diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 01e23bafc5..92c75eae4f 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -226,13 +226,21 @@ namespace osu.Game.Screens.Edit.Compose.Components internal void HandleSelectionRequested(SelectionBlueprint blueprint, InputState state) { if (state.Keyboard.ShiftPressed && state.Mouse.IsPressed(MouseButton.Right)) - EditorBeatmap.Remove(blueprint.HitObject); + handleQuickDeletion(blueprint); else if (state.Keyboard.ControlPressed && state.Mouse.IsPressed(MouseButton.Left)) blueprint.ToggleSelection(); else ensureSelected(blueprint); } + private void handleQuickDeletion(SelectionBlueprint blueprint) + { + if (!blueprint.IsSelected) + EditorBeatmap.Remove(blueprint.HitObject); + else + deleteSelected(); + } + private void ensureSelected(SelectionBlueprint blueprint) { if (blueprint.IsSelected)