.
|
||||||
|
/// </summary>
|
||||||
public float KeyboardStep
|
public float KeyboardStep
|
||||||
{
|
{
|
||||||
get => ((TSlider)Control).KeyboardStep;
|
get => ((TSlider)Control).KeyboardStep;
|
||||||
set => ((TSlider)Control).KeyboardStep = value;
|
set => ((TSlider)Control).KeyboardStep = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to format the tooltip as a percentage or the actual value.
|
||||||
|
/// </summary>
|
||||||
|
public bool DisplayAsPercentage
|
||||||
|
{
|
||||||
|
get => ((TSlider)Control).DisplayAsPercentage;
|
||||||
|
set => ((TSlider)Control).DisplayAsPercentage = value;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,28 +1,56 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays
|
namespace osu.Game.Overlays
|
||||||
{
|
{
|
||||||
public abstract class TabControlOverlayHeader : OverlayHeader
|
/// <summary>
|
||||||
|
/// An overlay header which contains a <see cref="OsuTabControl{T}"/>.
|
||||||
|
/// </summary>
|
||||||
|
/// <typeparam name="T">The type of item to be represented by tabs.</typeparam>
|
||||||
|
public abstract class TabControlOverlayHeader<T> : OverlayHeader
|
||||||
{
|
{
|
||||||
protected OverlayHeaderTabControl TabControl;
|
protected OsuTabControl<T> TabControl;
|
||||||
|
|
||||||
protected override TabControl<string> CreateTabControl() => TabControl = new OverlayHeaderTabControl();
|
private readonly Box controlBackground;
|
||||||
|
|
||||||
|
protected TabControlOverlayHeader()
|
||||||
|
{
|
||||||
|
HeaderInfo.Add(new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
controlBackground = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
TabControl = CreateTabControl().With(control => control.Margin = new MarginPadding { Left = UserProfileOverlay.CONTENT_X_MARGIN })
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OverlayColourProvider colourProvider)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
TabControl.AccentColour = colourProvider.Highlight1;
|
TabControl.AccentColour = colourProvider.Highlight1;
|
||||||
|
controlBackground.Colour = colourProvider.Dark4;
|
||||||
}
|
}
|
||||||
|
|
||||||
public class OverlayHeaderTabControl : OverlayTabControl<string>
|
[NotNull]
|
||||||
|
protected virtual OsuTabControl<T> CreateTabControl() => new OverlayHeaderTabControl();
|
||||||
|
|
||||||
|
public class OverlayHeaderTabControl : OverlayTabControl<T>
|
||||||
{
|
{
|
||||||
public OverlayHeaderTabControl()
|
public OverlayHeaderTabControl()
|
||||||
{
|
{
|
||||||
@ -34,10 +62,7 @@ namespace osu.Game.Overlays
|
|||||||
Height = 35;
|
Height = 35;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override TabItem<string> CreateTabItem(string value) => new OverlayHeaderTabItem(value)
|
protected override TabItem<T> CreateTabItem(T value) => new OverlayHeaderTabItem(value);
|
||||||
{
|
|
||||||
AccentColour = AccentColour,
|
|
||||||
};
|
|
||||||
|
|
||||||
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
protected override TabFillFlowContainer CreateTabFlow() => new TabFillFlowContainer
|
||||||
{
|
{
|
||||||
@ -49,10 +74,10 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
private class OverlayHeaderTabItem : OverlayTabItem
|
private class OverlayHeaderTabItem : OverlayTabItem
|
||||||
{
|
{
|
||||||
public OverlayHeaderTabItem(string value)
|
public OverlayHeaderTabItem(T value)
|
||||||
: base(value)
|
: base(value)
|
||||||
{
|
{
|
||||||
Text.Text = value;
|
Text.Text = value.ToString().ToLower();
|
||||||
Text.Font = OsuFont.GetFont(size: 14);
|
Text.Font = OsuFont.GetFont(size: 14);
|
||||||
Bar.ExpandedSize = 5;
|
Bar.ExpandedSize = 5;
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,6 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.UserInterface;
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Online.API.Requests;
|
using osu.Game.Online.API.Requests;
|
||||||
using osu.Game.Overlays.Profile;
|
using osu.Game.Overlays.Profile;
|
||||||
@ -30,7 +29,7 @@ namespace osu.Game.Overlays
|
|||||||
public const float CONTENT_X_MARGIN = 70;
|
public const float CONTENT_X_MARGIN = 70;
|
||||||
|
|
||||||
public UserProfileOverlay()
|
public UserProfileOverlay()
|
||||||
: base(OverlayColourScheme.Green)
|
: base(OverlayColourScheme.Pink)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -74,7 +73,7 @@ namespace osu.Game.Overlays
|
|||||||
Add(new Box
|
Add(new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = OsuColour.Gray(0.1f)
|
Colour = ColourProvider.Background6
|
||||||
});
|
});
|
||||||
|
|
||||||
Add(sectionsContainer = new ProfileSectionsContainer
|
Add(sectionsContainer = new ProfileSectionsContainer
|
||||||
@ -83,7 +82,8 @@ namespace osu.Game.Overlays
|
|||||||
FixedHeader = tabs,
|
FixedHeader = tabs,
|
||||||
HeaderBackground = new Box
|
HeaderBackground = new Box
|
||||||
{
|
{
|
||||||
Colour = OsuColour.Gray(34),
|
// this is only visible as the ProfileTabControl background
|
||||||
|
Colour = ColourProvider.Background5,
|
||||||
RelativeSizeAxes = Axes.Both
|
RelativeSizeAxes = Axes.Both
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
@ -165,9 +165,9 @@ namespace osu.Game.Overlays
|
|||||||
};
|
};
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colours)
|
private void load(OverlayColourProvider colourProvider)
|
||||||
{
|
{
|
||||||
AccentColour = colours.Seafoam;
|
AccentColour = colourProvider.Highlight1;
