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Fix channel manager test scene not waiting for notifications client connection
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@ -64,6 +64,11 @@ namespace osu.Game.Online.Chat
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/// </summary>
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public IBindableList<Channel> AvailableChannels => availableChannels;
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/// <summary>
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/// Whether the client responsible for channel notifications is connected.
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/// </summary>
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public bool NotificationsConnected => connector.IsConnected.Value;
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private readonly IAPIProvider api;
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private readonly NotificationsClientConnector connector;
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