mirror of
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Reorganise test scenes into playlists specific namespace
This commit is contained in:
@ -1,154 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi;
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using osu.Game.Screens.Multi.Playlists;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMatchSettingsOverlay : MultiplayerTestScene
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{
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[Cached(Type = typeof(IRoomManager))]
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private TestRoomManager roomManager = new TestRoomManager();
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private TestRoomSettings settings;
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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settings = new TestRoomSettings
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{
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RelativeSizeAxes = Axes.Both,
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State = { Value = Visibility.Visible }
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};
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Child = settings;
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});
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[Test]
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public void TestButtonEnabledOnlyWithNameAndBeatmap()
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{
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AddStep("clear name and beatmap", () =>
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{
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Room.Name.Value = "";
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Room.Playlist.Clear();
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});
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AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
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AddStep("set name", () => Room.Name.Value = "Room name");
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AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
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AddStep("set beatmap", () => Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } }));
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AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
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AddStep("clear name", () => Room.Name.Value = "");
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AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
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}
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[Test]
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public void TestCorrectSettingsApplied()
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{
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const string expected_name = "expected name";
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TimeSpan expectedDuration = TimeSpan.FromMinutes(15);
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Room createdRoom = null;
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AddStep("setup", () =>
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{
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settings.NameField.Current.Value = expected_name;
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settings.DurationField.Current.Value = expectedDuration;
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Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
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roomManager.CreateRequested = r =>
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{
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createdRoom = r;
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return true;
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};
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});
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AddStep("create room", () => settings.ApplyButton.Action.Invoke());
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AddAssert("has correct name", () => createdRoom.Name.Value == expected_name);
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AddAssert("has correct duration", () => createdRoom.Duration.Value == expectedDuration);
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}
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[Test]
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public void TestCreationFailureDisplaysError()
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{
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bool fail;
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AddStep("setup", () =>
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{
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Room.Name.Value = "Test Room";
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Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
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fail = true;
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roomManager.CreateRequested = _ => !fail;
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});
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AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
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AddStep("create room", () => settings.ApplyButton.Action.Invoke());
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AddAssert("error displayed", () => settings.ErrorText.IsPresent);
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AddAssert("error has correct text", () => settings.ErrorText.Text == TestRoomManager.FAILED_TEXT);
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AddStep("create room no fail", () =>
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{
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fail = false;
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settings.ApplyButton.Action.Invoke();
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});
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AddUntilStep("error not displayed", () => !settings.ErrorText.IsPresent);