|
||||||
}
|
}
|
||||||
|
|
||||||
private class ProfileTabItem : OverlayTabItem
|
private class ProfileTabItem : OverlayTabItem
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input;
|
using osu.Framework.Input;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
@ -25,6 +26,7 @@ using osu.Game.Screens.Edit.Components.RadioButtons;
|
|||||||
using osu.Game.Screens.Edit.Compose;
|
using osu.Game.Screens.Edit.Compose;
|
||||||
using osu.Game.Screens.Edit.Compose.Components;
|
using osu.Game.Screens.Edit.Compose.Components;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
using Key = osuTK.Input.Key;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Edit
|
namespace osu.Game.Rulesets.Edit
|
||||||
{
|
{
|
||||||
@ -58,6 +60,8 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
|
|
||||||
private InputManager inputManager;
|
private InputManager inputManager;
|
||||||
|
|
||||||
|
private RadioButtonCollection toolboxCollection;
|
||||||
|
|
||||||
protected HitObjectComposer(Ruleset ruleset)
|
protected HitObjectComposer(Ruleset ruleset)
|
||||||
{
|
{
|
||||||
Ruleset = ruleset;
|
Ruleset = ruleset;
|
||||||
@ -100,7 +104,6 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
layerContainers.Add(layerBelowRuleset);
|
layerContainers.Add(layerBelowRuleset);
|
||||||
layerContainers.Add(layerAboveRuleset);
|
layerContainers.Add(layerAboveRuleset);
|
||||||
|
|
||||||
RadioButtonCollection toolboxCollection;
|
|
||||||
InternalChild = new GridContainer
|
InternalChild = new GridContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -137,16 +140,32 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
toolboxCollection.Items =
|
toolboxCollection.Items = CompositionTools
|
||||||
CompositionTools.Select(t => new RadioButton(t.Name, () => selectTool(t)))
|
.Prepend(new SelectTool())
|
||||||
.Prepend(new RadioButton("Select", () => selectTool(null)))
|
.Select(t => new RadioButton(t.Name, () => toolSelected(t)))
|
||||||
.ToList();
|
.ToList();
|
||||||
|
|
||||||
toolboxCollection.Items[0].Select();
|
setSelectTool();
|
||||||
|
|
||||||
blueprintContainer.SelectionChanged += selectionChanged;
|
blueprintContainer.SelectionChanged += selectionChanged;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override bool OnKeyDown(KeyDownEvent e)
|
||||||
|
{
|
||||||
|
if (e.Key >= Key.Number1 && e.Key <= Key.Number9)
|
||||||
|
{
|
||||||
|
var item = toolboxCollection.Items.Skip(e.Key - Key.Number1).FirstOrDefault();
|
||||||
|
|
||||||
|
if (item != null)
|
||||||
|
{
|
||||||
|
item.Select();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return base.OnKeyDown(e);
|
||||||
|
}
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
@ -181,20 +200,30 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
{
|
{
|
||||||
var hitObjects = selectedHitObjects.ToArray();
|
var hitObjects = selectedHitObjects.ToArray();
|
||||||
|
|
||||||
if (!hitObjects.Any())
|
if (hitObjects.Any())
|
||||||
distanceSnapGridContainer.Hide();
|
{
|
||||||
else
|
// ensure in selection mode if a selection is made.
|
||||||
|
setSelectTool();
|
||||||
|
|
||||||
showGridFor(hitObjects);
|
showGridFor(hitObjects);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
distanceSnapGridContainer.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void selectTool(HitObjectCompositionTool tool)
|
private void setSelectTool() => toolboxCollection.Items.First().Select();
|
||||||
|
|
||||||
|
private void toolSelected(HitObjectCompositionTool tool)
|
||||||
{
|
{
|
||||||
blueprintContainer.CurrentTool = tool;
|
blueprintContainer.CurrentTool = tool;
|
||||||
|
|
||||||
if (tool == null)
|
if (tool is SelectTool)
|
||||||
distanceSnapGridContainer.Hide();
|
distanceSnapGridContainer.Hide();
|
||||||
else
|
else
|
||||||
|
{
|
||||||
|
EditorBeatmap.SelectedHitObjects.Clear();
|
||||||
showGridFor(Enumerable.Empty<HitObject>());
|
showGridFor(Enumerable.Empty<HitObject>());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void showGridFor(IEnumerable<HitObject> selectedHitObjects)
|
private void showGridFor(IEnumerable<HitObject> selectedHitObjects)
|
||||||
@ -275,10 +304,10 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
}
|
}
|
||||||
|
|
||||||
public override double GetSnappedDurationFromDistance(double referenceTime, float distance)
|
public override double GetSnappedDurationFromDistance(double referenceTime, float distance)
|
||||||
=> beatSnapProvider.SnapTime(referenceTime, DistanceToDuration(referenceTime, distance));
|
=> beatSnapProvider.SnapTime(referenceTime + DistanceToDuration(referenceTime, distance), referenceTime) - referenceTime;
|
||||||
|
|
||||||
public override float GetSnappedDistanceFromDistance(double referenceTime, float distance)
|
public override float GetSnappedDistanceFromDistance(double referenceTime, float distance)
|
||||||
=> DurationToDistance(referenceTime, beatSnapProvider.SnapTime(referenceTime, DistanceToDuration(referenceTime, distance)));
|
=> DurationToDistance(referenceTime, beatSnapProvider.SnapTime(DistanceToDuration(referenceTime, distance), referenceTime));
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
|
@ -8,10 +8,10 @@ namespace osu.Game.Rulesets.Edit
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Snaps a duration to the closest beat of a timing point applicable at the reference time.
