From 1218a75b7f2c2e49c821502e5d15867d77298db3 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Mon, 26 Feb 2018 16:11:26 +0900 Subject: [PATCH] Improve vector conditional --- osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs index d5c2067fec..ede84e7737 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSlider.cs @@ -113,7 +113,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Size = Body.Size; OriginPosition = Body.PathOffset; - if (DrawSize.X > 0 && DrawSize.Y > 0) + if (DrawSize != Vector2.Zero) { var childAnchorPosition = Vector2.Divide(OriginPosition, DrawSize); foreach (var obj in NestedHitObjects)