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Cause all earlier hitobjects to get missed
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@ -7,6 +7,7 @@ using osu.Framework.Graphics;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Osu.Judgements;
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using osu.Game.Graphics.Containers;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Osu.Objects.Drawables
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{
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@ -61,6 +62,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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}
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}
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/// <summary>
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/// Causes this <see cref="DrawableOsuHitObject"/> to get missed, disregarding all conditions in implementations of <see cref="DrawableHitObject.CheckForResult"/>.
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/// </summary>
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public void MissForcefully() => ApplyResult(r => r.Type = HitResult.Miss);
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protected override JudgementResult CreateResult(Judgement judgement) => new OsuJudgementResult(HitObject, judgement);
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}
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}
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