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Remove Ruleset parameter from ResetFromReplayFrame()
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@ -27,8 +27,6 @@ namespace osu.Game.Rulesets.UI
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{
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public readonly KeyBindingContainer<T> KeyBindingContainer;
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private readonly Ruleset ruleset;
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[Resolved(CanBeNull = true)]
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private ScoreProcessor scoreProcessor { get; set; }
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@ -57,8 +55,6 @@ namespace osu.Game.Rulesets.UI
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protected RulesetInputManager(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
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{
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this.ruleset = ruleset.CreateInstance();
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InternalChild = KeyBindingContainer =
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CreateKeyBindingContainer(ruleset, variant, unique)
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.WithChild(content = new Container { RelativeSizeAxes = Axes.Both });
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@ -85,7 +81,7 @@ namespace osu.Game.Rulesets.UI
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break;
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case ReplayStatisticsFrameEvent statisticsStateChangeEvent:
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scoreProcessor?.ResetFromReplayFrame(ruleset, statisticsStateChangeEvent.Frame);
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scoreProcessor?.ResetFromReplayFrame(statisticsStateChangeEvent.Frame);
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break;
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default:
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