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CreateMaskFor -> CreateBlueprintFor
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@ -37,7 +37,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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protected override Container CreateLayerContainer() => new PlayfieldAdjustmentContainer { RelativeSizeAxes = Axes.Both };
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public override SelectionBlueprint CreateMaskFor(DrawableHitObject hitObject)
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public override SelectionBlueprint CreateBlueprintFor(DrawableHitObject hitObject)
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{
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switch (hitObject)
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{
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@ -49,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Edit
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return new SpinnerSelectionBlueprint(spinner);
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}
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return base.CreateMaskFor(hitObject);
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return base.CreateBlueprintFor(hitObject);
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}
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}
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}
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