Make TestPlayer skin assigning logic not flaky

This commit is contained in:
Salman Ahmed
2021-06-21 04:27:09 +03:00
parent 5cfd0e3223
commit 11b78ad849
3 changed files with 19 additions and 5 deletions

View File

@ -51,7 +51,7 @@ namespace osu.Game.Tests.Beatmaps
ExposedPlayer player = CreateTestPlayer();
player.Skin = new TestSkin(userHasCustomColours);
player.SetSkin(new TestSkin(userHasCustomColours));
LoadScreen(player);