|
/// Snaps a duration to the closest beat of a timing point applicable at the reference time.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="referenceTime">The time of the timing point which <paramref name="duration"/> resides in.</param>
|
/// <param name="time">The time to snap.</param>
|
||||||
/// <param name="duration">The duration to snap.</param>
|
/// <param name="referenceTime">An optional reference point to use for timing point lookup.</param>
|
||||||
/// <returns>A value that represents <paramref name="duration"/> snapped to the closest beat of the timing point.</returns>
|
/// <returns>A value that represents <paramref name="time"/> snapped to the closest beat of the timing point.</returns>
|
||||||
double SnapTime(double referenceTime, double duration);
|
double SnapTime(double time, double? referenceTime = null);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Get the most appropriate beat length at a given time.
|
/// Get the most appropriate beat length at a given time.
|
||||||
|
@ -13,5 +13,7 @@ namespace osu.Game.Rulesets.Edit.Tools
|
|||||||
}
|
}
|
||||||
|
|
||||||
public abstract PlacementBlueprint CreatePlacementBlueprint();
|
public abstract PlacementBlueprint CreatePlacementBlueprint();
|
||||||
|
|
||||||
|
public override string ToString() => Name;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
15
osu.Game/Rulesets/Edit/Tools/SelectTool.cs
Normal file
15
osu.Game/Rulesets/Edit/Tools/SelectTool.cs
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Edit.Tools
|
||||||
|
{
|
||||||
|
public class SelectTool : HitObjectCompositionTool
|
||||||
|
{
|
||||||
|
public SelectTool()
|
||||||
|
: base("Select")
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override PlacementBlueprint CreatePlacementBlueprint() => null;
|
||||||
|
}
|
||||||
|
}
|
@ -20,6 +20,9 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private const double final_rate_progress = 0.75f;
|
private const double final_rate_progress = 0.75f;
|
||||||
|
|
||||||
|
[SettingSource("Initial rate", "The starting speed of the track")]
|
||||||
|
public abstract BindableNumber<double> InitialRate { get; }
|
||||||
|
|
||||||
[SettingSource("Final rate", "The final speed to ramp to")]
|
[SettingSource("Final rate", "The final speed to ramp to")]
|
||||||
public abstract BindableNumber<double> FinalRate { get; }
|
public abstract BindableNumber<double> FinalRate { get; }
|
||||||
|
|
||||||
@ -69,6 +72,6 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="amount">The amount of adjustment to apply (from 0..1).</param>
|
/// <param name="amount">The amount of adjustment to apply (from 0..1).</param>
|
||||||
private void applyAdjustment(double amount) =>
|
private void applyAdjustment(double amount) =>
|
||||||
SpeedChange.Value = 1 + (FinalRate.Value - 1) * Math.Clamp(amount, 0, 1);
|
SpeedChange.Value = InitialRate.Value + (FinalRate.Value - InitialRate.Value) * Math.Clamp(amount, 0, 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,6 +17,16 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleDown;
|
public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleDown;
|
||||||
public override double ScoreMultiplier => 1.0;
|
public override double ScoreMultiplier => 1.0;
|
||||||
|
|
||||||
|
[SettingSource("Initial rate", "The starting speed of the track")]
|
||||||
|
public override BindableNumber<double> InitialRate { get; } = new BindableDouble
|
||||||
|
{
|
||||||
|
MinValue = 1,
|
||||||
|
MaxValue = 2,
|
||||||
|
Default = 1,
|
||||||
|
Value = 1,
|
||||||
|
Precision = 0.01,
|
||||||
|
};
|
||||||
|
|
||||||
[SettingSource("Final rate", "The speed increase to ramp towards")]
|
[SettingSource("Final rate", "The speed increase to ramp towards")]
|
||||||
public override BindableNumber<double> FinalRate { get; } = new BindableDouble
|
public override BindableNumber<double> FinalRate { get; } = new BindableDouble
|
||||||
{
|
{
|
||||||
|
@ -17,6 +17,16 @@ namespace osu.Game.Rulesets.Mods
|
|||||||
public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleUp;
|
public override IconUsage? Icon => FontAwesome.Solid.ChevronCircleUp;
|
||||||
public override double ScoreMultiplier => 1.0;
|
public override double ScoreMultiplier => 1.0;
|
||||||
|
|
||||||
|
[SettingSource("Initial rate", "The starting speed of the track")]
|
||||||
|
public override BindableNumber<double> InitialRate { get; } = new BindableDouble
|
||||||
|
{
|
||||||
|
MinValue = 0.5,
|
||||||
|
MaxValue = 1,
|
||||||
|
Default = 1,
|
||||||
|
Value = 1,
|
||||||
|
Precision = 0.01,
|
||||||
|
};
|
||||||
|
|
||||||
[SettingSource("Final rate", "The speed increase to ramp towards")]
|
[SettingSource("Final rate", "The speed increase to ramp towards")]
|
||||||
public override BindableNumber<double> FinalRate { get; } = new BindableDouble
|
public override BindableNumber<double> FinalRate { get; } = new BindableDouble
|
||||||
{
|
{
|
||||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Rulesets.Scoring
|
|||||||
public readonly Bindable<ScoreRank> Rank = new Bindable<ScoreRank>(ScoreRank.X);
|
public readonly Bindable<ScoreRank> Rank = new Bindable<ScoreRank>(ScoreRank.X);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// THe highest combo achieved by this score.
