Separate into separate class

This commit is contained in:
smoogipoo
2020-04-10 02:02:09 +09:00
parent ea1bec85ae
commit 10e849d196
4 changed files with 111 additions and 73 deletions

View File

@ -120,7 +120,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
var result = HitObject.HitWindows.ResultFor(timeOffset);
if (result == HitResult.None || CheckHittable?.Invoke(this) == false)
if (result == HitResult.None || CheckHittable?.Invoke(this, Time.Current) == false)
{
Shake(Math.Abs(timeOffset) - HitObject.HitWindows.WindowFor(HitResult.Miss));
return;

View File

@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
/// Whether this <see cref="DrawableOsuHitObject"/> can be hit.
/// If non-null, judgements will be ignored (resulting in a shake) whilst the function returns false.
/// </summary>
public Func<DrawableOsuHitObject, bool> CheckHittable;
public Func<DrawableHitObject, double, bool> CheckHittable;
protected DrawableOsuHitObject(OsuHitObject hitObject)
: base(hitObject)