Use a constant for lazer variables

This commit is contained in:
Dean Herbert
2019-06-03 13:16:05 +09:00
parent d8f45f7299
commit 115a75e4c6
5 changed files with 6 additions and 4 deletions

View File

@ -80,7 +80,7 @@ namespace osu.Game.Overlays.Settings
{
if (game.IsDeployedBuild)
{
changelog?.ShowBuild("lazer", game.Version);
changelog?.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, game.Version);
}
return true;