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}
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private class TestRoomSettings : PlaylistsMatchSettingsOverlay
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{
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public TriangleButton ApplyButton => ((MatchSettings)Settings).ApplyButton;
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public OsuTextBox NameField => ((MatchSettings)Settings).NameField;
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public OsuDropdown<TimeSpan> DurationField => ((MatchSettings)Settings).DurationField;
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public OsuSpriteText ErrorText => ((MatchSettings)Settings).ErrorText;
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}
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private class TestRoomManager : IRoomManager
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{
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public const string FAILED_TEXT = "failed";
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public Func<Room, bool> CreateRequested;
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public event Action RoomsUpdated
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{
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add { }
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remove { }
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}
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public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
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public IBindableList<Room> Rooms => null;
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public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
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{
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if (CreateRequested == null)
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return;
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if (!CreateRequested.Invoke(room))
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onError?.Invoke(FAILED_TEXT);
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else
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onSuccess?.Invoke(room);
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}
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public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => throw new NotImplementedException();
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public void PartRoom() => throw new NotImplementedException();
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}
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}
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}
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@ -1,27 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Game.Overlays;
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using osu.Game.Screens.Multi.Playlists;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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[TestFixture]
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public class TestSceneMultiScreen : ScreenTestScene
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{
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protected override bool UseOnlineAPI => true;
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[Cached]
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private MusicController musicController { get; set; } = new MusicController();
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public TestSceneMultiScreen()
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{
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var multi = new PlaylistsMultiplayer();
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AddStep("show", () => LoadScreen(multi));
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AddUntilStep("wait for loaded", () => multi.IsLoaded);
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}
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}
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}
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@ -1,23 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Game.Screens.Multi.Lounge.Components;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestScenePlaylistsFilterControl : OsuTestScene
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{
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public TestScenePlaylistsFilterControl()
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{
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Child = new PlaylistsFilterControl
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Width = 0.7f,
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Height = 80,
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};
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}
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}
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}
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@ -1,59 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Graphics.Containers;
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using osu.Game.Screens.Multi.Lounge;
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using osu.Game.Screens.Multi.Lounge.Components;
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using osu.Game.Screens.Multi.Playlists;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestScenePlaylistsLoungeSubScreen : RoomManagerTestScene
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{
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private LoungeSubScreen loungeScreen;
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[BackgroundDependencyLoader]
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private void load()
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{
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}
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.5f,
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}));
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AddUntilStep("wait for present", () => loungeScreen.IsCurrentScreen());
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}