|
/// The highest combo achieved by this score.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public readonly BindableInt HighestCombo = new BindableInt();
|
public readonly BindableInt HighestCombo = new BindableInt();
|
||||||
|
|
||||||
|
@ -52,30 +52,52 @@ namespace osu.Game.Screens.Edit
|
|||||||
{
|
{
|
||||||
switch (beatDivisor)
|
switch (beatDivisor)
|
||||||
{
|
{
|
||||||
|
case 1:
|
||||||
|
return Color4.White;
|
||||||
|
|
||||||
case 2:
|
case 2:
|
||||||
return colours.BlueLight;
|
return colours.Red;
|
||||||
|
|
||||||
case 4:
|
case 4:
|
||||||
return colours.Blue;
|
return colours.Blue;
|
||||||
|
|
||||||
case 8:
|
case 8:
|
||||||
return colours.BlueDarker;
|
return colours.Yellow;
|
||||||
|
|
||||||
case 16:
|
case 16:
|
||||||
return colours.PurpleDark;
|
return colours.PurpleDark;
|
||||||
|
|
||||||
case 3:
|
case 3:
|
||||||
return colours.YellowLight;
|
return colours.Purple;
|
||||||
|
|
||||||
case 6:
|
case 6:
|
||||||
return colours.Yellow;
|
return colours.YellowDark;
|
||||||
|
|
||||||
case 12:
|
case 12:
|
||||||
return colours.YellowDarker;
|
return colours.YellowDarker;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return Color4.White;
|
return Color4.Red;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Retrieves the applicable divisor for a specific beat index.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="index">The 0-based beat index.</param>
|
||||||
|
/// <param name="beatDivisor">The beat divisor.</param>
|
||||||
|
/// <returns>The applicable divisor.</returns>
|
||||||
|
public static int GetDivisorForBeatIndex(int index, int beatDivisor)
|
||||||
|
{
|
||||||
|
int beat = index % beatDivisor;
|
||||||
|
|
||||||
|
foreach (var divisor in BindableBeatDivisor.VALID_DIVISORS)
|
||||||
|
{
|
||||||
|
if ((beat * divisor) % beatDivisor == 0)
|
||||||
|
return divisor;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Graphics.Containers;
|
|||||||
using osu.Framework.Graphics.Effects;
|
using osu.Framework.Graphics.Effects;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
@ -37,8 +36,8 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
|||||||
{
|
{
|
||||||
this.button = button;
|
this.button = button;
|
||||||
|
|
||||||
Text = button.Text;
|
Text = button.Item.ToString();
|
||||||
Action = button.Action;
|
Action = button.Select;
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
|
|
||||||
@ -100,19 +99,6 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
|||||||
bubble.Colour = button.Selected.Value ? selectedBubbleColour : defaultBubbleColour;
|
bubble.Colour = button.Selected.Value ? selectedBubbleColour : defaultBubbleColour;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnClick(ClickEvent e)
|
|
||||||
{
|
|
||||||
if (button.Selected.Value)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
if (!Enabled.Value)
|
|
||||||
return true;
|
|
||||||
|
|
||||||
button.Selected.Value = true;
|
|
||||||
|
|
||||||
return base.OnClick(e);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override SpriteText CreateText() => new OsuSpriteText
|
protected override SpriteText CreateText() => new OsuSpriteText
|
||||||
{
|
{
|
||||||
Depth = -1,
|
Depth = -1,
|
||||||
|
@ -15,33 +15,37 @@ namespace osu.Game.Screens.Edit.Components.RadioButtons
|
|||||||
public readonly BindableBool Selected;
|
public readonly BindableBool Selected;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The text that should be displayed in this button.
|
/// The item related to this button.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public string Text;
|
public object Item;
|
||||||
|
|
||||||
/// <summary>
|
private readonly Action action;
|
||||||
/// The <see cref="Action"/> that should be invoked when this button is selected.
