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Fix incorrect mania hold note tick judgements
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@ -78,8 +78,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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}
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}
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protected ManiaJudgement CreateJudgement() => new HoldNoteTickJudgement();
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protected override void CheckForJudgements(bool userTriggered, double timeOffset)
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{
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if (!userTriggered)
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@ -91,7 +89,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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if (HoldStartTime?.Invoke() > HitObject.StartTime)
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return;
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AddJudgement(new ManiaJudgement { Result = HitResult.Perfect });
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AddJudgement(new HoldNoteTickJudgement { Result = HitResult.Perfect });
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}
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protected override void UpdateState(ArmedState state)
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