diff --git a/.config/dotnet-tools.json b/.config/dotnet-tools.json index 7b94ee5bdd..5a3eadf607 100644 --- a/.config/dotnet-tools.json +++ b/.config/dotnet-tools.json @@ -27,10 +27,10 @@ ] }, "ppy.localisationanalyser.tools": { - "version": "2022.320.0", + "version": "2022.417.0", "commands": [ "localisation" ] } } -} \ No newline at end of file +} diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index 5e7f9628fc..f2066f27de 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -2,6 +2,60 @@ on: [push, pull_request] name: Continuous Integration jobs: + inspect-code: + name: Code Quality + runs-on: ubuntu-latest + steps: + - name: Checkout + uses: actions/checkout@v2 + + # FIXME: Tools won't run in .NET 6.0 unless you install 3.1.x LTS side by side. + # https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e + - name: Install .NET 3.1.x LTS + uses: actions/setup-dotnet@v1 + with: + dotnet-version: "3.1.x" + + - name: Install .NET 6.0.x + uses: actions/setup-dotnet@v1 + with: + dotnet-version: "6.0.x" + + - name: Restore Tools + run: dotnet tool restore + + - name: Restore Packages + run: dotnet restore + + - name: Restore inspectcode cache + uses: actions/cache@v3 + with: + path: ${{ github.workspace }}/inspectcode + key: inspectcode-${{ hashFiles('.config/dotnet-tools.json') }}-${{ hashFiles('.github/workflows/ci.yml' ) }} + + - name: CodeFileSanity + run: | + # TODO: Add ignore filters and GitHub Workflow Command Reporting in CFS. That way we don't have to do this workaround. + # FIXME: Suppress warnings from templates project + exit_code=0 + while read -r line; do + if [[ ! -z "$line" ]]; then + echo "::error::$line" + exit_code=1 + fi + done <<< $(dotnet codefilesanity) + exit $exit_code + + # Temporarily disabled due to test failures, but it won't work anyway until the tool is upgraded. + # - name: .NET Format (Dry Run) + # run: dotnet format --dry-run --check + + - name: InspectCode + run: dotnet jb inspectcode $(pwd)/osu.Desktop.slnf --no-build --output="inspectcodereport.xml" --caches-home="inspectcode" --verbosity=WARN + + - name: NVika + run: dotnet nvika parsereport "${{github.workspace}}/inspectcodereport.xml" --treatwarningsaserrors + test: name: Test runs-on: ${{matrix.os.fullname}} @@ -93,58 +147,4 @@ jobs: # cannot accept .sln(f) files as arguments. # Build just the main game for now. - name: Build - run: msbuild osu.iOS/osu.iOS.csproj /restore /p:Configuration=Debug - - inspect-code: - name: Code Quality - runs-on: ubuntu-latest - steps: - - name: Checkout - uses: actions/checkout@v2 - - # FIXME: Tools won't run in .NET 6.0 unless you install 3.1.x LTS side by side. - # https://itnext.io/how-to-support-multiple-net-sdks-in-github-actions-workflows-b988daa884e - - name: Install .NET 3.1.x LTS - uses: actions/setup-dotnet@v1 - with: - dotnet-version: "3.1.x" - - - name: Install .NET 6.0.x - uses: actions/setup-dotnet@v1 - with: - dotnet-version: "6.0.x" - - - name: Restore Tools - run: dotnet tool restore - - - name: Restore Packages - run: dotnet restore - - - name: Restore inspectcode cache - uses: actions/cache@v3 - with: - path: ${{ github.workspace }}/inspectcode - key: inspectcode-${{ hashFiles('.config/dotnet-tools.json') }}-${{ hashFiles('.github/workflows/ci.yml' ) }} - - - name: CodeFileSanity - run: | - # TODO: Add ignore filters and GitHub Workflow Command Reporting in CFS. That way we don't have to do this workaround. - # FIXME: Suppress warnings from templates project - exit_code=0 - while read -r line; do - if [[ ! -z "$line" ]]; then - echo "::error::$line" - exit_code=1 - fi - done <<< $(dotnet codefilesanity) - exit $exit_code - - # Temporarily disabled due to test failures, but it won't work anyway until the tool is upgraded. - # - name: .NET Format (Dry Run) - # run: dotnet format --dry-run --check - - - name: InspectCode - run: dotnet jb inspectcode $(pwd)/osu.Desktop.slnf --no-build --output="inspectcodereport.xml" --caches-home="inspectcode" --verbosity=WARN - - - name: NVika - run: dotnet nvika parsereport "${{github.workspace}}/inspectcodereport.xml" --treatwarningsaserrors + run: msbuild osu.iOS/osu.iOS.csproj /restore /p:Configuration=Debug \ No newline at end of file diff --git a/osu.Android.props b/osu.Android.props index 331c4db01f..6b06305bf9 100644 --- a/osu.Android.props +++ b/osu.Android.props @@ -51,8 +51,8 @@ - - + + diff --git a/osu.Desktop/Security/ElevatedPrivilegesChecker.cs b/osu.Desktop/Security/ElevatedPrivilegesChecker.cs index 8f3ad853dc..ba37a14442 100644 --- a/osu.Desktop/Security/ElevatedPrivilegesChecker.cs +++ b/osu.Desktop/Security/ElevatedPrivilegesChecker.cs @@ -19,7 +19,7 @@ namespace osu.Desktop.Security public class ElevatedPrivilegesChecker : Component { [Resolved] - private NotificationOverlay notifications { get; set; } + private INotificationOverlay notifications { get; set; } private bool elevated; diff --git a/osu.Desktop/Updater/SquirrelUpdateManager.cs b/osu.Desktop/Updater/SquirrelUpdateManager.cs index b307146b10..c09cce1235 100644 --- a/osu.Desktop/Updater/SquirrelUpdateManager.cs +++ b/osu.Desktop/Updater/SquirrelUpdateManager.cs @@ -25,7 +25,7 @@ namespace osu.Desktop.Updater public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager { private UpdateManager updateManager; - private NotificationOverlay notificationOverlay; + private INotificationOverlay notificationOverlay; public Task PrepareUpdateAsync() => UpdateManager.RestartAppWhenExited(); @@ -39,9 +39,9 @@ namespace osu.Desktop.Updater private readonly SquirrelLogger squirrelLogger = new SquirrelLogger(); [BackgroundDependencyLoader] - private void load(NotificationOverlay notification) + private void load(INotificationOverlay notifications) { - notificationOverlay = notification; + notificationOverlay = notifications; SquirrelLocator.CurrentMutable.Register(() => squirrelLogger, typeof(ILogger)); } diff --git a/osu.Desktop/osu.Desktop.csproj b/osu.Desktop/osu.Desktop.csproj index 3ca6411812..a4f309c6ac 100644 --- a/osu.Desktop/osu.Desktop.csproj +++ b/osu.Desktop/osu.Desktop.csproj @@ -24,7 +24,7 @@ - + diff --git a/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs b/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs new file mode 100644 index 0000000000..d8c10b814d --- /dev/null +++ b/osu.Game.Rulesets.Osu.Tests/LegacyMainCirclePieceTest.cs @@ -0,0 +1,108 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using System; +using System.Diagnostics; +using System.Linq; +using Moq; +using NUnit.Framework; +using osu.Framework.Graphics.OpenGL.Textures; +using osu.Framework.Graphics.Sprites; +using osu.Framework.Graphics.Textures; +using osu.Framework.Testing; +using osu.Game.Rulesets.Osu.Skinning.Legacy; +using osu.Game.Skinning; +using osu.Game.Tests.Visual; + +namespace osu.Game.Rulesets.Osu.Tests +{ + [HeadlessTest] + public class LegacyMainCirclePieceTest : OsuTestScene + { + private static readonly object?[][] texture_priority_cases = + { + // default priority lookup + new object?[] + { + // available textures + new[] { @"hitcircle", @"hitcircleoverlay" }, + // priority lookup prefix + null, + // expected circle and overlay + @"hitcircle", @"hitcircleoverlay", + }, + // custom priority lookup + new object?[] + { + new[] { @"hitcircle", @"hitcircleoverlay", @"sliderstartcircle", @"sliderstartcircleoverlay" }, + @"sliderstartcircle", + @"sliderstartcircle", @"sliderstartcircleoverlay", + }, + // when no sprites are available for the specified prefix, fall back to "hitcircle"/"hitcircleoverlay". + new object?[] + { + new[] { @"hitcircle", @"hitcircleoverlay" }, + @"sliderstartcircle", + @"hitcircle", @"hitcircleoverlay", + }, + // when a circle is available for the specified prefix but no overlay exists, no overlay is displayed. + new object?[] + { + new[] { @"hitcircle", @"hitcircleoverlay", @"sliderstartcircle" }, + @"sliderstartcircle", + @"sliderstartcircle", null + }, + // when no circle is available for the specified prefix but an overlay exists, the overlay is ignored. + new object?[] + { + new[] { @"hitcircle", @"hitcircleoverlay", @"sliderstartcircleoverlay" }, + @"sliderstartcircle", + @"hitcircle", @"hitcircleoverlay", + } + }; + + [TestCaseSource(nameof(texture_priority_cases))] + public void TestTexturePriorities(string[] textureFilenames, string priorityLookup, string? expectedCircle, string? expectedOverlay) + { + TestLegacyMainCirclePiece piece = null!; + + AddStep("load circle piece", () => + { + var skin = new Mock(); + + // shouldn't be required as GetTexture(string) calls GetTexture(string, WrapMode, WrapMode) by default, + // but moq doesn't handle that well, therefore explicitly requiring to use `CallBase`: + // https://github.com/moq/moq4/issues/972 + skin.Setup(s => s.GetTexture(It.IsAny())).CallBase(); + + skin.Setup(s => s.GetTexture(It.IsIn(textureFilenames), It.IsAny(), It.IsAny())) + .Returns((string componentName, WrapMode _, WrapMode __) => new Texture(1, 1) { AssetName = componentName }); + + Child = new DependencyProvidingContainer + { + CachedDependencies = new (Type, object)[] { (typeof(ISkinSource), skin.Object) }, + Child = piece = new TestLegacyMainCirclePiece(priorityLookup), + }; + + var sprites = this.ChildrenOfType().Where(s => s.Texture.AssetName != null).DistinctBy(s => s.Texture.AssetName).ToArray(); + Debug.Assert(sprites.Length <= 2); + }); + + AddAssert("check circle sprite", () => piece.CircleSprite?.Texture?.AssetName == expectedCircle); + AddAssert("check overlay sprite", () => piece.OverlaySprite?.Texture?.AssetName == expectedOverlay); + } + + private class TestLegacyMainCirclePiece : LegacyMainCirclePiece + { + public new Sprite? CircleSprite => base.CircleSprite.ChildrenOfType().DistinctBy(s => s.Texture.AssetName).SingleOrDefault(); + public new Sprite? OverlaySprite => base.OverlaySprite.ChildrenOfType().DistinctBy(s => s.Texture.AssetName).SingleOrDefault(); + + public TestLegacyMainCirclePiece(string? priorityLookupPrefix) + : base(priorityLookupPrefix, false) + { + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs index 2d3cc3c103..a5282877ee 100644 --- a/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs +++ b/osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmap.cs @@ -4,6 +4,7 @@ using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Osu.Objects; namespace osu.Game.Rulesets.Osu.Beatmaps @@ -20,13 +21,13 @@ namespace osu.Game.Rulesets.Osu.Beatmaps { new BeatmapStatistic { - Name = @"Circle Count", + Name = BeatmapsetsStrings.ShowStatsCountCircles, Content = circles.ToString(), CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Circles), }, new BeatmapStatistic { - Name = @"Slider Count", + Name = BeatmapsetsStrings.ShowStatsCountSliders, Content = sliders.ToString(), CreateIcon = () => new BeatmapStatisticIcon(BeatmapStatisticsIconType.Sliders), }, diff --git a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyMainCirclePiece.cs b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyMainCirclePiece.cs index c6007885be..391147648f 100644 --- a/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyMainCirclePiece.cs +++ b/osu.Game.Rulesets.Osu/Skinning/Legacy/LegacyMainCirclePiece.cs @@ -3,10 +3,10 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; +using osu.Framework.Extensions.ObjectExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; -using osu.Framework.Graphics.Textures; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Objects.Drawables; @@ -16,63 +16,61 @@ using osu.Game.Skinning; using osuTK; using osuTK.Graphics; +#nullable enable + namespace osu.Game.Rulesets.Osu.Skinning.Legacy { public class LegacyMainCirclePiece : CompositeDrawable { public override bool RemoveCompletedTransforms => false; - private readonly string priorityLookup; + /// + /// A prioritised prefix to perform texture lookups with. + /// + private readonly string? priorityLookupPrefix; + private readonly bool hasNumber; - public LegacyMainCirclePiece(string priorityLookup = null, bool hasNumber = true) + protected Drawable CircleSprite = null!; + protected Drawable OverlaySprite = null!; + + protected Container OverlayLayer { get; private set; } = null!; + + private SkinnableSpriteText hitCircleText = null!; + + private readonly Bindable accentColour = new Bindable(); + private readonly IBindable indexInCurrentCombo = new Bindable(); + + [Resolved(canBeNull: true)] + private DrawableHitObject? drawableObject { get; set; } + + [Resolved] + private ISkinSource skin { get; set; } = null!; + + public LegacyMainCirclePiece(string? priorityLookupPrefix = null, bool hasNumber = true) { - this.priorityLookup = priorityLookup; + this.priorityLookupPrefix = priorityLookupPrefix; this.hasNumber = hasNumber; Size = new Vector2(OsuHitObject.OBJECT_RADIUS * 2); } - private Drawable hitCircleSprite; - - protected Container OverlayLayer { get; private set; } - - private Drawable hitCircleOverlay; - private SkinnableSpriteText hitCircleText; - - private readonly Bindable accentColour = new Bindable(); - private readonly IBindable indexInCurrentCombo = new Bindable(); - - [Resolved] - private DrawableHitObject drawableObject { get; set; } - - [Resolved] - private ISkinSource skin { get; set; } - [BackgroundDependencyLoader] private void load() { - var drawableOsuObject = (DrawableOsuHitObject)drawableObject; + var drawableOsuObject = (DrawableOsuHitObject?)drawableObject; - bool allowFallback = false; - - // attempt lookup using priority specification - Texture baseTexture = getTextureWithFallback(string.Empty); - - // if the base texture was not found without a fallback, switch on fallback mode and re-perform the lookup. - if (baseTexture == null) - { - allowFallback = true; - baseTexture = getTextureWithFallback(string.Empty); - } + // if a base texture for the specified prefix exists, continue using it for subsequent lookups. + // otherwise fall back to the default prefix "hitcircle". + string circleName = (priorityLookupPrefix != null && skin.GetTexture(priorityLookupPrefix) != null) ? priorityLookupPrefix : @"hitcircle"; // at this point, any further texture fetches should be correctly using the priority source if the base texture was retrieved using it. - // the flow above handles the case where a sliderendcircle.png is retrieved from the skin, but sliderendcircleoverlay.png doesn't exist. - // expected behaviour in this scenario is not showing the overlay, rather than using hitcircleoverlay.png (potentially from the default/fall-through skin). + // the conditional above handles the case where a sliderendcircle.png is retrieved from the skin, but sliderendcircleoverlay.png doesn't exist. + // expected behaviour in this scenario is not showing the overlay, rather than using hitcircleoverlay.png. InternalChildren = new[] { - hitCircleSprite = new KiaiFlashingDrawable(() => new Sprite { Texture = baseTexture }) + CircleSprite = new KiaiFlashingDrawable(() => new Sprite { Texture = skin.GetTexture(circleName) }) { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -81,7 +79,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy { Anchor = Anchor.Centre, Origin = Anchor.Centre, - Child = hitCircleOverlay = new KiaiFlashingDrawable(() => getAnimationWithFallback(@"overlay", 1000 / 2d)) + Child = OverlaySprite = new KiaiFlashingDrawable(() => skin.GetAnimation(@$"{circleName}overlay", true, true, frameLength: 1000 / 2d)) { Anchor = Anchor.Centre, Origin = Anchor.Centre, @@ -105,39 +103,12 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy bool overlayAboveNumber = skin.GetConfig(OsuSkinConfiguration.HitCircleOverlayAboveNumber)?.Value ?? true; if (overlayAboveNumber) - OverlayLayer.ChangeChildDepth(hitCircleOverlay, float.MinValue); + OverlayLayer.ChangeChildDepth(OverlaySprite, float.MinValue); - accentColour.BindTo(drawableObject.AccentColour); - indexInCurrentCombo.BindTo(drawableOsuObject.IndexInCurrentComboBindable); - - Texture getTextureWithFallback(string name) + if (drawableOsuObject != null) { - Texture tex = null; - - if (!string.IsNullOrEmpty(priorityLookup)) - { - tex = skin.GetTexture($"{priorityLookup}{name}"); - - if (!allowFallback) - return tex; - } - - return tex ?? skin.GetTexture($"hitcircle{name}"); - } - - Drawable getAnimationWithFallback(string name, double frameLength) - { - Drawable animation = null; - - if (!string.IsNullOrEmpty(priorityLookup)) - { - animation = skin.GetAnimation($"{priorityLookup}{name}", true, true, frameLength: frameLength); - - if (!allowFallback) - return animation; - } - - return animation ?? skin.GetAnimation($"hitcircle{name}", true, true, frameLength: frameLength); + accentColour.BindTo(drawableOsuObject.AccentColour); + indexInCurrentCombo.BindTo(drawableOsuObject.IndexInCurrentComboBindable); } } @@ -145,28 +116,31 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy { base.LoadComplete(); - accentColour.BindValueChanged(colour => hitCircleSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true); + accentColour.BindValueChanged(colour => CircleSprite.Colour = LegacyColourCompatibility.DisallowZeroAlpha(colour.NewValue), true); if (hasNumber) indexInCurrentCombo.BindValueChanged(index => hitCircleText.Text = (index.NewValue + 1).ToString(), true); - drawableObject.ApplyCustomUpdateState += updateStateTransforms; - updateStateTransforms(drawableObject, drawableObject.State.Value); + if (drawableObject != null) + { + drawableObject.ApplyCustomUpdateState += updateStateTransforms; + updateStateTransforms(drawableObject, drawableObject.State.Value); + } } private void updateStateTransforms(DrawableHitObject drawableHitObject, ArmedState state) { const double legacy_fade_duration = 240; - using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime)) + using (BeginAbsoluteSequence(drawableObject.AsNonNull().HitStateUpdateTime)) { switch (state) { case ArmedState.Hit: - hitCircleSprite.FadeOut(legacy_fade_duration, Easing.Out); - hitCircleSprite.ScaleTo(1.4f, legacy_fade_duration, Easing.Out); + CircleSprite.FadeOut(legacy_fade_duration, Easing.Out); + CircleSprite.ScaleTo(1.4f, legacy_fade_duration, Easing.Out); - hitCircleOverlay.FadeOut(legacy_fade_duration, Easing.Out); - hitCircleOverlay.ScaleTo(1.4f, legacy_fade_duration, Easing.Out); + OverlaySprite.FadeOut(legacy_fade_duration, Easing.Out); + OverlaySprite.ScaleTo(1.4f, legacy_fade_duration, Easing.Out); if (hasNumber) { diff --git a/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs b/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs index 77b402ad3c..5c04ac88a7 100644 --- a/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs +++ b/osu.Game.Tests/Gameplay/TestSceneMasterGameplayClockContainer.cs @@ -26,6 +26,12 @@ namespace osu.Game.Tests.Gameplay Dependencies.Cache(localConfig = new OsuConfigManager(LocalStorage)); } + [SetUpSteps] + public void SetUpSteps() + { + AddStep("reset audio offset", () => localConfig.SetValue(OsuSetting.AudioOffset, 0.0)); + } + [Test] public void TestStartThenElapsedTime() { @@ -36,7 +42,7 @@ namespace osu.Game.Tests.Gameplay var working = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo); working.LoadTrack(); - Add(gameplayClockContainer = new MasterGameplayClockContainer(working, 0)); + Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0); }); AddStep("start clock", () => gameplayClockContainer.Start()); @@ -53,7 +59,7 @@ namespace osu.Game.Tests.Gameplay var working = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo); working.LoadTrack(); - Add(gameplayClockContainer = new MasterGameplayClockContainer(working, 0)); + Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0); }); AddStep("start clock", () => gameplayClockContainer.Start()); @@ -73,26 +79,29 @@ namespace osu.Game.Tests.Gameplay public void TestSeekPerformsInGameplayTime( [Values(1.0, 0.5, 2.0)] double clockRate, [Values(0.0, 200.0, -200.0)] double userOffset, - [Values(false, true)] bool whileStopped) + [Values(false, true)] bool whileStopped, + [Values(false, true)] bool setAudioOffsetBeforeConstruction) { ClockBackedTestWorkingBeatmap working = null; GameplayClockContainer gameplayClockContainer = null; + if (setAudioOffsetBeforeConstruction) + AddStep($"preset audio offset to {userOffset}", () => localConfig.SetValue(OsuSetting.AudioOffset, userOffset)); + AddStep("create container", () => { working = new ClockBackedTestWorkingBeatmap(new OsuRuleset().RulesetInfo, new FramedClock(new ManualClock()), Audio); working.LoadTrack(); - Add(gameplayClockContainer = new MasterGameplayClockContainer(working, 0)); + Child = gameplayClockContainer = new MasterGameplayClockContainer(working, 0); - if (whileStopped) - gameplayClockContainer.Stop(); - - gameplayClockContainer.Reset(); + gameplayClockContainer.Reset(startClock: !whileStopped); }); AddStep($"set clock rate to {clockRate}", () => working.Track.AddAdjustment(AdjustableProperty.Frequency, new BindableDouble(clockRate))); - AddStep($"set audio offset to {userOffset}", () => localConfig.SetValue(OsuSetting.AudioOffset, userOffset)); + + if (!setAudioOffsetBeforeConstruction) + AddStep($"set audio offset to {userOffset}", () => localConfig.SetValue(OsuSetting.AudioOffset, userOffset)); AddStep("seek to 2500", () => gameplayClockContainer.Seek(2500)); AddAssert("gameplay clock time = 2500", () => Precision.AlmostEquals(gameplayClockContainer.CurrentTime, 2500, 10f)); diff --git a/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs b/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs index 76ec35d87d..e0a497cf24 100644 --- a/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs +++ b/osu.Game.Tests/Gameplay/TestSceneStoryboardSamples.cs @@ -88,7 +88,7 @@ namespace osu.Game.Tests.Gameplay [Test] public void TestSampleHasLifetimeEndWithInitialClockTime() { - GameplayClockContainer gameplayContainer = null; + MasterGameplayClockContainer gameplayContainer = null; DrawableStoryboardSample sample = null; AddStep("create container", () => @@ -96,8 +96,11 @@ namespace osu.Game.Tests.Gameplay var working = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo); working.LoadTrack(); - Add(gameplayContainer = new MasterGameplayClockContainer(working, 1000, true) + const double start_time = 1000; + + Add(gameplayContainer = new MasterGameplayClockContainer(working, start_time) { + StartTime = start_time, IsPaused = { Value = true }, Child = new FrameStabilityContainer { diff --git a/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs b/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs index 9f708ace70..f7140537ee 100644 --- a/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs +++ b/osu.Game.Tests/Visual/Background/TestSceneUserDimBackgrounds.cs @@ -359,9 +359,9 @@ namespace osu.Game.Tests.Visual.Background protected override BackgroundScreen CreateBackground() => new FadeAccessibleBackground(Beatmap.Value); - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); ApplyToBackground(b => ReplacesBackground.BindTo(b.StoryboardReplacesBackground)); } diff --git a/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs b/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs index e40dd58663..51ca55f37f 100644 --- a/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs +++ b/osu.Game.Tests/Visual/Collections/TestSceneManageCollectionsDialog.cs @@ -50,7 +50,7 @@ namespace osu.Game.Tests.Visual.Collections }); Dependencies.Cache(manager); - Dependencies.Cache(dialogOverlay); + Dependencies.CacheAs(dialogOverlay); } [SetUp] diff --git a/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs b/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs index d100fba8d6..30c8539d85 100644 --- a/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs +++ b/osu.Game.Tests/Visual/Editing/TestSceneComposeScreen.cs @@ -1,44 +1,71 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System; +using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; +using osu.Framework.Extensions.ObjectExtensions; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Testing; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Beatmaps; using osu.Game.Screens.Edit; using osu.Game.Screens.Edit.Compose; +using osu.Game.Skinning; namespace osu.Game.Tests.Visual.Editing { [TestFixture] public class TestSceneComposeScreen : EditorClockTestScene { - [Cached(typeof(EditorBeatmap))] - [Cached(typeof(IBeatSnapProvider))] - private readonly EditorBeatmap editorBeatmap = - new EditorBeatmap(new OsuBeatmap - { - BeatmapInfo = - { - Ruleset = new OsuRuleset().RulesetInfo - } - }); + private EditorBeatmap editorBeatmap; [Cached] private EditorClipboard clipboard = new EditorClipboard(); - protected override void LoadComplete() + [SetUpSteps] + public void SetUpSteps() { - base.LoadComplete(); - - Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap); - - Child = new ComposeScreen + AddStep("setup compose screen", () => { - State = { Value = Visibility.Visible }, - }; + var beatmap = new OsuBeatmap + { + BeatmapInfo = { Ruleset = new OsuRuleset().RulesetInfo } + }; + + editorBeatmap = new EditorBeatmap(beatmap, new LegacyBeatmapSkin(beatmap.BeatmapInfo, null)); + + Beatmap.Value = CreateWorkingBeatmap(editorBeatmap.PlayableBeatmap); + + Child = new DependencyProvidingContainer + { + RelativeSizeAxes = Axes.Both, + CachedDependencies = new (Type, object)[] + { + (typeof(EditorBeatmap), editorBeatmap), + (typeof(IBeatSnapProvider), editorBeatmap), + }, + Child = new ComposeScreen { State = { Value = Visibility.Visible } }, + }; + }); + + AddUntilStep("wait for composer", () => this.ChildrenOfType().SingleOrDefault()?.IsLoaded == true); + } + + /// + /// Ensures that the skin of the edited beatmap is properly wrapped in a . + /// + [Test] + public void TestLegacyBeatmapSkinHasTransformer() + { + AddAssert("legacy beatmap skin has transformer", () => + { + var sources = this.ChildrenOfType().First().AllSources; + return sources.OfType().Count(t => t.Skin == editorBeatmap.BeatmapSkin.AsNonNull().Skin) == 1; + }); } } } diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs index 744227c55e..83d7d769df 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneFailAnimation.cs @@ -56,10 +56,11 @@ namespace osu.Game.Tests.Visual.Gameplay private double lastFrequency = double.MaxValue; - protected override void Update() + protected override void UpdateAfterChildren() { - base.Update(); + base.UpdateAfterChildren(); + // This must be done in UpdateAfterChildren to allow the gameplay clock to have updated before checking values. double freq = Beatmap.Value.Track.AggregateFrequency.Value; FrequencyIncreased |= freq > lastFrequency; diff --git a/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs b/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs index 5a1fc1b1e5..b90bd93002 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestSceneLeadIn.cs @@ -1,12 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.Diagnostics; using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Timing; -using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Graphics.Sprites; using osu.Game.Rulesets.Osu; @@ -36,10 +34,10 @@ namespace osu.Game.Tests.Visual.Gameplay BeatmapInfo = { AudioLeadIn = leadIn } }); - AddAssert($"first frame is {expectedStartTime}", () => + AddStep("check first frame time", () => { - Debug.Assert(player.FirstFrameClockTime != null); - return Precision.AlmostEquals(player.FirstFrameClockTime.Value, expectedStartTime, lenience_ms); + Assert.That(player.FirstFrameClockTime, Is.Not.Null); + Assert.That(player.FirstFrameClockTime.Value, Is.EqualTo(expectedStartTime).Within(lenience_ms)); }); } @@ -59,10 +57,10 @@ namespace osu.Game.Tests.Visual.Gameplay loadPlayerWithBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo), storyboard); - AddAssert($"first frame is {expectedStartTime}", () => + AddStep("check first frame time", () => { - Debug.Assert(player.FirstFrameClockTime != null); - return Precision.AlmostEquals(player.FirstFrameClockTime.Value, expectedStartTime, lenience_ms); + Assert.That(player.FirstFrameClockTime, Is.Not.Null); + Assert.That(player.FirstFrameClockTime.Value, Is.EqualTo(expectedStartTime).Within(lenience_ms)); }); } @@ -97,10 +95,10 @@ namespace osu.Game.Tests.Visual.Gameplay loadPlayerWithBeatmap(new TestBeatmap(new OsuRuleset().RulesetInfo), storyboard); - AddAssert($"first frame is {expectedStartTime}", () => + AddStep("check first frame time", () => { - Debug.Assert(player.FirstFrameClockTime != null); - return Precision.AlmostEquals(player.FirstFrameClockTime.Value, expectedStartTime, lenience_ms); + Assert.That(player.FirstFrameClockTime, Is.Not.Null); + Assert.That(player.FirstFrameClockTime.Value, Is.EqualTo(expectedStartTime).Within(lenience_ms)); }); } diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs index ea0255ab76..a224a78531 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePause.cs @@ -389,9 +389,9 @@ namespace osu.Game.Tests.Visual.Gameplay public void ExitViaQuickExit() => PerformExit(false); - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); GameplayClockContainer.Stop(); } } diff --git a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs index 958d617d63..950c755cc1 100644 --- a/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs +++ b/osu.Game.Tests/Visual/Gameplay/TestScenePlayerLoader.cs @@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.Gameplay [Resolved] private SessionStatics sessionStatics { get; set; } - [Cached] + [Cached(typeof(INotificationOverlay))] private readonly NotificationOverlay notificationOverlay; [Cached] diff --git a/osu.Game.Tests/Visual/Menus/IntroTestScene.cs b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs index 82accceb23..c68cd39c65 100644 --- a/osu.Game.Tests/Visual/Menus/IntroTestScene.cs +++ b/osu.Game.Tests/Visual/Menus/IntroTestScene.cs @@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Menus private IntroScreen intro; - [Cached] + [Cached(typeof(INotificationOverlay))] private NotificationOverlay notifications; private ScheduledDelegate trackResetDelegate; diff --git a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs index c65595d82e..dbc7e54b5e 100644 --- a/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs +++ b/osu.Game.Tests/Visual/Menus/TestSceneToolbar.cs @@ -2,6 +2,7 @@ // See the LICENCE file in the repository root for full licence text. using System.Linq; +using Moq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -22,6 +23,17 @@ namespace osu.Game.Tests.Visual.Menus [Resolved] private IRulesetStore rulesets { get; set; } + private readonly Mock notifications = new Mock(); + + private readonly BindableInt unreadNotificationCount = new BindableInt(); + + [BackgroundDependencyLoader] + private void load() + { + Dependencies.CacheAs(notifications.Object); + notifications.SetupGet(n => n.UnreadCount).Returns(unreadNotificationCount); + } + [SetUp] public void SetUp() => Schedule(() => { @@ -31,10 +43,6 @@ namespace osu.Game.Tests.Visual.Menus [Test] public void TestNotificationCounter() { - ToolbarNotificationButton notificationButton = null; - - AddStep("retrieve notification button", () => notificationButton = toolbar.ChildrenOfType().Single()); - setNotifications(1); setNotifications(2); setNotifications(3); @@ -43,7 +51,7 @@ namespace osu.Game.Tests.Visual.Menus void setNotifications(int count) => AddStep($"set notification count to {count}", - () => notificationButton.NotificationCount.Value = count); + () => unreadNotificationCount.Value = count); } [TestCase(false)] diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectScreen.cs new file mode 100644 index 0000000000..0db05e3a6a --- /dev/null +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneFreeModSelectScreen.cs @@ -0,0 +1,37 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Linq; +using NUnit.Framework; +using osu.Framework.Graphics.Containers; +using osu.Framework.Testing; +using osu.Game.Overlays.Mods; +using osu.Game.Screens.OnlinePlay; + +namespace osu.Game.Tests.Visual.Multiplayer +{ + public class TestSceneFreeModSelectScreen : MultiplayerTestScene + { + [Test] + public void TestFreeModSelect() + { + FreeModSelectScreen freeModSelectScreen = null; + + AddStep("create free mod select screen", () => Child = freeModSelectScreen = new FreeModSelectScreen + { + State = { Value = Visibility.Visible } + }); + + AddAssert("all visible mods are playable", + () => this.ChildrenOfType() + .Where(panel => panel.IsPresent) + .All(panel => panel.Mod.HasImplementation && panel.Mod.UserPlayable)); + + AddToggleStep("toggle visibility", visible => + { + if (freeModSelectScreen != null) + freeModSelectScreen.State.Value = visible ? Visibility.Visible : Visibility.Hidden; + }); + } + } +} diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs index 5c2fd26857..ff6c02c4e5 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMatchStartControl.cs @@ -3,80 +3,155 @@ using System; using System.Linq; +using Moq; using NUnit.Framework; using osu.Framework.Allocation; -using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.UserInterface; -using osu.Framework.Platform; +using osu.Framework.Logging; using osu.Framework.Testing; using osu.Framework.Utils; -using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer.Countdown; using osu.Game.Online.Rooms; -using osu.Game.Rulesets; +using osu.Game.Screens.OnlinePlay; using osu.Game.Screens.OnlinePlay.Multiplayer.Match; -using osu.Game.Tests.Resources; using osuTK; using osuTK.Input; namespace osu.Game.Tests.Visual.Multiplayer { - public class TestSceneMatchStartControl : MultiplayerTestScene + public class TestSceneMatchStartControl : OsuManualInputManagerTestScene { + private readonly Mock multiplayerClient = new Mock(); + private readonly Mock availabilityTracker = new Mock(); + + private readonly Bindable beatmapAvailability = new Bindable(); + private readonly Bindable room = new Bindable(); + + private MultiplayerRoom multiplayerRoom; + private MultiplayerRoomUser localUser; + private OngoingOperationTracker ongoingOperationTracker; + + private PopoverContainer content; private MatchStartControl control; - private BeatmapSetInfo importedSet; - private readonly Bindable selectedItem = new Bindable(); + private OsuButton readyButton => control.ChildrenOfType().Single(); - private BeatmapManager beatmaps; - private RulesetStore rulesets; + protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent) => + new