|
|
||||||
/// </summary>
|
|
||||||
public Action Action;
|
|
||||||
|
|
||||||
public RadioButton(string text, Action action)
|
public RadioButton(object item, Action action)
|
||||||
{
|
{
|
||||||
Text = text;
|
Item = item;
|
||||||
Action = action;
|
this.action = action;
|
||||||
Selected = new BindableBool();
|
Selected = new BindableBool();
|
||||||
}
|
}
|
||||||
|
|
||||||
public RadioButton(string text)
|
public RadioButton(string item)
|
||||||
: this(text, null)
|
: this(item, null)
|
||||||
{
|
{
|
||||||
Text = text;
|
Item = item;
|
||||||
Action = null;
|
action = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Selects this <see cref="RadioButton"/>.
|
/// Selects this <see cref="RadioButton"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void Select() => Selected.Value = true;
|
public void Select()
|
||||||
|
{
|
||||||
|
if (!Selected.Value)
|
||||||
|
{
|
||||||
|
Selected.Value = true;
|
||||||
|
action?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Deselects this <see cref="RadioButton"/>.
|
/// Deselects this <see cref="RadioButton"/>.
|
||||||
|
@ -12,7 +12,7 @@ namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class PointVisualisation : Box
|
public class PointVisualisation : Box
|
||||||
{
|
{
|
||||||
protected PointVisualisation(double startTime)
|
public PointVisualisation(double startTime)
|
||||||
{
|
{
|
||||||
Origin = Anchor.TopCentre;
|
Origin = Anchor.TopCentre;
|
||||||
|
|
||||||
|
@ -74,12 +74,16 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
{
|
{
|
||||||
foreach (var o in objects)
|
foreach (var o in objects)
|
||||||
selectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Select();
|
selectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Select();
|
||||||
|
|
||||||
|
SelectionChanged?.Invoke(selectedHitObjects);
|
||||||
};
|
};
|
||||||
|
|
||||||
selectedHitObjects.ItemsRemoved += objects =>
|
selectedHitObjects.ItemsRemoved += objects =>
|
||||||
{
|
{
|
||||||
foreach (var o in objects)
|
foreach (var o in objects)
|
||||||
selectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect();
|
selectionBlueprints.FirstOrDefault(b => b.HitObject == o)?.Deselect();
|
||||||
|
|
||||||
|
SelectionChanged?.Invoke(selectedHitObjects);
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -332,8 +336,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
selectionHandler.HandleSelected(blueprint);
|
selectionHandler.HandleSelected(blueprint);
|
||||||
selectionBlueprints.ChangeChildDepth(blueprint, 1);
|
selectionBlueprints.ChangeChildDepth(blueprint, 1);
|
||||||
beatmap.SelectedHitObjects.Add(blueprint.HitObject);
|
beatmap.SelectedHitObjects.Add(blueprint.HitObject);
|
||||||
|
|
||||||
SelectionChanged?.Invoke(selectionHandler.SelectedHitObjects);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onBlueprintDeselected(SelectionBlueprint blueprint)
|
private void onBlueprintDeselected(SelectionBlueprint blueprint)
|
||||||
@ -341,8 +343,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
selectionHandler.HandleDeselected(blueprint);
|
selectionHandler.HandleDeselected(blueprint);
|
||||||
selectionBlueprints.ChangeChildDepth(blueprint, 0);
|
selectionBlueprints.ChangeChildDepth(blueprint, 0);
|
||||||
beatmap.SelectedHitObjects.Remove(blueprint.HitObject);
|
beatmap.SelectedHitObjects.Remove(blueprint.HitObject);
|
||||||
|
|
||||||
SelectionChanged?.Invoke(selectionHandler.SelectedHitObjects);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
@ -16,7 +16,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void CreateContent(Vector2 startPosition)
|
protected override void CreateContent()
|
||||||
{
|
{
|
||||||
const float crosshair_thickness = 1;
|
const float crosshair_thickness = 1;
|
||||||
const float crosshair_max_size = 10;
|
const float crosshair_max_size = 10;
|
||||||
@ -26,7 +26,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Position = startPosition,
|
Position = StartPosition,
|
||||||
Width = crosshair_thickness,
|
Width = crosshair_thickness,
|
||||||
EdgeSmoothness = new Vector2(1),
|
EdgeSmoothness = new Vector2(1),
|
||||||
Height = Math.Min(crosshair_max_size, DistanceSpacing * 2),
|
Height = Math.Min(crosshair_max_size, DistanceSpacing * 2),
|
||||||
@ -34,15 +34,15 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Position = startPosition,
|
Position = StartPosition,
|
||||||
EdgeSmoothness = new Vector2(1),
|
EdgeSmoothness = new Vector2(1),
|
||||||
Width = Math.Min(crosshair_max_size, DistanceSpacing * 2),
|
Width = Math.Min(crosshair_max_size, DistanceSpacing * 2),
|
||||||
Height = crosshair_thickness,
|
Height = crosshair_thickness,
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
float dx = Math.Max(startPosition.X, DrawWidth - startPosition.X);
|
float dx = Math.Max(StartPosition.X, DrawWidth - StartPosition.X);
|
||||||
float dy = Math.Max(startPosition.Y, DrawHeight - startPosition.Y);
|
float dy = Math.Max(StartPosition.Y, DrawHeight - StartPosition.Y);
|
||||||
float maxDistance = new Vector2(dx, dy).Length;
|
float maxDistance = new Vector2(dx, dy).Length;
|
||||||
int requiredCircles = Math.Min(MaxIntervals, (int)(maxDistance / DistanceSpacing));
|
int requiredCircles = Math.Min(MaxIntervals, (int)(maxDistance / DistanceSpacing));
|
||||||
|
|
||||||
@ -53,11 +53,11 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
AddInternal(new CircularProgress
|
AddInternal(new CircularProgress
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Position = startPosition,
|
Position = StartPosition,
|
||||||
Current = { Value = 1 },
|
Current = { Value = 1 },
|
||||||
Size = new Vector2(radius),
|
Size = new Vector2(radius),
|
||||||
InnerRadius = 4 * 1f / radius,
|
InnerRadius = 4 * 1f / radius,
|
||||||
Colour = GetColourForBeatIndex(i)
|
Colour = GetColourForIndexFromPlacement(i)
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Caching;
|
using osu.Framework.Caching;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -106,7 +107,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
if (!gridCache.IsValid)
|
if (!gridCache.IsValid)
|
||||||
{
|
{
|
||||||
ClearInternal();
|
ClearInternal();
|
||||||
CreateContent(StartPosition);
|
CreateContent();
|
||||||
gridCache.Validate();
|
gridCache.Validate();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -114,7 +115,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Creates the content which visualises the grid ticks.