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private RoomsContainer roomsContainer => loungeScreen.ChildrenOfType<RoomsContainer>().First();
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[Test]
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public void TestScrollSelectedIntoView()
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{
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AddRooms(30);
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AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms.First()));
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AddStep("select last room", () => roomsContainer.Rooms.Last().Action?.Invoke());
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AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms.First()));
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AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms.Last()));
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}
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private bool checkRoomVisible(DrawableRoom room) =>
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loungeScreen.ChildrenOfType<OsuScrollContainer>().First().ScreenSpaceDrawQuad
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.Contains(room.ScreenSpaceDrawQuad.Centre);
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}
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}
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@ -1,58 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestScenePlaylistsParticipantsList : MultiplayerTestScene
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{
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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Room.RoomID.Value = 7;
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for (int i = 0; i < 50; i++)
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{
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Room.RecentParticipants.Add(new User
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{
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Username = "peppy",
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CurrentModeRank = 1234,
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Id = 2
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});
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}
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});
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[Test]
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public void TestHorizontalLayout()
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{
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AddStep("create component", () =>
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{
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Child = new ParticipantsDisplay(Direction.Horizontal)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.2f,
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};
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});
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}
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[Test]
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public void TestVerticalLayout()
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{
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AddStep("create component", () =>
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{
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Child = new ParticipantsDisplay(Direction.Vertical)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.2f,
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Height = 0.2f,
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};
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});
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}
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}
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}
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@ -1,376 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Threading.Tasks;
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using JetBrains.Annotations;
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using Newtonsoft.Json.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Scoring;
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using osu.Game.Screens.Multi.Ranking;
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using osu.Game.Screens.Ranking;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestScenePlaylistsResultsScreen : ScreenTestScene
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{
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private const int scores_per_result = 10;
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private TestResultsScreen resultsScreen;
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private int currentScoreId;
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private bool requestComplete;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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currentScoreId = 0;
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requestComplete = false;
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bindHandler();
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});
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[Test]
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public void TestShowWithUserScore()
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{
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ScoreInfo userScore = null;
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AddStep("bind user score info handler", () =>
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{
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userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
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bindHandler(userScore: userScore);
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});
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createResults(() => userScore);
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waitForDisplay();
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AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