CachedModelDependencyContainer(base.CreateChildDependencies(parent)) { Model = { BindTarget = room } }; [BackgroundDependencyLoader] - private void load(GameHost host, AudioManager audio) + private void load() { - Dependencies.Cache(rulesets = new RealmRulesetStore(Realm)); - Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, Realm, rulesets, null, audio, Resources, host, Beatmap.Default)); - Dependencies.Cache(Realm); + Dependencies.CacheAs(multiplayerClient.Object); + Dependencies.CacheAs(ongoingOperationTracker = new OngoingOperationTracker()); + Dependencies.CacheAs(availabilityTracker.Object); + + availabilityTracker.SetupGet(a => a.Availability).Returns(beatmapAvailability); + + multiplayerClient.SetupGet(m => m.LocalUser).Returns(() => localUser); + multiplayerClient.SetupGet(m => m.Room).Returns(() => multiplayerRoom); + + // By default, the local user is to be the host. + multiplayerClient.SetupGet(m => m.IsHost).Returns(() => ReferenceEquals(multiplayerRoom.Host, localUser)); + + // Assume all state changes are accepted by the server. + multiplayerClient.Setup(m => m.ChangeState(It.IsAny())) + .Callback((MultiplayerUserState r) => + { + Logger.Log($"Changing local user state from {localUser.State} to {r}"); + localUser.State = r; + raiseRoomUpdated(); + }); + + multiplayerClient.Setup(m => m.StartMatch()) + .Callback(() => + { + multiplayerClient.Raise(m => m.LoadRequested -= null); + + // immediately "end" gameplay, as we don't care about that part of the process. + changeUserState(localUser.UserID, MultiplayerUserState.Idle); + }); + + multiplayerClient.Setup(m => m.SendMatchRequest(It.IsAny())) + .Callback((MatchUserRequest request) => + { + switch (request) + { + case StartMatchCountdownRequest countdownStart: + setRoomCountdown(countdownStart.Duration); + break; + + case StopCountdownRequest _: + multiplayerRoom.Countdown = null; + raiseRoomUpdated(); + break; + } + }); + + Children = new Drawable[] + { + ongoingOperationTracker, + content = new PopoverContainer { RelativeSizeAxes = Axes.Both } + }; } - [SetUp] - public new void Setup() => Schedule(() => + [SetUpSteps] + public void SetUpSteps() { - AvailabilityTracker.SelectedItem.BindTo(selectedItem); - - beatmaps.Import(TestResources.GetQuickTestBeatmapForImport()).WaitSafely(); - importedSet = beatmaps.GetAllUsableBeatmapSets().First(); - Beatmap.Value = beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First()); - - selectedItem.Value = new PlaylistItem(Beatmap.Value.BeatmapInfo) + AddStep("reset state", () => { - RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID - }; + multiplayerClient.Invocations.Clear(); - Child = new PopoverContainer + beatmapAvailability.Value = BeatmapAvailability.LocallyAvailable(); + + var playlistItem = new PlaylistItem(Beatmap.Value.BeatmapInfo) + { + RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID + }; + + room.Value = new Room + { + Playlist = { playlistItem }, + CurrentPlaylistItem = { Value = playlistItem } + }; + + localUser = new MultiplayerRoomUser(API.LocalUser.Value.Id) { User = API.LocalUser.Value }; + + multiplayerRoom = new MultiplayerRoom(0) + { + Playlist = + { + new MultiplayerPlaylistItem(playlistItem), + }, + Users = { localUser }, + Host = localUser, + }; + }); + + AddStep("create control", () => { - RelativeSizeAxes = Axes.Both, - Child = control = new MatchStartControl + content.Child = control = new MatchStartControl { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(250, 50), - } - }; - }); + }; + }); + } [Test] public void TestStartWithCountdown() { ClickButtonWhenEnabled(); AddUntilStep("countdown button shown", () => this.ChildrenOfType().SingleOrDefault()?.IsPresent == true); + ClickButtonWhenEnabled(); AddStep("click the first countdown button", () => { @@ -85,8 +160,12 @@ namespace osu.Game.Tests.Visual.Multiplayer InputManager.Click(MouseButton.Left); }); - AddStep("finish countdown", () => MultiplayerClient.SkipToEndOfCountdown()); - AddUntilStep("match started", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.WaitingForLoad); + AddStep("check request received", () => + { + multiplayerClient.Verify(m => m.SendMatchRequest(It.Is(req => + req.Duration == TimeSpan.FromSeconds(10) + )), Times.Once); + }); } [Test] @@ -94,6 +173,7 @@ namespace osu.Game.Tests.Visual.Multiplayer { ClickButtonWhenEnabled(); AddUntilStep("countdown button shown", () => this.ChildrenOfType().SingleOrDefault()?.IsPresent == true); + ClickButtonWhenEnabled(); AddStep("click the first countdown button", () => { @@ -102,6 +182,13 @@ namespace osu.Game.Tests.Visual.Multiplayer InputManager.Click(MouseButton.Left); }); + AddStep("check request received", () => + { + multiplayerClient.Verify(m => m.SendMatchRequest(It.Is(req => + req.Duration == TimeSpan.FromSeconds(10) + )), Times.Once); + }); + ClickButtonWhenEnabled(); AddStep("click the cancel button", () => { @@ -110,41 +197,39 @@ namespace osu.Game.Tests.Visual.Multiplayer InputManager.Click(MouseButton.Left); }); - AddStep("finish countdown", () => MultiplayerClient.SkipToEndOfCountdown()); - AddUntilStep("match not started", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Ready); + AddStep("check request received", () => + { + multiplayerClient.Verify(m => m.SendMatchRequest(It.IsAny()), Times.Once); + }); } [Test] public void TestReadyAndUnReadyDuringCountdown() { - AddStep("add second user as host", () => - { - MultiplayerClient.AddUser(new APIUser { Id = 2, Username = "Another user" }); - MultiplayerClient.TransferHost(2); - }); + AddStep("add second user as host", () => addUser(new APIUser { Id = 2, Username = "Another user" }, true)); - AddStep("start with countdown", () => MultiplayerClient.SendMatchRequest(new StartMatchCountdownRequest { Duration = TimeSpan.FromMinutes(2) }).WaitSafely()); + AddStep("start countdown", () => setRoomCountdown(TimeSpan.FromMinutes(1))); ClickButtonWhenEnabled(); - AddUntilStep("user is ready", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Ready); + checkLocalUserState(MultiplayerUserState.Ready); ClickButtonWhenEnabled(); - AddUntilStep("user is idle", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Idle); + checkLocalUserState(MultiplayerUserState.Idle); } [Test] public void TestCountdownWhileSpectating() { - AddStep("set spectating", () => MultiplayerClient.ChangeUserState(API.LocalUser.Value.OnlineID, MultiplayerUserState.Spectating)); - AddUntilStep("local user is spectating", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Spectating); + AddStep("set spectating", () => changeUserState(API.LocalUser.Value.OnlineID, MultiplayerUserState.Spectating)); + checkLocalUserState(MultiplayerUserState.Spectating); AddAssert("countdown button is visible", () => this.ChildrenOfType().Single().IsPresent); AddAssert("countdown button enabled", () => this.ChildrenOfType().Single().Enabled.Value); - AddStep("add second user", () => MultiplayerClient.AddUser(new APIUser { Id = 2, Username = "Another user" })); + AddStep("add second user", () => addUser(new APIUser { Id = 2, Username = "Another user" })); AddAssert("countdown button enabled", () => this.ChildrenOfType().Single().Enabled.Value); - AddStep("set second user ready", () => MultiplayerClient.ChangeUserState(2, MultiplayerUserState.Ready)); + AddStep("set second user ready", () => changeUserState(2, MultiplayerUserState.Ready)); AddAssert("countdown button enabled", () => this.ChildrenOfType().Single().Enabled.Value); } @@ -153,60 +238,54 @@ namespace osu.Game.Tests.Visual.Multiplayer { AddStep("add second user as host", () => { - MultiplayerClient.AddUser(new APIUser { Id = 2, Username = "Another user" }); - MultiplayerClient.TransferHost(2); + addUser(new APIUser { Id = 2, Username = "Another user" }, true); }); - AddStep("start countdown", () => MultiplayerClient.SendMatchRequest(new StartMatchCountdownRequest { Duration = TimeSpan.FromMinutes(1) }).WaitSafely()); - AddUntilStep("countdown started", () => MultiplayerClient.Room?.Countdown != null); + AddStep("start countdown", () => multiplayerClient.Object.SendMatchRequest(new StartMatchCountdownRequest { Duration = TimeSpan.FromMinutes(1) }).WaitSafely()); + AddUntilStep("countdown started", () => multiplayerRoom.Countdown != null); - AddStep("transfer host to local user", () => MultiplayerClient.TransferHost(API.LocalUser.Value.OnlineID)); - AddUntilStep("local user is host", () => MultiplayerClient.Room?.Host?.Equals(MultiplayerClient.LocalUser) == true); + AddStep("transfer host to local user", () => transferHost(localUser)); + AddUntilStep("local user is host", () => multiplayerRoom.Host?.Equals(multiplayerClient.Object.LocalUser) == true); ClickButtonWhenEnabled(); - AddUntilStep("local user became ready", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Ready); - AddAssert("countdown still active", () => MultiplayerClient.Room?.Countdown != null); + checkLocalUserState(MultiplayerUserState.Ready); + AddAssert("countdown still active", () => multiplayerRoom.Countdown != null); } [Test] - public void TestCountdownButtonVisibilityWithAutoStartEnablement() + public void TestCountdownButtonVisibilityWithAutoStart() { ClickButtonWhenEnabled(); - AddUntilStep("local user became ready", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Ready); + checkLocalUserState(MultiplayerUserState.Ready); AddUntilStep("countdown button visible", () => this.ChildrenOfType().Single().IsPresent); - AddStep("enable auto start", () => MultiplayerClient.ChangeSettings(new MultiplayerRoomSettings { AutoStartDuration = TimeSpan.FromMinutes(1) }).WaitSafely()); + AddStep("enable auto start", () => changeRoomSettings(new MultiplayerRoomSettings { AutoStartDuration = TimeSpan.FromMinutes(1) })); ClickButtonWhenEnabled(); - AddUntilStep("local user became ready", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Ready); + checkLocalUserState(MultiplayerUserState.Ready); AddUntilStep("countdown button not visible", () => !this.ChildrenOfType().Single().IsPresent); } [Test] public void TestClickingReadyButtonUnReadiesDuringAutoStart() { - AddStep("enable auto start", () => MultiplayerClient.ChangeSettings(new MultiplayerRoomSettings { AutoStartDuration = TimeSpan.FromMinutes(1) }).WaitSafely()); + AddStep("enable auto start", () => changeRoomSettings(new MultiplayerRoomSettings { AutoStartDuration = TimeSpan.FromMinutes(1) })); ClickButtonWhenEnabled(); - AddUntilStep("local user became ready", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Ready); + checkLocalUserState(MultiplayerUserState.Ready); ClickButtonWhenEnabled(); - AddUntilStep("local user became idle", () => MultiplayerClient.LocalUser?.State == MultiplayerUserState.Idle); + checkLocalUserState(MultiplayerUserState.Idle); } [Test] public void TestDeletedBeatmapDisableReady() { - OsuButton readyButton = null; + AddUntilStep("ready button enabled", () => readyButton.Enabled.Value); - AddUntilStep("ensure ready button enabled", () => - { - readyButton = control.ChildrenOfType().Single(); - return readyButton.Enabled.Value; - }); - - AddStep("delete beatmap", () => beatmaps.Delete(importedSet)); + AddStep("mark beatmap not available", () => beatmapAvailability.Value = BeatmapAvailability.NotDownloaded()); AddUntilStep("ready button disabled", () => !readyButton.Enabled.Value); - AddStep("undelete beatmap", () => beatmaps.Undelete(importedSet)); + + AddStep("mark beatmap available", () => beatmapAvailability.Value = BeatmapAvailability.LocallyAvailable()); AddUntilStep("ready button enabled back", () => readyButton.Enabled.Value); } @@ -215,31 +294,25 @@ namespace osu.Game.Tests.Visual.Multiplayer { AddStep("add second user as host", () => { - MultiplayerClient.AddUser(new APIUser { Id = 2, Username = "Another user" }); - MultiplayerClient.TransferHost(2); + addUser(new APIUser { Id = 2, Username = "Another user" }, true); }); ClickButtonWhenEnabled(); - AddUntilStep("user is ready", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Ready); + checkLocalUserState(MultiplayerUserState.Ready); ClickButtonWhenEnabled(); - AddUntilStep("user is idle", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Idle); + checkLocalUserState(MultiplayerUserState.Idle); } [TestCase(true)] [TestCase(false)] public void TestToggleStateWhenHost(bool allReady) { - AddStep("setup", () => - { - MultiplayerClient.TransferHost(MultiplayerClient.Room?.Users[0].UserID ?? 0); - - if (!allReady) - MultiplayerClient.AddUser(new APIUser { Id = 2, Username = "Another user" }); - }); + if (!allReady) + AddStep("add other user", () => addUser(new APIUser { Id = 2, Username = "Another user" })); ClickButtonWhenEnabled(); - AddUntilStep("user is ready", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Ready); + checkLocalUserState(MultiplayerUserState.Ready); verifyGameplayStartFlow(); } @@ -249,12 +322,12 @@ namespace osu.Game.Tests.Visual.Multiplayer { AddStep("add host", () => { - MultiplayerClient.AddUser(new APIUser { Id = 2, Username = "Another user" }); - MultiplayerClient.TransferHost(2); + addUser(new APIUser { Id = 2, Username = "Another user" }, true); }); ClickButtonWhenEnabled(); - AddStep("make user host", () => MultiplayerClient.TransferHost(MultiplayerClient.Room?.Users[0].UserID ?? 0)); + + AddStep("make local user host", () => transferHost(localUser)); verifyGameplayStartFlow(); } @@ -264,18 +337,17 @@ namespace osu.Game.Tests.Visual.Multiplayer { AddStep("setup", () => { - MultiplayerClient.TransferHost(MultiplayerClient.Room?.Users[0].UserID ?? 0); - MultiplayerClient.AddUser(new APIUser { Id = 2, Username = "Another user" }); + addUser(new APIUser { Id = 2, Username = "Another user" }); }); ClickButtonWhenEnabled(); - AddUntilStep("user is ready", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Ready); + checkLocalUserState(MultiplayerUserState.Ready); - AddStep("transfer host", () => MultiplayerClient.TransferHost(MultiplayerClient.Room?.Users[1].UserID ?? 0)); + AddStep("transfer host", () => transferHost(multiplayerRoom.Users[1])); ClickButtonWhenEnabled(); - AddUntilStep("user is idle (match not started)", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Idle); - AddUntilStep("ready button enabled", () => control.ChildrenOfType().Single().Enabled.Value); + checkLocalUserState(MultiplayerUserState.Idle); + AddUntilStep("ready button enabled", () => readyButton.Enabled.Value); } [TestCase(true)] @@ -283,44 +355,83 @@ namespace osu.Game.Tests.Visual.Multiplayer public void TestManyUsersChangingState(bool isHost) { const int users = 10; - AddStep("setup", () => - { - MultiplayerClient.TransferHost(MultiplayerClient.Room?.Users[0].UserID ?? 0); - for (int i = 0; i < users; i++) - MultiplayerClient.AddUser(new APIUser { Id = i, Username = "Another user" }); - }); - if (!isHost) - AddStep("transfer host", () => MultiplayerClient.TransferHost(2)); + AddStep("add many users", () => + { + for (int i = 0; i < users; i++) + addUser(new APIUser { Id = i, Username = "Another user" }, !isHost && i == 2); + }); ClickButtonWhenEnabled(); AddRepeatStep("change user ready state", () => { - MultiplayerClient.ChangeUserState(RNG.Next(0, users), RNG.NextBool() ? MultiplayerUserState.Ready : MultiplayerUserState.Idle); + changeUserState(RNG.Next(0, users), RNG.NextBool() ? MultiplayerUserState.Ready : MultiplayerUserState.Idle); }, 20); AddRepeatStep("ready all users", () => { - var nextUnready = MultiplayerClient.Room?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle); + var nextUnready = multiplayerRoom.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle); if (nextUnready != null) - MultiplayerClient.ChangeUserState(nextUnready.UserID, MultiplayerUserState.Ready); + changeUserState(nextUnready.UserID, MultiplayerUserState.Ready); }, users); } private void verifyGameplayStartFlow() { - AddUntilStep("user is ready", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Ready); + checkLocalUserState(MultiplayerUserState.Ready); ClickButtonWhenEnabled(); - AddUntilStep("user waiting for load", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad); - AddStep("finish gameplay", () => - { - MultiplayerClient.ChangeUserState(MultiplayerClient.Room?.Users[0].UserID ?? 0, MultiplayerUserState.Loaded); - MultiplayerClient.ChangeUserState(MultiplayerClient.Room?.Users[0].UserID ?? 0, MultiplayerUserState.FinishedPlay); - }); - - AddUntilStep("ready button enabled", () => control.ChildrenOfType().Single().Enabled.Value); + AddStep("check start request received", () => multiplayerClient.Verify(m => m.StartMatch(), Times.Once)); } + + private void checkLocalUserState(MultiplayerUserState state) => + AddUntilStep($"local user is {state}", () => localUser.State == state); + + private void setRoomCountdown(TimeSpan duration) + { + multiplayerRoom.Countdown = new MatchStartCountdown { TimeRemaining = duration }; + raiseRoomUpdated(); + } + + private void changeUserState(int userId, MultiplayerUserState newState) + { + multiplayerRoom.Users.Single(u => u.UserID == userId).State = newState; + raiseRoomUpdated(); + } + + private void addUser(APIUser user, bool asHost = false) + { + var multiplayerRoomUser = new MultiplayerRoomUser(user.Id) { User = user }; + + multiplayerRoom.Users.Add(multiplayerRoomUser); + + if (asHost) + transferHost(multiplayerRoomUser); + + raiseRoomUpdated(); + } + + private void transferHost(MultiplayerRoomUser user) + { + multiplayerRoom.Host = user; + raiseRoomUpdated(); + } + + private void changeRoomSettings(MultiplayerRoomSettings settings) + { + multiplayerRoom.Settings = settings; + + // Changing settings should reset all user ready statuses. + foreach (var user in multiplayerRoom.Users) + { + if (user.State == MultiplayerUserState.Ready) + user.State = MultiplayerUserState.Idle; + } + + raiseRoomUpdated(); + } + + private void raiseRoomUpdated() => multiplayerClient.Raise(m => m.RoomUpdated -= null); } } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs index e5e3fecd06..703b526e8c 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiSpectatorScreen.cs @@ -464,16 +464,16 @@ namespace osu.Game.Tests.Visual.Multiplayer private class TestMultiSpectatorScreen : MultiSpectatorScreen { - private readonly double? gameplayStartTime; + private readonly double? startTime; - public TestMultiSpectatorScreen(Room room, MultiplayerRoomUser[] users, double? gameplayStartTime = null) + public TestMultiSpectatorScreen(Room room, MultiplayerRoomUser[] users, double? startTime = null) : base(room, users) { - this.gameplayStartTime = gameplayStartTime; + this.startTime = startTime; } protected override MasterGameplayClockContainer CreateMasterGameplayClockContainer(WorkingBeatmap beatmap) - => new MasterGameplayClockContainer(beatmap, gameplayStartTime ?? 0, gameplayStartTime.HasValue); + => new MasterGameplayClockContainer(beatmap, 0) { StartTime = startTime ?? 0 }; } } } diff --git a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs index d0765fc4b3..6a69917fb4 100644 --- a/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs +++ b/osu.Game.Tests/Visual/Multiplayer/TestSceneMultiplayer.cs @@ -495,17 +495,20 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("wait for song select", () => this.ChildrenOfType().FirstOrDefault()?.BeatmapSetsLoaded == true); - AddAssert("Mods match current item", () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); + AddAssert("Mods match current item", + () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); AddStep("Switch required mods", () => ((MultiplayerMatchSongSelect)multiplayerComponents.MultiplayerScreen.CurrentSubScreen).Mods.Value = new Mod[] { new OsuModDoubleTime() }); - AddAssert("Mods don't match current item", () => !SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); + AddAssert("Mods don't match current item", + () => !SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); AddStep("start match externally", () => multiplayerClient.StartMatch().WaitSafely()); AddUntilStep("play started", () => multiplayerComponents.CurrentScreen is Player); - AddAssert("Mods match current item", () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); + AddAssert("Mods match current item", + () => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym))); } [Test] @@ -665,6 +668,41 @@ namespace osu.Game.Tests.Visual.Multiplayer AddUntilStep("wait for results", () => multiplayerComponents.CurrentScreen is ResultsScreen); } + [Test] + public void TestGameplayDoesntStartWithNonLoadedUser() + { + createRoom(() => new Room + { + Name = { Value = "Test Room" }, + Playlist = + { + new PlaylistItem(beatmaps.GetWorkingBeatmap(importedSet.Beatmaps.First(b => b.Ruleset.OnlineID == 0)).BeatmapInfo) + { + RulesetID = new OsuRuleset().RulesetInfo.OnlineID, + } + } + }); + + pressReadyButton(); + + AddStep("join other user and ready", () => + { + multiplayerClient.AddUser(new APIUser { Id = 1234 }); + multiplayerClient.ChangeUserState(1234, MultiplayerUserState.Ready); + }); + + AddStep("start match", () => + { + multiplayerClient.StartMatch(); + }); + + AddUntilStep("wait for player", () => multiplayerComponents.CurrentScreen is Player); + + AddWaitStep("wait some", 20); + + AddAssert("ensure gameplay hasn't started", () => this.ChildrenOfType().SingleOrDefault()?.IsRunning == false); + } + [Test] public void TestRoomSettingsReQueriedWhenJoiningRoom() { diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneOsuGame.cs b/osu.Game.Tests/Visual/Navigation/TestSceneOsuGame.cs index b8d1636ea0..0f8337deb6 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneOsuGame.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneOsuGame.cs @@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Navigation typeof(OsuLogo), typeof(IdleTracker), typeof(OnScreenDisplay), - typeof(NotificationOverlay), + typeof(INotificationOverlay), typeof(BeatmapListingOverlay), typeof(DashboardOverlay), typeof(NewsOverlay), @@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Navigation typeof(LoginOverlay), typeof(MusicController), typeof(AccountCreationOverlay), - typeof(DialogOverlay), + typeof(IDialogOverlay), typeof(ScreenshotManager) }; diff --git a/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs b/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs index 1ebceed15d..2ce914ba3d 100644 --- a/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs +++ b/osu.Game.Tests/Visual/Navigation/TestScenePerformFromScreen.cs @@ -5,6 +5,7 @@ using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Screens; using osu.Framework.Testing; @@ -113,12 +114,12 @@ namespace osu.Game.Tests.Visual.Navigation AddAssert("did not perform", () => !actionPerformed); AddAssert("only one exit attempt", () => blocker.ExitAttempts == 1); - AddUntilStep("wait for dialog display", () => Game.Dependencies.Get().IsLoaded); + waitForDialogOverlayLoad(); if (confirmed) { AddStep("accept dialog", () => InputManager.Key(Key.Number1)); - AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get().CurrentDialog == null); + AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get().CurrentDialog == null); AddUntilStep("did perform", () => actionPerformed); } else @@ -145,7 +146,7 @@ namespace osu.Game.Tests.Visual.Navigation AddWaitStep("wait a bit", 10); - AddUntilStep("wait for dialog display", () => Game.Dependencies.Get().IsLoaded); + waitForDialogOverlayLoad(); AddAssert("screen didn't change", () => Game.ScreenStack.CurrentScreen == blocker2); AddAssert("did not perform", () => !actionPerformed); @@ -171,6 +172,48 @@ namespace osu.Game.Tests.Visual.Navigation } } + [TestCase(true)] + [TestCase(false)] + public void TestPerformBlockedByDialogSubScreen(bool confirm) + { + TestScreenWithNestedStack screenWithNestedStack = null; + + PushAndConfirm(() => screenWithNestedStack = new TestScreenWithNestedStack()); + + AddAssert("wait for nested screen", () => screenWithNestedStack.SubScreenStack.CurrentScreen == screenWithNestedStack.Blocker); + + AddStep("try to perform", () => Game.PerformFromScreen(_ => actionPerformed = true)); + + AddUntilStep("wait for dialog", () => screenWithNestedStack.Blocker.ExitAttempts == 1); + + AddWaitStep("wait a bit", 10); + + waitForDialogOverlayLoad(); + + AddAssert("screen didn't change", () => Game.ScreenStack.CurrentScreen == screenWithNestedStack); + AddAssert("nested screen didn't change", () => screenWithNestedStack.SubScreenStack.CurrentScreen == screenWithNestedStack.Blocker); + + AddAssert("did not perform", () => !actionPerformed); + + AddAssert("only one exit attempt", () => screenWithNestedStack.Blocker.ExitAttempts == 1); + + if (confirm) + { + AddStep("accept dialog", () => InputManager.Key(Key.Number1)); + AddAssert("nested screen changed", () => screenWithNestedStack.SubScreenStack.CurrentScreen != screenWithNestedStack.Blocker); + AddUntilStep("did perform", () => actionPerformed); + } + else + { + AddStep("cancel dialog", () => InputManager.Key(Key.Number2)); + AddAssert("screen didn't change", () => Game.ScreenStack.CurrentScreen == screenWithNestedStack); + AddAssert("nested screen didn't change", () => screenWithNestedStack.SubScreenStack.CurrentScreen == screenWithNestedStack.Blocker); + AddAssert("did not perform", () => !actionPerformed); + } + } + + private void waitForDialogOverlayLoad() => AddUntilStep("wait for dialog overlay loaded", () => ((Drawable)Game.Dependencies.Get()).IsLoaded); + private void importAndWaitForSongSelect() { AddStep("import beatmap", () => BeatmapImportHelper.LoadQuickOszIntoOsu(Game).WaitSafely()); @@ -181,13 +224,13 @@ namespace osu.Game.Tests.Visual.Navigation public class DialogBlockingScreen : OsuScreen { [Resolved] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } private int dialogDisplayCount; public int ExitAttempts { get; private set; } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { ExitAttempts++; @@ -197,7 +240,32 @@ namespace osu.Game.Tests.Visual.Navigation return true; } - return base.OnExiting(next); + return base.OnExiting(e); + } + } + + public class TestScreenWithNestedStack : OsuScreen, IHasSubScreenStack + { + public DialogBlockingScreen Blocker { get; private set; } + + public ScreenStack SubScreenStack { get; } = new ScreenStack(); + + public TestScreenWithNestedStack() + { + AddInternal(SubScreenStack); + + SubScreenStack.Push(Blocker = new DialogBlockingScreen()); + } + + public override bool OnExiting(ScreenExitEvent e) + { + if (SubScreenStack.CurrentScreen != null) + { + SubScreenStack.CurrentScreen.Exit(); + return true; + } + + return base.OnExiting(e); } } } diff --git a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs index 394976eb43..0b7242eee0 100644 --- a/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs +++ b/osu.Game.Tests/Visual/Navigation/TestSceneScreenNavigation.cs @@ -6,6 +6,7 @@ using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Extensions; +using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using osu.Framework.Screens; @@ -200,10 +201,10 @@ namespace osu.Game.Tests.Visual.Navigation AddStep("choose clear all scores", () => InputManager.Key(Key.Number4)); - AddUntilStep("wait for dialog display", () => Game.Dependencies.Get().IsLoaded); - AddUntilStep("wait for dialog", () => Game.Dependencies.Get().CurrentDialog != null); + AddUntilStep("wait for dialog display", () => ((Drawable)Game.Dependencies.Get()).IsLoaded); + AddUntilStep("wait for dialog", () => Game.Dependencies.Get().CurrentDialog != null); AddStep("confirm deletion", () => InputManager.Key(Key.Number1)); - AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get().CurrentDialog == null); + AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get().CurrentDialog == null); AddUntilStep("ensure score is pending deletion", () => Game.Realm.Run(r => r.Find(score.ID)?.DeletePending == true)); @@ -246,10 +247,10 @@ namespace osu.Game.Tests.Visual.Navigation InputManager.Click(MouseButton.Left); }); - AddUntilStep("wait for dialog display", () => Game.Dependencies.Get().IsLoaded); - AddUntilStep("wait for dialog", () => Game.Dependencies.Get().CurrentDialog != null); + AddUntilStep("wait for dialog display", () => ((Drawable)Game.Dependencies.Get()).IsLoaded); + AddUntilStep("wait for dialog", () => Game.Dependencies.Get().CurrentDialog != null); AddStep("confirm deletion", () => InputManager.Key(Key.Number1)); - AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get().CurrentDialog == null); + AddUntilStep("wait for dialog dismissed", () => Game.Dependencies.Get().CurrentDialog == null); AddUntilStep("ensure score is pending deletion", () => Game.Realm.Run(r => r.Find(score.ID)?.DeletePending == true)); diff --git a/osu.Game.Tests/Visual/Online/TestSceneChannelList.cs b/osu.Game.Tests/Visual/Online/TestSceneChannelList.cs new file mode 100644 index 0000000000..a3bfbd47a3 --- /dev/null +++ b/osu.Game.Tests/Visual/Online/TestSceneChannelList.cs @@ -0,0 +1,188 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using NUnit.Framework; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Testing; +using osu.Framework.Utils; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.API.Requests.Responses; +using osu.Game.Online.Chat; +using osu.Game.Overlays; +using osu.Game.Overlays.Chat.ChannelList; + +namespace osu.Game.Tests.Visual.Online +{ + [TestFixture] + public class TestSceneChannelList : OsuTestScene + { + [Cached] + private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink); + + [Cached] + private readonly Bindable selected = new Bindable(); + + private OsuSpriteText selectorText; + private OsuSpriteText selectedText; + private OsuSpriteText leaveText; + private ChannelList channelList; + + [SetUp] + public void SetUp() + { + Schedule(() => + { + Child = new GridContainer + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre, + RelativeSizeAxes = Axes.Both, + Height = 0.7f, + RowDimensions = new[] + { + new Dimension(GridSizeMode.Absolute, 20), + new Dimension(GridSizeMode.Absolute, 20), + new Dimension(GridSizeMode.Absolute, 20), + new Dimension(), + }, + Content = new[] + { + new Drawable[] + { + selectorText = new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }, + }, + new Drawable[] + { + selectedText = new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }, + }, + new Drawable[] + { + leaveText = new OsuSpriteText + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + }, + }, + new Drawable[] + { + channelList = new ChannelList + { + Anchor = Anchor.TopCentre, + Origin = Anchor.TopCentre, + RelativeSizeAxes = Axes.Y, + Width = 190, + }, + }, + }, + }; + + channelList.OnRequestSelect += channel => + { + channelList.SelectorActive.Value = false; + selected.Value = channel; + }; + + channelList.OnRequestLeave += channel => + { + leaveText.Text = $"OnRequestLeave: {channel.Name}"; + leaveText.FadeOutFromOne(1000, Easing.InQuint); + selected.Value = null; + channelList.RemoveChannel(channel); + }; + + channelList.SelectorActive.BindValueChanged(change => + { + selectorText.Text = $"Channel Selector Active: {change.NewValue}"; + selected.Value = null; + }, true); + + selected.BindValueChanged(change => + { + selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}"; + }, true); + }); + } + + [SetUpSteps] + public void SetUpSteps() + { + AddStep("Add Public Channels", () => + { + for (int i = 0; i < 10; i++) + channelList.AddChannel(createRandomPublicChannel()); + }); + + AddStep("Add Private Channels", () => + { + for (int i = 0; i < 10; i++) + channelList.AddChannel(createRandomPrivateChannel()); + }); + } + + [Test] + public void TestVisual() + { + AddStep("Unread Selected", () => + { + if (selected.Value != null) + channelList.GetItem(selected.Value).Unread.Value = true; + }); + + AddStep("Read Selected", () => + { + if (selected.Value != null) + channelList.GetItem(selected.Value).Unread.Value = false; + }); + + AddStep("Add Mention Selected", () => + { + if (selected.Value != null) + channelList.GetItem(selected.Value).Mentions.Value++; + }); + + AddStep("Add 98 Mentions Selected", () => + { + if (selected.Value != null) + channelList.GetItem(selected.Value).Mentions.Value += 98; + }); + + AddStep("Clear Mentions Selected", () => + { + if (selected.Value != null) + channelList.GetItem(selected.Value).Mentions.Value = 0; + }); + } + + private Channel createRandomPublicChannel() + { + int id = RNG.Next(0, 10000); + return new Channel + { + Name = $"#channel-{id}", + Type = ChannelType.Public, + Id = id, + }; + } + + private Channel createRandomPrivateChannel() + { + int id = RNG.Next(0, 10000); + return new Channel(new APIUser + { + Id = id, + Username = $"test user {id}", + }); + } + } +} diff --git a/osu.Game.Tests/Visual/Online/TestSceneChannelListItem.cs b/osu.Game.Tests/Visual/Online/TestSceneChannelListItem.cs deleted file mode 100644 index af419c8b91..0000000000 --- a/osu.Game.Tests/Visual/Online/TestSceneChannelListItem.cs +++ /dev/null @@ -1,163 +0,0 @@ -// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. -// See the LICENCE file in the repository root for full licence text. - -using NUnit.Framework; -using System.Collections.Generic; -using System.Linq; -using osu.Framework.Allocation; -using osu.Framework.Bindables; -using osu.Framework.Graphics; -using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; -using osu.Game.Graphics.Sprites; -using osu.Game.Online.API.Requests.Responses; -using osu.Game.Online.Chat; -using osu.Game.Overlays; -using osu.Game.Overlays.Chat.ChannelList; -using osuTK; - -namespace osu.Game.Tests.Visual.Online -{ - [TestFixture] - public class TestSceneChannelListItem : OsuTestScene - { - [Cached] - private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Pink); - - [Cached] - private readonly Bindable selected = new Bindable(); - - private static readonly List channels = new List - { - createPublicChannel("#public-channel"), - createPublicChannel("#public-channel-long-name"), - createPrivateChannel("test user", 2), - createPrivateChannel("test user long name", 3), - }; - - private readonly Dictionary channelMap = new Dictionary(); - - private FillFlowContainer flow; - private OsuSpriteText selectedText; - private OsuSpriteText leaveText; - - [SetUp] - public void SetUp() - { - Schedule(() => - { - foreach (var item in channelMap.Values) - item.Expire(); - - channelMap.Clear(); - - Child = new FillFlowContainer - { - Direction = FillDirection.Vertical, - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - AutoSizeAxes = Axes.Both, - Spacing = new Vector2(10), - Children = new Drawable[] - { - selectedText = new OsuSpriteText - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - }, - leaveText = new OsuSpriteText - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Height = 16, - AlwaysPresent = true, - }, - new Container - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - AutoSizeAxes = Axes.Y, - Width = 190, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.Both, - Colour = colourProvider.Background6, - }, - flow = new FillFlowContainer - { - Direction = FillDirection.Vertical, - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - }, - }, - }, - }, - }; - - selected.BindValueChanged(change => - { - selectedText.Text = $"Selected Channel: {change.NewValue?.Name ?? "[null]"}"; - }, true); - - foreach (var channel in channels) - { - var item = new ChannelListItem(channel); - flow.Add(item); - channelMap.Add(channel, item); - item.OnRequestSelect += c => selected.Value = c; - item.OnRequestLeave += leaveChannel; - } - }); - } - - [Test] - public void TestVisual() - { - AddStep("Select second item", () => selected.Value = channels.Skip(1).First()); - - AddStep("Unread Selected", () => - { - if (selected.Value != null) - channelMap[selected.Value].Unread.Value = true; - }); - - AddStep("Read Selected", () => - { - if (selected.Value != null) - channelMap[selected.Value].Unread.Value = false; - }); - - AddStep("Add Mention Selected", () => - { - if (selected.Value != null) - channelMap[selected.Value].Mentions.Value++; - }); - - AddStep("Add 98 Mentions Selected", () => - { - if (selected.Value != null) - channelMap[selected.Value].Mentions.Value += 98; - }); - - AddStep("Clear Mentions Selected", () => - { - if (selected.Value != null) - channelMap[selected.Value].Mentions.Value = 0; - }); - } - - private void leaveChannel(Channel channel) - { - leaveText.Text = $"OnRequestLeave: {channel.Name}"; - leaveText.FadeOutFromOne(1000, Easing.InQuint); - } - - private static Channel createPublicChannel(string name) => - new Channel { Name = name, Type = ChannelType.Public, Id = 1234 }; - - private static Channel createPrivateChannel(string username, int id) - => new Channel(new APIUser { Id = id, Username = username }); - } -} diff --git a/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs b/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs index d077868175..6818147da4 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneChatLink.cs @@ -49,7 +49,7 @@ namespace osu.Game.Tests.Visual.Online Dependencies.Cache(chatManager); Dependencies.Cache(new ChatOverlay()); - Dependencies.Cache(dialogOverlay); + Dependencies.CacheAs(dialogOverlay); } [SetUp] diff --git a/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs b/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs index 2c253650d5..79f62a16e3 100644 --- a/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs +++ b/osu.Game.Tests/Visual/Online/TestSceneMessageNotifier.cs @@ -200,7 +200,7 @@ namespace osu.Game.Tests.Visual.Online [Cached] public ChannelManager ChannelManager { get; } = new ChannelManager(); - [Cached] + [Cached(typeof(INotificationOverlay))] public NotificationOverlay NotificationOverlay { get; } = new NotificationOverlay { Anchor = Anchor.TopRight, diff --git a/osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs b/osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs index a68090504d..ac0956502e 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneMigrationScreens.cs @@ -14,7 +14,7 @@ namespace osu.Game.Tests.Visual.Settings { public class TestSceneMigrationScreens : ScreenTestScene { - [Cached] + [Cached(typeof(INotificationOverlay))] private readonly NotificationOverlay notifications; public TestSceneMigrationScreens() diff --git a/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs index 6e2ba88ea0..8d91b55877 100644 --- a/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs +++ b/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs @@ -121,7 +121,7 @@ namespace osu.Game.Tests.Visual.Settings Depth = -1 }); - Dependencies.Cache(dialogOverlay); + Dependencies.CacheAs(dialogOverlay); } } } diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs index 7ceae0a69b..8af70df48a 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneAdvancedStats.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics.Sprites; using osu.Framework.Testing; using osu.Game.Beatmaps; using osu.Game.Graphics; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu.Mods; @@ -55,7 +56,7 @@ namespace osu.Game.Tests.Visual.SongSelect AddStep("no mods selected", () => SelectedMods.Value = Array.Empty()); - AddAssert("first bar text is Circle Size", () => advancedStats.ChildrenOfType().First().Text == "Circle Size"); + AddAssert("first bar text is correct", () => advancedStats.ChildrenOfType().First().Text == BeatmapsetsStrings.ShowStatsCs); AddAssert("circle size bar is white", () => barIsWhite(advancedStats.FirstValue)); AddAssert("HP drain bar is white", () => barIsWhite(advancedStats.HpDrain)); AddAssert("accuracy bar is white", () => barIsWhite(advancedStats.Accuracy)); @@ -78,7 +79,7 @@ namespace osu.Game.Tests.Visual.SongSelect StarRating = 8 }); - AddAssert("first bar text is Key Count", () => advancedStats.ChildrenOfType().First().Text == "Key Count"); + AddAssert("first bar text is correct", () => advancedStats.ChildrenOfType().First().Text == BeatmapsetsStrings.ShowStatsCsMania); } [Test] diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs index 1ed6648131..3b15ee9c45 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneBeatmapLeaderboard.cs @@ -31,7 +31,7 @@ namespace osu.Game.Tests.Visual.SongSelect { private readonly FailableLeaderboard leaderboard; - [Cached] + [Cached(typeof(IDialogOverlay))] private readonly DialogOverlay dialogOverlay; private ScoreManager scoreManager; diff --git a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs index dd7f9951bf..c71e54e9a8 100644 --- a/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs +++ b/osu.Game.Tests/Visual/SongSelect/TestSceneUserTopScoreContainer.cs @@ -19,7 +19,7 @@ namespace osu.Game.Tests.Visual.SongSelect { public class TestSceneUserTopScoreContainer : OsuTestScene { - [Cached] + [Cached(typeof(IDialogOverlay))] private readonly DialogOverlay dialogOverlay; public TestSceneUserTopScoreContainer() diff --git a/osu.Game.Tests/Visual/TestMultiplayerComponents.cs b/osu.Game.Tests/Visual/TestMultiplayerComponents.cs index c43ed744bd..4ab201ef46 100644 --- a/osu.Game.Tests/Visual/TestMultiplayerComponents.cs +++ b/osu.Game.Tests/Visual/TestMultiplayerComponents.cs @@ -80,10 +80,10 @@ namespace osu.Game.Tests.Visual public override bool OnBackButton() => (screenStack.CurrentScreen as OsuScreen)?.OnBackButton() ?? base.OnBackButton(); - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { if (screenStack.CurrentScreen == null) - return base.OnExiting(next); + return base.OnExiting(e); screenStack.Exit(); return true; diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs index 72dfc53c01..1350052ae6 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneDeleteLocalScore.cs @@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.UserInterface private BeatmapInfo beatmapInfo; - [Cached] + [Cached(typeof(IDialogOverlay))] private readonly DialogOverlay dialogOverlay; public TestSceneDeleteLocalScore() diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectScreen.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectScreen.cs index 34d9ddcc4e..4a738cb29d 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectScreen.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModSelectScreen.cs @@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual.UserInterface [Resolved] private RulesetStore rulesetStore { get; set; } - private ModSelectScreen modSelectScreen; + private UserModSelectScreen modSelectScreen; [SetUpSteps] public void SetUpSteps() @@ -35,7 +35,7 @@ namespace osu.Game.Tests.Visual.UserInterface private void createScreen() { - AddStep("create screen", () => Child = modSelectScreen = new ModSelectScreen + AddStep("create screen", () => Child = modSelectScreen = new UserModSelectScreen { RelativeSizeAxes = Axes.Both, State = { Value = Visibility.Visible }, diff --git a/osu.Game.Tests/Visual/UserInterface/TestScenePopupScreenTitle.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayHeader.cs similarity index 76% rename from osu.Game.Tests/Visual/UserInterface/TestScenePopupScreenTitle.cs rename to osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayHeader.cs index 22a8fa8a46..ef2b25cd92 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestScenePopupScreenTitle.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneShearedOverlayHeader.cs @@ -10,19 +10,19 @@ using osu.Game.Overlays; namespace osu.Game.Tests.Visual.UserInterface { [TestFixture] - public class TestScenePopupScreenTitle : OsuTestScene + public class TestSceneShearedOverlayHeader : OsuTestScene { [Cached] private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); [Test] - public void TestPopupScreenTitle() + public void TestShearedOverlayHeader() { AddStep("create content", () => { - Child = new PopupScreenTitle + Child = new ShearedOverlayHeader { - Title = "Popup Screen Title", + Title = "Sheared overlay header", Description = string.Join(" ", Enumerable.Repeat("This is a description.", 20)), Close = () => { } }; @@ -34,9 +34,9 @@ namespace osu.Game.Tests.Visual.UserInterface { AddStep("create content", () => { - Child = new PopupScreenTitle + Child = new ShearedOverlayHeader { - Title = "Popup Screen Title", + Title = "Sheared overlay header", Description = "This is a description." }; }); diff --git a/osu.Game/Beatmaps/BeatmapStatistic.cs b/osu.Game/Beatmaps/BeatmapStatistic.cs index 7d7ba09fcf..94ebb56a5c 100644 --- a/osu.Game/Beatmaps/BeatmapStatistic.cs +++ b/osu.Game/Beatmaps/BeatmapStatistic.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Graphics; +using osu.Framework.Localisation; namespace osu.Game.Beatmaps { @@ -14,6 +15,6 @@ namespace osu.Game.Beatmaps public Func CreateIcon; public string Content; - public string Name; + public LocalisableString Name; } } diff --git a/osu.Game/Beatmaps/Drawables/BeatmapDownloadButton.cs b/osu.Game/Beatmaps/Drawables/BeatmapDownloadButton.cs index e2485e7a77..6ab92a2ba2 100644 --- a/osu.Game/Beatmaps/Drawables/BeatmapDownloadButton.cs +++ b/osu.Game/Beatmaps/Drawables/BeatmapDownloadButton.cs @@ -12,6 +12,7 @@ using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Beatmaps.Drawables { @@ -104,7 +105,7 @@ namespace osu.Game.Beatmaps.Drawables if ((beatmapSet as IBeatmapSetOnlineInfo)?.Availability.DownloadDisabled == true) { button.Enabled.Value = false; - button.TooltipText = "this beatmap is currently not available for download."; + button.TooltipText = BeatmapsetsStrings.AvailabilityDisabled; } break; diff --git a/osu.Game/Collections/DrawableCollectionListItem.cs b/osu.Game/Collections/DrawableCollectionListItem.cs index c4cb040b52..5a20b7e7bd 100644 --- a/osu.Game/Collections/DrawableCollectionListItem.cs +++ b/osu.Game/Collections/DrawableCollectionListItem.cs @@ -158,7 +158,7 @@ namespace osu.Game.Collections public Func IsTextBoxHovered; [Resolved(CanBeNull = true)] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } [Resolved(CanBeNull = true)] private CollectionManager collectionManager { get; set; } diff --git a/osu.Game/Database/EFToRealmMigrator.cs b/osu.Game/Database/EFToRealmMigrator.cs index ae73e13b77..4e98b7d3d2 100644 --- a/osu.Game/Database/EFToRealmMigrator.cs +++ b/osu.Game/Database/EFToRealmMigrator.cs @@ -52,7 +52,7 @@ namespace osu.Game.Database private OsuConfigManager config { get; set; } = null!; [Resolved] - private NotificationOverlay notificationOverlay { get; set; } = null!; + private INotificationOverlay notificationOverlay { get; set; } = null!; [Resolved] private OsuGame game { get; set; } = null!; diff --git a/osu.Game/Database/LegacyImportManager.cs b/osu.Game/Database/LegacyImportManager.cs index 4dc26b18bb..59394c2952 100644 --- a/osu.Game/Database/LegacyImportManager.cs +++ b/osu.Game/Database/LegacyImportManager.cs @@ -40,7 +40,7 @@ namespace osu.Game.Database private OsuGame game { get; set; } [Resolved] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } [Resolved(CanBeNull = true)] private DesktopGameHost desktopGameHost { get; set; } diff --git a/osu.Game/Graphics/Containers/ScalingContainer.cs b/osu.Game/Graphics/Containers/ScalingContainer.cs index ca8b6f388f..89432595f3 100644 --- a/osu.Game/Graphics/Containers/ScalingContainer.cs +++ b/osu.Game/Graphics/Containers/ScalingContainer.cs @@ -209,7 +209,7 @@ namespace osu.Game.Graphics.Containers { protected override bool AllowStoryboardBackground => false; - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { this.FadeInFromZero(4000, Easing.OutQuint); } diff --git a/osu.Game/Graphics/ScreenshotManager.cs b/osu.Game/Graphics/ScreenshotManager.cs index b0f20de685..a2f1a3d7b9 100644 --- a/osu.Game/Graphics/ScreenshotManager.cs +++ b/osu.Game/Graphics/ScreenshotManager.cs @@ -43,7 +43,7 @@ namespace osu.Game.Graphics private Storage storage; [Resolved] - private NotificationOverlay notificationOverlay { get; set; } + private INotificationOverlay notificationOverlay { get; set; } private Sample shutter; diff --git a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs index 0fe41937ce..1da60415ba 100644 --- a/osu.Game/Graphics/UserInterface/OsuMenuItem.cs +++ b/osu.Game/Graphics/UserInterface/OsuMenuItem.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Graphics.UserInterface; +using osu.Framework.Localisation; namespace osu.Game.Graphics.UserInterface { @@ -15,7 +16,7 @@ namespace osu.Game.Graphics.UserInterface { } - public OsuMenuItem(string text, MenuItemType type, Action action) + public OsuMenuItem(LocalisableString text, MenuItemType type, Action action) : base(text, action) { Type = type; diff --git a/osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs b/osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs index 005729580c..5c6d087279 100644 --- a/osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs +++ b/osu.Game/Graphics/UserInterface/PageSelector/PageSelector.cs @@ -5,6 +5,7 @@ using System; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics; using osu.Framework.Bindables; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Graphics.UserInterface.PageSelector { @@ -29,7 +30,7 @@ namespace osu.Game.Graphics.UserInterface.PageSelector Direction = FillDirection.Horizontal, Children = new Drawable[] { - previousPageButton = new PageSelectorPrevNextButton(false, "prev") + previousPageButton = new PageSelectorPrevNextButton(false, CommonStrings.PaginationPrevious) { Action = () => CurrentPage.Value -= 1, }, @@ -38,7 +39,7 @@ namespace osu.Game.Graphics.UserInterface.PageSelector AutoSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, }, - nextPageButton = new PageSelectorPrevNextButton(true, "next") + nextPageButton = new PageSelectorPrevNextButton(true, CommonStrings.PaginationNext) { Action = () => CurrentPage.Value += 1 } diff --git a/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPrevNextButton.cs b/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPrevNextButton.cs index 7503ab8135..889917c397 100644 --- a/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPrevNextButton.cs +++ b/osu.Game/Graphics/UserInterface/PageSelector/PageSelectorPrevNextButton.cs @@ -2,9 +2,11 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Graphics.Sprites; using osuTK; @@ -13,12 +15,12 @@ namespace osu.Game.Graphics.UserInterface.PageSelector public class PageSelectorPrevNextButton : PageSelectorButton { private readonly bool rightAligned; - private readonly string text; + private readonly LocalisableString text; private SpriteIcon icon; private OsuSpriteText name; - public PageSelectorPrevNextButton(bool rightAligned, string text) + public PageSelectorPrevNextButton(bool rightAligned, LocalisableString text) { this.rightAligned = rightAligned; this.text = text; diff --git a/osu.Game/Graphics/UserInterface/SearchTextBox.cs b/osu.Game/Graphics/UserInterface/SearchTextBox.cs index 6937782be6..dd9ed7c9e9 100644 --- a/osu.Game/Graphics/UserInterface/SearchTextBox.cs +++ b/osu.Game/Graphics/UserInterface/SearchTextBox.cs @@ -5,6 +5,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Input; using osu.Framework.Input.Events; +using osu.Game.Resources.Localisation.Web; using osuTK; using osuTK.Input; @@ -27,7 +28,7 @@ namespace osu.Game.Graphics.UserInterface }); TextFlow.Padding = new MarginPadding { Right = 35 }; - PlaceholderText = "type to search"; + PlaceholderText = HomeStrings.SearchPlaceholder; } public override bool OnPressed(KeyBindingPressEvent e) diff --git a/osu.Game/Graphics/UserInterface/PopupScreenTitle.cs b/osu.Game/Graphics/UserInterface/ShearedOverlayHeader.cs similarity index 96% rename from osu.Game/Graphics/UserInterface/PopupScreenTitle.cs rename to osu.Game/Graphics/UserInterface/ShearedOverlayHeader.cs index 5b7db09e77..9ed7bb35de 100644 --- a/osu.Game/Graphics/UserInterface/PopupScreenTitle.cs +++ b/osu.Game/Graphics/UserInterface/ShearedOverlayHeader.cs @@ -19,8 +19,10 @@ using osuTK; namespace osu.Game.Graphics.UserInterface { - public class PopupScreenTitle : CompositeDrawable + public class ShearedOverlayHeader : CompositeDrawable { + public const float HEIGHT = main_area_height + 2 * corner_radius; + public LocalisableString Title { set => titleSpriteText.Text = value; @@ -48,7 +50,7 @@ namespace osu.Game.Graphics.UserInterface private readonly OsuTextFlowContainer descriptionText; private readonly IconButton closeButton; - public PopupScreenTitle() + public ShearedOverlayHeader() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; @@ -67,7 +69,7 @@ namespace osu.Game.Graphics.UserInterface underlayContainer = new Container { RelativeSizeAxes = Axes.X, - Height = main_area_height + 2 * corner_radius, + Height = HEIGHT, CornerRadius = corner_radius, Masking = true, BorderThickness = 2, diff --git a/osu.Game/Graphics/UserInterface/ShowMoreButton.cs b/osu.Game/Graphics/UserInterface/ShowMoreButton.cs index 615895074c..05dda324d4 100644 --- a/osu.Game/Graphics/UserInterface/ShowMoreButton.cs +++ b/osu.Game/Graphics/UserInterface/ShowMoreButton.cs @@ -11,7 +11,9 @@ using osu.Game.Graphics.Sprites; using osu.Game.Overlays; using osuTK; using System.Collections.Generic; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Localisation; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Graphics.UserInterface { @@ -80,7 +82,7 @@ namespace osu.Game.Graphics.UserInterface Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold), - Text = "show more".ToUpper(), + Text = CommonStrings.ButtonsShowMore.ToUpper(), }, rightIcon = new ChevronIcon { diff --git a/osu.Game/Graphics/UserInterfaceV2/ColourDisplay.cs b/osu.Game/Graphics/UserInterfaceV2/ColourDisplay.cs index 5240df74a2..cec319f28e 100644 --- a/osu.Game/Graphics/UserInterfaceV2/ColourDisplay.cs +++ b/osu.Game/Graphics/UserInterfaceV2/ColourDisplay.cs @@ -14,6 +14,7 @@ using osu.Framework.Localisation; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; using osuTK; namespace osu.Game.Graphics.UserInterfaceV2 @@ -139,7 +140,7 @@ namespace osu.Game.Graphics.UserInterfaceV2 public MenuItem[] ContextMenuItems => new MenuItem[] { - new OsuMenuItem("Delete", MenuItemType.Destructive, () => DeleteRequested?.Invoke()) + new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => DeleteRequested?.Invoke()) }; } } diff --git a/osu.Game/Localisation/CommonStrings.cs b/osu.Game/Localisation/CommonStrings.cs index 3ea337c279..b717bb83dd 100644 --- a/osu.Game/Localisation/CommonStrings.cs +++ b/osu.Game/Localisation/CommonStrings.cs @@ -9,16 +9,6 @@ namespace osu.Game.Localisation { private const string prefix = @"osu.Game.Resources.Localisation.Common"; - /// - /// "Cancel" - /// - public static LocalisableString Cancel => new TranslatableString(getKey(@"cancel"), @"Cancel"); - - /// - /// "Clear" - /// - public static LocalisableString Clear => new TranslatableString(getKey(@"clear"), @"Clear"); - /// /// "Enabled" /// diff --git a/osu.Game/Localisation/DebugLocalisationStore.cs b/osu.Game/Localisation/DebugLocalisationStore.cs new file mode 100644 index 0000000000..2b114b1bd8 --- /dev/null +++ b/osu.Game/Localisation/DebugLocalisationStore.cs @@ -0,0 +1,30 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using System.Globalization; +using System.IO; +using System.Threading; +using System.Threading.Tasks; +using osu.Framework.Localisation; + +namespace osu.Game.Localisation +{ + public class DebugLocalisationStore : ILocalisationStore + { + public string Get(string lookup) => $@"[[{lookup.Substring(lookup.LastIndexOf('.') + 1)}]]"; + + public Task GetAsync(string lookup, CancellationToken cancellationToken = default) => Task.FromResult(Get(lookup)); + + public Stream GetStream(string name) => throw new NotImplementedException(); + + public IEnumerable GetAvailableResources() => throw new NotImplementedException(); + + public CultureInfo EffectiveCulture { get; } = CultureInfo.CurrentCulture; + + public void Dispose() + { + } + } +} diff --git a/osu.Game/Localisation/Language.cs b/osu.Game/Localisation/Language.cs index dc1fac47a8..c13a1a10cb 100644 --- a/osu.Game/Localisation/Language.cs +++ b/osu.Game/Localisation/Language.cs @@ -110,6 +110,11 @@ namespace osu.Game.Localisation // zh_hk, [Description(@"繁體中文(台灣)")] - zh_tw + zh_hant, + +#if DEBUG + [Description(@"Debug (show raw keys)")] + debug +#endif } } diff --git a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs index e2c0ed4301..ffb3a3be9b 100644 --- a/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserBeatmapsRequest.cs @@ -13,8 +13,8 @@ namespace osu.Game.Online.API.Requests private readonly BeatmapSetType type; - public GetUserBeatmapsRequest(long userId, BeatmapSetType type, int page = 0, int itemsPerPage = 6) - : base(page, itemsPerPage) + public GetUserBeatmapsRequest(long userId, BeatmapSetType type, PaginationParameters pagination) + : base(pagination) { this.userId = userId; this.type = type; diff --git a/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs b/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs index e90e297672..67d3ad26b0 100644 --- a/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserKudosuHistoryRequest.cs @@ -10,8 +10,8 @@ namespace osu.Game.Online.API.Requests { private readonly long userId; - public GetUserKudosuHistoryRequest(long userId, int page = 0, int itemsPerPage = 5) - : base(page, itemsPerPage) + public GetUserKudosuHistoryRequest(long userId, PaginationParameters pagination) + : base(pagination) { this.userId = userId; } diff --git a/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs b/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs index 9f094e51c4..bef3df42fb 100644 --- a/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserMostPlayedBeatmapsRequest.cs @@ -10,8 +10,8 @@ namespace osu.Game.Online.API.Requests { private readonly long userId; - public GetUserMostPlayedBeatmapsRequest(long userId, int page = 0, int itemsPerPage = 5) - : base(page, itemsPerPage) + public GetUserMostPlayedBeatmapsRequest(long userId, PaginationParameters pagination) + : base(pagination) { this.userId = userId; } diff --git a/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs b/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs index f2fa51bde7..79f0549d4a 100644 --- a/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserRecentActivitiesRequest.cs @@ -10,8 +10,8 @@ namespace osu.Game.Online.API.Requests { private readonly long userId; - public GetUserRecentActivitiesRequest(long userId, int page = 0, int itemsPerPage = 5) - : base(page, itemsPerPage) + public GetUserRecentActivitiesRequest(long userId, PaginationParameters pagination) + : base(pagination) { this.userId = userId; } diff --git a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs index 5d39799f6b..7250929f11 100644 --- a/osu.Game/Online/API/Requests/GetUserScoresRequest.cs +++ b/osu.Game/Online/API/Requests/GetUserScoresRequest.cs @@ -14,8 +14,8 @@ namespace osu.Game.Online.API.Requests private readonly ScoreType type; private readonly RulesetInfo ruleset; - public GetUserScoresRequest(long userId, ScoreType type, int page = 0, int itemsPerPage = 5, RulesetInfo ruleset = null) - : base(page, itemsPerPage) + public GetUserScoresRequest(long userId, ScoreType type, PaginationParameters pagination, RulesetInfo ruleset = null) + : base(pagination) { this.userId = userId; this.type = type; diff --git a/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs b/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs index bddc34a0dc..3d719de958 100644 --- a/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs +++ b/osu.Game/Online/API/Requests/PaginatedAPIRequest.cs @@ -8,21 +8,19 @@ namespace osu.Game.Online.API.Requests { public abstract class PaginatedAPIRequest : APIRequest where T : class { - private readonly int page; - private readonly int itemsPerPage; + private readonly PaginationParameters pagination; - protected PaginatedAPIRequest(int page, int itemsPerPage) + protected PaginatedAPIRequest(PaginationParameters pagination) { - this.page = page; - this.itemsPerPage = itemsPerPage; + this.pagination = pagination; } protected override WebRequest CreateWebRequest() { var req = base.CreateWebRequest(); - req.AddParameter("offset", (page * itemsPerPage).ToString(CultureInfo.InvariantCulture)); - req.AddParameter("limit", itemsPerPage.ToString(CultureInfo.InvariantCulture)); + req.AddParameter("offset", pagination.Offset.ToString(CultureInfo.InvariantCulture)); + req.AddParameter("limit", pagination.Limit.ToString(CultureInfo.InvariantCulture)); return req; } diff --git a/osu.Game/Online/API/Requests/PaginationParameters.cs b/osu.Game/Online/API/Requests/PaginationParameters.cs new file mode 100644 index 0000000000..3593a4fe83 --- /dev/null +++ b/osu.Game/Online/API/Requests/PaginationParameters.cs @@ -0,0 +1,38 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +namespace osu.Game.Online.API.Requests +{ + /// + /// Represents a pagination data used for . + /// + public readonly struct PaginationParameters + { + /// + /// The starting point of the request. + /// + public int Offset { get; } + + /// + /// The maximum number of items to return in this request. + /// + public int Limit { get; } + + public PaginationParameters(int offset, int limit) + { + Offset = offset; + Limit = limit; + } + + public PaginationParameters(int limit) + : this(0, limit) + { + } + + /// + /// Returns a of the next number of items defined by after this. + /// + /// The limit of the next pagination. + public PaginationParameters TakeNext(int limit) => new PaginationParameters(Offset + Limit, limit); + } +} diff --git a/osu.Game/Online/API/Requests/Responses/APIPlayStyle.cs b/osu.Game/Online/API/Requests/Responses/APIPlayStyle.cs index 9573ae1825..a9d66f3d6a 100644 --- a/osu.Game/Online/API/Requests/Responses/APIPlayStyle.cs +++ b/osu.Game/Online/API/Requests/Responses/APIPlayStyle.cs @@ -1,22 +1,23 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.ComponentModel; +using osu.Framework.Localisation; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Online.API.Requests.Responses { public enum APIPlayStyle { - [Description("Keyboard")] + [LocalisableDescription(typeof(CommonStrings), nameof(CommonStrings.DeviceKeyboard))] Keyboard, - [Description("Mouse")] + [LocalisableDescription(typeof(CommonStrings), nameof(CommonStrings.DeviceMouse))] Mouse, - [Description("Tablet")] + [LocalisableDescription(typeof(CommonStrings), nameof(CommonStrings.DeviceTablet))] Tablet, - [Description("Touch Screen")] + [LocalisableDescription(typeof(CommonStrings), nameof(CommonStrings.DeviceTouch))] Touch, } } diff --git a/osu.Game/Online/Chat/ExternalLinkOpener.cs b/osu.Game/Online/Chat/ExternalLinkOpener.cs index 328b43c4e8..20d8459132 100644 --- a/osu.Game/Online/Chat/ExternalLinkOpener.cs +++ b/osu.Game/Online/Chat/ExternalLinkOpener.cs @@ -17,7 +17,7 @@ namespace osu.Game.Online.Chat private GameHost host { get; set; } [Resolved(CanBeNull = true)] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } private Bindable externalLinkWarning; diff --git a/osu.Game/Online/Chat/MessageNotifier.cs b/osu.Game/Online/Chat/MessageNotifier.cs index 20c33db61f..ca6082e19b 100644 --- a/osu.Game/Online/Chat/MessageNotifier.cs +++ b/osu.Game/Online/Chat/MessageNotifier.cs @@ -24,7 +24,7 @@ namespace osu.Game.Online.Chat public class MessageNotifier : Component { [Resolved] - private NotificationOverlay notifications { get; set; } + private INotificationOverlay notifications { get; set; } [Resolved] private ChatOverlay chatOverlay { get; set; } @@ -170,7 +170,7 @@ namespace osu.Game.Online.Chat public override bool IsImportant => false; [BackgroundDependencyLoader] - private void load(OsuColour colours, ChatOverlay chatOverlay, NotificationOverlay notificationOverlay) + private void load(OsuColour colours, ChatOverlay chatOverlay, INotificationOverlay notificationOverlay) { IconBackground.Colour = colours.PurpleDark; diff --git a/osu.Game/Online/Chat/StandAloneChatDisplay.cs b/osu.Game/Online/Chat/StandAloneChatDisplay.cs index f83bf4877e..6a7da52416 100644 --- a/osu.Game/Online/Chat/StandAloneChatDisplay.cs +++ b/osu.Game/Online/Chat/StandAloneChatDisplay.cs @@ -12,6 +12,7 @@ using osu.Framework.Input.Events; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Chat; +using osu.Game.Resources.Localisation.Web; using osuTK.Graphics; namespace osu.Game.Online.Chat @@ -63,7 +64,7 @@ namespace osu.Game.Online.Chat { RelativeSizeAxes = Axes.X, Height = text_box_height, - PlaceholderText = "type your message", + PlaceholderText = ChatStrings.InputPlaceholder, CornerRadius = corner_radius, ReleaseFocusOnCommit = false, HoldFocus = true, diff --git a/osu.Game/Online/Leaderboards/LeaderboardScore.cs b/osu.Game/Online/Leaderboards/LeaderboardScore.cs index ddd9d9a2b2..c75e98cdaa 100644 --- a/osu.Game/Online/Leaderboards/LeaderboardScore.cs +++ b/osu.Game/Online/Leaderboards/LeaderboardScore.cs @@ -30,6 +30,7 @@ using osu.Game.Users.Drawables; using osuTK; using osuTK.Graphics; using osu.Game.Online.API; +using osu.Game.Resources.Localisation.Web; using osu.Game.Utils; namespace osu.Game.Online.Leaderboards @@ -64,7 +65,7 @@ namespace osu.Game.Online.Leaderboards private List statisticsLabels; [Resolved(CanBeNull = true)] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } [Resolved(CanBeNull = true)] private SongSelect songSelect { get; set; } @@ -291,8 +292,8 @@ namespace osu.Game.Online.Leaderboards protected virtual IEnumerable GetStatistics(ScoreInfo model) => new[] { - new LeaderboardScoreStatistic(FontAwesome.Solid.Link, "Max Combo", model.MaxCombo.ToString()), - new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", model.DisplayAccuracy) + new LeaderboardScoreStatistic(FontAwesome.Solid.Link, BeatmapsetsStrings.ShowScoreboardHeadersCombo, model.MaxCombo.ToString()), + new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, BeatmapsetsStrings.ShowScoreboardHeadersAccuracy, model.DisplayAccuracy) }; protected override bool OnHover(HoverEvent e) @@ -403,9 +404,9 @@ namespace osu.Game.Online.Leaderboards { public IconUsage Icon; public LocalisableString Value; - public string Name; + public LocalisableString Name; - public LeaderboardScoreStatistic(IconUsage icon, string name, LocalisableString value) + public LeaderboardScoreStatistic(IconUsage icon, LocalisableString name, LocalisableString value) { Icon = icon; Name = name; @@ -426,7 +427,7 @@ namespace osu.Game.Online.Leaderboards items.Add(new OsuMenuItem("Export", MenuItemType.Standard, () => new LegacyScoreExporter(storage).Export(Score))); if (!isOnlineScope) - items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, () => dialogOverlay?.Push(new LocalScoreDeleteDialog(Score)))); + items.Add(new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, () => dialogOverlay?.Push(new LocalScoreDeleteDialog(Score)))); return items.ToArray(); } diff --git a/osu.Game/Online/Multiplayer/MultiplayerClient.cs b/osu.Game/Online/Multiplayer/MultiplayerClient.cs index 4c10949225..967220abbf 100644 --- a/osu.Game/Online/Multiplayer/MultiplayerClient.cs +++ b/osu.Game/Online/Multiplayer/MultiplayerClient.cs @@ -67,7 +67,7 @@ namespace osu.Game.Online.Multiplayer /// /// Invoked when the multiplayer server requests the current beatmap to be loaded into play. /// - public event Action? LoadRequested; + public virtual event Action? LoadRequested; /// /// Invoked when the multiplayer server requests gameplay to be started. @@ -114,12 +114,12 @@ namespace osu.Game.Online.Multiplayer /// /// The corresponding to the local player, if available. /// - public MultiplayerRoomUser? LocalUser => Room?.Users.SingleOrDefault(u => u.User?.Id == API.LocalUser.Value.Id); + public virtual MultiplayerRoomUser? LocalUser => Room?.Users.SingleOrDefault(u => u.User?.Id == API.LocalUser.Value.Id); /// /// Whether the is the host in . /// - public bool IsHost + public virtual bool IsHost { get { diff --git a/osu.Game/Online/Rooms/MatchType.cs b/osu.Game/Online/Rooms/MatchType.cs index 36f0dc0c81..278f0693eb 100644 --- a/osu.Game/Online/Rooms/MatchType.cs +++ b/osu.Game/Online/Rooms/MatchType.cs @@ -1,7 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. -using System.ComponentModel; +using osu.Framework.Localisation; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Online.Rooms { @@ -11,10 +12,10 @@ namespace osu.Game.Online.Rooms Playlists, - [Description("Head to head")] + [LocalisableDescription(typeof(MatchesStrings), nameof(MatchesStrings.MatchTeamTypesHeadToHead))] HeadToHead, - [Description("Team VS")] + [LocalisableDescription(typeof(MatchesStrings), nameof(MatchesStrings.MatchTeamTypesTeamVs))] TeamVersus, } } diff --git a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs index 07506ba1f0..4ca6d79b19 100644 --- a/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs +++ b/osu.Game/Online/Rooms/OnlinePlayBeatmapAvailabilityTracker.cs @@ -25,7 +25,7 @@ namespace osu.Game.Online.Rooms /// This differs from a regular download tracking composite as this accounts for the /// databased beatmap set's checksum, to disallow from playing with an altered version of the beatmap. /// - public sealed class OnlinePlayBeatmapAvailabilityTracker : CompositeDrawable + public class OnlinePlayBeatmapAvailabilityTracker : CompositeDrawable { public readonly IBindable SelectedItem = new Bindable(); @@ -41,7 +41,7 @@ namespace osu.Game.Online.Rooms /// /// The availability state of the currently selected playlist item. /// - public IBindable Availability => availability; + public virtual IBindable Availability => availability; private readonly Bindable availability = new Bindable(BeatmapAvailability.NotDownloaded()); diff --git a/osu.Game/OsuGame.cs b/osu.Game/OsuGame.cs index 73121f6e7d..ba87c69d8f 100644 --- a/osu.Game/OsuGame.cs +++ b/osu.Game/OsuGame.cs @@ -63,7 +63,7 @@ namespace osu.Game /// The full osu! experience. Builds on top of to add menus and binding logic /// for initial components that are generally retrieved via DI. /// - public class OsuGame : OsuGameBase, IKeyBindingHandler, ILocalUserPlayInfo + public class OsuGame : OsuGameBase, IKeyBindingHandler, ILocalUserPlayInfo, IPerformFromScreenRunner { /// /// The amount of global offset to apply when a left/right anchored overlay is displayed (ie. settings or notifications). @@ -586,12 +586,6 @@ namespace osu.Game private PerformFromMenuRunner performFromMainMenuTask; - /// - /// Perform an action only after returning to a specific screen as indicated by . - /// Eagerly tries to exit the current screen until it succeeds. - /// - /// The action to perform once we are in the correct state. - /// An optional collection of valid screen types. If any of these screens are already current we can perform the action immediately, else the first valid parent will be made current before performing the action. is used if not specified. public void PerformFromScreen(Action action, IEnumerable validScreens = null) { performFromMainMenuTask?.Cancel(); @@ -634,6 +628,14 @@ namespace osu.Game foreach (var language in Enum.GetValues(typeof(Language)).OfType()) { +#if DEBUG + if (language == Language.debug) + { + Localisation.AddLanguage(Language.debug.ToString(), new DebugLocalisationStore()); + continue; + } +#endif + string cultureCode = language.ToCultureCode(); try @@ -778,7 +780,7 @@ namespace osu.Game loadComponentSingleFile(onScreenDisplay, Add, true); - loadComponentSingleFile(Notifications.With(d => + loadComponentSingleFile(Notifications.With(d => { d.Anchor = Anchor.TopRight; d.Origin = Anchor.TopRight; @@ -825,7 +827,7 @@ namespace osu.Game }, rightFloatingOverlayContent.Add, true); loadComponentSingleFile(new AccountCreationOverlay(), topMostOverlayContent.Add, true); - loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true); + loadComponentSingleFile(new DialogOverlay(), topMostOverlayContent.Add, true); loadComponentSingleFile(CreateHighPerformanceSession(), Add); @@ -982,12 +984,14 @@ namespace osu.Game /// The component to load. /// An action to invoke on load completion (generally to add the component to the hierarchy). /// Whether to cache the component as type into the game dependencies before any scheduling. - private T loadComponentSingleFile(T component, Action loadCompleteAction, bool cache = false) - where T : Drawable + private T loadComponentSingleFile(T component, Action loadCompleteAction, bool cache = false) + where T : class { if (cache) dependencies.CacheAs(component); + var drawableComponent = component as Drawable ?? throw new ArgumentException($"Component must be a {nameof(Drawable)}", nameof(component)); + if (component is OsuFocusedOverlayContainer overlay) focusedOverlays.Add(overlay); @@ -1011,7 +1015,7 @@ namespace osu.Game // Since this is running in a separate thread, it is possible for OsuGame to be disposed after LoadComponentAsync has been called // throwing an exception. To avoid this, the call is scheduled on the update thread, which does not run if IsDisposed = true Task task = null; - var del = new ScheduledDelegate(() => task = LoadComponentAsync(component, loadCompleteAction)); + var del = new ScheduledDelegate(() => task = LoadComponentAsync(drawableComponent, loadCompleteAction)); Scheduler.Add(del); // The delegate won't complete if OsuGame has been disposed in the meantime diff --git a/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs b/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs index 7e2ae405cb..6aef358b2e 100644 --- a/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs +++ b/osu.Game/Overlays/AccountCreation/AccountCreationScreen.cs @@ -8,21 +8,21 @@ namespace osu.Game.Overlays.AccountCreation { public abstract class AccountCreationScreen : Screen { - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); this.FadeOut().Delay(200).FadeIn(200); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); this.FadeIn(200); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); this.FadeOut(200); } } diff --git a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs index a2c04c6989..1be1321d85 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenEntry.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenEntry.cs @@ -16,6 +16,7 @@ using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Overlays.Settings; +using osu.Game.Resources.Localisation.Web; using osuTK; using osuTK.Graphics; @@ -68,7 +69,7 @@ namespace osu.Game.Overlays.AccountCreation }, usernameTextBox = new OsuTextBox { - PlaceholderText = "username", + PlaceholderText = UsersStrings.LoginUsername, RelativeSizeAxes = Axes.X, TabbableContentContainer = this }, @@ -146,9 +147,9 @@ namespace osu.Game.Overlays.AccountCreation d.Colour = password.Length == 0 ? Color4.White : Interpolation.ValueAt(password.Length, Color4.OrangeRed, Color4.YellowGreen, 0, 8, Easing.In); } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); loadingLayer.Hide(); if (host?.OnScreenKeyboardOverlapsGameWindow != true) diff --git a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs index 3d46e9ed94..780a79f8f9 100644 --- a/osu.Game/Overlays/AccountCreation/ScreenWarning.cs +++ b/osu.Game/Overlays/AccountCreation/ScreenWarning.cs @@ -31,7 +31,7 @@ namespace osu.Game.Overlays.AccountCreation private const string help_centre_url = "/help/wiki/Help_Centre#login"; - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { if (string.IsNullOrEmpty(api?.ProvidedUsername) || game?.UseDevelopmentServer == true) { @@ -40,7 +40,7 @@ namespace osu.Game.Overlays.AccountCreation return; } - base.OnEntering(last); + base.OnEntering(e); } [BackgroundDependencyLoader(true)] diff --git a/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs b/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs index dc46452dcb..b6e768d632 100644 --- a/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs +++ b/osu.Game/Overlays/BeatmapSet/BeatmapAvailability.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Resources.Localisation.Web; using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet @@ -69,14 +70,14 @@ namespace osu.Game.Overlays.BeatmapSet { textContainer.Clear(); textContainer.AddParagraph(downloadDisabled - ? "This beatmap is currently not available for download." - : "Portions of this beatmap have been removed at the request of the creator or a third-party rights holder.", t => t.Colour = Color4.Orange); + ? BeatmapsetsStrings.AvailabilityDisabled + : BeatmapsetsStrings.AvailabilityPartsRemoved, t => t.Colour = Color4.Orange); if (hasExternalLink) { textContainer.NewParagraph(); textContainer.NewParagraph(); - textContainer.AddLink("Check here for more information.", BeatmapSet.Availability.ExternalLink, creationParameters: t => t.Font = OsuFont.GetFont(size: 10)); + textContainer.AddLink(BeatmapsetsStrings.AvailabilityMoreInfo, BeatmapSet.Availability.ExternalLink, creationParameters: t => t.Font = OsuFont.GetFont(size: 10)); } } } diff --git a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs index 8fe7450873..28100e5fff 100644 --- a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs +++ b/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs @@ -41,7 +41,7 @@ namespace osu.Game.Overlays.BeatmapSet.Buttons } [BackgroundDependencyLoader(true)] - private void load(IAPIProvider api, NotificationOverlay notifications) + private void load(IAPIProvider api, INotificationOverlay notifications) { SpriteIcon icon; diff --git a/osu.Game/Overlays/BeatmapSet/Scores/NotSupporterPlaceholder.cs b/osu.Game/Overlays/BeatmapSet/Scores/NotSupporterPlaceholder.cs index b2c87a1477..d1a0960a08 100644 --- a/osu.Game/Overlays/BeatmapSet/Scores/NotSupporterPlaceholder.cs +++ b/osu.Game/Overlays/BeatmapSet/Scores/NotSupporterPlaceholder.cs @@ -7,6 +7,7 @@ using osu.Game.Graphics.Sprites; using osuTK; using osu.Game.Graphics; using osu.Game.Graphics.Containers; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.BeatmapSet.Scores { @@ -28,7 +29,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Text = @"You need to be an osu!supporter to access the friend and country rankings!", + Text = BeatmapsetsStrings.ShowScoreboardSupporterOnly, Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), }, text = new LinkFlowContainer(t => t.Font = t.Font.With(size: 11)) diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs new file mode 100644 index 0000000000..076dc5719e --- /dev/null +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelList.cs @@ -0,0 +1,135 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; +using osu.Game.Online.Chat; + +namespace osu.Game.Overlays.Chat.ChannelList +{ + public class ChannelList : Container + { + public Action? OnRequestSelect; + public Action? OnRequestLeave; + + public readonly BindableBool SelectorActive = new BindableBool(); + + private readonly Dictionary channelMap = new Dictionary(); + + private ChannelListItemFlow publicChannelFlow = null!; + private ChannelListItemFlow privateChannelFlow = null!; + + [BackgroundDependencyLoader] + private void load(OverlayColourProvider colourProvider) + { + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colourProvider.Background6, + }, + new OsuScrollContainer + { + Padding = new MarginPadding { Vertical = 7 }, + RelativeSizeAxes = Axes.Both, + ScrollbarAnchor = Anchor.TopRight, + ScrollDistance = 35f, + Child = new FillFlowContainer + { + Direction = FillDirection.Vertical, + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Children = new Drawable[] + { + publicChannelFlow = new ChannelListItemFlow("CHANNELS"), + new ChannelListSelector + { + Margin = new MarginPadding { Bottom = 10 }, + SelectorActive = { BindTarget = SelectorActive }, + }, + privateChannelFlow = new ChannelListItemFlow("DIRECT MESSAGES"), + }, + }, + }, + }; + } + + public void AddChannel(Channel channel) + { + if (channelMap.ContainsKey(channel)) + return; + + ChannelListItem item = new ChannelListItem(channel); + item.OnRequestSelect += chan => OnRequestSelect?.Invoke(chan); + item.OnRequestLeave += chan => OnRequestLeave?.Invoke(chan); + item.SelectorActive.BindTarget = SelectorActive; + + ChannelListItemFlow flow = getFlowForChannel(channel); + channelMap.Add(channel, item); + flow.Add(item); + } + + public void RemoveChannel(Channel channel) + { + if (!channelMap.ContainsKey(channel)) + return; + + ChannelListItem item = channelMap[channel]; + ChannelListItemFlow flow = getFlowForChannel(channel); + + channelMap.Remove(channel); + flow.Remove(item); + } + + public ChannelListItem GetItem(Channel channel) + { + if (!channelMap.ContainsKey(channel)) + throw new ArgumentOutOfRangeException(); + + return channelMap[channel]; + } + + private ChannelListItemFlow getFlowForChannel(Channel channel) + { + switch (channel.Type) + { + case ChannelType.Public: + return publicChannelFlow; + + case ChannelType.PM: + return privateChannelFlow; + + default: + throw new ArgumentOutOfRangeException(); + } + } + + private class ChannelListItemFlow : FillFlowContainer + { + public ChannelListItemFlow(string label) + { + Direction = FillDirection.Vertical; + RelativeSizeAxes = Axes.X; + AutoSizeAxes = Axes.Y; + + Add(new OsuSpriteText + { + Text = label, + Margin = new MarginPadding { Left = 18, Bottom = 5 }, + Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold), + }); + } + } + } +} diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs index 43574351ed..7c4a72559b 100644 --- a/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelListItem.cs @@ -29,12 +29,14 @@ namespace osu.Game.Overlays.Chat.ChannelList public readonly BindableBool Unread = new BindableBool(); + public readonly BindableBool SelectorActive = new BindableBool(); + private readonly Channel channel; - private Box? hoverBox; - private Box? selectBox; - private OsuSpriteText? text; - private ChannelListItemCloseButton? close; + private Box hoverBox = null!; + private Box selectBox = null!; + private OsuSpriteText text = null!; + private ChannelListItemCloseButton close = null!; [Resolved] private Bindable selectedChannel { get; set; } = null!; @@ -124,31 +126,26 @@ namespace osu.Game.Overlays.Chat.ChannelList { base.LoadComplete(); - selectedChannel.BindValueChanged(change => - { - if (change.NewValue == channel) - selectBox?.FadeIn(300, Easing.OutQuint); - else - selectBox?.FadeOut(200, Easing.OutQuint); - }, true); + selectedChannel.BindValueChanged(_ => updateSelectState(), true); + SelectorActive.BindValueChanged(_ => updateSelectState(), true); Unread.BindValueChanged(change => { - text!.FadeColour(change.NewValue ? colourProvider.Content1 : colourProvider.Light3, 300, Easing.OutQuint); + text.FadeColour(change.NewValue ? colourProvider.Content1 : colourProvider.Light3, 300, Easing.OutQuint); }, true); } protected override bool OnHover(HoverEvent e) { - hoverBox?.FadeIn(300, Easing.OutQuint); - close?.FadeIn(300, Easing.OutQuint); + hoverBox.FadeIn(300, Easing.OutQuint); + close.FadeIn(300, Easing.OutQuint); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { - hoverBox?.FadeOut(200, Easing.OutQuint); - close?.FadeOut(200, Easing.OutQuint); + hoverBox.FadeOut(200, Easing.OutQuint); + close.FadeOut(200, Easing.OutQuint); base.OnHoverLost(e); } @@ -167,5 +164,13 @@ namespace osu.Game.Overlays.Chat.ChannelList Masking = true, }; } + + private void updateSelectState() + { + if (selectedChannel.Value == channel && !SelectorActive.Value) + selectBox.FadeIn(300, Easing.OutQuint); + else + selectBox.FadeOut(200, Easing.OutQuint); + } } } diff --git a/osu.Game/Overlays/Chat/ChannelList/ChannelListSelector.cs b/osu.Game/Overlays/Chat/ChannelList/ChannelListSelector.cs new file mode 100644 index 0000000000..57ab7584b5 --- /dev/null +++ b/osu.Game/Overlays/Chat/ChannelList/ChannelListSelector.cs @@ -0,0 +1,91 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Framework.Input.Events; +using osu.Game.Graphics; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.Sprites; + +namespace osu.Game.Overlays.Chat.ChannelList +{ + public class ChannelListSelector : OsuClickableContainer + { + public readonly BindableBool SelectorActive = new BindableBool(); + + private Box hoverBox = null!; + private Box selectBox = null!; + + [BackgroundDependencyLoader] + private void load(OverlayColourProvider colourProvider) + { + Height = 30; + RelativeSizeAxes = Axes.X; + + Children = new Drawable[] + { + hoverBox = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colourProvider.Background3, + Alpha = 0f, + }, + selectBox = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colourProvider.Background4, + Alpha = 0f, + }, + new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding { Left = 18, Right = 10 }, + Child = new OsuSpriteText + { + Anchor = Anchor.CentreLeft, + Origin = Anchor.CentreLeft, + Text = "Add More Channels", + Font = OsuFont.Torus.With(size: 17, weight: FontWeight.SemiBold), + Colour = colourProvider.Light3, + Margin = new MarginPadding { Bottom = 2 }, + RelativeSizeAxes = Axes.X, + Truncate = true, + }, + }, + }; + } + + protected override void LoadComplete() + { + base.LoadComplete(); + + SelectorActive.BindValueChanged(selector => + { + if (selector.NewValue) + selectBox.FadeIn(300, Easing.OutQuint); + else + selectBox.FadeOut(200, Easing.OutQuint); + }, true); + + Action = () => SelectorActive.Value = true; + } + + protected override bool OnHover(HoverEvent e) + { + hoverBox.FadeIn(300, Easing.OutQuint); + return base.OnHover(e); + } + + protected override void OnHoverLost(HoverLostEvent e) + { + hoverBox.FadeOut(200, Easing.OutQuint); + base.OnHoverLost(e); + } + } +} diff --git a/osu.Game/Overlays/ChatOverlay.cs b/osu.Game/Overlays/ChatOverlay.cs index 64b972262b..034670cf37 100644 --- a/osu.Game/Overlays/ChatOverlay.cs +++ b/osu.Game/Overlays/ChatOverlay.cs @@ -160,7 +160,7 @@ namespace osu.Game.Overlays { RelativeSizeAxes = Axes.Both, Height = 1, - PlaceholderText = "type your message", + PlaceholderText = Resources.Localisation.Web.ChatStrings.InputPlaceholder, ReleaseFocusOnCommit = false, HoldFocus = true, } diff --git a/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs index 4998e5391e..4bb5b9d66d 100644 --- a/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs +++ b/osu.Game/Overlays/Comments/Buttons/LoadRepliesButton.cs @@ -3,6 +3,7 @@ using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Comments.Buttons { @@ -25,7 +26,7 @@ namespace osu.Game.Overlays.Comments.Buttons { public ButtonContent() { - Text = "load replies"; + Text = CommentsStrings.LoadReplies; } } } diff --git a/osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs b/osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs index c115a8bb8f..4908e29b7d 100644 --- a/osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs +++ b/osu.Game/Overlays/Comments/Buttons/ShowMoreRepliesButton.cs @@ -9,6 +9,7 @@ using osu.Game.Graphics.Sprites; using System.Collections.Generic; using osuTK; using osu.Framework.Allocation; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Comments.Buttons { @@ -38,7 +39,7 @@ namespace osu.Game.Overlays.Comments.Buttons { AlwaysPresent = true, Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold), - Text = "show more" + Text = CommonStrings.ButtonsShowMore } }; diff --git a/osu.Game/Overlays/Comments/CancellableCommentEditor.cs b/osu.Game/Overlays/Comments/CancellableCommentEditor.cs index c226b7f07f..74c221bd82 100644 --- a/osu.Game/Overlays/Comments/CancellableCommentEditor.cs +++ b/osu.Game/Overlays/Comments/CancellableCommentEditor.cs @@ -10,6 +10,7 @@ using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Comments { @@ -54,7 +55,7 @@ namespace osu.Game.Overlays.Comments Origin = Anchor.Centre, Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), Margin = new MarginPadding { Horizontal = 20 }, - Text = @"Cancel" + Text = CommonStrings.ButtonsCancel } } }; diff --git a/osu.Game/Overlays/Comments/CommentsContainer.cs b/osu.Game/Overlays/Comments/CommentsContainer.cs index 6a5734b553..a28b13fc12 100644 --- a/osu.Game/Overlays/Comments/CommentsContainer.cs +++ b/osu.Game/Overlays/Comments/CommentsContainer.cs @@ -16,6 +16,7 @@ using osu.Framework.Threading; using System.Collections.Generic; using JetBrains.Annotations; using osu.Game.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Overlays.Comments @@ -328,7 +329,7 @@ namespace osu.Game.Overlays.Comments Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Margin = new MarginPadding { Left = 50 }, - Text = @"No comments yet." + Text = CommentsStrings.Empty } }); } diff --git a/osu.Game/Overlays/Comments/CommentsHeader.cs b/osu.Game/Overlays/Comments/CommentsHeader.cs index bf80655c3d..e7d9e72dcc 100644 --- a/osu.Game/Overlays/Comments/CommentsHeader.cs +++ b/osu.Game/Overlays/Comments/CommentsHeader.cs @@ -12,7 +12,9 @@ using osu.Game.Graphics; using osu.Framework.Graphics.Sprites; using osuTK; using osu.Framework.Input.Events; +using osu.Framework.Localisation; using osu.Game.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Comments { @@ -91,7 +93,7 @@ namespace osu.Game.Overlays.Comments Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold), - Text = @"Show deleted" + Text = CommonStrings.ButtonsShowDeleted } }, }); @@ -126,9 +128,13 @@ namespace osu.Game.Overlays.Comments public enum CommentsSortCriteria { - [System.ComponentModel.Description(@"Recent")] + [LocalisableDescription(typeof(SortStrings), nameof(SortStrings.New))] New, + + [LocalisableDescription(typeof(SortStrings), nameof(SortStrings.Old))] Old, + + [LocalisableDescription(typeof(SortStrings), nameof(SortStrings.Top))] Top } } diff --git a/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs b/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs index adf64eabb1..b1ca39c3bf 100644 --- a/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs +++ b/osu.Game/Overlays/Comments/CommentsShowMoreButton.cs @@ -2,7 +2,10 @@ // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; +using osu.Framework.Extensions.LocalisationExtensions; +using osu.Framework.Localisation; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Comments { @@ -18,7 +21,8 @@ namespace osu.Game.Overlays.Comments private void onCurrentChanged(ValueChangedEvent count) { - Text = $@"Show More ({count.NewValue})".ToUpper(); + Text = new TranslatableString(@"_", "{0} ({1})", + CommonStrings.ButtonsShowMore.ToUpper(), count.NewValue); } } } diff --git a/osu.Game/Overlays/Comments/DrawableComment.cs b/osu.Game/Overlays/Comments/DrawableComment.cs index 3286b6c5c0..3ec91c8e63 100644 --- a/osu.Game/Overlays/Comments/DrawableComment.cs +++ b/osu.Game/Overlays/Comments/DrawableComment.cs @@ -150,7 +150,7 @@ namespace osu.Game.Overlays.Comments { Alpha = Comment.IsDeleted ? 1 : 0, Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold), - Text = "deleted" + Text = CommentsStrings.Deleted } } }, diff --git a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs index 1bb9b52689..221a745189 100644 --- a/osu.Game/Overlays/Comments/TotalCommentsCounter.cs +++ b/osu.Game/Overlays/Comments/TotalCommentsCounter.cs @@ -9,6 +9,7 @@ using osuTK; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Comments { @@ -39,7 +40,7 @@ namespace osu.Game.Overlays.Comments Origin = Anchor.CentreLeft, Font = OsuFont.GetFont(size: 20, italics: true), Colour = colourProvider.Light1, - Text = @"Comments" + Text = CommentsStrings.Title }, new CircularContainer { diff --git a/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs b/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs index 117de88166..a9312e9a3a 100644 --- a/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs +++ b/osu.Game/Overlays/Dashboard/CurrentlyPlayingDisplay.cs @@ -14,6 +14,7 @@ using osu.Game.Database; using osu.Game.Online.API; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Spectator; +using osu.Game.Screens; using osu.Game.Screens.OnlinePlay.Match.Components; using osu.Game.Screens.Play; using osu.Game.Users; @@ -106,7 +107,7 @@ namespace osu.Game.Overlays.Dashboard public readonly APIUser User; [Resolved(canBeNull: true)] - private OsuGame game { get; set; } + private IPerformFromScreenRunner performer { get; set; } public PlayingUserPanel(APIUser user) { @@ -137,10 +138,10 @@ namespace osu.Game.Overlays.Dashboard new PurpleTriangleButton { RelativeSizeAxes = Axes.X, - Text = "Watch", + Text = "Spectate", Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, - Action = () => game?.PerformFromScreen(s => s.Push(new SoloSpectator(User))), + Action = () => performer?.PerformFromScreen(s => s.Push(new SoloSpectator(User))), Enabled = { Value = User.Id != api.LocalUser.Value.Id } } } diff --git a/osu.Game/Overlays/Dashboard/Home/DrawableBeatmapList.cs b/osu.Game/Overlays/Dashboard/Home/DrawableBeatmapList.cs index c73cc828e2..382bc00b1d 100644 --- a/osu.Game/Overlays/Dashboard/Home/DrawableBeatmapList.cs +++ b/osu.Game/Overlays/Dashboard/Home/DrawableBeatmapList.cs @@ -6,6 +6,7 @@ using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Online.API.Requests.Responses; @@ -49,7 +50,7 @@ namespace osu.Game.Overlays.Dashboard.Home flow.AddRange(beatmapSets.Select(CreateBeatmapPanel)); } - protected abstract string Title { get; } + protected abstract LocalisableString Title { get; } protected abstract DashboardBeatmapPanel CreateBeatmapPanel(APIBeatmapSet beatmapSet); } diff --git a/osu.Game/Overlays/Dashboard/Home/DrawableNewBeatmapList.cs b/osu.Game/Overlays/Dashboard/Home/DrawableNewBeatmapList.cs index 714e07a7ed..331fff0aea 100644 --- a/osu.Game/Overlays/Dashboard/Home/DrawableNewBeatmapList.cs +++ b/osu.Game/Overlays/Dashboard/Home/DrawableNewBeatmapList.cs @@ -2,7 +2,9 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using osu.Framework.Localisation; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Dashboard.Home { @@ -15,6 +17,6 @@ namespace osu.Game.Overlays.Dashboard.Home protected override DashboardBeatmapPanel CreateBeatmapPanel(APIBeatmapSet beatmapSet) => new DashboardNewBeatmapPanel(beatmapSet); - protected override string Title => "New Ranked Beatmaps"; + protected override LocalisableString Title => HomeStrings.UserBeatmapsNew; } } diff --git a/osu.Game/Overlays/Dashboard/Home/DrawablePopularBeatmapList.cs b/osu.Game/Overlays/Dashboard/Home/DrawablePopularBeatmapList.cs index 48b100b04e..154813dea1 100644 --- a/osu.Game/Overlays/Dashboard/Home/DrawablePopularBeatmapList.cs +++ b/osu.Game/Overlays/Dashboard/Home/DrawablePopularBeatmapList.cs @@ -2,7 +2,9 @@ // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; +using osu.Framework.Localisation; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Dashboard.Home { @@ -15,6 +17,6 @@ namespace osu.Game.Overlays.Dashboard.Home protected override DashboardBeatmapPanel CreateBeatmapPanel(APIBeatmapSet beatmapSet) => new DashboardPopularBeatmapPanel(beatmapSet); - protected override string Title => "Popular Beatmaps"; + protected override LocalisableString Title => HomeStrings.UserBeatmapsPopular; } } diff --git a/osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs b/osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs index d25df6f189..f6e966957e 100644 --- a/osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs +++ b/osu.Game/Overlays/Dashboard/Home/News/ShowMoreNewsPanel.cs @@ -6,6 +6,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; using osuTK.Graphics; namespace osu.Game.Overlays.Dashboard.Home.News @@ -35,7 +36,7 @@ namespace osu.Game.Overlays.Dashboard.Home.News Anchor = Anchor.Centre, Origin = Anchor.Centre, Margin = new MarginPadding { Vertical = 20 }, - Text = "see more" + Text = CommonStrings.ButtonsSeeMore } }; diff --git a/osu.Game/Overlays/Dialog/ConfirmDialog.cs b/osu.Game/Overlays/Dialog/ConfirmDialog.cs index d1c0d746d1..58ce84e13a 100644 --- a/osu.Game/Overlays/Dialog/ConfirmDialog.cs +++ b/osu.Game/Overlays/Dialog/ConfirmDialog.cs @@ -3,6 +3,7 @@ using System; using osu.Framework.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Dialog { @@ -33,7 +34,7 @@ namespace osu.Game.Overlays.Dialog }, new PopupDialogCancelButton { - Text = Localisation.CommonStrings.Cancel, + Text = CommonStrings.ButtonsCancel, Action = onCancel }, }; diff --git a/osu.Game/Overlays/Dialog/PopupDialog.cs b/osu.Game/Overlays/Dialog/PopupDialog.cs index a70a7f26cc..d08b6b7beb 100644 --- a/osu.Game/Overlays/Dialog/PopupDialog.cs +++ b/osu.Game/Overlays/Dialog/PopupDialog.cs @@ -88,9 +88,13 @@ namespace osu.Game.Overlays.Dialog if (actionInvoked) return; actionInvoked = true; - action?.Invoke(); + // Hide the dialog before running the action. + // This is important as the code which is performed may check for a dialog being present (ie. `OsuGame.PerformFromScreen`) + // and we don't want it to see the already dismissed dialog. Hide(); + + action?.Invoke(); }; } } @@ -212,7 +216,7 @@ namespace osu.Game.Overlays.Dialog }; // It's important we start in a visible state so our state fires on hide, even before load. - // This is used by the DialogOverlay to know when the dialog was dismissed. + // This is used by the dialog overlay to know when the dialog was dismissed. Show(); } diff --git a/osu.Game/Overlays/DialogOverlay.cs b/osu.Game/Overlays/DialogOverlay.cs index 9dea1ca00a..15d89a561a 100644 --- a/osu.Game/Overlays/DialogOverlay.cs +++ b/osu.Game/Overlays/DialogOverlay.cs @@ -14,7 +14,7 @@ using osu.Game.Audio.Effects; namespace osu.Game.Overlays { - public class DialogOverlay : OsuFocusedOverlayContainer + public class DialogOverlay : OsuFocusedOverlayContainer, IDialogOverlay { private readonly Container dialogContainer; diff --git a/osu.Game/Overlays/IDialogOverlay.cs b/osu.Game/Overlays/IDialogOverlay.cs new file mode 100644 index 0000000000..1c6a84cd64 --- /dev/null +++ b/osu.Game/Overlays/IDialogOverlay.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +#nullable enable + +using osu.Framework.Allocation; +using osu.Game.Overlays.Dialog; + +namespace osu.Game.Overlays +{ + /// + /// A global overlay that can show popup dialogs. + /// + [Cached(typeof(IDialogOverlay))] + public interface IDialogOverlay + { + /// + /// Push a new dialog for display. + /// + /// + /// This will immediate dismiss any already displayed dialog (cancelling the action). + /// If the dialog instance provided is already displayed, it will be a noop. + /// + /// The dialog to be presented. + void Push(PopupDialog dialog); + + /// + /// The currently displayed dialog, if any. + /// + PopupDialog? CurrentDialog { get; } + } +} diff --git a/osu.Game/Overlays/INotificationOverlay.cs b/osu.Game/Overlays/INotificationOverlay.cs new file mode 100644 index 0000000000..1d8e33ea3a --- /dev/null +++ b/osu.Game/Overlays/INotificationOverlay.cs @@ -0,0 +1,32 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Bindables; +using osu.Game.Overlays.Notifications; + +namespace osu.Game.Overlays +{ + /// + /// An overlay which is capable of showing notifications to the user. + /// + [Cached] + public interface INotificationOverlay + { + /// + /// Post a new notification for display. + /// + /// The notification to display. + void Post(Notification notification); + + /// + /// Hide the overlay, if it is currently visible. + /// + void Hide(); + + /// + /// Current number of unread notifications. + /// + IBindable UnreadCount { get; } + } +} diff --git a/osu.Game/Overlays/Login/LoginForm.cs b/osu.Game/Overlays/Login/LoginForm.cs index f7842dcd30..c31416e078 100644 --- a/osu.Game/Overlays/Login/LoginForm.cs +++ b/osu.Game/Overlays/Login/LoginForm.cs @@ -13,6 +13,7 @@ using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Overlays.Settings; +using osu.Game.Resources.Localisation.Web; using osuTK; namespace osu.Game.Overlays.Login @@ -50,14 +51,14 @@ namespace osu.Game.Overlays.Login { username = new OsuTextBox { - PlaceholderText = "username", + PlaceholderText = UsersStrings.LoginUsername, RelativeSizeAxes = Axes.X, Text = api?.ProvidedUsername ?? string.Empty, TabbableContentContainer = this }, password = new OsuPasswordTextBox { - PlaceholderText = "password", + PlaceholderText = UsersStrings.LoginPassword, RelativeSizeAxes = Axes.X, TabbableContentContainer = this, }, @@ -88,7 +89,7 @@ namespace osu.Game.Overlays.Login AutoSizeAxes = Axes.Y, Child = new SettingsButton { - Text = "Sign in", + Text = UsersStrings.LoginButton, Action = performLogin }, } diff --git a/osu.Game/Overlays/Login/UserAction.cs b/osu.Game/Overlays/Login/UserAction.cs index 07b6b4bf7e..d216670a28 100644 --- a/osu.Game/Overlays/Login/UserAction.cs +++ b/osu.Game/Overlays/Login/UserAction.cs @@ -2,11 +2,14 @@ // See the LICENCE file in the repository root for full licence text. using System.ComponentModel; +using osu.Framework.Localisation; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Login { public enum UserAction { + [LocalisableDescription(typeof(UsersStrings), nameof(UsersStrings.StatusOnline))] Online, [Description(@"Do not disturb")] diff --git a/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs b/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs index 248d4f288e..66fd6a202d 100644 --- a/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs +++ b/osu.Game/Overlays/Mods/DifficultyMultiplierDisplay.cs @@ -58,7 +58,7 @@ namespace osu.Game.Overlays.Mods AutoSizeAxes = Axes.X, Masking = true, CornerRadius = ModPanel.CORNER_RADIUS, - Shear = new Vector2(ModPanel.SHEAR_X, 0), + Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0), Children = new Drawable[] { underlayBackground = new Box @@ -98,7 +98,7 @@ namespace osu.Game.Overlays.Mods Anchor = Anchor.Centre, Origin = Anchor.Centre, Margin = new MarginPadding { Horizontal = 18 }, - Shear = new Vector2(-ModPanel.SHEAR_X, 0), + Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), Text = "Difficulty Multiplier", Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold) } @@ -109,7 +109,7 @@ namespace osu.Game.Overlays.Mods AutoSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, - Shear = new Vector2(-ModPanel.SHEAR_X, 0), + Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), Direction = FillDirection.Horizontal, Spacing = new Vector2(2, 0), Children = new Drawable[] diff --git a/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs b/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs index 4b6759c209..38781455fa 100644 --- a/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs +++ b/osu.Game/Overlays/Mods/IncompatibilityDisplayingModPanel.cs @@ -37,7 +37,9 @@ namespace osu.Game.Overlays.Mods private void updateIncompatibility() { - incompatible.Value = selectedMods.Value.Count > 0 && !selectedMods.Value.Contains(Mod) && !