Add failing test coverage

This commit is contained in:
Salman Ahmed
2022-05-29 15:22:23 +03:00
parent 20701edc23
commit 12d5b355e4
2 changed files with 44 additions and 15 deletions

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Rulesets.Edit;
using osu.Game.Screens.Edit;
@ -38,25 +39,29 @@ namespace osu.Game.Tests.Visual.Editing
Composer = playable.BeatmapInfo.Ruleset.CreateInstance().CreateHitObjectComposer().With(d => d.Alpha = 0);
AddRange(new Drawable[]
Add(new OsuContextMenuContainer
{
EditorBeatmap,
Composer,
new FillFlowContainer
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
EditorBeatmap,
Composer,
new FillFlowContainer
{
new StartStopButton(),
new AudioVisualiser(),
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 5),
Children = new Drawable[]
{
new StartStopButton(),
new AudioVisualiser(),
}
},
TimelineArea = new TimelineArea(CreateTestComponent())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
},
TimelineArea = new TimelineArea(CreateTestComponent())
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
});
}