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Use a constant for lazer variables
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@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Settings
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{
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if (game.IsDeployedBuild)
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{
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changelog?.ShowBuild("lazer", game.Version);
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changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, game.Version);
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}
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return true;
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