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(Mod)); + incompatible.Value = selectedMods.Value.Count > 0 + && selectedMods.Value.All(selected => selected.GetType() != Mod.GetType()) + && !ModUtils.CheckCompatibleSet(selectedMods.Value.Append(Mod)); } protected override void UpdateState() @@ -46,8 +48,8 @@ namespace osu.Game.Overlays.Mods if (incompatible.Value) { - Colour4 backgroundColour = ColourProvider.Background5; - Colour4 textBackgroundColour = ColourProvider.Background4; + Colour4 backgroundColour = ColourProvider.Background6; + Colour4 textBackgroundColour = ColourProvider.Background5; Content.TransformTo(nameof(BorderColour), ColourInfo.GradientVertical(backgroundColour, textBackgroundColour), TRANSITION_DURATION, Easing.OutQuint); Background.FadeColour(backgroundColour, TRANSITION_DURATION, Easing.OutQuint); diff --git a/osu.Game/Overlays/Mods/ModColumn.cs b/osu.Game/Overlays/Mods/ModColumn.cs index f84ae4ac8a..1157c0c0c6 100644 --- a/osu.Game/Overlays/Mods/ModColumn.cs +++ b/osu.Game/Overlays/Mods/ModColumn.cs @@ -54,6 +54,8 @@ namespace osu.Game.Overlays.Mods public Bindable> SelectedMods = new Bindable>(Array.Empty()); + protected virtual ModPanel CreateModPanel(Mod mod) => new ModPanel(mod); + private readonly Key[]? toggleKeys; private readonly Bindable>> availableMods = new Bindable>>(); @@ -79,7 +81,7 @@ namespace osu.Game.Overlays.Mods Width = 320; RelativeSizeAxes = Axes.Y; - Shear = new Vector2(ModPanel.SHEAR_X, 0); + Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0); Container controlContainer; InternalChildren = new Drawable[] @@ -113,7 +115,7 @@ namespace osu.Game.Overlays.Mods AutoSizeAxes = Axes.Y, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Shear = new Vector2(-ModPanel.SHEAR_X, 0), + Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), Padding = new MarginPadding { Horizontal = 17, @@ -193,7 +195,7 @@ namespace osu.Game.Overlays.Mods Scale = new Vector2(0.8f), RelativeSizeAxes = Axes.X, LabelText = "Enable All", - Shear = new Vector2(-ModPanel.SHEAR_X, 0) + Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0) }); panelFlow.Padding = new MarginPadding { @@ -258,10 +260,7 @@ namespace osu.Game.Overlays.Mods cancellationTokenSource?.Cancel(); - var panels = newMods.Select(mod => new ModPanel(mod) - { - Shear = new Vector2(-ModPanel.SHEAR_X, 0) - }); + var panels = newMods.Select(mod => CreateModPanel(mod).With(panel => panel.Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0))); Task? loadTask; diff --git a/osu.Game/Overlays/Mods/ModPanel.cs b/osu.Game/Overlays/Mods/ModPanel.cs index 312171cf74..7ae325bde7 100644 --- a/osu.Game/Overlays/Mods/ModPanel.cs +++ b/osu.Game/Overlays/Mods/ModPanel.cs @@ -42,7 +42,6 @@ namespace osu.Game.Overlays.Mods protected const double TRANSITION_DURATION = 150; - public const float SHEAR_X = 0.2f; public const float CORNER_RADIUS = 7; protected const float HEIGHT = 42; @@ -67,7 +66,7 @@ namespace osu.Game.Overlays.Mods Content.Masking = true; Content.CornerRadius = CORNER_RADIUS; Content.BorderThickness = 2; - Content.Shear = new Vector2(SHEAR_X, 0); + Content.Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0); Children = new Drawable[] { @@ -83,7 +82,7 @@ namespace osu.Game.Overlays.Mods Anchor = Anchor.Centre, Origin = Anchor.Centre, Active = { BindTarget = Active }, - Shear = new Vector2(-SHEAR_X, 0), + Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), Scale = new Vector2(HEIGHT / ModSwitchSmall.DEFAULT_SIZE) } }, @@ -116,10 +115,10 @@ namespace osu.Game.Overlays.Mods { Text = mod.Name, Font = OsuFont.TorusAlternate.With(size: 18, weight: FontWeight.SemiBold), - Shear = new Vector2(-SHEAR_X, 0), + Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0), Margin = new MarginPadding { - Left = -18 * SHEAR_X + Left = -18 * ShearedOverlayContainer.SHEAR } }, new OsuSpriteText @@ -128,7 +127,7 @@ namespace osu.Game.Overlays.Mods Font = OsuFont.Default.With(size: 12), RelativeSizeAxes = Axes.X, Truncate = true, - Shear = new Vector2(-SHEAR_X, 0) + Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0) } } } @@ -159,7 +158,7 @@ namespace osu.Game.Overlays.Mods playStateChangeSamples(); UpdateState(); }); - Filtered.BindValueChanged(_ => updateFilterState()); + Filtered.BindValueChanged(_ => updateFilterState(), true); UpdateState(); FinishTransforms(true); diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index ec7e49920c..9ce79c25f7 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -20,6 +20,7 @@ using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Mods; using osu.Game.Screens; using osu.Game.Utils; @@ -317,7 +318,7 @@ namespace osu.Game.Overlays.Mods CloseButton = new TriangleButton { Width = 180, - Text = "Close", + Text = CommonStrings.ButtonsClose, Action = Hide, Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, diff --git a/osu.Game/Overlays/Mods/ModSelectScreen.cs b/osu.Game/Overlays/Mods/ModSelectScreen.cs index 62080ec1b5..693c85fafc 100644 --- a/osu.Game/Overlays/Mods/ModSelectScreen.cs +++ b/osu.Game/Overlays/Mods/ModSelectScreen.cs @@ -1,6 +1,8 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +#nullable enable + using System; using System.Collections.Generic; using System.Diagnostics; @@ -9,7 +11,6 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; -using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Layout; using osu.Game.Configuration; @@ -21,158 +22,58 @@ using osuTK.Input; namespace osu.Game.Overlays.Mods { - public class ModSelectScreen : OsuFocusedOverlayContainer + public abstract class ModSelectScreen : ShearedOverlayContainer { - [Cached] - private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); + protected override OverlayColourScheme ColourScheme => OverlayColourScheme.Green; [Cached] public Bindable> SelectedMods { get; private set; } = new Bindable>(Array.Empty()); - protected override bool StartHidden => true; + private Func isValidMod = m => true; + + public Func IsValidMod + { + get => isValidMod; + set + { + isValidMod = value ?? throw new ArgumentNullException(nameof(value)); + + if (IsLoaded) + updateAvailableMods(); + } + } + + /// + /// Whether configurable s can be configured by the local user. + /// + protected virtual bool AllowCustomisation => true; + + /// + /// Whether the total score multiplier calculated from the current selected set of mods should be shown. + /// + protected virtual bool ShowTotalMultiplier => true; + + protected virtual ModColumn CreateModColumn(ModType modType, Key[]? toggleKeys = null) => new ModColumn(modType, false, toggleKeys); private readonly BindableBool customisationVisible = new BindableBool(); - private DifficultyMultiplierDisplay multiplierDisplay; - private ModSettingsArea modSettingsArea; - private FillFlowContainer columnFlow; - private GridContainer grid; - private Container mainContent; - - private PopupScreenTitle header; - private Container footer; + private DifficultyMultiplierDisplay? multiplierDisplay; + private ModSettingsArea modSettingsArea = null!; + private FillFlowContainer columnFlow = null!; [BackgroundDependencyLoader] private void load() { - RelativeSizeAxes = Axes.Both; - RelativePositionAxes = Axes.Both; + Header.Title = "Mod Select"; + Header.Description = "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun."; - InternalChildren = new Drawable[] + AddRange(new Drawable[] { - mainContent = new Container + new ClickToReturnContainer { - Origin = Anchor.BottomCentre, - Anchor = Anchor.BottomCentre, RelativeSizeAxes = Axes.Both, - Children = new Drawable[] - { - grid = new GridContainer - { - RelativeSizeAxes = Axes.Both, - RowDimensions = new[] - { - new Dimension(GridSizeMode.AutoSize), - new Dimension(GridSizeMode.AutoSize), - new Dimension(), - new Dimension(GridSizeMode.Absolute, 75), - }, - Content = new[] - { - new Drawable[] - { - header = new PopupScreenTitle - { - Anchor = Anchor.TopCentre, - Origin = Anchor.TopCentre, - Title = "Mod Select", - Description = "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun.", - Close = Hide - } - }, - new Drawable[] - { - new Container - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre, - AutoSizeAxes = Axes.X, - RelativePositionAxes = Axes.X, - X = 0.3f, - Height = DifficultyMultiplierDisplay.HEIGHT, - Margin = new MarginPadding - { - Horizontal = 100, - Vertical = 10 - }, - Child = multiplierDisplay = new DifficultyMultiplierDisplay - { - Anchor = Anchor.Centre, - Origin = Anchor.Centre - } - } - }, - new Drawable[] - { - new Container - { - Depth = float.MaxValue, - RelativeSizeAxes = Axes.Both, - RelativePositionAxes = Axes.Both, - Children = new Drawable[] - { - new OsuScrollContainer(Direction.Horizontal) - { - RelativeSizeAxes = Axes.Both, - Masking = false, - ClampExtension = 100, - ScrollbarOverlapsContent = false, - Child = columnFlow = new ModColumnContainer - { - Direction = FillDirection.Horizontal, - RelativeSizeAxes = Axes.Y, - AutoSizeAxes = Axes.X, - Spacing = new Vector2(10, 0), - Margin = new MarginPadding { Right = 70 }, - Children = new[] - { - new ModColumn(ModType.DifficultyReduction, false, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }), - new ModColumn(ModType.DifficultyIncrease, false, new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }), - new ModColumn(ModType.Automation, false, new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M }), - new ModColumn(ModType.Conversion, false), - new ModColumn(ModType.Fun, false) - } - } - } - } - } - }, - new[] { Empty() } - } - }, - footer = new Container - { - RelativeSizeAxes = Axes.X, - AutoSizeAxes = Axes.Y, - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - Children = new Drawable[] - { - new Box - { - RelativeSizeAxes = Axes.X, - Height = 50, - Anchor = Anchor.BottomCentre, - Origin = Anchor.BottomCentre, - Colour = colourProvider.Background5 - }, - new ShearedToggleButton(200) - { - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft, - Margin = new MarginPadding { Vertical = 14, Left = 70 }, - Text = "Mod Customisation", - Active = { BindTarget = customisationVisible } - } - } - }, - new ClickToReturnContainer - { - RelativeSizeAxes = Axes.Both, - HandleMouse = { BindTarget = customisationVisible }, - OnClicked = () => customisationVisible.Value = false - } - } + HandleMouse = { BindTarget = customisationVisible }, + OnClicked = () => customisationVisible.Value = false }, modSettingsArea = new ModSettingsArea { @@ -180,9 +81,76 @@ namespace osu.Game.Overlays.Mods Origin = Anchor.BottomCentre, Height = 0 } - }; + }); - columnFlow.Shear = new Vector2(ModPanel.SHEAR_X, 0); + MainAreaContent.AddRange(new Drawable[] + { + new Container + { + Padding = new MarginPadding + { + Top = (ShowTotalMultiplier ? DifficultyMultiplierDisplay.HEIGHT : 0) + PADDING, + }, + RelativeSizeAxes = Axes.Both, + RelativePositionAxes = Axes.Both, + Children = new Drawable[] + { + new OsuScrollContainer(Direction.Horizontal) + { + RelativeSizeAxes = Axes.Both, + Masking = false, + ClampExtension = 100, + ScrollbarOverlapsContent = false, + Child = columnFlow = new ModColumnContainer + { + Direction = FillDirection.Horizontal, + Shear = new Vector2(SHEAR, 0), + RelativeSizeAxes = Axes.Y, + AutoSizeAxes = Axes.X, + Spacing = new Vector2(10, 0), + Margin = new MarginPadding { Right = 70 }, + Children = new[] + { + CreateModColumn(ModType.DifficultyReduction, new[] { Key.Q, Key.W, Key.E, Key.R, Key.T, Key.Y, Key.U, Key.I, Key.O, Key.P }), + CreateModColumn(ModType.DifficultyIncrease, new[] { Key.A, Key.S, Key.D, Key.F, Key.G, Key.H, Key.J, Key.K, Key.L }), + CreateModColumn(ModType.Automation, new[] { Key.Z, Key.X, Key.C, Key.V, Key.B, Key.N, Key.M }), + CreateModColumn(ModType.Conversion), + CreateModColumn(ModType.Fun) + } + } + } + } + } + }); + + if (ShowTotalMultiplier) + { + MainAreaContent.Add(new Container + { + Anchor = Anchor.TopRight, + Origin = Anchor.TopRight, + AutoSizeAxes = Axes.X, + Height = DifficultyMultiplierDisplay.HEIGHT, + Margin = new MarginPadding { Horizontal = 100 }, + Child = multiplierDisplay = new DifficultyMultiplierDisplay + { + Anchor = Anchor.Centre, + Origin = Anchor.Centre + }, + }); + } + + if (AllowCustomisation) + { + Footer.Add(new ShearedToggleButton(200) + { + Anchor = Anchor.BottomLeft, + Origin = Anchor.BottomLeft, + Margin = new MarginPadding { Vertical = PADDING, Left = 70 }, + Text = "Mod Customisation", + Active = { BindTarget = customisationVisible } + }); + } } protected override void LoadComplete() @@ -204,10 +172,15 @@ namespace osu.Game.Overlays.Mods } customisationVisible.BindValueChanged(_ => updateCustomisationVisualState(), true); + + updateAvailableMods(); } private void updateMultiplier() { + if (multiplierDisplay == null) + return; + double multiplier = 1.0; foreach (var mod in SelectedMods.Value) @@ -216,8 +189,17 @@ namespace osu.Game.Overlays.Mods multiplierDisplay.Current.Value = multiplier; } + private void updateAvailableMods() + { + foreach (var column in columnFlow) + column.Filter = isValidMod; + } + private void updateCustomisation(ValueChangedEvent> valueChangedEvent) { + if (!AllowCustomisation) + return; + bool anyCustomisableMod = false; bool anyModWithRequiredCustomisationAdded = false; @@ -247,12 +229,12 @@ namespace osu.Game.Overlays.Mods { const double transition_duration = 300; - grid.FadeColour(customisationVisible.Value ? Colour4.Gray : Colour4.White, transition_duration, Easing.InOutCubic); + MainAreaContent.FadeColour(customisationVisible.Value ? Colour4.Gray : Colour4.White, transition_duration, Easing.InOutCubic); float modAreaHeight = customisationVisible.Value ? ModSettingsArea.HEIGHT : 0; modSettingsArea.ResizeHeightTo(modAreaHeight, transition_duration, Easing.InOutCubic); - mainContent.TransformTo(nameof(Margin), new MarginPadding { Bottom = modAreaHeight }, transition_duration, Easing.InOutCubic); + TopLevelContent.MoveToY(-modAreaHeight, transition_duration, Easing.InOutCubic); } private bool selectionBindableSyncInProgress; @@ -287,12 +269,8 @@ namespace osu.Game.Overlays.Mods const double fade_in_duration = 400; base.PopIn(); - this.FadeIn(fade_in_duration, Easing.OutQuint); - header.MoveToY(0, fade_in_duration, Easing.OutQuint); - footer.MoveToY(0, fade_in_duration, Easing.OutQuint); - - multiplierDisplay + multiplierDisplay? .Delay(fade_in_duration * 0.65f) .FadeIn(fade_in_duration / 2, Easing.OutQuint) .ScaleTo(1, fade_in_duration, Easing.OutElastic); @@ -311,15 +289,11 @@ namespace osu.Game.Overlays.Mods const double fade_out_duration = 500; base.PopOut(); - this.FadeOut(fade_out_duration, Easing.OutQuint); - multiplierDisplay + multiplierDisplay? .FadeOut(fade_out_duration / 2, Easing.OutQuint) .ScaleTo(0.75f, fade_out_duration, Easing.OutQuint); - header.MoveToY(-header.DrawHeight, fade_out_duration, Easing.OutQuint); - footer.MoveToY(footer.DrawHeight, fade_out_duration, Easing.OutQuint); - for (int i = 0; i < columnFlow.Count; i++) { const float distance = 700; @@ -355,7 +329,7 @@ namespace osu.Game.Overlays.Mods { Padding = new MarginPadding { - Left = DrawHeight * ModPanel.SHEAR_X, + Left = DrawHeight * SHEAR, Bottom = 10 }; @@ -368,7 +342,7 @@ namespace osu.Game.Overlays.Mods { public BindableBool HandleMouse { get; } = new BindableBool(); - public Action OnClicked { get; set; } + public Action? OnClicked { get; set; } protected override bool Handle(UIEvent e) { diff --git a/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs b/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs new file mode 100644 index 0000000000..62ed736dc2 --- /dev/null +++ b/osu.Game/Overlays/Mods/ShearedOverlayContainer.cs @@ -0,0 +1,138 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using osu.Framework.Allocation; +using osu.Framework.Graphics; +using osu.Framework.Graphics.Containers; +using osu.Framework.Graphics.Shapes; +using osu.Game.Graphics.Containers; +using osu.Game.Graphics.UserInterface; + +namespace osu.Game.Overlays.Mods +{ + /// + /// A sheared overlay which provides a header and footer and basic animations. + /// Exposes , and as valid targets for content. + /// + public abstract class ShearedOverlayContainer : OsuFocusedOverlayContainer + { + protected const float PADDING = 14; + + public const float SHEAR = 0.2f; + + [Cached] + protected readonly OverlayColourProvider ColourProvider; + + /// + /// The overlay's header. + /// + protected ShearedOverlayHeader Header { get; private set; } + + /// + /// The overlay's footer. + /// + protected Container Footer { get; private set; } + + /// + /// A container containing all content, including the header and footer. + /// May be used for overlay-wide animations. + /// + protected Container TopLevelContent { get; private set; } + + /// + /// A container for content that is to be displayed between the header and footer. + /// + protected Container MainAreaContent { get; private set; } + + /// + /// A container for content that is to be displayed inside the footer. + /// + protected Container FooterContent { get; private set; } + + protected abstract OverlayColourScheme ColourScheme { get; } + + protected override bool StartHidden => true; + + protected override bool BlockNonPositionalInput => true; + + protected ShearedOverlayContainer() + { + RelativeSizeAxes = Axes.Both; + + ColourProvider = new OverlayColourProvider(ColourScheme); + } + + [BackgroundDependencyLoader] + private void load() + { + const float footer_height = 50; + + Child = TopLevelContent = new Container + { + RelativeSizeAxes = Axes.Both, + Children = new Drawable[] + { + Header = new ShearedOverlayHeader + { + Anchor = Anchor.TopCentre, + Depth = float.MinValue, + Origin = Anchor.TopCentre, + Close = Hide + }, + MainAreaContent = new Container + { + RelativeSizeAxes = Axes.Both, + Padding = new MarginPadding + { + Top = ShearedOverlayHeader.HEIGHT, + Bottom = footer_height + PADDING, + } + }, + Footer = new Container + { + RelativeSizeAxes = Axes.X, + Depth = float.MinValue, + Height = footer_height, + Margin = new MarginPadding { Top = PADDING }, + Anchor = Anchor.BottomCentre, + Origin = Anchor.BottomCentre, + Children = new Drawable[] + { + new Box + { + RelativeSizeAxes = Axes.Both, + Colour = ColourProvider.Background5 + }, + FooterContent = new Container + { + RelativeSizeAxes = Axes.Both, + }, + } + } + } + }; + } + + protected override void PopIn() + { + const double fade_in_duration = 400; + + base.PopIn(); + this.FadeIn(fade_in_duration, Easing.OutQuint); + + Header.MoveToY(0, fade_in_duration, Easing.OutQuint); + Footer.MoveToY(0, fade_in_duration, Easing.OutQuint); + } + + protected override void PopOut() + { + const double fade_out_duration = 500; + + base.PopOut(); + this.FadeOut(fade_out_duration, Easing.OutQuint); + + Header.MoveToY(-Header.DrawHeight, fade_out_duration, Easing.OutQuint); + Footer.MoveToY(Footer.DrawHeight, fade_out_duration, Easing.OutQuint); + } + } +} diff --git a/osu.Game/Overlays/Mods/UserModSelectScreen.cs b/osu.Game/Overlays/Mods/UserModSelectScreen.cs new file mode 100644 index 0000000000..81943da514 --- /dev/null +++ b/osu.Game/Overlays/Mods/UserModSelectScreen.cs @@ -0,0 +1,24 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using JetBrains.Annotations; +using osu.Game.Rulesets.Mods; +using osuTK.Input; + +namespace osu.Game.Overlays.Mods +{ + public class UserModSelectScreen : ModSelectScreen + { + protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new UserModColumn(modType, false, toggleKeys); + + private class UserModColumn : ModColumn + { + public UserModColumn(ModType modType, bool allowBulkSelection, [CanBeNull] Key[] toggleKeys = null) + : base(modType, allowBulkSelection, toggleKeys) + { + } + + protected override ModPanel CreateModPanel(Mod mod) => new IncompatibilityDisplayingModPanel(mod); + } + } +} diff --git a/osu.Game/Overlays/NotificationOverlay.cs b/osu.Game/Overlays/NotificationOverlay.cs index e4e3931048..f1ed5c4ba6 100644 --- a/osu.Game/Overlays/NotificationOverlay.cs +++ b/osu.Game/Overlays/NotificationOverlay.cs @@ -15,11 +15,12 @@ using osu.Framework.Localisation; using osu.Framework.Logging; using osu.Framework.Threading; using osu.Game.Graphics; -using osu.Game.Localisation; +using osu.Game.Resources.Localisation.Web; +using NotificationsStrings = osu.Game.Localisation.NotificationsStrings; namespace osu.Game.Overlays { - public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent + public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent, INotificationOverlay { public string IconTexture => "Icons/Hexacons/notification"; public LocalisableString Title => NotificationsStrings.HeaderTitle; @@ -61,7 +62,7 @@ namespace osu.Game.Overlays RelativeSizeAxes = Axes.X, Children = new[] { - new NotificationSection(@"Notifications", @"Clear All") + new NotificationSection(AccountsStrings.NotificationsTitle, "Clear All") { AcceptTypes = new[] { typeof(SimpleNotification) } }, @@ -99,7 +100,9 @@ namespace osu.Game.Overlays OverlayActivationMode.BindValueChanged(_ => updateProcessingMode(), true); } - public readonly BindableInt UnreadCount = new BindableInt(); + public IBindable UnreadCount => unreadCount; + + private readonly BindableInt unreadCount = new BindableInt(); private int runningDepth; @@ -111,10 +114,6 @@ namespace osu.Game.Overlays private double? lastSamplePlayback; - /// - /// Post a new notification for display. - /// - /// The notification to display. public void Post(Notification notification) => postScheduler.Add(() => { ++runningDepth; @@ -184,7 +183,7 @@ namespace osu.Game.Overlays private void updateCounts() { - UnreadCount.Value = sections.Select(c => c.UnreadCount).Sum(); + unreadCount.Value = sections.Select(c => c.UnreadCount).Sum(); } private void markAllRead() diff --git a/osu.Game/Overlays/Notifications/NotificationSection.cs b/osu.Game/Overlays/Notifications/NotificationSection.cs index a23ff07a64..a4851ab365 100644 --- a/osu.Game/Overlays/Notifications/NotificationSection.cs +++ b/osu.Game/Overlays/Notifications/NotificationSection.cs @@ -6,6 +6,7 @@ using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Localisation; @@ -34,9 +35,9 @@ namespace osu.Game.Overlays.Notifications private readonly string clearButtonText; - private readonly string titleText; + private readonly LocalisableString titleText; - public NotificationSection(string title, string clearButtonText) + public NotificationSection(LocalisableString title, string clearButtonText) { this.clearButtonText = clearButtonText.ToUpperInvariant(); titleText = title; @@ -84,7 +85,7 @@ namespace osu.Game.Overlays.Notifications { new OsuSpriteText { - Text = titleText.ToUpperInvariant(), + Text = titleText.ToUpper(), Font = OsuFont.GetFont(weight: FontWeight.Bold) }, countDrawable = new OsuSpriteText diff --git a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs index ea52cec2e1..a70d57661b 100644 --- a/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs +++ b/osu.Game/Overlays/Profile/Header/BottomHeaderContainer.cs @@ -2,7 +2,6 @@ // See the LICENCE file in the repository root for full licence text. using System; -using System.Linq; using Humanizer; using osu.Framework.Allocation; using osu.Framework.Bindables; @@ -11,10 +10,12 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Online.API; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Resources.Localisation.Web; using osuTK; using osuTK.Graphics; @@ -83,7 +84,7 @@ namespace osu.Game.Overlays.Profile.Header if (user == null) return; if (user.JoinDate.ToUniversalTime().Year < 2008) - topLinkContainer.AddText("Here since the beginning"); + topLinkContainer.AddText(UsersStrings.ShowFirstMembers); else { topLinkContainer.AddText("Joined "); @@ -94,7 +95,7 @@ namespace osu.Game.Overlays.Profile.Header if (user.IsOnline) { - topLinkContainer.AddText("Currently online"); + topLinkContainer.AddText(UsersStrings.ShowLastvisitOnline); addSpacer(topLinkContainer); } else if (user.LastVisit.HasValue) @@ -108,7 +109,16 @@ namespace osu.Game.Overlays.Profile.Header if (user.PlayStyles?.Length > 0) { topLinkContainer.AddText("Plays with "); - topLinkContainer.AddText(string.Join(", ", user.PlayStyles.Select(style => style.GetDescription())), embolden); + + LocalisableString playStylesString = user.PlayStyles[0].GetLocalisableDescription(); + + for (int i = 1; i < user.PlayStyles.Length; i++) + { + playStylesString = new TranslatableString(@"_", @"{0}{1}", playStylesString, CommonStrings.ArrayAndWordsConnector); + playStylesString = new TranslatableString(@"_", @"{0}{1}", playStylesString, user.PlayStyles[i].GetLocalisableDescription()); + } + + topLinkContainer.AddText(playStylesString, embolden); addSpacer(topLinkContainer); } diff --git a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs index d39074bd49..0424fe8bd9 100644 --- a/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Beatmaps/PaginatedBeatmapContainer.cs @@ -20,11 +20,12 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps private const float panel_padding = 10f; private readonly BeatmapSetType type; + protected override int InitialItemsCount => type == BeatmapSetType.Graveyard ? 2 : 6; + public PaginatedBeatmapContainer(BeatmapSetType type, Bindable user, LocalisableString headerText) : base(user, headerText) { this.type = type; - ItemsPerPage = 6; } [BackgroundDependencyLoader] @@ -57,8 +58,8 @@ namespace osu.Game.Overlays.Profile.Sections.Beatmaps } } - protected override APIRequest> CreateRequest() => - new GetUserBeatmapsRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage); + protected override APIRequest> CreateRequest(PaginationParameters pagination) => + new GetUserBeatmapsRequest(User.Value.Id, type, pagination); protected override Drawable CreateDrawableItem(APIBeatmapSet model) => model.OnlineID > 0 ? new BeatmapCardNormal(model) diff --git a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs index ad1192a13a..06de0f62dc 100644 --- a/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Historical/PaginatedMostPlayedBeatmapContainer.cs @@ -19,7 +19,6 @@ namespace osu.Game.Overlays.Profile.Sections.Historical public PaginatedMostPlayedBeatmapContainer(Bindable user) : base(user, UsersStrings.ShowExtraHistoricalMostPlayedTitle) { - ItemsPerPage = 5; } [BackgroundDependencyLoader] @@ -30,8 +29,8 @@ namespace osu.Game.Overlays.Profile.Sections.Historical protected override int GetCount(APIUser user) => user.BeatmapPlayCountsCount; - protected override APIRequest> CreateRequest() => - new GetUserMostPlayedBeatmapsRequest(User.Value.Id, VisiblePages++, ItemsPerPage); + protected override APIRequest> CreateRequest(PaginationParameters pagination) => + new GetUserMostPlayedBeatmapsRequest(User.Value.Id, pagination); protected override Drawable CreateDrawableItem(APIUserMostPlayedBeatmap mostPlayed) => new DrawableMostPlayedBeatmap(mostPlayed); diff --git a/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs b/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs index c4837cc0e2..9af854e6b9 100644 --- a/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Kudosu/PaginatedKudosuHistoryContainer.cs @@ -17,11 +17,10 @@ namespace osu.Game.Overlays.Profile.Sections.Kudosu public PaginatedKudosuHistoryContainer(Bindable user) : base(user, missingText: UsersStrings.ShowExtraKudosuEntryEmpty) { - ItemsPerPage = 5; } - protected override APIRequest> CreateRequest() - => new GetUserKudosuHistoryRequest(User.Value.Id, VisiblePages++, ItemsPerPage); + protected override APIRequest> CreateRequest(PaginationParameters pagination) + => new GetUserKudosuHistoryRequest(User.Value.Id, pagination); protected override Drawable CreateDrawableItem(APIKudosuHistory item) => new DrawableKudosuHistoryItem(item); } diff --git a/osu.Game/Overlays/Profile/Sections/PaginatedProfileSubsection.cs b/osu.Game/Overlays/Profile/Sections/PaginatedProfileSubsection.cs index 9dcbf6142d..33bd155d71 100644 --- a/osu.Game/Overlays/Profile/Sections/PaginatedProfileSubsection.cs +++ b/osu.Game/Overlays/Profile/Sections/PaginatedProfileSubsection.cs @@ -14,6 +14,7 @@ using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Online.API; using osu.Game.Graphics.Containers; +using osu.Game.Online.API.Requests; using osu.Game.Online.API.Requests.Responses; using osuTK; @@ -21,11 +22,20 @@ namespace osu.Game.Overlays.Profile.Sections { public abstract class PaginatedProfileSubsection : ProfileSubsection { + /// + /// The number of items displayed per page. + /// + protected virtual int ItemsPerPage => 50; + + /// + /// The number of items displayed initially. + /// + protected virtual int InitialItemsCount => 5; + [Resolved] private IAPIProvider api { get; set; } - protected int VisiblePages; - protected int ItemsPerPage; + protected PaginationParameters? CurrentPage { get; private set; } protected ReverseChildIDFillFlowContainer ItemsContainer { get; private set; } @@ -87,7 +97,7 @@ namespace osu.Game.Overlays.Profile.Sections loadCancellation?.Cancel(); retrievalRequest?.Cancel(); - VisiblePages = 0; + CurrentPage = null; ItemsContainer.Clear(); if (e.NewValue != null) @@ -101,7 +111,9 @@ namespace osu.Game.Overlays.Profile.Sections { loadCancellation = new CancellationTokenSource(); - retrievalRequest = CreateRequest(); + CurrentPage = CurrentPage?.TakeNext(ItemsPerPage) ?? new PaginationParameters(InitialItemsCount); + + retrievalRequest = CreateRequest(CurrentPage.Value); retrievalRequest.Success += UpdateItems; api.Queue(retrievalRequest); @@ -111,7 +123,7 @@ namespace osu.Game.Overlays.Profile.Sections { OnItemsReceived(items); - if (!items.Any() && VisiblePages == 1) + if (!items.Any() && CurrentPage?.Offset == 0) { moreButton.Hide(); moreButton.IsLoading = false; @@ -125,7 +137,8 @@ namespace osu.Game.Overlays.Profile.Sections LoadComponentsAsync(items.Select(CreateDrawableItem).Where(d => d != null), drawables => { missing.Hide(); - moreButton.FadeTo(items.Count == ItemsPerPage ? 1 : 0); + + moreButton.FadeTo(items.Count == CurrentPage?.Limit ? 1 : 0); moreButton.IsLoading = false; ItemsContainer.AddRange(drawables); @@ -138,7 +151,7 @@ namespace osu.Game.Overlays.Profile.Sections { } - protected abstract APIRequest> CreateRequest(); + protected abstract APIRequest> CreateRequest(PaginationParameters pagination); protected abstract Drawable CreateDrawableItem(TModel model); diff --git a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs index 5c67da1911..ef9f4b5ff3 100644 --- a/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Ranks/PaginatedScoreContainer.cs @@ -23,8 +23,6 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks : base(user, headerText) { this.type = type; - - ItemsPerPage = 5; } [BackgroundDependencyLoader] @@ -56,14 +54,14 @@ namespace osu.Game.Overlays.Profile.Sections.Ranks protected override void OnItemsReceived(List items) { - if (VisiblePages == 0) + if (CurrentPage == null || CurrentPage?.Offset == 0) drawableItemIndex = 0; base.OnItemsReceived(items); } - protected override APIRequest> CreateRequest() => - new GetUserScoresRequest(User.Value.Id, type, VisiblePages++, ItemsPerPage); + protected override APIRequest> CreateRequest(PaginationParameters pagination) => + new GetUserScoresRequest(User.Value.Id, type, pagination); private int drawableItemIndex; diff --git a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs index c5ff896654..77008d5f34 100644 --- a/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs +++ b/osu.Game/Overlays/Profile/Sections/Recent/PaginatedRecentActivityContainer.cs @@ -19,7 +19,6 @@ namespace osu.Game.Overlays.Profile.Sections.Recent public PaginatedRecentActivityContainer(Bindable user) : base(user, missingText: EventsStrings.Empty) { - ItemsPerPage = 10; } [BackgroundDependencyLoader] @@ -28,8 +27,8 @@ namespace osu.Game.Overlays.Profile.Sections.Recent ItemsContainer.Spacing = new Vector2(0, 8); } - protected override APIRequest> CreateRequest() => - new GetUserRecentActivitiesRequest(User.Value.Id, VisiblePages++, ItemsPerPage); + protected override APIRequest> CreateRequest(PaginationParameters pagination) => + new GetUserRecentActivitiesRequest(User.Value.Id, pagination); protected override Drawable CreateDrawableItem(APIRecentActivity model) => new DrawableRecentActivity(model); } diff --git a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs index 60540a089e..8833420523 100644 --- a/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/DebugSettings/GeneralSettings.cs @@ -7,6 +7,7 @@ using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Framework.Screens; using osu.Game.Localisation; +using osu.Game.Screens; using osu.Game.Screens.Import; namespace osu.Game.Overlays.Settings.Sections.DebugSettings @@ -16,7 +17,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings protected override LocalisableString Header => DebugSettingsStrings.GeneralHeader; [BackgroundDependencyLoader(true)] - private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, OsuGame game) + private void load(FrameworkDebugConfigManager config, FrameworkConfigManager frameworkConfig, IPerformFromScreenRunner performer) { Children = new Drawable[] { @@ -34,7 +35,7 @@ namespace osu.Game.Overlays.Settings.Sections.DebugSettings Add(new SettingsButton { Text = DebugSettingsStrings.ImportFiles, - Action = () => game?.PerformFromScreen(menu => menu.Push(new FileImportScreen())) + Action = () => performer?.PerformFromScreen(menu => menu.Push(new FileImportScreen())) }); } } diff --git a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs index 0b4eca6379..5bc88b8692 100644 --- a/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/General/UpdateSettings.cs @@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Settings.Sections.General private SettingsButton checkForUpdatesButton; [Resolved(CanBeNull = true)] - private NotificationOverlay notifications { get; set; } + private INotificationOverlay notifications { get; set; } [BackgroundDependencyLoader(true)] private void load(Storage storage, OsuConfigManager config, OsuGame game) diff --git a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs index 2405618917..459405f57d 100644 --- a/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs +++ b/osu.Game/Overlays/Settings/Sections/Input/KeyBindingRow.cs @@ -21,7 +21,7 @@ using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Input; using osu.Game.Input.Bindings; -using osu.Game.Localisation; +using osu.Game.Resources.Localisation.Web; using osuTK; using osuTK.Graphics; using osuTK.Input; @@ -402,7 +402,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input { public CancelButton() { - Text = CommonStrings.Cancel; + Text = CommonStrings.ButtonsCancel; Size = new Vector2(80, 20); } } @@ -411,7 +411,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input { public ClearButton() { - Text = CommonStrings.Clear; + Text = CommonStrings.ButtonsClear; Size = new Vector2(80, 20); } } diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs index 98bc8d88be..c7fd248842 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/DirectorySelectScreen.cs @@ -124,9 +124,9 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance base.LoadComplete(); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); this.FadeOut(250); } diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs index aa02d086f4..be4b0decd9 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/GeneralSettings.cs @@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance private SettingsButton undeleteButton; [BackgroundDependencyLoader(permitNulls: true)] - private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, DialogOverlay dialogOverlay) + private void load(BeatmapManager beatmaps, ScoreManager scores, SkinManager skins, [CanBeNull] CollectionManager collectionManager, [CanBeNull] LegacyImportManager legacyImportManager, IDialogOverlay dialogOverlay) { if (legacyImportManager?.SupportsImportFromStable == true) { diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationRunScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationRunScreen.cs index fb7ff0dbd1..b7b797936e 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationRunScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationRunScreen.cs @@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance private OsuGame game { get; set; } [Resolved] - private NotificationOverlay notifications { get; set; } + private INotificationOverlay notifications { get; set; } [Resolved] private Storage storage { get; set; } @@ -124,20 +124,20 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance protected virtual bool PerformMigration() => game?.Migrate(destination.FullName) != false; - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); this.FadeOut().Delay(250).Then().FadeIn(250); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { // block until migration is finished if (migrationTask?.IsCompleted == false) return true; - return base.OnExiting(next); + return base.OnExiting(e); } } } diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs index 0304a4291a..3cb5521e51 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/MigrationSelectScreen.cs @@ -23,7 +23,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance private OsuGameBase game { get; set; } [Resolved(canBeNull: true)] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } protected override DirectoryInfo InitialPath => new DirectoryInfo(storage.GetFullPath(string.Empty)).Parent; diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectoryLocationDialog.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectoryLocationDialog.cs index 904c9deaae..b16fd9a5a1 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectoryLocationDialog.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectoryLocationDialog.cs @@ -6,13 +6,14 @@ using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Framework.Screens; using osu.Game.Overlays.Dialog; +using osu.Game.Screens; namespace osu.Game.Overlays.Settings.Sections.Maintenance { public class StableDirectoryLocationDialog : PopupDialog { [Resolved] - private OsuGame game { get; set; } + private IPerformFromScreenRunner performer { get; set; } public StableDirectoryLocationDialog(TaskCompletionSource taskCompletionSource) { @@ -25,7 +26,7 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance new PopupDialogOkButton { Text = "Sure! I know where it is located!", - Action = () => Schedule(() => game.PerformFromScreen(screen => screen.Push(new StableDirectorySelectScreen(taskCompletionSource)))) + Action = () => Schedule(() => performer.PerformFromScreen(screen => screen.Push(new StableDirectorySelectScreen(taskCompletionSource)))) }, new PopupDialogCancelButton { diff --git a/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectorySelectScreen.cs b/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectorySelectScreen.cs index 4aea05fb14..86934ae514 100644 --- a/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectorySelectScreen.cs +++ b/osu.Game/Overlays/Settings/Sections/Maintenance/StableDirectorySelectScreen.cs @@ -30,10 +30,10 @@ namespace osu.Game.Overlays.Settings.Sections.Maintenance this.Exit(); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { taskCompletionSource.TrySetCanceled(); - return base.OnExiting(next); + return base.OnExiting(e); } } } diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs index 59894cbcae..6e1558f7d7 100644 --- a/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs +++ b/osu.Game/Overlays/Settings/Sections/UserInterface/GeneralSettings.cs @@ -39,6 +39,7 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface { LabelText = UserInterfaceStrings.HoldToConfirmActivationTime, Current = config.GetBindable(OsuSetting.UIHoldActivationDelay), + Keywords = new[] { @"delay" }, KeyboardStep = 50 }, }; diff --git a/osu.Game/Overlays/Settings/SettingsSection.cs b/osu.Game/Overlays/Settings/SettingsSection.cs index ace618aa46..28c42a0e47 100644 --- a/osu.Game/Overlays/Settings/SettingsSection.cs +++ b/osu.Game/Overlays/Settings/SettingsSection.cs @@ -25,7 +25,9 @@ namespace osu.Game.Overlays.Settings private IBindable selectedSection; - private OsuSpriteText header; + private Box dim; + + private const float inactive_alpha = 0.8f; public abstract Drawable CreateIcon(); public abstract LocalisableString Header { get; } @@ -77,25 +79,40 @@ namespace osu.Game.Overlays.Settings }, new Container { - Padding = new MarginPadding - { - Top = 28, - Bottom = 40, - }, + Padding = new MarginPadding { Top = border_size }, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Children = new Drawable[] { - header = new OsuSpriteText + new Container { - Font = OsuFont.TorusAlternate.With(size: header_size), - Text = Header, - Margin = new MarginPadding + RelativeSizeAxes = Axes.X, + AutoSizeAxes = Axes.Y, + Padding = new MarginPadding { - Horizontal = SettingsPanel.CONTENT_MARGINS + Top = 24, + Bottom = 40, + }, + Children = new Drawable[] + { + new OsuSpriteText + { + Font = OsuFont.TorusAlternate.With(size: header_size), + Text = Header, + Margin = new MarginPadding + { + Horizontal = SettingsPanel.CONTENT_MARGINS + } + }, + FlowContent } }, - FlowContent + dim = new Box + { + RelativeSizeAxes = Axes.Both, + Colour = colourProvider.Background5, + Alpha = inactive_alpha, + }, } }, }); @@ -133,17 +150,14 @@ namespace osu.Game.Overlays.Settings private void updateContentFade() { - float contentFade = 1; - float headerFade = 1; + float dimFade = 0; if (!isCurrentSection) { - contentFade = 0.25f; - headerFade = IsHovered ? 0.5f : 0.25f; + dimFade = IsHovered ? 0.5f : inactive_alpha; } - header.FadeTo(headerFade, 500, Easing.OutQuint); - FlowContent.FadeTo(contentFade, 500, Easing.OutQuint); + dim.FadeTo(dimFade, 300, Easing.OutQuint); } } } diff --git a/osu.Game/Overlays/SettingsPanel.cs b/osu.Game/Overlays/SettingsPanel.cs index 8c1129508a..7cf233a061 100644 --- a/osu.Game/Overlays/SettingsPanel.cs +++ b/osu.Game/Overlays/SettingsPanel.cs @@ -198,7 +198,7 @@ namespace osu.Game.Overlays ContentContainer.Margin = new MarginPadding { Left = Sidebar?.DrawWidth ?? 0 }; } - private const double fade_in_duration = 1000; + private const double fade_in_duration = 500; private void loadSections() { diff --git a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs index 79d0fc74c1..313a2bc3f4 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarNotificationButton.cs @@ -18,7 +18,7 @@ namespace osu.Game.Overlays.Toolbar { protected override Anchor TooltipAnchor => Anchor.TopRight; - public BindableInt NotificationCount = new BindableInt(); + public IBindable NotificationCount = new BindableInt(); private readonly CountCircle countDisplay; @@ -36,10 +36,10 @@ namespace osu.Game.Overlays.Toolbar }); } - [BackgroundDependencyLoader(true)] - private void load(NotificationOverlay notificationOverlay) + [BackgroundDependencyLoader] + private void load(INotificationOverlay notificationOverlay) { - StateContainer = notificationOverlay; + StateContainer = notificationOverlay as NotificationOverlay; if (notificationOverlay != null) NotificationCount.BindTo(notificationOverlay.UnreadCount); diff --git a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs index b0c9a04285..d8ba07dc3b 100644 --- a/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs +++ b/osu.Game/Overlays/Toolbar/ToolbarUserButton.cs @@ -9,6 +9,7 @@ using osu.Framework.Graphics.Effects; using osu.Game.Graphics; using osu.Game.Online.API; using osu.Game.Online.API.Requests.Responses; +using osu.Game.Resources.Localisation.Web; using osu.Game.Users.Drawables; using osuTK; using osuTK.Graphics; @@ -62,7 +63,7 @@ namespace osu.Game.Overlays.Toolbar switch (state.NewValue) { default: - Text = @"Guest"; + Text = UsersStrings.AnonymousUsername; avatar.User = new APIUser(); break; diff --git a/osu.Game/Overlays/Wiki/Markdown/WikiNoticeContainer.cs b/osu.Game/Overlays/Wiki/Markdown/WikiNoticeContainer.cs index a22c18b0a4..11cab80a57 100644 --- a/osu.Game/Overlays/Wiki/Markdown/WikiNoticeContainer.cs +++ b/osu.Game/Overlays/Wiki/Markdown/WikiNoticeContainer.cs @@ -7,7 +7,9 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers.Markdown; using osu.Framework.Graphics.Shapes; +using osu.Framework.Localisation; using osu.Game.Graphics; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Wiki.Markdown { @@ -46,14 +48,14 @@ namespace osu.Game.Overlays.Wiki.Markdown { Add(new NoticeBox { - Text = "The content on this page is incomplete or outdated. If you are able to help out, please consider updating the article!", + Text = WikiStrings.ShowIncompleteOrOutdated, }); } else if (needsCleanup) { Add(new NoticeBox { - Text = "This page does not meet the standards of the osu! wiki and needs to be cleaned up or rewritten. If you are able to help out, please consider updating the article!", + Text = WikiStrings.ShowNeedsCleanupOrRewrite, }); } } @@ -63,7 +65,7 @@ namespace osu.Game.Overlays.Wiki.Markdown [Resolved] private IMarkdownTextFlowComponent parentFlowComponent { get; set; } - public string Text { get; set; } + public LocalisableString Text { get; set; } [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider, OsuColour colour) diff --git a/osu.Game/Overlays/Wiki/WikiSidebar.cs b/osu.Game/Overlays/Wiki/WikiSidebar.cs index ee4e195f3f..da96885fb5 100644 --- a/osu.Game/Overlays/Wiki/WikiSidebar.cs +++ b/osu.Game/Overlays/Wiki/WikiSidebar.cs @@ -3,11 +3,13 @@ using Markdig.Syntax; using Markdig.Syntax.Inlines; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers.Markdown; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Wiki { @@ -24,7 +26,7 @@ namespace osu.Game.Overlays.Wiki { new OsuSpriteText { - Text = "CONTENTS", + Text = WikiStrings.ShowToc.ToUpper(), Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), Margin = new MarginPadding { Bottom = 5 }, }, diff --git a/osu.Game/PerformFromMenuRunner.cs b/osu.Game/PerformFromMenuRunner.cs index 6f979b8dc8..ae9879fb5a 100644 --- a/osu.Game/PerformFromMenuRunner.cs +++ b/osu.Game/PerformFromMenuRunner.cs @@ -23,10 +23,10 @@ namespace osu.Game private readonly Func getCurrentScreen; [Resolved] - private NotificationOverlay notifications { get; set; } + private INotificationOverlay notifications { get; set; } [Resolved] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } [Resolved(canBeNull: true)] private OsuGame game { get; set; } @@ -97,11 +97,14 @@ namespace osu.Game // if this has a sub stack, recursively check the screens within it. if (current is IHasSubScreenStack currentSubScreen) { - if (findValidTarget(currentSubScreen.SubScreenStack.CurrentScreen)) + var nestedCurrent = currentSubScreen.SubScreenStack.CurrentScreen; + + if (nestedCurrent != null) { // should be correct in theory, but currently untested/unused in existing implementations. - current.MakeCurrent(); - return true; + // note that calling findValidTarget actually performs the final operation. + if (findValidTarget(nestedCurrent)) + return true; } } @@ -125,6 +128,18 @@ namespace osu.Game /// Whether a dialog blocked interaction. private bool checkForDialog(IScreen current) { + // An exit process may traverse multiple levels. + // When checking for dismissing dialogs, let's also consider sub screens. + while (current is IHasSubScreenStack currentWithSubScreenStack) + { + var nestedCurrent = currentWithSubScreenStack.SubScreenStack.CurrentScreen; + + if (nestedCurrent == null) + break; + + current = nestedCurrent; + } + var currentDialog = dialogOverlay.CurrentDialog; if (lastEncounteredDialog != null) diff --git a/osu.Game/Rulesets/UI/DrawableRuleset.cs b/osu.Game/Rulesets/UI/DrawableRuleset.cs index 29559f5036..be1105e7ff 100644 --- a/osu.Game/Rulesets/UI/DrawableRuleset.cs +++ b/osu.Game/Rulesets/UI/DrawableRuleset.cs @@ -133,6 +133,11 @@ namespace osu.Game.Rulesets.UI p.NewResult += (_, r) => NewResult?.Invoke(r); p.RevertResult += (_, r) => RevertResult?.Invoke(r); })); + } + + protected override void LoadComplete() + { + base.LoadComplete(); IsPaused.ValueChanged += paused => { diff --git a/osu.Game/Screens/BackgroundScreen.cs b/osu.Game/Screens/BackgroundScreen.cs index a706934cce..6084ec4b01 100644 --- a/osu.Game/Screens/BackgroundScreen.cs +++ b/osu.Game/Screens/BackgroundScreen.cs @@ -48,7 +48,7 @@ namespace osu.Game.Screens Scale = new Vector2(1 + x_movement_amount / DrawSize.X * 2); } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { if (animateOnEnter) { @@ -59,16 +59,16 @@ namespace osu.Game.Screens this.MoveToX(0, TRANSITION_LENGTH, Easing.InOutQuart); } - base.OnEntering(last); + base.OnEntering(e); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { this.MoveToX(-x_movement_amount, TRANSITION_LENGTH, Easing.InOutQuart); - base.OnSuspending(next); + base.OnSuspending(e); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { if (IsLoaded) { @@ -76,14 +76,14 @@ namespace osu.Game.Screens this.MoveToX(x_movement_amount, TRANSITION_LENGTH, Easing.OutExpo); } - return base.OnExiting(next); + return base.OnExiting(e); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { if (IsLoaded) this.MoveToX(0, TRANSITION_LENGTH, Easing.OutExpo); - base.OnResuming(last); + base.OnResuming(e); } } } diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs index 9e2559cc56..d946fd41d9 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBlack.cs @@ -19,7 +19,7 @@ namespace osu.Game.Screens.Backgrounds }; } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { Show(); } diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 9d5d8013b7..78b98a3649 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -17,6 +17,7 @@ using osu.Framework.Input.Events; using osu.Framework.Utils; using osu.Game.Graphics.UserInterface; using osu.Game.Input.Bindings; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Edit; using osuTK; using osuTK.Input; @@ -358,7 +359,7 @@ namespace osu.Game.Screens.Edit.Compose.Components if (SelectedBlueprints.Count == 1) items.AddRange(SelectedBlueprints[0].ContextMenuItems); - items.Add(new OsuMenuItem("Delete", MenuItemType.Destructive, DeleteSelected)); + items.Add(new OsuMenuItem(CommonStrings.ButtonsDelete, MenuItemType.Destructive, DeleteSelected)); return items.ToArray(); } diff --git a/osu.Game/Screens/Edit/Editor.cs b/osu.Game/Screens/Edit/Editor.cs index 57f7429e06..3fde033587 100644 --- a/osu.Game/Screens/Edit/Editor.cs +++ b/osu.Game/Screens/Edit/Editor.cs @@ -29,6 +29,7 @@ using osu.Game.Input.Bindings; using osu.Game.Online.API; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; using osu.Game.Rulesets.Edit; using osu.Game.Screens.Edit.Components; @@ -84,10 +85,10 @@ namespace osu.Game.Screens.Edit private Storage storage { get; set; } [Resolved(canBeNull: true)] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } [Resolved(canBeNull: true)] - private NotificationOverlay notifications { get; set; } + private INotificationOverlay notifications { get; set; } public readonly Bindable Mode = new Bindable(); @@ -252,7 +253,7 @@ namespace osu.Game.Screens.Edit { Items = createFileMenuItems() }, - new MenuItem("Edit") + new MenuItem(CommonStrings.ButtonsEdit) { Items = new[] { @@ -559,16 +560,16 @@ namespace osu.Game.Screens.Edit { } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); dimBackground(); resetTrack(true); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); dimBackground(); } @@ -584,7 +585,7 @@ namespace osu.Game.Screens.Edit }); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { if (!ExitConfirmed) { @@ -612,12 +613,12 @@ namespace osu.Game.Screens.Edit refetchBeatmap(); - return base.OnExiting(next); + return base.OnExiting(e); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); clock.Stop(); refetchBeatmap(); } diff --git a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs index 429df85904..f650ffa5a3 100644 --- a/osu.Game/Screens/Edit/EditorBeatmapSkin.cs +++ b/osu.Game/Screens/Edit/EditorBeatmapSkin.cs @@ -21,21 +21,24 @@ namespace osu.Game.Screens.Edit { public event Action BeatmapSkinChanged; + /// + /// The underlying beatmap skin. + /// + protected internal readonly Skin Skin; + /// /// The combo colours of this skin. /// If empty, the default combo colours will be used. /// - public readonly BindableList ComboColours; - - private readonly Skin skin; + public BindableList ComboColours { get; } public EditorBeatmapSkin(Skin skin) { - this.skin = skin; + Skin = skin; ComboColours = new BindableList(); - if (skin.Configuration.ComboColours != null) - ComboColours.AddRange(skin.Configuration.ComboColours.Select(c => (Colour4)c)); + if (Skin.Configuration.ComboColours != null) + ComboColours.AddRange(Skin.Configuration.ComboColours.Select(c => (Colour4)c)); ComboColours.BindCollectionChanged((_, __) => updateColours()); } @@ -43,16 +46,16 @@ namespace osu.Game.Screens.Edit private void updateColours() { - skin.Configuration.CustomComboColours = ComboColours.Select(c => (Color4)c).ToList(); + Skin.Configuration.CustomComboColours = ComboColours.Select(c => (Color4)c).ToList(); invokeSkinChanged(); } #region Delegated ISkin implementation - public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component); - public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT); - public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo); - public IBindable GetConfig(TLookup lookup) => skin.GetConfig(lookup); + public Drawable GetDrawableComponent(ISkinComponent component) => Skin.GetDrawableComponent(component); + public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => Skin.GetTexture(componentName, wrapModeS, wrapModeT); + public ISample GetSample(ISampleInfo sampleInfo) => Skin.GetSample(sampleInfo); + public IBindable GetConfig(TLookup lookup) => Skin.GetConfig(lookup); #endregion } diff --git a/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs b/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs index decfa879a8..694d0253e0 100644 --- a/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs +++ b/osu.Game/Screens/Edit/EditorSkinProvidingContainer.cs @@ -16,7 +16,7 @@ namespace osu.Game.Screens.Edit private readonly EditorBeatmapSkin? beatmapSkin; public EditorSkinProvidingContainer(EditorBeatmap editorBeatmap) - : base(editorBeatmap.PlayableBeatmap.BeatmapInfo.Ruleset.CreateInstance(), editorBeatmap.PlayableBeatmap, editorBeatmap.BeatmapSkin) + : base(editorBeatmap.PlayableBeatmap.BeatmapInfo.Ruleset.CreateInstance(), editorBeatmap.PlayableBeatmap, editorBeatmap.BeatmapSkin?.Skin) { beatmapSkin = editorBeatmap.BeatmapSkin; } diff --git a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs index f49603c754..f7e450b0e2 100644 --- a/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayer.cs @@ -25,7 +25,7 @@ namespace osu.Game.Screens.Edit.GameplayTest } protected override GameplayClockContainer CreateGameplayClockContainer(WorkingBeatmap beatmap, double gameplayStart) - => new MasterGameplayClockContainer(beatmap, editorState.Time, true); + => new MasterGameplayClockContainer(beatmap, gameplayStart) { StartTime = editorState.Time }; protected override void LoadComplete() { @@ -44,9 +44,9 @@ namespace osu.Game.Screens.Edit.GameplayTest protected override bool CheckModsAllowFailure() => false; // never fail. - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); // finish alpha transforms on entering to avoid gameplay starting in a half-hidden state. // the finish calls are purposefully not propagated to children to avoid messing up their state. @@ -54,13 +54,13 @@ namespace osu.Game.Screens.Edit.GameplayTest GameplayClockContainer.FinishTransforms(false, nameof(Alpha)); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { musicController.Stop(); editorState.Time = GameplayClockContainer.CurrentTime; editor.RestoreState(editorState); - return base.OnExiting(next); + return base.OnExiting(e); } } } diff --git a/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs b/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs index addc79ba61..c16bb8677c 100644 --- a/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs +++ b/osu.Game/Screens/Edit/GameplayTest/EditorPlayerLoader.cs @@ -19,9 +19,9 @@ namespace osu.Game.Screens.Edit.GameplayTest { } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); MetadataInfo.FinishTransforms(true); } diff --git a/osu.Game/Screens/Edit/Setup/DifficultySection.cs b/osu.Game/Screens/Edit/Setup/DifficultySection.cs index 75c6a89a66..e799081115 100644 --- a/osu.Game/Screens/Edit/Setup/DifficultySection.cs +++ b/osu.Game/Screens/Edit/Setup/DifficultySection.cs @@ -8,6 +8,7 @@ using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterfaceV2; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Screens.Edit.Setup { @@ -27,7 +28,7 @@ namespace osu.Game.Screens.Edit.Setup { circleSizeSlider = new LabelledSliderBar { - Label = "Object Size", + Label = BeatmapsetsStrings.ShowStatsCs, FixedLabelWidth = LABEL_WIDTH, Description = "The size of all hit objects", Current = new BindableFloat(Beatmap.Difficulty.CircleSize) @@ -40,7 +41,7 @@ namespace osu.Game.Screens.Edit.Setup }, healthDrainSlider = new LabelledSliderBar { - Label = "Health Drain", + Label = BeatmapsetsStrings.ShowStatsDrain, FixedLabelWidth = LABEL_WIDTH, Description = "The rate of passive health drain throughout playable time", Current = new BindableFloat(Beatmap.Difficulty.DrainRate) @@ -53,7 +54,7 @@ namespace osu.Game.Screens.Edit.Setup }, approachRateSlider = new LabelledSliderBar { - Label = "Approach Rate", + Label = BeatmapsetsStrings.ShowStatsAr, FixedLabelWidth = LABEL_WIDTH, Description = "The speed at which objects are presented to the player", Current = new BindableFloat(Beatmap.Difficulty.ApproachRate) @@ -66,7 +67,7 @@ namespace osu.Game.Screens.Edit.Setup }, overallDifficultySlider = new LabelledSliderBar { - Label = "Overall Difficulty", + Label = BeatmapsetsStrings.ShowStatsAccuracy, FixedLabelWidth = LABEL_WIDTH, Description = "The harshness of hit windows and difficulty of special objects (ie. spinners)", Current = new BindableFloat(Beatmap.Difficulty.OverallDifficulty) diff --git a/osu.Game/Screens/Edit/Setup/MetadataSection.cs b/osu.Game/Screens/Edit/Setup/MetadataSection.cs index 571dfb3f6f..6262b4c18b 100644 --- a/osu.Game/Screens/Edit/Setup/MetadataSection.cs +++ b/osu.Game/Screens/Edit/Setup/MetadataSection.cs @@ -7,6 +7,7 @@ using osu.Framework.Graphics.UserInterface; using osu.Framework.Localisation; using osu.Game.Beatmaps; using osu.Game.Graphics.UserInterfaceV2; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Screens.Edit.Setup { @@ -48,15 +49,15 @@ namespace osu.Game.Screens.Edit.Setup creatorTextBox = createTextBox("Creator", metadata.Author.Username), difficultyTextBox = createTextBox("Difficulty Name", Beatmap.BeatmapInfo.DifficultyName), - sourceTextBox = createTextBox("Source", metadata.Source), - tagsTextBox = createTextBox("Tags", metadata.Tags) + sourceTextBox = createTextBox(BeatmapsetsStrings.ShowInfoSource, metadata.Source), + tagsTextBox = createTextBox(BeatmapsetsStrings.ShowInfoTags, metadata.Tags) }; foreach (var item in Children.OfType()) item.OnCommit += onCommit; } - private TTextBox createTextBox(string label, string initialValue) + private TTextBox createTextBox(LocalisableString label, string initialValue) where TTextBox : LabelledTextBox, new() => new TTextBox { diff --git a/osu.Game/Screens/IPerformFromScreenRunner.cs b/osu.Game/Screens/IPerformFromScreenRunner.cs new file mode 100644 index 0000000000..655bebdeb0 --- /dev/null +++ b/osu.Game/Screens/IPerformFromScreenRunner.cs @@ -0,0 +1,26 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using System.Collections.Generic; +using osu.Framework.Allocation; +using osu.Framework.Screens; +using osu.Game.Screens.Menu; + +namespace osu.Game.Screens +{ + /// + /// Manages a global screen stack to allow nested components a guarantee of where work is executed. + /// + [Cached] + public interface IPerformFromScreenRunner + { + /// + /// Perform an action only after returning to a specific screen as indicated by . + /// Eagerly tries to exit the current screen until it succeeds. + /// + /// The action to perform once we are in the correct state. + /// An optional collection of valid screen types. If any of these screens are already current we can perform the action immediately, else the first valid parent will be made current before performing the action. is used if not specified. + void PerformFromScreen(Action action, IEnumerable validScreens = null); + } +} diff --git a/osu.Game/Screens/Import/FileImportScreen.cs b/osu.Game/Screens/Import/FileImportScreen.cs index 09870e0bab..32ce54aa29 100644 --- a/osu.Game/Screens/Import/FileImportScreen.cs +++ b/osu.Game/Screens/Import/FileImportScreen.cs @@ -118,20 +118,20 @@ namespace osu.Game.Screens.Import fileSelector.CurrentPath.BindValueChanged(directoryChanged); } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); contentContainer.ScaleTo(0.95f).ScaleTo(1, duration, Easing.OutQuint); this.FadeInFromZero(duration); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { contentContainer.ScaleTo(0.95f, duration, Easing.OutQuint); this.FadeOut(duration, Easing.OutQuint); - return base.OnExiting(next); + return base.OnExiting(e); } private void directoryChanged(ValueChangedEvent _) diff --git a/osu.Game/Screens/Loader.cs b/osu.Game/Screens/Loader.cs index a72ba89dfa..52e83c9e98 100644 --- a/osu.Game/Screens/Loader.cs +++ b/osu.Game/Screens/Loader.cs @@ -69,9 +69,9 @@ namespace osu.Game.Screens private EFToRealmMigrator realmMigrator; - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); LoadComponentAsync(precompiler = CreateShaderPrecompiler(), AddInternal); diff --git a/osu.Game/Screens/Menu/ButtonSystem.cs b/osu.Game/Screens/Menu/ButtonSystem.cs index 8eeb90a3fd..2d18dce6da 100644 --- a/osu.Game/Screens/Menu/ButtonSystem.cs +++ b/osu.Game/Screens/Menu/ButtonSystem.cs @@ -26,7 +26,6 @@ using osu.Game.Input.Bindings; using osu.Game.Localisation; using osu.Game.Online.API; using osu.Game.Overlays; -using osu.Game.Overlays.Notifications; using osuTK; using osuTK.Graphics; using osuTK.Input; @@ -117,9 +116,6 @@ namespace osu.Game.Screens.Menu [Resolved] private IAPIProvider api { get; set; } - [Resolved(CanBeNull = true)] - private NotificationOverlay notifications { get; set; } - [Resolved(CanBeNull = true)] private LoginOverlay loginOverlay { get; set; } @@ -161,17 +157,7 @@ namespace osu.Game.Screens.Menu { if (api.State.Value != APIState.Online) { - notifications?.Post(new SimpleNotification - { - Text = "You gotta be online to multi 'yo!", - Icon = FontAwesome.Solid.Globe, - Activated = () => - { - loginOverlay?.Show(); - return true; - } - }); - + loginOverlay?.Show(); return; } @@ -182,17 +168,7 @@ namespace osu.Game.Screens.Menu { if (api.State.Value != APIState.Online) { - notifications?.Post(new SimpleNotification - { - Text = "You gotta be online to view playlists 'yo!", - Icon = FontAwesome.Solid.Globe, - Activated = () => - { - loginOverlay?.Show(); - return true; - } - }); - + loginOverlay?.Show(); return; } diff --git a/osu.Game/Screens/Menu/Disclaimer.cs b/osu.Game/Screens/Menu/Disclaimer.cs index 22151db0dd..24412cd85e 100644 --- a/osu.Game/Screens/Menu/Disclaimer.cs +++ b/osu.Game/Screens/Menu/Disclaimer.cs @@ -171,9 +171,9 @@ namespace osu.Game.Screens.Menu ((IBindable)currentUser).BindTo(api.LocalUser); } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); icon.RotateTo(10); icon.FadeOut(); diff --git a/osu.Game/Screens/Menu/IntroCircles.cs b/osu.Game/Screens/Menu/IntroCircles.cs index 2792d05f75..00e2de62f0 100644 --- a/osu.Game/Screens/Menu/IntroCircles.cs +++ b/osu.Game/Screens/Menu/IntroCircles.cs @@ -57,10 +57,10 @@ namespace osu.Game.Screens.Menu } } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { this.FadeOut(300); - base.OnSuspending(next); + base.OnSuspending(e); } } } diff --git a/osu.Game/Screens/Menu/IntroScreen.cs b/osu.Game/Screens/Menu/IntroScreen.cs index e569b0e517..d4072d6202 100644 --- a/osu.Game/Screens/Menu/IntroScreen.cs +++ b/osu.Game/Screens/Menu/IntroScreen.cs @@ -164,14 +164,14 @@ namespace osu.Game.Screens.Menu } } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); ensureEventuallyArrivingAtMenu(); } [Resolved] - private NotificationOverlay notifications { get; set; } + private INotificationOverlay notifications { get; set; } private void ensureEventuallyArrivingAtMenu() { @@ -194,7 +194,7 @@ namespace osu.Game.Screens.Menu }, 5000); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { this.FadeIn(300); @@ -237,12 +237,12 @@ namespace osu.Game.Screens.Menu //don't want to fade out completely else we will stop running updates. Game.FadeTo(0.01f, fadeOutTime).OnComplete(_ => this.Exit()); - base.OnResuming(last); + base.OnResuming(e); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); initialBeatmap = null; } diff --git a/osu.Game/Screens/Menu/IntroTriangles.cs b/osu.Game/Screens/Menu/IntroTriangles.cs index b6b6bf2ad7..ba8314f103 100644 --- a/osu.Game/Screens/Menu/IntroTriangles.cs +++ b/osu.Game/Screens/Menu/IntroTriangles.cs @@ -89,9 +89,9 @@ namespace osu.Game.Screens.Menu } } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); // ensure the background is shown, even if the TriangleIntroSequence failed to do so. background.ApplyToBackground(b => b.Show()); @@ -100,9 +100,9 @@ namespace osu.Game.Screens.Menu intro.Expire(); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); background.FadeOut(100); } diff --git a/osu.Game/Screens/Menu/IntroWelcome.cs b/osu.Game/Screens/Menu/IntroWelcome.cs index 27eaa7eb3a..9a6c949cad 100644 --- a/osu.Game/Screens/Menu/IntroWelcome.cs +++ b/osu.Game/Screens/Menu/IntroWelcome.cs @@ -106,9 +106,9 @@ namespace osu.Game.Screens.Menu } } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); background.FadeOut(100); } diff --git a/osu.Game/Screens/Menu/MainMenu.cs b/osu.Game/Screens/Menu/MainMenu.cs index e2d79b4015..c9ce077695 100644 --- a/osu.Game/Screens/Menu/MainMenu.cs +++ b/osu.Game/Screens/Menu/MainMenu.cs @@ -60,7 +60,7 @@ namespace osu.Game.Screens.Menu private IAPIProvider api { get; set; } [Resolved(canBeNull: true)] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } private BackgroundScreenDefault background; @@ -148,14 +148,14 @@ namespace osu.Game.Screens.Menu } [Resolved(canBeNull: true)] - private OsuGame game { get; set; } + private IPerformFromScreenRunner performer { get; set; } private void confirmAndExit() { if (exitConfirmed) return; exitConfirmed = true; - game?.PerformFromScreen(menu => menu.Exit()); + performer?.PerformFromScreen(menu => menu.Exit()); } private void preloadSongSelect() @@ -176,12 +176,12 @@ namespace osu.Game.Screens.Menu [Resolved] private Storage storage { get; set; } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); buttons.FadeInFromZero(500); - if (last is IntroScreen && musicController.TrackLoaded) + if (e.Last is IntroScreen && musicController.TrackLoaded) { var track = musicController.CurrentTrack; @@ -249,9 +249,9 @@ namespace osu.Game.Screens.Menu seq.OnAbort(_ => buttons.SetOsuLogo(null)); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); buttons.State = ButtonSystemState.EnteringMode; @@ -261,9 +261,9 @@ namespace osu.Game.Screens.Menu sideFlashes.FadeOut(64, Easing.OutQuint); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); ApplyToBackground(b => (b as BackgroundScreenDefault)?.Next()); @@ -273,7 +273,7 @@ namespace osu.Game.Screens.Menu musicController.EnsurePlayingSomething(); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { if (!exitConfirmed && dialogOverlay != null) { @@ -291,7 +291,7 @@ namespace osu.Game.Screens.Menu songTicker.Hide(); this.FadeOut(3000); - return base.OnExiting(next); + return base.OnExiting(e); } public void PresentBeatmap(WorkingBeatmap beatmap, RulesetInfo ruleset) diff --git a/osu.Game/Screens/Menu/MainMenuButton.cs b/osu.Game/Screens/Menu/MainMenuButton.cs index 88bea43b23..c07ada9419 100644 --- a/osu.Game/Screens/Menu/MainMenuButton.cs +++ b/osu.Game/Screens/Menu/MainMenuButton.cs @@ -185,8 +185,7 @@ namespace osu.Game.Screens.Menu private void load(AudioManager audio) { sampleHover = audio.Samples.Get(@"Menu/button-hover"); - if (!string.IsNullOrEmpty(sampleName)) - sampleClick = audio.Samples.Get($@"Menu/{sampleName}"); + sampleClick = audio.Samples.Get(!string.IsNullOrEmpty(sampleName) ? $@"Menu/{sampleName}" : @"UI/button-select"); } protected override bool OnMouseDown(MouseDownEvent e) diff --git a/osu.Game/Screens/Menu/OsuLogo.cs b/osu.Game/Screens/Menu/OsuLogo.cs index c82efe2d32..1d3aef0653 100644 --- a/osu.Game/Screens/Menu/OsuLogo.cs +++ b/osu.Game/Screens/Menu/OsuLogo.cs @@ -283,9 +283,15 @@ namespace osu.Game.Screens.Menu this.Delay(early_activation).Schedule(() => { if (beatIndex % timingPoint.TimeSignature.Numerator == 0) - sampleDownbeat.Play(); + { + sampleDownbeat?.Play(); + } else - sampleBeat.Play(); + { + var channel = sampleBeat.GetChannel(); + channel.Frequency.Value = 0.95 + RNG.NextDouble(0.1); + channel.Play(); + } }); } diff --git a/osu.Game/Screens/Menu/StorageErrorDialog.cs b/osu.Game/Screens/Menu/StorageErrorDialog.cs index 250623ec68..f4c77d5d8f 100644 --- a/osu.Game/Screens/Menu/StorageErrorDialog.cs +++ b/osu.Game/Screens/Menu/StorageErrorDialog.cs @@ -13,7 +13,7 @@ namespace osu.Game.Screens.Menu public class StorageErrorDialog : PopupDialog { [Resolved] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } public StorageErrorDialog(OsuStorage storage, OsuStorageError error) { diff --git a/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundScreen.cs b/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundScreen.cs index 8906bebf0e..9e964de31e 100644 --- a/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Components/OnlinePlayBackgroundScreen.cs @@ -91,15 +91,15 @@ namespace osu.Game.Screens.OnlinePlay.Components AddInternal(background = newBackground); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); this.MoveToX(0, TRANSITION_LENGTH); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { - bool result = base.OnExiting(next); + bool result = base.OnExiting(e); this.MoveToX(0); return result; } diff --git a/osu.Game/Screens/OnlinePlay/Components/OverlinedHeader.cs b/osu.Game/Screens/OnlinePlay/Components/OverlinedHeader.cs index 08a0a3405e..f667a3c1d2 100644 --- a/osu.Game/Screens/OnlinePlay/Components/OverlinedHeader.cs +++ b/osu.Game/Screens/OnlinePlay/Components/OverlinedHeader.cs @@ -6,6 +6,7 @@ using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osuTK; @@ -34,7 +35,7 @@ namespace osu.Game.Screens.OnlinePlay.Components private readonly Circle line; private readonly OsuSpriteText details; - public OverlinedHeader(string title) + public OverlinedHeader(LocalisableString title) { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; diff --git a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs index 25b36e0774..459b861d96 100644 --- a/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs +++ b/osu.Game/Screens/OnlinePlay/DrawableRoomPlaylistItem.cs @@ -26,6 +26,7 @@ using osu.Game.Online; using osu.Game.Online.Chat; using osu.Game.Online.Rooms; using osu.Game.Overlays.BeatmapSet; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Screens.Play.HUD; @@ -449,7 +450,7 @@ namespace osu.Game.Screens.OnlinePlay Size = new Vector2(30, 30), Alpha = AllowEditing ? 