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}
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[Test]
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public void TestShowNullUserScore()
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{
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createResults();
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waitForDisplay();
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AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
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}
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[Test]
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public void TestShowUserScoreWithDelay()
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{
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ScoreInfo userScore = null;
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AddStep("bind user score info handler", () =>
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{
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userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
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bindHandler(3000, userScore);
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});
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createResults(() => userScore);
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waitForDisplay();
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AddAssert("more than 1 panel displayed", () => this.ChildrenOfType<ScorePanel>().Count() > 1);
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AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
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}
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[Test]
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public void TestShowNullUserScoreWithDelay()
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{
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AddStep("bind delayed handler", () => bindHandler(3000));
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createResults();
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waitForDisplay();
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AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
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}
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[Test]
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public void TestFetchWhenScrolledToTheRight()
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{
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createResults();
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waitForDisplay();
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AddStep("bind delayed handler", () => bindHandler(3000));
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for (int i = 0; i < 2; i++)
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{
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int beforePanelCount = 0;
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AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
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AddStep("scroll to right", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToEnd(false));
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AddAssert("right loading spinner shown", () => resultsScreen.RightSpinner.State.Value == Visibility.Visible);
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waitForDisplay();
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AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
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AddAssert("right loading spinner hidden", () => resultsScreen.RightSpinner.State.Value == Visibility.Hidden);
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}
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}
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[Test]
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public void TestFetchWhenScrolledToTheLeft()
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{
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ScoreInfo userScore = null;
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AddStep("bind user score info handler", () =>
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{
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userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
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bindHandler(userScore: userScore);
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});
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createResults(() => userScore);
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waitForDisplay();
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AddStep("bind delayed handler", () => bindHandler(3000));
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for (int i = 0; i < 2; i++)
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{
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int beforePanelCount = 0;
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AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
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AddStep("scroll to left", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToStart(false));
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AddAssert("left loading spinner shown", () => resultsScreen.LeftSpinner.State.Value == Visibility.Visible);
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waitForDisplay();
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AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
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AddAssert("left loading spinner hidden", () => resultsScreen.LeftSpinner.State.Value == Visibility.Hidden);
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}
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}
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private void createResults(Func<ScoreInfo> getScore = null)
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{
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AddStep("load results", () =>
|
||||
{
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LoadScreen(resultsScreen = new TestResultsScreen(getScore?.Invoke(), 1, new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
