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Reorganise test scenes into playlists specific namespace
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Multi.Components;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Playlists
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{
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public class TestScenePlaylistsParticipantsList : MultiplayerTestScene
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{
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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Room.RoomID.Value = 7;
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for (int i = 0; i < 50; i++)
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{
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Room.RecentParticipants.Add(new User
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{
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Username = "peppy",
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CurrentModeRank = 1234,
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Id = 2
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});
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}
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});
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[Test]
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public void TestHorizontalLayout()
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{
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AddStep("create component", () =>
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{
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Child = new ParticipantsDisplay(Direction.Horizontal)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.2f,
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};
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});
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}
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[Test]
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public void TestVerticalLayout()
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{
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AddStep("create component", () =>
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{
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Child = new ParticipantsDisplay(Direction.Vertical)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.2f,
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Height = 0.2f,
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};
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});
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}
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}
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}
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