1 : 0, Action = () => RequestEdit?.Invoke(Item), - TooltipText = "Edit" + TooltipText = CommonStrings.ButtonsEdit }, removeButton = new PlaylistRemoveButton { diff --git a/osu.Game/Screens/OnlinePlay/FreeModSelectScreen.cs b/osu.Game/Screens/OnlinePlay/FreeModSelectScreen.cs new file mode 100644 index 0000000000..c85a4fc38b --- /dev/null +++ b/osu.Game/Screens/OnlinePlay/FreeModSelectScreen.cs @@ -0,0 +1,29 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System; +using osu.Game.Overlays.Mods; +using osu.Game.Rulesets.Mods; +using osuTK.Input; + +namespace osu.Game.Screens.OnlinePlay +{ + public class FreeModSelectScreen : ModSelectScreen + { + protected override bool AllowCustomisation => false; + protected override bool ShowTotalMultiplier => false; + + public new Func IsValidMod + { + get => base.IsValidMod; + set => base.IsValidMod = m => m.HasImplementation && m.UserPlayable && value.Invoke(m); + } + + public FreeModSelectScreen() + { + IsValidMod = _ => true; + } + + protected override ModColumn CreateModColumn(ModType modType, Key[] toggleKeys = null) => new ModColumn(modType, true, toggleKeys); + } +} diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs index 926c35c5da..52a902f5da 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeBackgroundScreen.cs @@ -33,7 +33,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge playlist.Clear(); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { // This screen never exits. return true; diff --git a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs index a2d3b7f4fc..ec55ae79ce 100644 --- a/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Lounge/LoungeSubScreen.cs @@ -238,15 +238,15 @@ namespace osu.Game.Screens.OnlinePlay.Lounge #endregion - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); onReturning(); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); Debug.Assert(selectionLease != null); @@ -261,16 +261,16 @@ namespace osu.Game.Screens.OnlinePlay.Lounge onReturning(); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { onLeaving(); - return base.OnExiting(next); + return base.OnExiting(e); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { onLeaving(); - base.OnSuspending(next); + base.OnSuspending(e); } protected override void OnFocus(FocusEvent e) diff --git a/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboardScore.cs b/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboardScore.cs index cf7e33fd63..799983342b 100644 --- a/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboardScore.cs +++ b/osu.Game/Screens/OnlinePlay/Match/Components/MatchLeaderboardScore.cs @@ -6,6 +6,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Leaderboards; +using osu.Game.Resources.Localisation.Web; using osu.Game.Scoring; namespace osu.Game.Screens.OnlinePlay.Match.Components @@ -30,8 +31,8 @@ namespace osu.Game.Screens.OnlinePlay.Match.Components protected override IEnumerable GetStatistics(ScoreInfo model) => new[] { - new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, "Accuracy", model.DisplayAccuracy), - new LeaderboardScoreStatistic(FontAwesome.Solid.Sync, "Total Attempts", score.TotalAttempts.ToString()), + new LeaderboardScoreStatistic(FontAwesome.Solid.Crosshairs, RankingsStrings.StatAccuracy, model.DisplayAccuracy), + new LeaderboardScoreStatistic(FontAwesome.Solid.Sync, RankingsStrings.StatPlayCount, score.TotalAttempts.ToString()), new LeaderboardScoreStatistic(FontAwesome.Solid.Check, "Completed Beatmaps", score.CompletedBeatmaps.ToString()), }; } diff --git a/osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs b/osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs index cdd2ae0c9c..1828a072f8 100644 --- a/osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs +++ b/osu.Game/Screens/OnlinePlay/Match/DrawableMatchRoom.cs @@ -10,6 +10,7 @@ using osu.Game.Beatmaps.Drawables; using osu.Game.Online.API; using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Rooms; +using osu.Game.Resources.Localisation.Web; using osu.Game.Screens.OnlinePlay.Lounge.Components; using osu.Game.Screens.OnlinePlay.Match.Components; using osuTK; @@ -49,7 +50,7 @@ namespace osu.Game.Screens.OnlinePlay.Match { RelativeSizeAxes = Axes.Y, Size = new Vector2(100, 1), - Text = "Edit", + Text = CommonStrings.ButtonsEdit, Action = () => OnEdit?.Invoke() }); } diff --git a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs index a382f65d84..cc1f842f8c 100644 --- a/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Match/RoomSubScreen.cs @@ -290,35 +290,35 @@ namespace osu.Game.Screens.OnlinePlay.Match protected void ShowUserModSelect() => userModsSelectOverlay.Show(); - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); beginHandlingTrack(); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { endHandlingTrack(); - base.OnSuspending(next); + base.OnSuspending(e); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); updateWorkingBeatmap(); beginHandlingTrack(); Scheduler.AddOnce(UpdateMods); Scheduler.AddOnce(updateRuleset); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { RoomManager?.PartRoom(); Mods.Value = Array.Empty(); endHandlingTrack(); - return base.OnExiting(next); + return base.OnExiting(e); } protected void StartPlay() diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs index 2482d52492..66f6935bcc 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Multiplayer.cs @@ -35,14 +35,14 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer transitionFromResults(); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); if (client.Room == null) return; - if (!(last is MultiplayerPlayerLoader playerLoader)) + if (!(e.Last is MultiplayerPlayerLoader playerLoader)) return; // If gameplay wasn't finished, then we have a simple path back to the idle state by aborting gameplay. diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs index 5cdec52bc2..a05f248d3a 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerLoungeSubScreen.cs @@ -25,13 +25,13 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer [Resolved] private MultiplayerClient client { get; set; } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); // Upon having left a room, we don't know whether we were the only participant, and whether the room is now closed as a result of leaving it. // To work around this, temporarily remove the room and trigger an immediate listing poll. - if (last is MultiplayerMatchSubScreen match) + if (e.Last is MultiplayerMatchSubScreen match) { RoomManager.RemoveRoom(match.Room); ListingPollingComponent.PollImmediately(); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs index 7ef0bb5923..769873f74c 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerMatchSubScreen.cs @@ -238,18 +238,18 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer } [Resolved(canBeNull: true)] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } private bool exitConfirmed; - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { // the room may not be left immediately after a disconnection due to async flow, // so checking the IsConnected status is also required. if (client.Room == null || !client.IsConnected.Value) { // room has not been created yet; exit immediately. - return base.OnExiting(next); + return base.OnExiting(e); } if (!exitConfirmed && dialogOverlay != null) @@ -268,7 +268,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer return true; } - return base.OnExiting(next); + return base.OnExiting(e); } private ModSettingChangeTracker modSettingChangeTracker; diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayerLoader.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayerLoader.cs index 772651727e..53dea83f18 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayerLoader.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/MultiplayerPlayerLoader.cs @@ -18,10 +18,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer { } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); - player = (Player)next; + base.OnSuspending(e); + player = (Player)e.Next; } } } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsListHeader.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsListHeader.cs index 7e442c6568..ef84c4b4fa 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsListHeader.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Participants/ParticipantsListHeader.cs @@ -3,6 +3,7 @@ using osu.Framework.Allocation; using osu.Game.Online.Multiplayer; +using osu.Game.Resources.Localisation.Web; using osu.Game.Screens.OnlinePlay.Components; namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants @@ -13,7 +14,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants private MultiplayerClient client { get; set; } public ParticipantsListHeader() - : base("Participants") + : base(RankingsStrings.SpotlightParticipants) { } diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs index 1a5231e602..de23b4fef7 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/ISpectatorPlayerClock.cs @@ -17,8 +17,11 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate Bindable WaitingOnFrames { get; } /// - /// Whether this clock is resynchronising to the master clock. + /// Whether this clock is behind the master clock and running at a higher rate to catch up to it. /// + /// + /// Of note, this will be false if this clock is *ahead* of the master clock. + /// bool IsCatchingUp { get; set; } /// diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayer.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayer.cs index 615bd41f3f..29afaf00d8 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorPlayer.cs @@ -55,12 +55,11 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate public SpectatorGameplayClockContainer([NotNull] IClock sourceClock) : base(sourceClock) { - // the container should initially be in a stopped state until the catch-up clock is started by the sync manager. - Stop(); } protected override void Update() { + // The SourceClock here is always a CatchUpSpectatorPlayerClock. // The player clock's running state is controlled externally, but the local pausing state needs to be updated to stop gameplay. if (SourceClock.IsRunning) Start(); diff --git a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs index 6747b8fc66..2d03276fe5 100644 --- a/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs +++ b/osu.Game/Screens/OnlinePlay/Multiplayer/Spectate/MultiSpectatorScreen.cs @@ -164,7 +164,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate base.LoadComplete(); masterClockContainer.Reset(); - masterClockContainer.Stop(); syncManager.ReadyToStart += onReadyToStart; syncManager.MasterState.BindValueChanged(onMasterStateChanged, true); @@ -198,8 +197,8 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Spectate .DefaultIfEmpty(0) .Min(); - masterClockContainer.Seek(startTime); - masterClockContainer.Start(); + masterClockContainer.StartTime = startTime; + masterClockContainer.Reset(true); // Although the clock has been started, this flag is set to allow for later synchronisation state changes to also be able to start it. canStartMasterClock = true; diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs b/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs index c56d04d5ac..ff4225e155 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlayScreen.cs @@ -110,7 +110,7 @@ namespace osu.Game.Screens.OnlinePlay } } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { this.FadeIn(); waves.Show(); @@ -118,35 +118,35 @@ namespace osu.Game.Screens.OnlinePlay Mods.SetDefault(); if (loungeSubScreen.IsCurrentScreen()) - loungeSubScreen.OnEntering(last); + loungeSubScreen.OnEntering(e); else loungeSubScreen.MakeCurrent(); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { this.FadeIn(250); this.ScaleTo(1, 250, Easing.OutSine); Debug.Assert(screenStack.CurrentScreen != null); - screenStack.CurrentScreen.OnResuming(last); + screenStack.CurrentScreen.OnResuming(e); - base.OnResuming(last); + base.OnResuming(e); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { this.ScaleTo(1.1f, 250, Easing.InSine); this.FadeOut(250); Debug.Assert(screenStack.CurrentScreen != null); - screenStack.CurrentScreen.OnSuspending(next); + screenStack.CurrentScreen.OnSuspending(e); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { var subScreen = screenStack.CurrentScreen as Drawable; - if (subScreen?.IsLoaded == true && screenStack.CurrentScreen.OnExiting(next)) + if (subScreen?.IsLoaded == true && screenStack.CurrentScreen.OnExiting(e)) return true; RoomManager.PartRoom(); @@ -155,7 +155,7 @@ namespace osu.Game.Screens.OnlinePlay this.Delay(WaveContainer.DISAPPEAR_DURATION).FadeOut(); - base.OnExiting(next); + base.OnExiting(e); return false; } diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs b/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs index 7b64784316..6a559dbb2c 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlaySongSelect.cs @@ -141,7 +141,7 @@ namespace osu.Game.Screens.OnlinePlay return base.OnBackButton(); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { if (!itemSelected) { @@ -150,7 +150,7 @@ namespace osu.Game.Screens.OnlinePlay Mods.Value = initialMods; } - return base.OnExiting(next); + return base.OnExiting(e); } protected override ModSelectOverlay CreateModSelectOverlay() => new UserModSelectOverlay diff --git a/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreen.cs b/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreen.cs index 3411c4afb1..07e0f60011 100644 --- a/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreen.cs +++ b/osu.Game/Screens/OnlinePlay/OnlinePlaySubScreen.cs @@ -27,28 +27,28 @@ namespace osu.Game.Screens.OnlinePlay public const double DISAPPEAR_DURATION = 500; - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); this.FadeInFromZero(APPEAR_DURATION, Easing.OutQuint); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { - base.OnExiting(next); + base.OnExiting(e); this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint); return false; } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); this.FadeIn(APPEAR_DURATION, Easing.OutQuint); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); this.FadeOut(DISAPPEAR_DURATION, Easing.OutQuint); } diff --git a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs index 5a7762a3d8..5cba8676c5 100644 --- a/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs +++ b/osu.Game/Screens/OnlinePlay/Playlists/PlaylistsPlayer.cs @@ -45,9 +45,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods"); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { - if (base.OnExiting(next)) + if (base.OnExiting(e)) return true; Exited?.Invoke(); diff --git a/osu.Game/Screens/OsuScreen.cs b/osu.Game/Screens/OsuScreen.cs index ed4901e1fa..4035d168e1 100644 --- a/osu.Game/Screens/OsuScreen.cs +++ b/osu.Game/Screens/OsuScreen.cs @@ -171,7 +171,7 @@ namespace osu.Game.Screens background.ApplyToBackground(action); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { if (PlayResumeSound) sampleExit?.Play(); @@ -183,19 +183,19 @@ namespace osu.Game.Screens if (trackAdjustmentStateAtSuspend != null) musicController.AllowTrackAdjustments = trackAdjustmentStateAtSuspend.Value; - base.OnResuming(last); + base.OnResuming(e); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); trackAdjustmentStateAtSuspend = musicController.AllowTrackAdjustments; onSuspendingLogo(); } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { applyArrivingDefaults(false); @@ -210,15 +210,15 @@ namespace osu.Game.Screens } background = backgroundStack?.CurrentScreen as BackgroundScreen; - base.OnEntering(last); + base.OnEntering(e); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { if (ValidForResume && logo != null) onExitingLogo(); - if (base.OnExiting(next)) + if (base.OnExiting(e)) return true; if (ownedBackground != null && backgroundStack?.CurrentScreen == ownedBackground) diff --git a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs index 0d759bacf0..e8021d4065 100644 --- a/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs +++ b/osu.Game/Screens/Play/BeatmapMetadataDisplay.cs @@ -14,6 +14,7 @@ using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Mods; using osu.Game.Screens.Play.HUD; using osuTK; @@ -158,7 +159,7 @@ namespace osu.Game.Screens.Play { new Drawable[] { - new MetadataLineLabel("Source"), + new MetadataLineLabel(BeatmapsetsStrings.ShowInfoSource), new MetadataLineInfo(metadata.Source) }, new Drawable[] @@ -213,7 +214,7 @@ namespace osu.Game.Screens.Play private class MetadataLineLabel : OsuSpriteText { - public MetadataLineLabel(string text) + public MetadataLineLabel(LocalisableString text) { Anchor = Anchor.TopRight; Origin = Anchor.TopRight; diff --git a/osu.Game/Screens/Play/Break/BreakInfo.cs b/osu.Game/Screens/Play/Break/BreakInfo.cs index 6349ebd9a7..f95e949920 100644 --- a/osu.Game/Screens/Play/Break/BreakInfo.cs +++ b/osu.Game/Screens/Play/Break/BreakInfo.cs @@ -5,6 +5,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; using osu.Game.Scoring; using osuTK; @@ -42,7 +43,7 @@ namespace osu.Game.Screens.Play.Break Direction = FillDirection.Vertical, Children = new Drawable[] { - AccuracyDisplay = new PercentageBreakInfoLine("Accuracy"), + AccuracyDisplay = new PercentageBreakInfoLine(BeatmapsetsStrings.ShowStatsAccuracy), // See https://github.com/ppy/osu/discussions/15185 // RankDisplay = new BreakInfoLine("Rank"), diff --git a/osu.Game/Screens/Play/Break/BreakInfoLine.cs b/osu.Game/Screens/Play/Break/BreakInfoLine.cs index 87f514ffd5..4cae90e50f 100644 --- a/osu.Game/Screens/Play/Break/BreakInfoLine.cs +++ b/osu.Game/Screens/Play/Break/BreakInfoLine.cs @@ -26,7 +26,7 @@ namespace osu.Game.Screens.Play.Break private readonly string prefix; - public BreakInfoLine(string name, string prefix = @"") + public BreakInfoLine(LocalisableString name, string prefix = @"") { this.prefix = prefix; @@ -82,7 +82,7 @@ namespace osu.Game.Screens.Play.Break public class PercentageBreakInfoLine : BreakInfoLine { - public PercentageBreakInfoLine(string name, string prefix = "") + public PercentageBreakInfoLine(LocalisableString name, string prefix = "") : base(name, prefix) { } diff --git a/osu.Game/Screens/Play/GameplayClockContainer.cs b/osu.Game/Screens/Play/GameplayClockContainer.cs index 0fd524f976..721abc66f8 100644 --- a/osu.Game/Screens/Play/GameplayClockContainer.cs +++ b/osu.Game/Screens/Play/GameplayClockContainer.cs @@ -24,7 +24,7 @@ namespace osu.Game.Screens.Play /// /// Whether gameplay is paused. /// - public readonly BindableBool IsPaused = new BindableBool(); + public readonly BindableBool IsPaused = new BindableBool(true); /// /// The adjustable source clock used for gameplay. Should be used for seeks and clock control. @@ -41,6 +41,15 @@ namespace osu.Game.Screens.Play /// public event Action OnSeek; + /// + /// The time from which the clock should start. Will be seeked to on calling . + /// + /// + /// If not set, a value of zero will be used. + /// Importantly, the value will be inferred from the current ruleset in unless specified. + /// + public double? StartTime { get; set; } + /// /// Creates a new . /// @@ -106,16 +115,17 @@ namespace osu.Game.Screens.Play /// /// Resets this and the source to an initial state ready for gameplay. /// - public virtual void Reset() + /// Whether to start the clock immediately, if not already started. + public void Reset(bool startClock = false) { - ensureSourceClockSet(); - Seek(0); - // Manually stop the source in order to not affect the IsPaused state. AdjustableSource.Stop(); - if (!IsPaused.Value) + if (!IsPaused.Value || startClock) Start(); + + ensureSourceClockSet(); + Seek(StartTime ?? 0); } /// diff --git a/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs b/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs index 8b1e0ae83e..019a9f9730 100644 --- a/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs +++ b/osu.Game/Screens/Play/HUD/PerformancePointsCounter.cs @@ -19,6 +19,7 @@ using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; using osu.Game.Rulesets.Difficulty; using osu.Game.Rulesets.Judgements; @@ -200,7 +201,7 @@ namespace osu.Game.Screens.Play.HUD { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, - Text = @"pp", + Text = BeatmapsetsStrings.ShowScoreboardHeaderspp, Font = OsuFont.Numeric.With(size: 8), Padding = new MarginPadding { Bottom = 1.5f }, // align baseline better } diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 628452fbc8..676a08b434 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -119,7 +119,7 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader(true)] - private void load(OsuConfigManager config, NotificationOverlay notificationOverlay) + private void load(OsuConfigManager config, INotificationOverlay notificationOverlay) { if (drawableRuleset != null) { diff --git a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs index af58e9d910..ea43fb1546 100644 --- a/osu.Game/Screens/Play/MasterGameplayClockContainer.cs +++ b/osu.Game/Screens/Play/MasterGameplayClockContainer.cs @@ -46,36 +46,36 @@ namespace osu.Game.Screens.Play private double totalAppliedOffset => userBeatmapOffsetClock.RateAdjustedOffset + userGlobalOffsetClock.RateAdjustedOffset + platformOffsetClock.RateAdjustedOffset; - private readonly BindableDouble pauseFreqAdjust = new BindableDouble(1); + private readonly BindableDouble pauseFreqAdjust = new BindableDouble(); // Important that this starts at zero, matching the paused state of the clock. private readonly WorkingBeatmap beatmap; - private readonly double gameplayStartTime; - private readonly bool startAtGameplayStart; - private readonly double firstHitObjectTime; private HardwareCorrectionOffsetClock userGlobalOffsetClock; private HardwareCorrectionOffsetClock userBeatmapOffsetClock; private HardwareCorrectionOffsetClock platformOffsetClock; private MasterGameplayClock masterGameplayClock; private Bindable userAudioOffset; - private double startOffset; private IDisposable beatmapOffsetSubscription; + private readonly double skipTargetTime; + [Resolved] private RealmAccess realm { get; set; } [Resolved] private OsuConfigManager config { get; set; } - public MasterGameplayClockContainer(WorkingBeatmap beatmap, double gameplayStartTime, bool startAtGameplayStart = false) + /// + /// Create a new master gameplay clock container. + /// + /// The beatmap to be used for time and metadata references. + /// The latest time which should be used when introducing gameplay. Will be used when skipping forward. + public MasterGameplayClockContainer(WorkingBeatmap beatmap, double skipTargetTime) : base(beatmap.Track) { this.beatmap = beatmap; - this.gameplayStartTime = gameplayStartTime; - this.startAtGameplayStart = startAtGameplayStart; - - firstHitObjectTime = beatmap.Beatmap.HitObjects.First().StartTime; + this.skipTargetTime = skipTargetTime; } protected override void LoadComplete() @@ -90,41 +90,67 @@ namespace osu.Game.Screens.Play settings => settings.Offset, val => userBeatmapOffsetClock.Offset = val); - // sane default provided by ruleset. - startOffset = gameplayStartTime; + // Reset may have been called externally before LoadComplete. + // If it was, and the clock is in a playing state, we want to ensure that it isn't stopped here. + bool isStarted = !IsPaused.Value; - if (!startAtGameplayStart) - { - startOffset = Math.Min(0, startOffset); + // If a custom start time was not specified, calculate the best value to use. + StartTime ??= findEarliestStartTime(); - // if a storyboard is present, it may dictate the appropriate start time by having events in negative time space. - // this is commonly used to display an intro before the audio track start. - double? firstStoryboardEvent = beatmap.Storyboard.EarliestEventTime; - if (firstStoryboardEvent != null) - startOffset = Math.Min(startOffset, firstStoryboardEvent.Value); + Reset(startClock: isStarted); + } - // some beatmaps specify a current lead-in time which should be used instead of the ruleset-provided value when available. - // this is not available as an option in the live editor but can still be applied via .osu editing. - if (beatmap.BeatmapInfo.AudioLeadIn > 0) - startOffset = Math.Min(startOffset, firstHitObjectTime - beatmap.BeatmapInfo.AudioLeadIn); - } + private double findEarliestStartTime() + { + // here we are trying to find the time to start playback from the "zero" point. + // generally this is either zero, or some point earlier than zero in the case of storyboards, lead-ins etc. - Seek(startOffset); + // start with the originally provided latest time (if before zero). + double time = Math.Min(0, skipTargetTime); + + // if a storyboard is present, it may dictate the appropriate start time by having events in negative time space. + // this is commonly used to display an intro before the audio track start. + double? firstStoryboardEvent = beatmap.Storyboard.EarliestEventTime; + if (firstStoryboardEvent != null) + time = Math.Min(time, firstStoryboardEvent.Value); + + // some beatmaps specify a current lead-in time which should be used instead of the ruleset-provided value when available. + // this is not available as an option in the live editor but can still be applied via .osu editing. + double firstHitObjectTime = beatmap.Beatmap.HitObjects.First().StartTime; + if (beatmap.BeatmapInfo.AudioLeadIn > 0) + time = Math.Min(time, firstHitObjectTime - beatmap.BeatmapInfo.AudioLeadIn); + + return time; } protected override void OnIsPausedChanged(ValueChangedEvent isPaused) { - // The source is stopped by a frequency fade first. - if (isPaused.NewValue) + if (IsLoaded) { - this.TransformBindableTo(pauseFreqAdjust, 0, 200, Easing.Out).OnComplete(_ => + // During normal operation, the source is stopped after performing a frequency ramp. + if (isPaused.NewValue) { - if (IsPaused.Value == isPaused.NewValue) - AdjustableSource.Stop(); - }); + this.TransformBindableTo(pauseFreqAdjust, 0, 200, Easing.Out).OnComplete(_ => + { + if (IsPaused.Value == isPaused.NewValue) + AdjustableSource.Stop(); + }); + } + else + this.TransformBindableTo(pauseFreqAdjust, 1, 200, Easing.In); } else - this.TransformBindableTo(pauseFreqAdjust, 1, 200, Easing.In); + { + if (isPaused.NewValue) + AdjustableSource.Stop(); + + // If not yet loaded, we still want to ensure relevant state is correct, as it is used for offset calculations. + pauseFreqAdjust.Value = isPaused.NewValue ? 0 : 1; + + // We must also process underlying gameplay clocks to update rate-adjusted offsets with the new frequency adjustment. + // Without doing this, an initial seek may be performed with the wrong offset. + GameplayClock.UnderlyingClock.ProcessFrame(); + } } public override void Start() @@ -152,10 +178,10 @@ namespace osu.Game.Screens.Play /// public void Skip() { - if (GameplayClock.CurrentTime > gameplayStartTime - MINIMUM_SKIP_TIME) + if (GameplayClock.CurrentTime > skipTargetTime - MINIMUM_SKIP_TIME) return; - double skipTarget = gameplayStartTime - MINIMUM_SKIP_TIME; + double skipTarget = skipTargetTime - MINIMUM_SKIP_TIME; if (GameplayClock.CurrentTime < 0 && skipTarget > 6000) // double skip exception for storyboards with very long intros @@ -164,12 +190,6 @@ namespace osu.Game.Screens.Play Seek(skipTarget); } - public override void Reset() - { - base.Reset(); - Seek(startOffset); - } - protected override GameplayClock CreateGameplayClock(IFrameBasedClock source) { // Lazer's audio timings in general doesn't match stable. This is the result of user testing, albeit limited. @@ -278,7 +298,6 @@ namespace osu.Game.Screens.Play private class MasterGameplayClock : GameplayClock { public readonly List> MutableNonGameplayAdjustments = new List>(); - public override IEnumerable> NonGameplayAdjustments => MutableNonGameplayAdjustments; public MasterGameplayClock(FramedOffsetClock underlyingClock) diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 73bdeb5783..2d5a67758a 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -607,30 +607,25 @@ namespace osu.Game.Screens.Play private ScheduledDelegate frameStablePlaybackResetDelegate; /// - /// Seeks to a specific time in gameplay, bypassing frame stability. + /// Specify and seek to a custom start time from which gameplay should be observed. /// /// - /// Intermediate hitobject judgements may not be applied or reverted correctly during this seek. + /// This performs a non-frame-stable seek. Intermediate hitobject judgements may not be applied or reverted correctly during this seek. /// /// The destination time to seek to. - internal void NonFrameStableSeek(double time) + protected void SetGameplayStartTime(double time) { - // TODO: This schedule should not be required and is a temporary hotfix. - // See https://github.com/ppy/osu/issues/17267 for the issue. - // See https://github.com/ppy/osu/pull/17302 for a better fix which needs some more time. - ScheduleAfterChildren(() => - { - if (frameStablePlaybackResetDelegate?.Cancelled == false && !frameStablePlaybackResetDelegate.Completed) - frameStablePlaybackResetDelegate.RunTask(); + if (frameStablePlaybackResetDelegate?.Cancelled == false && !frameStablePlaybackResetDelegate.Completed) + frameStablePlaybackResetDelegate.RunTask(); - bool wasFrameStable = DrawableRuleset.FrameStablePlayback; - DrawableRuleset.FrameStablePlayback = false; + bool wasFrameStable = DrawableRuleset.FrameStablePlayback; + DrawableRuleset.FrameStablePlayback = false; - Seek(time); + GameplayClockContainer.StartTime = time; + GameplayClockContainer.Reset(); - // Delay resetting frame-stable playback for one frame to give the FrameStabilityContainer a chance to seek. - frameStablePlaybackResetDelegate = ScheduleAfterChildren(() => DrawableRuleset.FrameStablePlayback = wasFrameStable); - }); + // Delay resetting frame-stable playback for one frame to give the FrameStabilityContainer a chance to seek. + frameStablePlaybackResetDelegate = ScheduleAfterChildren(() => DrawableRuleset.FrameStablePlayback = wasFrameStable); } /// @@ -922,9 +917,9 @@ namespace osu.Game.Screens.Play #region Screen Logic - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); if (!LoadedBeatmapSuccessfully) return; @@ -987,18 +982,18 @@ namespace osu.Game.Screens.Play if (GameplayClockContainer.GameplayClock.IsRunning) throw new InvalidOperationException($"{nameof(StartGameplay)} should not be called when the gameplay clock is already running"); - GameplayClockContainer.Reset(); + GameplayClockContainer.Reset(true); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { screenSuspension?.RemoveAndDisposeImmediately(); fadeOut(); - base.OnSuspending(next); + base.OnSuspending(e); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { screenSuspension?.RemoveAndDisposeImmediately(); failAnimationLayer?.RemoveFilters(); @@ -1029,7 +1024,7 @@ namespace osu.Game.Screens.Play musicController.ResetTrackAdjustments(); fadeOut(); - return base.OnExiting(next); + return base.OnExiting(e); } /// diff --git a/osu.Game/Screens/Play/PlayerLoader.cs b/osu.Game/Screens/Play/PlayerLoader.cs index ba720af2a1..494ab51a10 100644 --- a/osu.Game/Screens/Play/PlayerLoader.cs +++ b/osu.Game/Screens/Play/PlayerLoader.cs @@ -124,7 +124,7 @@ namespace osu.Game.Screens.Play private EpilepsyWarning? epilepsyWarning; [Resolved(CanBeNull = true)] - private NotificationOverlay? notificationOverlay { get; set; } + private INotificationOverlay? notificationOverlay { get; set; } [Resolved(CanBeNull = true)] private VolumeOverlay? volumeOverlay { get; set; } @@ -210,9 +210,9 @@ namespace osu.Game.Screens.Play #region Screen handling - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); ApplyToBackground(b => { @@ -236,9 +236,9 @@ namespace osu.Game.Screens.Play showBatteryWarningIfNeeded(); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); Debug.Assert(CurrentPlayer != null); @@ -254,9 +254,9 @@ namespace osu.Game.Screens.Play contentIn(); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); BackgroundBrightnessReduction = false; @@ -268,7 +268,7 @@ namespace osu.Game.Screens.Play highPassFilter.CutoffTo(0); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { cancelLoad(); ContentOut(); @@ -284,7 +284,7 @@ namespace osu.Game.Screens.Play BackgroundBrightnessReduction = false; Beatmap.Value.Track.RemoveAdjustment(AdjustableProperty.Volume, volumeAdjustment); - return base.OnExiting(next); + return base.OnExiting(e); } protected override void LogoArriving(OsuLogo logo, bool resuming) @@ -515,7 +515,7 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader] - private void load(OsuColour colours, AudioManager audioManager, NotificationOverlay notificationOverlay, VolumeOverlay volumeOverlay) + private void load(OsuColour colours, AudioManager audioManager, INotificationOverlay notificationOverlay, VolumeOverlay volumeOverlay) { Icon = FontAwesome.Solid.VolumeMute; IconBackground.Colour = colours.RedDark; @@ -567,7 +567,7 @@ namespace osu.Game.Screens.Play } [BackgroundDependencyLoader] - private void load(OsuColour colours, NotificationOverlay notificationOverlay) + private void load(OsuColour colours, INotificationOverlay notificationOverlay) { Icon = FontAwesome.Solid.BatteryQuarter; IconBackground.Colour = colours.RedDark; diff --git a/osu.Game/Screens/Play/PlayerSettings/AudioSettings.cs b/osu.Game/Screens/Play/PlayerSettings/AudioSettings.cs index 32de5333e1..90caf6f0f3 100644 --- a/osu.Game/Screens/Play/PlayerSettings/AudioSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/AudioSettings.