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||||
}));
|
||||
});
|
||||
}
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||||
|
||||
private void waitForDisplay()
|
||||
{
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||||
AddUntilStep("wait for request to complete", () => requestComplete);
|
||||
AddWaitStep("wait for display", 5);
|
||||
}
|
||||
|
||||
private void bindHandler(double delay = 0, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
|
||||
{
|
||||
requestComplete = false;
|
||||
|
||||
if (failRequests)
|
||||
{
|
||||
triggerFail(request, delay);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (request)
|
||||
{
|
||||
case ShowPlaylistUserScoreRequest s:
|
||||
if (userScore == null)
|
||||
triggerFail(s, delay);
|
||||
else
|
||||
triggerSuccess(s, createUserResponse(userScore), delay);
|
||||
break;
|
||||
|
||||
case IndexPlaylistScoresRequest i:
|
||||
triggerSuccess(i, createIndexResponse(i), delay);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
private void triggerSuccess<T>(APIRequest<T> req, T result, double delay)
|
||||
where T : class
|
||||
{
|
||||
if (delay == 0)
|
||||
success();
|
||||
else
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(delay));
|
||||
Schedule(success);
|
||||
});
|
||||
}
|
||||
|
||||
void success()
|
||||
{
|
||||
requestComplete = true;
|
||||
req.TriggerSuccess(result);
|
||||
}
|
||||
}
|
||||
|
||||
private void triggerFail(APIRequest req, double delay)
|
||||
{
|
||||
if (delay == 0)
|
||||
fail();
|
||||
else
|
||||
{
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(TimeSpan.FromMilliseconds(delay));
|
||||
Schedule(fail);
|
||||
});
|
||||
}
|
||||
|
||||
void fail()
|
||||
{
|
||||
requestComplete = true;
|
||||
req.TriggerFailure(new WebException("Failed."));
|
||||
}
|
||||
}
|
||||
|
||||
private MultiplayerScore createUserResponse([NotNull] ScoreInfo userScore)
|
||||
{
|
||||
var multiplayerUserScore = new MultiplayerScore
|
||||
{
|
||||
ID = (int)(userScore.OnlineScoreID ?? currentScoreId++),
|
||||
Accuracy = userScore.Accuracy,
|
||||
EndedAt = userScore.Date,
|
||||
Passed = userScore.Passed,
|
||||
Rank = userScore.Rank,
|
||||
Position = 200,
|
||||
MaxCombo = userScore.MaxCombo,
|
||||
TotalScore = userScore.TotalScore,
|
||||
User = userScore.User,
|
||||
Statistics = userScore.Statistics,
|
||||
ScoresAround = new MultiplayerScoresAround
|
||||
{
|
||||
Higher = new MultiplayerScores(),
|
||||
Lower = new MultiplayerScores()
|
||||
}
|
||||
};
|
||||
|
||||
for (int i = 1; i <= scores_per_result; i++)
|
||||
{
|
||||
multiplayerUserScore.ScoresAround.Lower.Scores.Add(new MultiplayerScore
|
||||
{
|
||||
ID = currentScoreId++,
|
||||
Accuracy = userScore.Accuracy,
|
||||
EndedAt = userScore.Date,
|
||||
Passed = true,
|
||||
Rank = userScore.Rank,
|
||||
MaxCombo = userScore.MaxCombo,
|
||||
TotalScore = userScore.TotalScore - i,
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = $"peppy{i}",
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
},
|
||||
Statistics = userScore.Statistics
|
||||
});
|
||||
|
||||
multiplayerUserScore.ScoresAround.Higher.Scores.Add(new MultiplayerScore
|
||||
{
|
||||
ID = currentScoreId++,
|
||||
Accuracy = userScore.Accuracy,
|
||||
EndedAt = userScore.Date,
|
||||
Passed = true,
|
||||
Rank = userScore.Rank,
|
||||
MaxCombo = userScore.MaxCombo,
|
||||
TotalScore = userScore.TotalScore + i,
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = $"peppy{i}",
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
},
|
||||
Statistics = userScore.Statistics
|
||||
});
|
||||
}
|
||||
|
||||
addCursor(multiplayerUserScore.ScoresAround.Lower);
|
||||
addCursor(multiplayerUserScore.ScoresAround.Higher);
|
||||
|
||||
return multiplayerUserScore;
|
||||
}
|
||||
|
||||
private IndexedMultiplayerScores createIndexResponse(IndexPlaylistScoresRequest req)
|
||||
{
|
||||
var result = new IndexedMultiplayerScores();
|
||||
|
||||
long startTotalScore = req.Cursor?.Properties["total_score"].ToObject<long>() ?? 1000000;
|
||||
string sort = req.IndexParams?.Properties["sort"].ToObject<string>() ?? "score_desc";
|
||||
|
||||
for (int i = 1; i <= scores_per_result; i++)
|
||||
{
|
||||
result.Scores.Add(new MultiplayerScore
|
||||
{
|
||||
ID = currentScoreId++,
|
||||
Accuracy = 1,
|
||||
EndedAt = DateTimeOffset.Now,
|
||||
Passed = true,
|
||||
Rank = ScoreRank.X,
|
||||
MaxCombo = 1000,
|
||||
TotalScore = startTotalScore + (sort == "score_asc" ? i : -i),
|
||||
User = new User
|
||||
{
|
||||
Id = 2,
|
||||
Username = $"peppy{i}",
|
||||
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
},
|
||||
Statistics = new Dictionary<HitResult, int>
|
||||
{
|
||||
{ HitResult.Miss, 1 },
|
||||
{ HitResult.Meh, 50 },
|
||||
{ HitResult.Good, 100 },
|
||||
{ HitResult.Great, 300 }
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
addCursor(result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private void addCursor(MultiplayerScores scores)
|
||||
{
|
||||
scores.Cursor = new Cursor
|
||||
{
|
||||
Properties = new Dictionary<string, JToken>
|
||||
{
|
||||
{ "total_score", JToken.FromObject(scores.Scores[^1].TotalScore) },
|
||||
{ "score_id", JToken.FromObject(scores.Scores[^1].ID) },
|
||||
}
|
||||
};
|
||||
|
||||
scores.Params = new IndexScoresParams
|
||||
{
|
||||
Properties = new Dictionary<string, JToken>
|
||||
{
|
||||
{ "sort", JToken.FromObject(scores.Scores[^1].TotalScore > scores.Scores[^2].TotalScore ? "score_asc" : "score_desc") }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private class TestResultsScreen : PlaylistsResultsScreen
|
||||
{
|
||||
public new LoadingSpinner LeftSpinner => base.LeftSpinner;
|
||||
public new LoadingSpinner CentreSpinner => base.CentreSpinner;
|
||||
public new LoadingSpinner RightSpinner => base.RightSpinner;
|
||||
public new ScorePanelList ScorePanelList => base.ScorePanelList;
|
||||
|
||||
public TestResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
|
||||
: base(score, roomId, playlistItem, allowRetry)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,171 +0,0 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi;
|
||||
using osu.Game.Screens.Multi.Match.Components;
|
||||