|
/// Creates the content which visualises the grid ticks.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
protected abstract void CreateContent(Vector2 startPosition);
|
protected abstract void CreateContent();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Snaps a position to this grid.
|
/// Snaps a position to this grid.
|
||||||
@ -126,25 +127,17 @@ namespace osu.Game.Screens.Edit.Compose.Components
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Retrieves the applicable colour for a beat index.
|
/// Retrieves the applicable colour for a beat index.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="index">The 0-based beat index.</param>
|
/// <param name="placementIndex">The 0-based beat index from the point of placement.</param>
|
||||||
/// <returns>The applicable colour.</returns>
|
/// <returns>The applicable colour.</returns>
|
||||||
protected ColourInfo GetColourForBeatIndex(int index)
|
protected ColourInfo GetColourForIndexFromPlacement(int placementIndex)
|
||||||
{
|
{
|
||||||
int beat = (index + 1) % beatDivisor.Value;
|
var timingPoint = beatmap.ControlPointInfo.TimingPointAt(StartTime);
|
||||||
ColourInfo colour = Colours.Gray5;
|
var beatLength = timingPoint.BeatLength / beatDivisor.Value;
|
||||||
|
var beatIndex = (int)Math.Round((StartTime - timingPoint.Time) / beatLength);
|
||||||
|
|
||||||
for (int i = 0; i < BindableBeatDivisor.VALID_DIVISORS.Length; i++)
|
var colour = BindableBeatDivisor.GetColourFor(BindableBeatDivisor.GetDivisorForBeatIndex(beatIndex + placementIndex + 1, beatDivisor.Value), Colours);
|
||||||
{
|
|
||||||
int divisor = BindableBeatDivisor.VALID_DIVISORS[i];
|
|
||||||
|
|
||||||
if ((beat * divisor) % beatDivisor.Value == 0)
|
int repeatIndex = placementIndex / beatDivisor.Value;
|
||||||
{
|
|
||||||
colour = BindableBeatDivisor.GetColourFor(divisor, Colours);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int repeatIndex = index / beatDivisor.Value;
|
|
||||||
return colour.MultiplyAlpha(0.5f / (repeatIndex + 1));
|
return colour.MultiplyAlpha(0.5f / (repeatIndex + 1));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,7 +30,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
{
|
{
|
||||||
ZoomDuration = 200;
|
ZoomDuration = 200;
|
||||||
ZoomEasing = Easing.OutQuint;
|
ZoomEasing = Easing.OutQuint;
|
||||||
Zoom = 10;
|
|
||||||
ScrollbarVisible = false;
|
ScrollbarVisible = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -61,9 +60,15 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
{
|
{
|
||||||
waveform.Waveform = b.NewValue.Waveform;
|
waveform.Waveform = b.NewValue.Waveform;
|
||||||
track = b.NewValue.Track;
|
track = b.NewValue.Track;
|
||||||
|
|
||||||
|
MinZoom = getZoomLevelForVisibleMilliseconds(10000);
|
||||||
|
MaxZoom = getZoomLevelForVisibleMilliseconds(500);
|
||||||
|
Zoom = getZoomLevelForVisibleMilliseconds(2000);
|
||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private float getZoomLevelForVisibleMilliseconds(double milliseconds) => (float)(track.Length / milliseconds);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The timeline's scroll position in the last frame.
