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CreateMaskFor -> CreateBlueprintFor
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@ -153,7 +153,7 @@ namespace osu.Game.Rulesets.Edit
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/// Creates a <see cref="SelectionBlueprint"/> for a specific <see cref="DrawableHitObject"/>.
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/// </summary>
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/// <param name="hitObject">The <see cref="DrawableHitObject"/> to create the overlay for.</param>
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public virtual SelectionBlueprint CreateMaskFor(DrawableHitObject hitObject) => null;
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public virtual SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject) => null;
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/// <summary>
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/// Creates a <see cref="SelectionBox"/> which outlines <see cref="DrawableHitObject"/>s
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