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Use LocalisableString
s where possible to leverage localisable text flow
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@ -6,6 +6,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Overlays.Settings;
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@ -16,7 +17,7 @@ namespace osu.Game.Screens.Edit.Timing
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{
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private readonly SettingsSlider<T> slider;
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public SliderWithTextBoxInput(string labelText)
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public SliderWithTextBoxInput(LocalisableString labelText)
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{
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LabelledTextBox textbox;
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