using osu.Game.Screens.Multi.Playlists;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Users;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestScenePlaylistsRoomSubScreen : MultiplayerTestScene
|
||||
{
|
||||
protected override bool UseOnlineAPI => true;
|
||||
|
||||
[Cached(typeof(IRoomManager))]
|
||||
private readonly TestRoomManager roomManager = new TestRoomManager();
|
||||
|
||||
private BeatmapManager manager;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
private TestPlaylistsRoomSubScreen match;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
|
||||
manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait();
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
AddStep("load match", () => LoadScreen(match = new TestPlaylistsRoomSubScreen(Room)));
|
||||
AddUntilStep("wait for load", () => match.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoadSimpleMatch()
|
||||
{
|
||||
AddStep("set room properties", () =>
|
||||
{
|
||||
Room.RoomID.Value = 1;
|
||||
Room.Name.Value = "my awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
Room.RecentParticipants.Add(Room.Host.Value);
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPlaylistItemSelectedOnCreate()
|
||||
{
|
||||
AddStep("set room properties", () =>
|
||||
{
|
||||
Room.Name.Value = "my awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("move mouse to create button", () =>
|
||||
{
|
||||
var footer = match.ChildrenOfType<Footer>().Single();
|
||||
InputManager.MoveMouseTo(footer.ChildrenOfType<OsuButton>().Single());
|
||||
});
|
||||
|
||||
AddStep("click", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddAssert("first playlist item selected", () => match.SelectedItem.Value == Room.Playlist[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBeatmapUpdatedOnReImport()
|
||||
{
|
||||
BeatmapSetInfo importedSet = null;
|
||||
|
||||
AddStep("import altered beatmap", () =>
|
||||
{
|
||||
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo);
|
||||
beatmap.BeatmapInfo.BaseDifficulty.CircleSize = 1;
|
||||
|
||||
importedSet = manager.Import(beatmap.BeatmapInfo.BeatmapSet).Result;
|
||||
});
|
||||
|
||||
AddStep("load room", () =>
|
||||
{
|
||||
Room.Name.Value = "my awesome room";
|
||||
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = importedSet.Beatmaps[0] },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("create room", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(match.ChildrenOfType<PlaylistsMatchSettingsOverlay.CreateRoomButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddAssert("match has altered beatmap", () => match.Beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize == 1);
|
||||
|
||||
AddStep("re-import original beatmap", () => manager.Import(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo.BeatmapSet).Wait());
|
||||
|
||||
AddAssert("match has original beatmap", () => match.Beatmap.Value.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize != 1);
|
||||
}
|
||||
|
||||
private class TestPlaylistsRoomSubScreen : PlaylistsRoomSubScreen
|
||||
{
|
||||
public new Bindable<PlaylistItem> SelectedItem => base.SelectedItem;
|
||||
|
||||
public new Bindable<WorkingBeatmap> Beatmap => base.Beatmap;
|
||||
|
||||
public TestPlaylistsRoomSubScreen(Room room)
|
||||
: base(room)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private class TestRoomManager : IRoomManager
|
||||
{
|
||||
public event Action RoomsUpdated
|
||||
{
|
||||
add => throw new NotImplementedException();
|
||||
remove => throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public IBindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||
|
||||
public IBindableList<Room> Rooms { get; } = new BindableList<Room>();
|
||||
|
||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||
{
|
||||
room.RoomID.Value = 1;
|
||||
onSuccess?.Invoke(room);
|
||||
}
|
||||
|
||||
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => onSuccess?.Invoke(room);
|
||||
|
||||
public void PartRoom()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,78 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Multi.RealtimeMultiplayer;
|
||||
using osu.Game.Screens.Multi.RealtimeMultiplayer.Match;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Visual.RealtimeMultiplayer;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRealtimeMatchSubScreen : RealtimeMultiplayerTestScene
|
||||
{
|
||||
private RealtimeMatchSubScreen screen;
|
||||
|
||||
public TestSceneRealtimeMatchSubScreen()
|
||||
: base(false)
|
||||
{
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Room.Name.Value = "Test Room";
|
||||
});
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetupSteps()
|
||||
{
|
||||
AddStep("load match", () => LoadScreen(screen = new RealtimeMatchSubScreen(Room)));
|
||||
AddUntilStep("wait for load", () => screen.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSettingValidity()
|
||||
{
|
||||
AddAssert("create button not enabled", () => !this.ChildrenOfType<RealtimeMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("create button enabled", () => this.ChildrenOfType<RealtimeMatchSettingsOverlay.CreateOrUpdateButton>().Single().Enabled.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCreatedRoom()
|
||||
{
|
||||
AddStep("set playlist", () =>
|
||||
{
|
||||
Room.Playlist.Add(new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||
Ruleset = { Value = new OsuRuleset().RulesetInfo },
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("click create button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(this.ChildrenOfType<RealtimeMatchSettingsOverlay.CreateOrUpdateButton>().Single());
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
|
||||
AddWaitStep("wait", 10);
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,48 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osu.Game.Tests.Visual.RealtimeMultiplayer;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRealtimeMultiplayer : RealtimeMultiplayerTestScene
|
||||
{
|
||||
public TestSceneRealtimeMultiplayer()
|
||||
{
|
||||
var multi = new TestRealtimeMultiplayer();
|
||||
|
||||
AddStep("show", () => LoadScreen(multi));
|
||||
AddUntilStep("wait for loaded", () => multi.IsLoaded);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOneUserJoinedMultipleTimes()
|
||||
{
