Change slider tail to give repeat judgement; slider itself to give none (managed by head already)

This commit is contained in:
Dean Herbert
2020-03-19 14:44:48 +09:00
parent 08b5ab8ec4
commit 114b46c4f0
3 changed files with 6 additions and 22 deletions

View File

@ -11,7 +11,6 @@ using osu.Game.Audio;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Judgements;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Osu.Objects
@ -233,7 +232,7 @@ namespace osu.Game.Rulesets.Osu.Objects
private IList<HitSampleInfo> getNodeSamples(int nodeIndex) =>
nodeIndex < NodeSamples.Count ? NodeSamples[nodeIndex] : Samples;
public override Judgement CreateJudgement() => new OsuJudgement();
public override Judgement CreateJudgement() => new IgnoreJudgement();
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
}