|
/// The timeline's scroll position in the last frame.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -177,7 +182,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
public (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time)
|
public (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time)
|
||||||
{
|
{
|
||||||
var targetTime = (position.X / Content.DrawWidth) * track.Length;
|
var targetTime = (position.X / Content.DrawWidth) * track.Length;
|
||||||
return (position, beatSnapProvider.SnapTime(targetTime, targetTime));
|
return (position, beatSnapProvider.SnapTime(targetTime));
|
||||||
}
|
}
|
||||||
|
|
||||||
public float GetBeatSnapDistanceAt(double referenceTime) => throw new NotImplementedException();
|
public float GetBeatSnapDistanceAt(double referenceTime) => throw new NotImplementedException();
|
||||||
|
@ -0,0 +1,90 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Screens.Edit.Components.Timelines.Summary.Parts;
|
||||||
|
using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
||||||
|
{
|
||||||
|
public class TimelineTickDisplay : TimelinePart
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private EditorBeatmap beatmap { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private Bindable<WorkingBeatmap> working { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private BindableBeatDivisor beatDivisor { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
|
public TimelineTickDisplay()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
beatDivisor.BindValueChanged(_ => createLines(), true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createLines()
|
||||||
|
{
|
||||||
|
Clear();
|
||||||
|
|
||||||
|
for (var i = 0; i < beatmap.ControlPointInfo.TimingPoints.Count; i++)
|
||||||
|
{
|
||||||
|
var point = beatmap.ControlPointInfo.TimingPoints[i];
|
||||||
|
var until = beatmap.ControlPointInfo.TimingPoints.Count < i + 1 ? beatmap.ControlPointInfo.TimingPoints[i + 1].Time : working.Value.Track.Length;
|
||||||
|
|
||||||
|
int beat = 0;
|
||||||
|
|
||||||
|
for (double t = point.Time; t < until; t += point.BeatLength / beatDivisor.Value)
|
||||||
|
{
|
||||||
|
var indexInBeat = beat % beatDivisor.Value;
|
||||||
|
|
||||||
|
if (indexInBeat == 0)
|
||||||
|
{
|
||||||
|
Add(new PointVisualisation(t)
|
||||||
|
{
|
||||||
|
Colour = BindableBeatDivisor.GetColourFor(1, colours),
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
var divisor = BindableBeatDivisor.GetDivisorForBeatIndex(beat, beatDivisor.Value);
|
||||||
|
var colour = BindableBeatDivisor.GetColourFor(divisor, colours);
|
||||||
|
var height = 0.1f - (float)divisor / BindableBeatDivisor.VALID_DIVISORS.Last() * 0.08f;
|
||||||
|
|
||||||
|
Add(new PointVisualisation(t)
|
||||||
|
{
|
||||||
|
Colour = colour,
|
||||||
|
Height = height,
|
||||||
|
Origin = Anchor.TopCentre,
|
||||||
|
});
|
||||||
|
|
||||||
|
Add(new PointVisualisation(t)
|
||||||
|
{
|
||||||
|
Colour = colour,
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
Height = height,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
beat++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -36,12 +36,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
base.Content.Add(zoomedContent = new Container { RelativeSizeAxes = Axes.Y });
|
base.Content.Add(zoomedContent = new Container { RelativeSizeAxes = Axes.Y });
|
||||||
}
|
}
|
||||||
|
|
||||||
private int minZoom = 1;
|
private float minZoom = 1;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The minimum zoom level allowed.
|
/// The minimum zoom level allowed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int MinZoom
|
public float MinZoom
|
||||||
{
|
{
|
||||||
get => minZoom;
|
get => minZoom;
|
||||||
set
|
set
|
||||||
@ -56,12 +56,12 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private int maxZoom = 60;
|
private float maxZoom = 60;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The maximum zoom level allowed.
|
/// The maximum zoom level allowed.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public int MaxZoom
|
public float MaxZoom
|
||||||
{
|
{
|
||||||
get => maxZoom;
|
get => maxZoom;
|
||||||
set
|
set
|
||||||
|
@ -348,7 +348,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
beatmapManager.Export(Beatmap.Value.BeatmapSetInfo);
|
beatmapManager.Export(Beatmap.Value.BeatmapSetInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
public double SnapTime(double referenceTime, double duration) => editorBeatmap.SnapTime(referenceTime, duration);
|
public double SnapTime(double time, double? referenceTime) => editorBeatmap.SnapTime(time, referenceTime);
|
||||||
|
|
||||||
public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime);
|
public double GetBeatLengthAtTime(double referenceTime) => editorBeatmap.GetBeatLengthAtTime(referenceTime);
|
||||||
|
|
||||||
|
@ -128,12 +128,12 @@ namespace osu.Game.Screens.Edit
|
|||||||
return list.Count - 1;
|
return list.Count - 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
public double SnapTime(double referenceTime, double duration)
|
public double SnapTime(double time, double? referenceTime)
|
||||||
{
|
{
|
||||||
double beatLength = GetBeatLengthAtTime(referenceTime);
|
var timingPoint = ControlPointInfo.TimingPointAt(referenceTime ?? time);
|
||||||
|
var beatLength = timingPoint.BeatLength / BeatDivisor;