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Configuration; +using osu.Game.Localisation; using osu.Game.Scoring; namespace osu.Game.Screens.Play.PlayerSettings @@ -20,7 +21,7 @@ namespace osu.Game.Screens.Play.PlayerSettings { Children = new Drawable[] { - beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = "Beatmap hitsounds" }, + beatmapHitsoundsToggle = new PlayerCheckbox { LabelText = SkinSettingsStrings.BeatmapHitsounds }, new BeatmapOffsetControl { ReferenceScore = { BindTarget = ReferenceScore }, diff --git a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs index 81950efa9e..a999b32cb4 100644 --- a/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs +++ b/osu.Game/Screens/Play/PlayerSettings/VisualSettings.cs @@ -5,6 +5,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Configuration; using osu.Game.Graphics.Sprites; +using osu.Game.Localisation; namespace osu.Game.Screens.Play.PlayerSettings { @@ -23,7 +24,7 @@ namespace osu.Game.Screens.Play.PlayerSettings { new OsuSpriteText { - Text = "Background dim:" + Text = GameplaySettingsStrings.BackgroundDim }, dimSliderBar = new PlayerSliderBar { @@ -31,7 +32,7 @@ namespace osu.Game.Screens.Play.PlayerSettings }, new OsuSpriteText { - Text = "Background blur:" + Text = GameplaySettingsStrings.BackgroundBlur }, blurSliderBar = new PlayerSliderBar { @@ -41,9 +42,9 @@ namespace osu.Game.Screens.Play.PlayerSettings { Text = "Toggles:" }, - showStoryboardToggle = new PlayerCheckbox { LabelText = "Storyboard / Video" }, - beatmapSkinsToggle = new PlayerCheckbox { LabelText = "Beatmap skins" }, - beatmapColorsToggle = new PlayerCheckbox { LabelText = "Beatmap colours" }, + showStoryboardToggle = new PlayerCheckbox { LabelText = GraphicsSettingsStrings.StoryboardVideo }, + beatmapSkinsToggle = new PlayerCheckbox { LabelText = SkinSettingsStrings.BeatmapSkins }, + beatmapColorsToggle = new PlayerCheckbox { LabelText = SkinSettingsStrings.BeatmapColours }, }; } diff --git a/osu.Game/Screens/Play/ReplayPlayerLoader.cs b/osu.Game/Screens/Play/ReplayPlayerLoader.cs index 9eff4cb8fc..e78f700af2 100644 --- a/osu.Game/Screens/Play/ReplayPlayerLoader.cs +++ b/osu.Game/Screens/Play/ReplayPlayerLoader.cs @@ -20,13 +20,13 @@ namespace osu.Game.Screens.Play Score = score.ScoreInfo; } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { // these will be reverted thanks to PlayerLoader's lease. Mods.Value = Score.Mods; Ruleset.Value = Score.Ruleset; - base.OnEntering(last); + base.OnEntering(e); } } } diff --git a/osu.Game/Screens/Play/SoloSpectator.cs b/osu.Game/Screens/Play/SoloSpectator.cs index a0b07fcbd9..202527f308 100644 --- a/osu.Game/Screens/Play/SoloSpectator.cs +++ b/osu.Game/Screens/Play/SoloSpectator.cs @@ -249,10 +249,10 @@ namespace osu.Game.Screens.Play beatmapDownloader.Download(beatmapSet); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { previewTrackManager.StopAnyPlaying(this); - return base.OnExiting(next); + return base.OnExiting(e); } } } diff --git a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs index 969a5bf2b4..5b601083c2 100644 --- a/osu.Game/Screens/Play/SoloSpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SoloSpectatorPlayer.cs @@ -24,11 +24,11 @@ namespace osu.Game.Screens.Play SpectatorClient.OnUserBeganPlaying += userBeganPlaying; } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { SpectatorClient.OnUserBeganPlaying -= userBeganPlaying; - return base.OnExiting(next); + return base.OnExiting(e); } private void userBeganPlaying(int userId, SpectatorState state) diff --git a/osu.Game/Screens/Play/SpectatorPlayer.cs b/osu.Game/Screens/Play/SpectatorPlayer.cs index c415041081..09bec9b89f 100644 --- a/osu.Game/Screens/Play/SpectatorPlayer.cs +++ b/osu.Game/Screens/Play/SpectatorPlayer.cs @@ -78,7 +78,7 @@ namespace osu.Game.Screens.Play } if (isFirstBundle && score.Replay.Frames.Count > 0) - NonFrameStableSeek(score.Replay.Frames[0].Time); + SetGameplayStartTime(score.Replay.Frames[0].Time); } protected override Score CreateScore(IBeatmap beatmap) => score; @@ -91,11 +91,11 @@ namespace osu.Game.Screens.Play DrawableRuleset?.SetReplayScore(score); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { SpectatorClient.OnNewFrames -= userSentFrames; - return base.OnExiting(next); + return base.OnExiting(e); } protected override void Dispose(bool isDisposing) diff --git a/osu.Game/Screens/Play/SpectatorPlayerLoader.cs b/osu.Game/Screens/Play/SpectatorPlayerLoader.cs index 10cc36c9a9..9ca5475ee4 100644 --- a/osu.Game/Screens/Play/SpectatorPlayerLoader.cs +++ b/osu.Game/Screens/Play/SpectatorPlayerLoader.cs @@ -20,13 +20,13 @@ namespace osu.Game.Screens.Play Score = score.ScoreInfo; } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { // these will be reverted thanks to PlayerLoader's lease. Mods.Value = Score.Mods; Ruleset.Value = Score.Ruleset; - base.OnEntering(last); + base.OnEntering(e); } } } diff --git a/osu.Game/Screens/Play/SubmittingPlayer.cs b/osu.Game/Screens/Play/SubmittingPlayer.cs index b1f2bccddf..b62dc1e5a6 100644 --- a/osu.Game/Screens/Play/SubmittingPlayer.cs +++ b/osu.Game/Screens/Play/SubmittingPlayer.cs @@ -115,9 +115,9 @@ namespace osu.Game.Screens.Play await submitScore(score).ConfigureAwait(false); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { - bool exiting = base.OnExiting(next); + bool exiting = base.OnExiting(e); if (LoadedBeatmapSuccessfully) submitScore(Score.DeepClone()); diff --git a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs index f9aff28bef..bb286f41c0 100644 --- a/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs +++ b/osu.Game/Screens/Ranking/Contracted/ContractedPanelMiddleContent.cs @@ -9,9 +9,11 @@ using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Shapes; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Online.Leaderboards; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets.Scoring; using osu.Game.Scoring; using osu.Game.Screens.Play.HUD; @@ -127,8 +129,8 @@ namespace osu.Game.Screens.Ranking.Contracted Spacing = new Vector2(0, 5), Children = new[] { - createStatistic("Max Combo", $"x{score.MaxCombo}"), - createStatistic("Accuracy", $"{score.Accuracy.FormatAccuracy()}"), + createStatistic(BeatmapsetsStrings.ShowScoreboardHeadersCombo, $"x{score.MaxCombo}"), + createStatistic(BeatmapsetsStrings.ShowScoreboardHeadersAccuracy, $"{score.Accuracy.FormatAccuracy()}"), } }, new ModFlowDisplay @@ -200,7 +202,7 @@ namespace osu.Game.Screens.Ranking.Contracted private Drawable createStatistic(HitResultDisplayStatistic result) => createStatistic(result.DisplayName, result.MaxCount == null ? $"{result.Count}" : $"{result.Count}/{result.MaxCount}"); - private Drawable createStatistic(string key, string value) => new Container + private Drawable createStatistic(LocalisableString key, string value) => new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/AccuracyStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/AccuracyStatistic.cs index 476c9fb42f..25a644d8d9 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/AccuracyStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/AccuracyStatistic.cs @@ -6,6 +6,7 @@ using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; using osu.Game.Screens.Ranking.Expanded.Accuracy; using osu.Game.Utils; using osuTK; @@ -26,7 +27,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics /// /// The accuracy to display. public AccuracyStatistic(double accuracy) - : base("accuracy") + : base(BeatmapsetsStrings.ShowScoreboardHeadersAccuracy) { this.accuracy = accuracy; } diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs index 0e42ec026a..cb25736f6e 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/ComboStatistic.cs @@ -7,6 +7,7 @@ using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; +using osu.Game.Resources.Localisation.Web; using osu.Game.Screens.Ranking.Expanded.Accuracy; using osuTK; @@ -27,7 +28,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics /// The combo to be displayed. /// The maximum value of . public ComboStatistic(int combo, int? maxCombo) - : base("combo", combo, maxCombo) + : base(BeatmapsetsStrings.ShowScoreboardHeadersCombo, combo, maxCombo) { isPerfect = combo == maxCombo; } diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/CounterStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/CounterStatistic.cs index d37f6c5e5f..b1c72173da 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/CounterStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/CounterStatistic.cs @@ -3,6 +3,7 @@ using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; @@ -26,7 +27,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics /// The name of the statistic. /// The value to display. /// The maximum value of . Not displayed if null. - public CounterStatistic(string header, int count, int? maxCount = null) + public CounterStatistic(LocalisableString header, int count, int? maxCount = null) : base(header) { this.count = count; diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/PerformanceStatistic.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/PerformanceStatistic.cs index 95f017d625..c681946a2f 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/PerformanceStatistic.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/PerformanceStatistic.cs @@ -8,6 +8,7 @@ using osu.Framework.Bindables; using osu.Framework.Extensions; using osu.Framework.Graphics; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; using osu.Game.Scoring; namespace osu.Game.Screens.Ranking.Expanded.Statistics @@ -23,7 +24,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics private RollingCounter counter; public PerformanceStatistic(ScoreInfo score) - : base("PP") + : base(BeatmapsetsStrings.ShowScoreboardHeaderspp) { this.score = score; } diff --git a/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticDisplay.cs b/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticDisplay.cs index 9206c58bc9..c034abc916 100644 --- a/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticDisplay.cs +++ b/osu.Game/Screens/Ranking/Expanded/Statistics/StatisticDisplay.cs @@ -3,10 +3,12 @@ using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; +using osu.Framework.Extensions.LocalisationExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; +using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; @@ -19,14 +21,14 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics { protected SpriteText HeaderText { get; private set; } - private readonly string header; + private readonly LocalisableString header; private Drawable content; /// /// Creates a new . /// /// The name of the statistic. - protected StatisticDisplay(string header) + protected StatisticDisplay(LocalisableString header) { this.header = header; RelativeSizeAxes = Axes.X; @@ -60,7 +62,7 @@ namespace osu.Game.Screens.Ranking.Expanded.Statistics Anchor = Anchor.Centre, Origin = Anchor.Centre, Font = OsuFont.Torus.With(size: 12, weight: FontWeight.SemiBold), - Text = header.ToUpperInvariant(), + Text = header.ToUpper(), } } }, diff --git a/osu.Game/Screens/Ranking/ResultsScreen.cs b/osu.Game/Screens/Ranking/ResultsScreen.cs index cb842ce4a0..98514cd846 100644 --- a/osu.Game/Screens/Ranking/ResultsScreen.cs +++ b/osu.Game/Screens/Ranking/ResultsScreen.cs @@ -231,9 +231,9 @@ namespace osu.Game.Screens.Ranking lastFetchCompleted = true; }); - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); ApplyToBackground(b => { @@ -244,9 +244,9 @@ namespace osu.Game.Screens.Ranking bottomPanel.FadeTo(1, 250); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { - if (base.OnExiting(next)) + if (base.OnExiting(e)) return true; this.FadeOut(100); diff --git a/osu.Game/Screens/ScreenWhiteBox.cs b/osu.Game/Screens/ScreenWhiteBox.cs index 8b38b67f5c..3a9e7b8f18 100644 --- a/osu.Game/Screens/ScreenWhiteBox.cs +++ b/osu.Game/Screens/ScreenWhiteBox.cs @@ -28,25 +28,25 @@ namespace osu.Game.Screens protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg2"); - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { message.TextContainer.MoveTo(new Vector2(DrawSize.X / 16, 0), transition_time, Easing.OutExpo); this.FadeOut(transition_time, Easing.OutExpo); - return base.OnExiting(next); + return base.OnExiting(e); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { - base.OnSuspending(next); + base.OnSuspending(e); message.TextContainer.MoveTo(new Vector2(-(DrawSize.X / 16), 0), transition_time, Easing.OutExpo); this.FadeOut(transition_time, Easing.OutExpo); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); message.TextContainer.MoveTo(Vector2.Zero, transition_time, Easing.OutExpo); this.FadeIn(transition_time, Easing.OutExpo); diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index bbe0a37d8e..9ff1574fe4 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -16,6 +16,7 @@ using osu.Game.Online; using osu.Game.Online.API; using osu.Game.Online.API.Requests; using osu.Game.Overlays.BeatmapSet; +using osu.Game.Resources.Localisation.Web; using osu.Game.Screens.Select.Details; using osuTK; using osuTK.Graphics; @@ -155,7 +156,7 @@ namespace osu.Game.Screens.Select { new OsuSpriteText { - Text = "Points of Failure", + Text = BeatmapsetsStrings.ShowInfoPointsOfFailure, Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14), }, failRetryGraph = new FailRetryGraph diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs index 3576b77ae8..c6037d1bd6 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmap.cs @@ -24,6 +24,7 @@ using osu.Game.Graphics.Backgrounds; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; +using osu.Game.Resources.Localisation.Web; using osuTK; using osuTK.Graphics; @@ -136,14 +137,7 @@ namespace osu.Game.Screens.Select.Carousel }, new OsuSpriteText { - Text = "mapped by", - Anchor = Anchor.BottomLeft, - Origin = Anchor.BottomLeft - }, - new OsuSpriteText - { - Text = $"{beatmapInfo.Metadata.Author.Username}", - Font = OsuFont.GetFont(italics: true), + Text = BeatmapsetsStrings.ShowDetailsMappedBy(beatmapInfo.Metadata.Author.Username), Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft }, @@ -235,7 +229,7 @@ namespace osu.Game.Screens.Select.Carousel items.Add(new OsuMenuItem("Play", MenuItemType.Highlighted, () => startRequested(beatmapInfo))); if (editRequested != null) - items.Add(new OsuMenuItem("Edit", MenuItemType.Standard, () => editRequested(beatmapInfo))); + items.Add(new OsuMenuItem(CommonStrings.ButtonsEdit, MenuItemType.Standard, () => editRequested(beatmapInfo))); if (beatmapInfo.OnlineID > 0 && beatmapOverlay != null) items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(beatmapInfo.OnlineID))); @@ -250,7 +244,7 @@ namespace osu.Game.Screens.Select.Carousel } if (hideRequested != null) - items.Add(new OsuMenuItem("Hide", MenuItemType.Destructive, () => hideRequested(beatmapInfo))); + items.Add(new OsuMenuItem(CommonStrings.ButtonsHide, MenuItemType.Destructive, () => hideRequested(beatmapInfo))); return items.ToArray(); } diff --git a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs index 618c5cf5ec..2d70b1aecb 100644 --- a/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs +++ b/osu.Game/Screens/Select/Carousel/DrawableCarouselBeatmapSet.cs @@ -28,7 +28,7 @@ namespace osu.Game.Screens.Select.Carousel private Action viewDetails; [Resolved(CanBeNull = true)] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } [Resolved(CanBeNull = true)] private CollectionManager collectionManager { get; set; } diff --git a/osu.Game/Screens/Select/Details/AdvancedStats.cs b/osu.Game/Screens/Select/Details/AdvancedStats.cs index adaaa6425c..a6f2520472 100644 --- a/osu.Game/Screens/Select/Details/AdvancedStats.cs +++ b/osu.Game/Screens/Select/Details/AdvancedStats.cs @@ -21,6 +21,7 @@ using osu.Framework.Localisation; using osu.Framework.Threading; using osu.Framework.Utils; using osu.Game.Configuration; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; namespace osu.Game.Screens.Select.Details @@ -63,10 +64,10 @@ namespace osu.Game.Screens.Select.Details Children = new[] { FirstValue = new StatisticRow(), // circle size/key amount - HpDrain = new StatisticRow { Title = "HP Drain" }, - Accuracy = new StatisticRow { Title = "Accuracy" }, - ApproachRate = new StatisticRow { Title = "Approach Rate" }, - starDifficulty = new StatisticRow(10, true) { Title = "Star Difficulty" }, + HpDrain = new StatisticRow { Title = BeatmapsetsStrings.ShowStatsDrain }, + Accuracy = new StatisticRow { Title = BeatmapsetsStrings.ShowStatsAccuracy }, + ApproachRate = new StatisticRow { Title = BeatmapsetsStrings.ShowStatsAr }, + starDifficulty = new StatisticRow(10, true) { Title = BeatmapsetsStrings.ShowStatsStars }, }, }; } @@ -120,12 +121,12 @@ namespace osu.Game.Screens.Select.Details case 3: // Account for mania differences locally for now // Eventually this should be handled in a more modular way, allowing rulesets to return arbitrary difficulty attributes - FirstValue.Title = "Key Count"; + FirstValue.Title = BeatmapsetsStrings.ShowStatsCsMania; FirstValue.Value = (baseDifficulty?.CircleSize ?? 0, null); break; default: - FirstValue.Title = "Circle Size"; + FirstValue.Title = BeatmapsetsStrings.ShowStatsCs; FirstValue.Value = (baseDifficulty?.CircleSize ?? 0, adjustedDifficulty?.CircleSize); break; } diff --git a/osu.Game/Screens/Select/Filter/SortMode.cs b/osu.Game/Screens/Select/Filter/SortMode.cs index 18c5d713e1..1ab54fa069 100644 --- a/osu.Game/Screens/Select/Filter/SortMode.cs +++ b/osu.Game/Screens/Select/Filter/SortMode.cs @@ -2,36 +2,38 @@ // See the LICENCE file in the repository root for full licence text. using System.ComponentModel; +using osu.Framework.Localisation; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Screens.Select.Filter { public enum SortMode { - [Description("Artist")] + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchSortingArtist))] Artist, [Description("Author")] Author, - [Description("BPM")] + [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowStatsBpm))] BPM, [Description("Date Added")] DateAdded, - [Description("Difficulty")] + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchSortingDifficulty))] Difficulty, - [Description("Length")] + [LocalisableDescription(typeof(SortStrings), nameof(SortStrings.ArtistTracksLength))] Length, - [Description("Rank Achieved")] + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchFiltersRank))] RankAchieved, - [Description("Source")] + [LocalisableDescription(typeof(BeatmapsetsStrings), nameof(BeatmapsetsStrings.ShowInfoSource))] Source, - [Description("Title")] + [LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchSortingTitle))] Title, } } diff --git a/osu.Game/Screens/Select/FilterControl.cs b/osu.Game/Screens/Select/FilterControl.cs index b53d64260a..65dde146bb 100644 --- a/osu.Game/Screens/Select/FilterControl.cs +++ b/osu.Game/Screens/Select/FilterControl.cs @@ -14,6 +14,7 @@ using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; +using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; using osu.Game.Screens.Select.Filter; using osuTK; @@ -139,7 +140,7 @@ namespace osu.Game.Screens.Select }, new OsuSpriteText { - Text = "Sort by", + Text = SortStrings.Default, Font = OsuFont.GetFont(size: 14), Margin = new MarginPadding(5), Anchor = Anchor.BottomRight, diff --git a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs index b5fdbd225f..1a8b69d859 100644 --- a/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs +++ b/osu.Game/Screens/Select/Options/BeatmapOptionsOverlay.cs @@ -13,6 +13,7 @@ using osuTK.Input; using osu.Game.Graphics.Containers; using osu.Framework.Input.Events; using System.Linq; +using osu.Framework.Localisation; namespace osu.Game.Screens.Select.Options { @@ -63,7 +64,7 @@ namespace osu.Game.Screens.Select.Options /// Colour of the button. /// Icon of the button. /// Binding the button does. - public void AddButton(string firstLine, string secondLine, IconUsage icon, Color4 colour, Action action) + public void AddButton(LocalisableString firstLine, string secondLine, IconUsage icon, Color4 colour, Action action) { var button = new BeatmapOptionsButton { diff --git a/osu.Game/Screens/Select/PlaySongSelect.cs b/osu.Game/Screens/Select/PlaySongSelect.cs index 593436bbb7..ec8b2e029a 100644 --- a/osu.Game/Screens/Select/PlaySongSelect.cs +++ b/osu.Game/Screens/Select/PlaySongSelect.cs @@ -25,7 +25,7 @@ namespace osu.Game.Screens.Select private OsuScreen playerLoader; [Resolved(CanBeNull = true)] - private NotificationOverlay notifications { get; set; } + private INotificationOverlay notifications { get; set; } public override bool AllowExternalScreenChange => true; @@ -109,9 +109,9 @@ namespace osu.Game.Screens.Select } } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); if (playerLoader != null) { diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs index 2d1a2bce4e..928978cd08 100644 --- a/osu.Game/Screens/Select/SongSelect.cs +++ b/osu.Game/Screens/Select/SongSelect.cs @@ -87,7 +87,7 @@ namespace osu.Game.Screens.Select protected Container LeftArea { get; private set; } private BeatmapInfoWedge beatmapInfoWedge; - private DialogOverlay dialogOverlay; + private IDialogOverlay dialogOverlay; [Resolved] private BeatmapManager beatmaps { get; set; } @@ -114,7 +114,7 @@ namespace osu.Game.Screens.Select private MusicController music { get; set; } [BackgroundDependencyLoader(true)] - private void load(AudioManager audio, DialogOverlay dialog, OsuColour colours, ManageCollectionsDialog manageCollectionsDialog, DifficultyRecommender recommender) + private void load(AudioManager audio, IDialogOverlay dialog, OsuColour colours, ManageCollectionsDialog manageCollectionsDialog, DifficultyRecommender recommender) { // initial value transfer is required for FilterControl (it uses our re-cached bindables in its async load for the initial filter). transferRulesetValue(); @@ -543,9 +543,9 @@ namespace osu.Game.Screens.Select } } - public override void OnEntering(IScreen last) + public override void OnEntering(ScreenTransitionEvent e) { - base.OnEntering(last); + base.OnEntering(e); this.FadeInFromZero(250); FilterControl.Activate(); @@ -591,9 +591,9 @@ namespace osu.Game.Screens.Select logo.FadeOut(logo_transition / 2, Easing.Out); } - public override void OnResuming(IScreen last) + public override void OnResuming(ScreenTransitionEvent e) { - base.OnResuming(last); + base.OnResuming(e); // required due to https://github.com/ppy/osu-framework/issues/3218 ModSelect.SelectedMods.Disabled = false; @@ -622,7 +622,7 @@ namespace osu.Game.Screens.Select FilterControl.Activate(); } - public override void OnSuspending(IScreen next) + public override void OnSuspending(ScreenTransitionEvent e) { // Handle the case where FinaliseSelection is never called (ie. when a screen is pushed externally). // Without this, it's possible for a transfer to happen while we are not the current screen. @@ -640,12 +640,12 @@ namespace osu.Game.Screens.Select this.FadeOut(250); FilterControl.Deactivate(); - base.OnSuspending(next); + base.OnSuspending(e); } - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { - if (base.OnExiting(next)) + if (base.OnExiting(e)) return true; beatmapInfoWedge.Hide(); diff --git a/osu.Game/Skinning/Editor/SkinBlueprint.cs b/osu.Game/Skinning/Editor/SkinBlueprint.cs index 0a4bd1d75f..1860c6006c 100644 --- a/osu.Game/Skinning/Editor/SkinBlueprint.cs +++ b/osu.Game/Skinning/Editor/SkinBlueprint.cs @@ -146,8 +146,10 @@ namespace osu.Game.Skinning.Editor { anchorLine = new Box { - Colour = Color4.Yellow, Height = 2, + Origin = Anchor.CentreLeft, + Colour = Color4.Yellow, + EdgeSmoothness = Vector2.One }, originBox = new Box { diff --git a/osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs b/osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs index 0808cd157f..4507526806 100644 --- a/osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs +++ b/osu.Game/Skinning/Editor/SkinEditorSceneLibrary.cs @@ -15,6 +15,7 @@ using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; +using osu.Game.Screens; using osu.Game.Screens.Play; using osu.Game.Screens.Select; using osuTK; @@ -28,7 +29,7 @@ namespace osu.Game.Skinning.Editor private const float padding = 10; [Resolved(canBeNull: true)] - private OsuGame game { get; set; } + private IPerformFromScreenRunner performer { get; set; } [Resolved] private IBindable ruleset { get; set; } @@ -75,7 +76,7 @@ namespace osu.Game.Skinning.Editor Text = "Song Select", Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Action = () => game?.PerformFromScreen(screen => + Action = () => performer?.PerformFromScreen(screen => { if (screen is SongSelect) return; @@ -88,7 +89,7 @@ namespace osu.Game.Skinning.Editor Text = "Gameplay", Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, - Action = () => game?.PerformFromScreen(screen => + Action = () => performer?.PerformFromScreen(screen => { if (screen is Player) return; diff --git a/osu.Game/Tests/Visual/EditorTestScene.cs b/osu.Game/Tests/Visual/EditorTestScene.cs index 51221cb8fe..46f31ae53b 100644 --- a/osu.Game/Tests/Visual/EditorTestScene.cs +++ b/osu.Game/Tests/Visual/EditorTestScene.cs @@ -98,7 +98,7 @@ namespace osu.Game.Tests.Visual { [Resolved(canBeNull: true)] [CanBeNull] - private DialogOverlay dialogOverlay { get; set; } + private IDialogOverlay dialogOverlay { get; set; } public new void Undo() => base.Undo(); @@ -118,7 +118,7 @@ namespace osu.Game.Tests.Visual public new bool HasUnsavedChanges => base.HasUnsavedChanges; - public override bool OnExiting(IScreen next) + public override bool OnExiting(ScreenExitEvent e) { // For testing purposes allow the screen to exit without saving on second attempt. if (!ExitConfirmed && dialogOverlay?.CurrentDialog is PromptForSaveDialog saveDialog) @@ -127,7 +127,7 @@ namespace osu.Game.Tests.Visual return true; } - return base.OnExiting(next); + return base.OnExiting(e); } public TestEditor(EditorLoader loader = null) diff --git a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs index 4a974cf61d..21774b73a0 100644 --- a/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs +++ b/osu.Game/Tests/Visual/Multiplayer/TestMultiplayerClient.cs @@ -7,19 +7,16 @@ using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; -using System.Threading; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; -using osu.Framework.Development; using osu.Framework.Extensions; using osu.Game.Online.API; +using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.Multiplayer; -using osu.Game.Online.Multiplayer.Countdown; using osu.Game.Online.Multiplayer.MatchTypes.TeamVersus; using osu.Game.Online.Rooms; using osu.Game.Rulesets.Mods; -using APIUser = osu.Game.Online.API.Requests.Responses.APIUser; namespace osu.Game.Tests.Visual.Multiplayer { @@ -141,16 +138,6 @@ namespace osu.Game.Tests.Visual.Multiplayer switch (Room.State) { case MultiplayerRoomState.Open: - // If there are no remaining ready users or the host is not ready, stop any existing countdown. - // Todo: This doesn't yet support non-match-start countdowns. - if (Room.Settings.AutoStartEnabled) - { - bool shouldHaveCountdown = !APIRoom.Playlist.GetCurrentItem()!.Expired && Room.Users.Any(u => u.State == MultiplayerUserState.Ready); - - if (shouldHaveCountdown && Room.Countdown == null) - startCountdown(new MatchStartCountdown { TimeRemaining = Room.Settings.AutoStartDuration }, StartMatch); - } - break; case MultiplayerRoomState.WaitingForLoad: @@ -317,16 +304,6 @@ namespace osu.Game.Tests.Visual.Multiplayer return Task.CompletedTask; } - private CancellationTokenSource? countdownSkipSource; - private CancellationTokenSource? countdownStopSource; - private Task countdownTask = Task.CompletedTask; - - /// - /// Skips to the end of the currently-running countdown, if one is running, - /// and runs the callback (e.g. to start the match) as soon as possible unless the countdown has been cancelled. - /// - public void SkipToEndOfCountdown() => countdownSkipSource?.Cancel(); - public override async Task SendMatchRequest(MatchUserRequest request) { Debug.Assert(Room != null); @@ -334,14 +311,6 @@ namespace osu.Game.Tests.Visual.Multiplayer switch (request) { - case StartMatchCountdownRequest matchCountdownRequest: - startCountdown(new MatchStartCountdown { TimeRemaining = matchCountdownRequest.Duration }, StartMatch); - break; - - case StopCountdownRequest _: - stopCountdown(); - break; - case ChangeTeamRequest changeTeam: TeamVersusRoomState roomState = (TeamVersusRoomState)Room.MatchState!; @@ -360,62 +329,6 @@ namespace osu.Game.Tests.Visual.Multiplayer } } - private void startCountdown(MultiplayerCountdown countdown, Func continuation) - { - Debug.Assert(Room != null); - Debug.Assert(ThreadSafety.IsUpdateThread); - - stopCountdown(); - - // Note that this will leak CTSs, however this is a test method and we haven't noticed foregoing disposal of non-linked CTSs to be detrimental. - // If necessary, this can be moved into the final schedule below, and the class-level fields be nulled out accordingly. - var stopSource = countdownStopSource = new CancellationTokenSource(); - var skipSource = countdownSkipSource = new CancellationTokenSource(); - - Task lastCountdownTask = countdownTask; - countdownTask = start(); - - async Task start() - { - await lastCountdownTask; - - Schedule(() => - { - if (stopSource.IsCancellationRequested) - return; - - Room.Countdown = countdown; - MatchEvent(new CountdownChangedEvent { Countdown = countdown }); - }); - - try - { - using (var cancellationSource = CancellationTokenSource.CreateLinkedTokenSource(stopSource.Token, skipSource.Token)) - await Task.Delay(countdown.TimeRemaining, cancellationSource.Token).ConfigureAwait(false); - } - catch (OperationCanceledException) - { - // Clients need to be notified of cancellations in the following code. - } - - Schedule(() => - { - if (Room.Countdown != countdown) - return; - - Room.Countdown = null; - MatchEvent(new CountdownChangedEvent { Countdown = null }); - - if (stopSource.IsCancellationRequested) - return; - - continuation().WaitSafely(); - }); - } - } - - private void stopCountdown() => countdownStopSource?.Cancel(); - public override Task StartMatch() { Debug.Assert(Room != null); diff --git a/osu.Game/Tests/Visual/ScreenTestScene.cs b/osu.Game/Tests/Visual/ScreenTestScene.cs index b6f6ca6daa..e9069d8c9c 100644 --- a/osu.Game/Tests/Visual/ScreenTestScene.cs +++ b/osu.Game/Tests/Visual/ScreenTestScene.cs @@ -23,7 +23,7 @@ namespace osu.Game.Tests.Visual protected override Container Content => content; - [Cached] + [Cached(typeof(IDialogOverlay))] protected DialogOverlay DialogOverlay { get; private set; } protected ScreenTestScene() diff --git a/osu.Game/Updater/UpdateManager.cs b/osu.Game/Updater/UpdateManager.cs index 9b9f354d23..c17d8304b9 100644 --- a/osu.Game/Updater/UpdateManager.cs +++ b/osu.Game/Updater/UpdateManager.cs @@ -31,7 +31,7 @@ namespace osu.Game.Updater private OsuGameBase game { get; set; } [Resolved] - protected NotificationOverlay Notifications { get; private set; } + protected INotificationOverlay Notifications { get; private set; } protected override void LoadComplete() { @@ -94,7 +94,7 @@ namespace osu.Game.Updater } [BackgroundDependencyLoader] - private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay) + private void load(OsuColour colours, ChangelogOverlay changelog, INotificationOverlay notificationOverlay) { Icon = FontAwesome.Solid.CheckSquare; IconBackground.Colour = colours.BlueDark; diff --git a/osu.Game/Users/UserStatus.cs b/osu.Game/Users/UserStatus.cs index 21c18413f4..7f275b3b2a 100644 --- a/osu.Game/Users/UserStatus.cs +++ b/osu.Game/Users/UserStatus.cs @@ -1,20 +1,22 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using osu.Framework.Localisation; using osuTK.Graphics; using osu.Game.Graphics; +using osu.Game.Resources.Localisation.Web; namespace osu.Game.Users { public abstract class UserStatus { - public abstract string Message { get; } + public abstract LocalisableString Message { get; } public abstract Color4 GetAppropriateColour(OsuColour colours); } public class UserStatusOnline : UserStatus { - public override string Message => @"Online"; + public override LocalisableString Message => UsersStrings.StatusOnline; public override Color4 GetAppropriateColour(OsuColour colours) => colours.GreenLight; } @@ -25,13 +27,13 @@ namespace osu.Game.Users public class UserStatusOffline : UserStatus { - public override string Message => @"Offline"; + public override LocalisableString Message => UsersStrings.StatusOffline; public override Color4 GetAppropriateColour(OsuColour colours) => Color4.Black; } public class UserStatusDoNotDisturb : UserStatus { - public override string Message => @"Do not disturb"; + public override LocalisableString Message => "Do not disturb"; public override Color4 GetAppropriateColour(OsuColour colours) => colours.RedDark; } } diff --git a/osu.Game/osu.Game.csproj b/osu.Game/osu.Game.csproj index 308ec7e7d6..c57acb3b7f 100644 --- a/osu.Game/osu.Game.csproj +++ b/osu.Game/osu.Game.csproj @@ -30,13 +30,13 @@ - + all runtime; build; native; contentfiles; analyzers; buildtransitive - - + + diff --git a/osu.iOS.props b/osu.iOS.props index 311c9ba345..d7f89b802b 100644 --- a/osu.iOS.props +++ b/osu.iOS.props @@ -61,8 +61,8 @@ - - + + @@ -84,7 +84,7 @@ - +