Update class exclusion for dynamic compilation

This commit is contained in:
smoogipoo
2020-09-04 20:34:26 +09:00
parent ebed7d09e3
commit 1143d5d992
17 changed files with 54 additions and 32 deletions

View File

@ -718,24 +718,6 @@ namespace osu.Game
overlayContent.ChangeChildDepth(overlay, (float)-Clock.CurrentTime);
}
public class GameIdleTracker : IdleTracker
{
private InputManager inputManager;
public GameIdleTracker(int time)
: base(time)
{
}
protected override void LoadComplete()
{
base.LoadComplete();
inputManager = GetContainingInputManager();
}
protected override bool AllowIdle => inputManager.FocusedDrawable == null;
}
private void forwardLoggedErrorsToNotifications()
{
int recentLogCount = 0;
@ -991,10 +973,4 @@ namespace osu.Game
Exit();
}
}
public enum ScorePresentType
{
Results,
Gameplay
}
}