|
||||||
|
|
||||||
// A 1ms offset prevents rounding errors due to minute variations in duration
|
return timingPoint.Time + (int)Math.Round((time - timingPoint.Time) / beatLength, MidpointRounding.AwayFromZero) * beatLength;
|
||||||
return (int)((duration + 1) / beatLength) * beatLength;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public double GetBeatLengthAtTime(double referenceTime) => ControlPointInfo.TimingPointAt(referenceTime).BeatLength / BeatDivisor;
|
public double GetBeatLengthAtTime(double referenceTime) => ControlPointInfo.TimingPointAt(referenceTime).BeatLength / BeatDivisor;
|
||||||
|
@ -102,7 +102,11 @@ namespace osu.Game.Screens.Edit
|
|||||||
LoadComponentAsync(new TimelineArea
|
LoadComponentAsync(new TimelineArea
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = CreateTimelineContent()
|
Children = new[]
|
||||||
|
{
|
||||||
|
new TimelineTickDisplay(),
|
||||||
|
CreateTimelineContent(),
|
||||||
|
}
|
||||||
}, timelineContainer.Add);
|
}, timelineContainer.Add);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
@ -28,7 +28,7 @@ namespace osu.Game.Screens.Multi.Match.Components
|
|||||||
|
|
||||||
protected override IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
|
protected override IEnumerable<LeaderboardScoreStatistic> GetStatistics(ScoreInfo model) => new[]
|
||||||
{
|
{
|
||||||
new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:P0}" : @"{0:P2}", model.Accuracy)),
|
new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", string.Format(model.Accuracy % 1 == 0 ? @"{0:0%}" : @"{0:0.00%}", model.Accuracy)),
|
||||||
new LeaderboardScoreStatistic(FontAwesome.Solid.Sync, "Total Attempts", score.TotalAttempts.ToString()),
|
new LeaderboardScoreStatistic(FontAwesome.Solid.Sync, "Total Attempts", score.TotalAttempts.ToString()),
|
||||||
new LeaderboardScoreStatistic(FontAwesome.Solid.Check, "Completed Beatmaps", score.CompletedBeatmaps.ToString()),
|
new LeaderboardScoreStatistic(FontAwesome.Solid.Check, "Completed Beatmaps", score.CompletedBeatmaps.ToString()),
|
||||||
};
|
};
|
||||||
|
@ -41,7 +41,7 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly FillFlowContainer<ModIcon> iconsContainer;
|
protected readonly FillFlowContainer<ModIcon> IconsContainer;
|
||||||
private readonly OsuSpriteText unrankedText;
|
private readonly OsuSpriteText unrankedText;
|
||||||
|
|
||||||
public ModDisplay()
|
public ModDisplay()
|
||||||
@ -50,7 +50,7 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
iconsContainer = new ReverseChildIDFillFlowContainer<ModIcon>
|
IconsContainer = new ReverseChildIDFillFlowContainer<ModIcon>
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
Origin = Anchor.TopCentre,
|
Origin = Anchor.TopCentre,
|
||||||
@ -69,11 +69,11 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
|
|
||||||
Current.ValueChanged += mods =>
|
Current.ValueChanged += mods =>
|
||||||
{
|
{
|
||||||
iconsContainer.Clear();
|
IconsContainer.Clear();
|
||||||
|
|
||||||
foreach (Mod mod in mods.NewValue)
|
foreach (Mod mod in mods.NewValue)
|
||||||
{
|
{
|
||||||
iconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) });
|
IconsContainer.Add(new ModIcon(mod) { Scale = new Vector2(0.6f) });
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsLoaded)
|
if (IsLoaded)
|
||||||
@ -92,7 +92,7 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
appearTransform();
|
appearTransform();
|
||||||
iconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint);
|
IconsContainer.FadeInFromZero(fade_duration, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void appearTransform()
|
private void appearTransform()
|
||||||
@ -104,17 +104,17 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
|
|
||||||
expand();
|
expand();
|
||||||
|
|
||||||
using (iconsContainer.BeginDelayedSequence(1200))
|
using (IconsContainer.BeginDelayedSequence(1200))
|
||||||
contract();
|
contract();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void expand()
|
private void expand()
|
||||||
{
|
{
|
||||||
if (AllowExpand)
|
if (AllowExpand)
|
||||||
iconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint);
|
IconsContainer.TransformSpacingTo(new Vector2(5, 0), 500, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void contract() => iconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint);
|
private void contract() => IconsContainer.TransformSpacingTo(new Vector2(-25, 0), 500, Easing.OutQuint);
|
||||||
|
|
||||||
protected override bool OnHover(HoverEvent e)
|
protected override bool OnHover(HoverEvent e)
|
||||||
{
|
{
|
||||||
|
@ -27,12 +27,18 @@ namespace osu.Game.Screens.Play.PlayerSettings
|
|||||||
{
|
{
|
||||||
Text = "Background dim:"
|
Text = "Background dim:"
|
||||||
},
|
},
|
||||||
dimSliderBar = new PlayerSliderBar<double>(),
|
dimSliderBar = new PlayerSliderBar<double>
|
||||||
|
{
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = "Background blur:"
|
Text = "Background blur:"
|
||||||
},
|
},
|
||||||
blurSliderBar = new PlayerSliderBar<double>(),
|
blurSliderBar = new PlayerSliderBar<double>
|
||||||
|
{
|
||||||
|
DisplayAsPercentage = true
|
||||||
|
},
|
||||||
new OsuSpriteText
|
new OsuSpriteText
|
||||||
{
|
{
|
||||||
Text = "Toggles:"
|
Text = "Toggles:"
|
||||||
|
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Reference in New Issue
Block a user