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Pass down OnJudgement to columns.
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@ -180,6 +180,8 @@ namespace osu.Game.Rulesets.Mania.UI
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}
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}
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public override void OnJudgement(DrawableHitObject<ManiaHitObject, ManiaJudgement> judgedObject) => columns[judgedObject.HitObject.Column].OnJudgement(judgedObject);
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/// <summary>
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/// Whether the column index is a special column for this playfield.
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/// </summary>
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