mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 16:59:53 +09:00
Fix ruleset skins incorrectly providing configuration defaults
This commit is contained in:
@ -7,21 +7,18 @@ using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Skinning
|
||||
{
|
||||
/// <summary>
|
||||
/// An empty skin configuration.
|
||||
/// </summary>
|
||||
public class SkinConfiguration : IHasComboColours, IHasCustomColours
|
||||
{
|
||||
public readonly SkinInfo SkinInfo = new SkinInfo();
|
||||
|
||||
public List<Color4> ComboColours { get; set; } = new List<Color4>
|
||||
{
|
||||
new Color4(17, 136, 170, 255),
|
||||
new Color4(102, 136, 0, 255),
|
||||
new Color4(204, 102, 0, 255),
|
||||
new Color4(121, 9, 13, 255)
|
||||
};
|
||||
public List<Color4> ComboColours { get; set; } = new List<Color4>();
|
||||
|
||||
public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
|
||||
|
||||
public string HitCircleFont { get; set; } = "default";
|
||||
public string HitCircleFont { get; set; }
|
||||
|
||||
public int HitCircleOverlap { get; set; }
|
||||
|
||||
@ -29,6 +26,6 @@ namespace osu.Game.Skinning
|
||||
|
||||
public float? SliderPathRadius { get; set; }
|
||||
|
||||
public bool? CursorExpand { get; set; } = true;
|
||||
public bool? CursorExpand { get; set; }
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user