|
||||
var user = new User { Id = 33 };
|
||||
|
||||
AddRepeatStep("add user multiple times", () => Client.AddUser(user), 3);
|
||||
|
||||
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOneUserLeftMultipleTimes()
|
||||
{
|
||||
var user = new User { Id = 44 };
|
||||
|
||||
AddStep("add user", () => Client.AddUser(user));
|
||||
AddAssert("room has 2 users", () => Client.Room?.Users.Count == 2);
|
||||
|
||||
AddRepeatStep("remove user multiple times", () => Client.RemoveUser(user), 3);
|
||||
AddAssert("room has 1 user", () => Client.Room?.Users.Count == 1);
|
||||
}
|
||||
|
||||
private class TestRealtimeMultiplayer : Screens.Multi.RealtimeMultiplayer.RealtimeMultiplayer
|
||||
{
|
||||
protected override RoomManager CreateRoomManager() => new TestRealtimeRoomManager();
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,118 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Online.RealtimeMultiplayer;
|
||||
using osu.Game.Screens.Multi.RealtimeMultiplayer.Participants;
|
||||
using osu.Game.Tests.Visual.RealtimeMultiplayer;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRealtimeMultiplayerParticipantsList : RealtimeMultiplayerTestScene
|
||||
{
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
Child = new ParticipantsList
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Y,
|
||||
Size = new Vector2(380, 0.7f)
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAddUser()
|
||||
{
|
||||
AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1);
|
||||
|
||||
AddStep("add user", () => Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
}));
|
||||
|
||||
AddAssert("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRemoveUser()
|
||||
{
|
||||
User secondUser = null;
|
||||
|
||||
AddStep("add a user", () =>
|
||||
{
|
||||
Client.AddUser(secondUser = new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("remove host", () => Client.RemoveUser(API.LocalUser.Value));
|
||||
|
||||
AddAssert("single panel is for second user", () => this.ChildrenOfType<ParticipantPanel>().Single().User.User == secondUser);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestToggleReadyState()
|
||||
{
|
||||
AddAssert("ready mark invisible", () => !this.ChildrenOfType<StateDisplay>().Single().IsPresent);
|
||||
|
||||
AddStep("make user ready", () => Client.ChangeState(MultiplayerUserState.Ready));
|
||||
AddUntilStep("ready mark visible", () => this.ChildrenOfType<StateDisplay>().Single().IsPresent);
|
||||
|
||||
AddStep("make user idle", () => Client.ChangeState(MultiplayerUserState.Idle));
|
||||
AddUntilStep("ready mark invisible", () => !this.ChildrenOfType<StateDisplay>().Single().IsPresent);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCrownChangesStateWhenHostTransferred()
|
||||
{
|
||||
AddStep("add user", () => Client.AddUser(new User
|
||||
{
|
||||
Id = 3,
|
||||
Username = "Second",
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
}));
|
||||
|
||||
AddUntilStep("first user crown visible", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(0).ChildrenOfType<SpriteIcon>().First().Alpha == 1);
|
||||
AddUntilStep("second user crown hidden", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(1).ChildrenOfType<SpriteIcon>().First().Alpha == 0);
|
||||
|
||||
AddStep("make second user host", () => Client.TransferHost(3));
|
||||
|
||||
AddUntilStep("first user crown hidden", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(0).ChildrenOfType<SpriteIcon>().First().Alpha == 0);
|
||||
AddUntilStep("second user crown visible", () => this.ChildrenOfType<ParticipantPanel>().ElementAt(1).ChildrenOfType<SpriteIcon>().First().Alpha == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestManyUsers()
|
||||
{
|
||||
AddStep("add many users", () =>
|
||||
{
|
||||
for (int i = 0; i < 20; i++)
|
||||
{
|
||||
Client.AddUser(new User
|
||||
{
|
||||
Id = i,
|
||||
Username = $"User {i}",
|
||||
CurrentModeRank = RNG.Next(1, 100000),
|
||||
CoverUrl = @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
|
||||
});
|
||||
|
||||
Client.ChangeUserState(i, (MultiplayerUserState)RNG.Next(0, (int)MultiplayerUserState.Results + 1));
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,165 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Online.RealtimeMultiplayer;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Screens.Multi.RealtimeMultiplayer.Match;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Tests.Visual.RealtimeMultiplayer;
|
||||
using osu.Game.Users;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
public class TestSceneRealtimeReadyButton : RealtimeMultiplayerTestScene
|
||||
{
|
||||
private RealtimeReadyButton button;
|
||||
|
||||
private BeatmapManager beatmaps;
|
||||
private RulesetStore rulesets;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(GameHost host, AudioManager audio)
|
||||
{
|
||||
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
|
||||
Dependencies.Cache(beatmaps = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, host, Beatmap.Default));
|
||||
beatmaps.Import(TestResources.GetTestBeatmapForImport(true)).Wait();
|
||||
}
|
||||
|
||||
[SetUp]
|
||||
public new void Setup() => Schedule(() =>
|
||||
{
|
||||
var beatmap = beatmaps.GetAllUsableBeatmapSetsEnumerable(IncludedDetails.All).First().Beatmaps.First();
|
||||
|
||||
Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap);
|
||||
|
||||
Child = button = new RealtimeReadyButton
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(200, 50),
|
||||
SelectedItem =
|
||||
{
|
||||
Value = new PlaylistItem
|
||||
{
|
||||
Beatmap = { Value = beatmap },
|
||||
Ruleset = { Value = beatmap.Ruleset }
|
||||
}
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestToggleStateWhenNotHost()
|
||||
{
|
||||
AddStep("add second user as host", () =>
|
||||
{
|
||||
Client.AddUser(new User { Id = 2, Username = "Another user" });
|
||||
Client.TransferHost(2);
|
||||
});
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("user is ready", () => Client.Room?.Users[0].State == MultiplayerUserState.Ready);
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("user is idle", () => Client.Room?.Users[0].State == MultiplayerUserState.Idle);
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestToggleStateWhenHost(bool allReady)
|
||||
{
