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Fix test failure in TestSceneMultiplayerGameplayLeaderboard
The transfer of users was not accounting for the fact that the `StartPlay` calls are now scheduled and not necessarily run in time.
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@ -3,6 +3,7 @@
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#nullable enable
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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@ -53,6 +54,8 @@ namespace osu.Game.Tests.Visual.Spectator
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});
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}
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public new void Schedule(Action action) => base.Schedule(action);
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/// <summary>
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/// Sends frames for an arbitrary user.
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/// </summary>
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