ComputePositions -> UpdatePositions

This commit is contained in:
smoogipoo
2018-04-20 14:22:48 +09:00
parent 52e3ffff30
commit 11b943c820
4 changed files with 11 additions and 12 deletions

View File

@ -110,7 +110,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
base.UpdateAfterChildrenLife();
// We need to calculate this as soon as possible after lifetimes so that hitobjects get the final say in their positions
speedChangeVisualiser.ComputePositions(AliveObjects, direction, Time.Current, TimeRange, DrawSize);
speedChangeVisualiser.UpdatePositions(AliveObjects, direction, Time.Current, TimeRange, DrawSize);
}
}
}