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
Client.TransferHost(Client.Room?.Users[0].UserID ?? 0);
|
||||
|
||||
if (!allReady)
|
||||
Client.AddUser(new User { Id = 2, Username = "Another user" });
|
||||
});
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("user is ready", () => Client.Room?.Users[0].State == MultiplayerUserState.Ready);
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("match started", () => Client.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBecomeHostWhileReady()
|
||||
{
|
||||
AddStep("add host", () =>
|
||||
{
|
||||
Client.AddUser(new User { Id = 2, Username = "Another user" });
|
||||
Client.TransferHost(2);
|
||||
});
|
||||
|
||||
addClickButtonStep();
|
||||
AddStep("make user host", () => Client.TransferHost(Client.Room?.Users[0].UserID ?? 0));
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("match started", () => Client.Room?.Users[0].State == MultiplayerUserState.WaitingForLoad);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoseHostWhileReady()
|
||||
{
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
Client.TransferHost(Client.Room?.Users[0].UserID ?? 0);
|
||||
Client.AddUser(new User { Id = 2, Username = "Another user" });
|
||||
});
|
||||
|
||||
addClickButtonStep();
|
||||
AddStep("transfer host", () => Client.TransferHost(Client.Room?.Users[1].UserID ?? 0));
|
||||
|
||||
addClickButtonStep();
|
||||
AddAssert("match not started", () => Client.Room?.Users[0].State == MultiplayerUserState.Idle);
|
||||
}
|
||||
|
||||
[TestCase(true)]
|
||||
[TestCase(false)]
|
||||
public void TestManyUsersChangingState(bool isHost)
|
||||
{
|
||||
const int users = 10;
|
||||
AddStep("setup", () =>
|
||||
{
|
||||
Client.TransferHost(Client.Room?.Users[0].UserID ?? 0);
|
||||
for (int i = 0; i < users; i++)
|
||||
Client.AddUser(new User { Id = i, Username = "Another user" });
|
||||
});
|
||||
|
||||
if (!isHost)
|
||||
AddStep("transfer host", () => Client.TransferHost(2));
|
||||
|
||||
addClickButtonStep();
|
||||
|
||||
AddRepeatStep("change user ready state", () =>
|
||||
{
|
||||
Client.ChangeUserState(RNG.Next(0, users), RNG.NextBool() ? MultiplayerUserState.Ready : MultiplayerUserState.Idle);
|
||||
}, 20);
|
||||
|
||||
AddRepeatStep("ready all users", () =>
|
||||
{
|
||||
var nextUnready = Client.Room?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle);
|
||||
if (nextUnready != null)
|
||||
Client.ChangeUserState(nextUnready.UserID, MultiplayerUserState.Ready);
|
||||
}, users);
|
||||
}
|
||||
|
||||
private void addClickButtonStep() => AddStep("click button", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(button);
|
||||
InputManager.Click(MouseButton.Left);
|
||||
});
|
||||
}
|
||||
}
|
@ -0,0 +1,154 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Tests.Visual.RealtimeMultiplayer;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
[HeadlessTest]
|
||||
public class TestSceneRealtimeRoomManager : MultiplayerTestScene
|
||||
{
|
||||
private TestRealtimeRoomContainer roomContainer;
|
||||
private TestRealtimeRoomManager roomManager => roomContainer.RoomManager;
|
||||
|
||||
[Test]
|
||||
public void TestPollsInitially()
|
||||
{
|
||||
AddStep("create room manager with a few rooms", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room { Name = { Value = "1" } });
|
||||
roomManager.PartRoom();
|
||||
roomManager.CreateRoom(new Room { Name = { Value = "2" } });
|
||||
roomManager.PartRoom();
|
||||
roomManager.ClearRooms();
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("manager polled for rooms", () => roomManager.Rooms.Count == 2);
|
||||
AddAssert("initial rooms received", () => roomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRoomsClearedOnDisconnection()
|
||||
{
|
||||
AddStep("create room manager with a few rooms", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("disconnect", () => roomContainer.Client.Disconnect());
|
||||
|
||||
AddAssert("rooms cleared", () => roomManager.Rooms.Count == 0);
|
||||
AddAssert("initial rooms not received", () => !roomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRoomsPolledOnReconnect()
|
||||
{
|
||||
AddStep("create room manager with a few rooms", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
});
|
||||
});
|
||||
|
||||
AddStep("disconnect", () => roomContainer.Client.Disconnect());
|
||||
AddStep("connect", () => roomContainer.Client.Connect());
|
||||
|
||||
AddAssert("manager polled for rooms", () => roomManager.Rooms.Count == 2);
|
||||
AddAssert("initial rooms received", () => roomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRoomsNotPolledWhenJoined()
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.ClearRooms();
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("manager not polled for rooms", () => roomManager.Rooms.Count == 0);
|
||||
AddAssert("initial rooms not received", () => !roomManager.InitialRoomsReceived.Value);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultiplayerRoomJoinedWhenCreated()
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("multiplayer room joined", () => roomContainer.Client.Room != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultiplayerRoomPartedWhenAPIRoomParted()
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
roomManager.CreateRoom(new Room());
|
||||
roomManager.PartRoom();
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("multiplayer room parted", () => roomContainer.Client.Room == null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultiplayerRoomJoinedWhenAPIRoomJoined()
|
||||
{
|
||||
AddStep("create room manager with a room", () =>
|
||||
{
|
||||
createRoomManager().With(d => d.OnLoadComplete += _ =>
|
||||
{
|
||||
var r = new Room();
|
||||
roomManager.CreateRoom(r);
|
||||
roomManager.PartRoom();
|
||||
roomManager.JoinRoom(r);
|
||||
});
|
||||
});
|
||||
|
||||
AddAssert("multiplayer room joined", () => roomContainer.Client.Room != null);
|
||||
}
|
||||
|
||||
private TestRealtimeRoomManager createRoomManager()
|
||||
{
|
||||
Child = roomContainer = new TestRealtimeRoomContainer
|
||||
{
|
||||
RoomManager =
|
||||
{
|
||||
TimeBetweenListingPolls = { Value = 1 },
|
||||
TimeBetweenSelectionPolls = { Value = 1 }
|
||||
}
|
||||
};
|
||||
|
||||
return roomManager;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user